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469 lines
18 KiB
C++
469 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsIViewManager_h___
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#define nsIViewManager_h___
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#include "nscore.h"
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#include "nsIView.h"
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#include "nsEvent.h"
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#include "nsIRenderingContext.h"
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class nsIWidget;
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struct nsRect;
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class nsRegion;
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class nsIDeviceContext;
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class nsIViewObserver;
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#define NS_IVIEWMANAGER_IID \
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{ 0x6ca2fd1c, 0xa57e, 0x4802, \
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{ 0xad, 0x55, 0x85, 0xf6, 0x6f, 0x4a, 0x2c, 0x04 } }
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class nsIViewManager : public nsISupports
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_IVIEWMANAGER_IID)
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/**
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* Initialize the ViewManager
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* Note: this instance does not hold a reference to the viewobserver
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* because it holds a reference to this instance.
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* @result The result of the initialization, NS_OK if no errors
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*/
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NS_IMETHOD Init(nsIDeviceContext* aContext) = 0;
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/**
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* Create an ordinary view
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* @param aBounds initial bounds for view
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* XXX We should eliminate this parameter; you can set the bounds after CreateView
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* @param aParent intended parent for view. this is not actually set in the
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* nsIView through this method. it is only used by the initialization
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* code to walk up the view tree, if necessary, to find resources.
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* XXX We should eliminate this parameter!
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* @param aVisibilityFlag initial visibility state of view
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* XXX We should eliminate this parameter; you can set it after CreateView
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* @result The new view
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*/
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NS_IMETHOD_(nsIView*) CreateView(const nsRect& aBounds,
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const nsIView* aParent,
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nsViewVisibility aVisibilityFlag = nsViewVisibility_kShow) = 0;
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/**
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* Get the root of the view tree.
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* @result the root view
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*/
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NS_IMETHOD GetRootView(nsIView *&aView) = 0;
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/**
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* Set the root of the view tree. Does not destroy the current root view.
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* aView may have a parent view managed by a different view manager.
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* aView may have a widget (anything but printing) or may not (printing).
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* @param aView view to set as root
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*/
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NS_IMETHOD SetRootView(nsIView *aView) = 0;
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/**
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* Get the dimensions of the root window. The dimensions are in
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* twips
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* @param aWidth out parameter for width of window in twips
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* @param aHeight out parameter for height of window in twips
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*/
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NS_IMETHOD GetWindowDimensions(nscoord *aWidth, nscoord *aHeight) = 0;
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/**
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* Set the dimensions of the root window.
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* Called if the root window is resized. The dimensions are in
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* twips
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* @param aWidth of window in twips
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* @param aHeight of window in twips
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*/
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NS_IMETHOD SetWindowDimensions(nscoord aWidth, nscoord aHeight) = 0;
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/**
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* Do any resizes that are pending.
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*/
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NS_IMETHOD FlushDelayedResize() = 0;
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/**
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* Called to force a redrawing of any dirty areas.
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*/
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// XXXbz why is this exposed? Shouldn't update view batches handle this?
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// It's not like Composite() does what's expected inside a view update batch
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// anyway, since dirty areas may not have been invalidated on the widget yet
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// and widget changes may not have been propagated yet. Maybe this should
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// call FlushPendingInvalidates()?
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NS_IMETHOD Composite(void) = 0;
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/**
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* Called to inform the view manager that the entire area of a view
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* is dirty and needs to be redrawn.
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* @param aView view to paint. should be root view
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* @param aUpdateFlags see bottom of nsIViewManager.h for description
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*/
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NS_IMETHOD UpdateView(nsIView *aView, PRUint32 aUpdateFlags) = 0;
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/**
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* Called to inform the view manager that some portion of a view
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* is dirty and needs to be redrawn. The rect passed in
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* should be in the view's coordinate space.
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* @param aView view to paint. should be root view
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* @param rect rect to mark as damaged
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* @param aUpdateFlags see bottom of nsIViewManager.h for description
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*/
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NS_IMETHOD UpdateView(nsIView *aView, const nsRect &aRect, PRUint32 aUpdateFlags) = 0;
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/**
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* Called to inform the view manager that it should redraw all views.
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* @param aView view to paint. should be root view
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* @param aUpdateFlags see bottom of nsIViewManager.h for description
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*/
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NS_IMETHOD UpdateAllViews(PRUint32 aUpdateFlags) = 0;
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/**
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* Called to dispatch an event to the appropriate view. Often called
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* as a result of receiving a mouse or keyboard event from the widget
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* event system.
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* @param aEvent event to dispatch
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* @param aViewTarget dispatch the event to this view
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* @param aStatus event handling status
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*/
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NS_IMETHOD DispatchEvent(nsGUIEvent *aEvent,
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nsIView* aViewTarget, nsEventStatus* aStatus) = 0;
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/**
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* Given a parent view, insert another view as its child.
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* aSibling and aAbove control the "document order" for the insertion.
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* If aSibling is null, the view is inserted at the end of the document order
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* if aAfter is PR_TRUE, otherwise it is inserted at the beginning.
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* If aSibling is non-null, then if aAfter is PR_TRUE, the view is inserted
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* after the sibling in document order (appearing above the sibling unless
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* overriden by z-order).
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* If it is PR_FALSE, the view is inserted before the sibling.
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* The view manager generates the appopriate dirty regions.
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* @param aParent parent view
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* @param aChild child view
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* @param aSibling sibling view
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* @param aAfter after or before in the document order
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*/
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NS_IMETHOD InsertChild(nsIView *aParent, nsIView *aChild, nsIView *aSibling,
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PRBool aAfter) = 0;
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/**
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* Remove a specific child view from its parent. This will NOT remove its placeholder
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* if there is one.
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* The view manager generates the appropriate dirty regions.
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* @param aParent parent view
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* @param aChild child view
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*/
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NS_IMETHOD RemoveChild(nsIView *aChild) = 0;
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/**
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* Move a view to the specified position, provided in parent coordinates.
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* The new position is the (0, 0) origin for the view's coordinate system.
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* The view's bounds may extend above or to the left of this point.
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* The view manager generates the appropriate dirty regions.
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* @param aView view to move
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* @param aX x value for new view position
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* @param aY y value for new view position
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*/
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NS_IMETHOD MoveViewTo(nsIView *aView, nscoord aX, nscoord aY) = 0;
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/**
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* Resize a view. In addition to setting the width and height, you can
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* set the x and y of its bounds relative to its position. Negative x and y
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* will let the view extend above and to the left of the (0,0) point in its
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* coordinate system.
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* The view manager generates the appropriate dirty regions.
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* @param aView view to move
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* @param the new bounds relative to the current position
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* @param RepaintExposedAreaOnly
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* if PR_TRUE Repaint only the expanded or contracted region,
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* if PR_FALSE Repaint the union of the old and new rectangles.
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*/
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NS_IMETHOD ResizeView(nsIView *aView, const nsRect &aRect,
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PRBool aRepaintExposedAreaOnly = PR_FALSE) = 0;
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/**
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* Set the visibility of a view. Hidden views have the effect of hiding
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* their descendants as well. This does not affect painting, so layout
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* is responsible for ensuring that content in hidden views is not
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* painted nor handling events. It does affect the visibility of widgets;
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* if a view is hidden, descendant views with widgets have their widgets
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* hidden.
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* The view manager generates the appropriate dirty regions.
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* @param aView view to change visibility state of
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* @param visible new visibility state
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*/
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NS_IMETHOD SetViewVisibility(nsIView *aView, nsViewVisibility aVisible) = 0;
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/**
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* Set the z-index of a view. Positive z-indices mean that a view
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* is above its parent in z-order. Negative z-indices mean that a
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* view is below its parent.
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* The view manager generates the appropriate dirty regions.
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* @param aAutoZIndex indicate that the z-index of a view is "auto". An "auto" z-index
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* means that the view does not define a new stacking context,
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* which means that the z-indicies of the view's children are
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* relative to the view's siblings.
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* @param aView view to change z depth of
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* @param aZindex explicit z depth
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* @param aTopMost used when this view is z-index:auto to compare against
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* other z-index:auto views.
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* PR_TRUE if the view should be topmost when compared with
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* other z-index:auto views.
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*/
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NS_IMETHOD SetViewZIndex(nsIView *aView, PRBool aAutoZIndex, PRInt32 aZindex, PRBool aTopMost = PR_FALSE) = 0;
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/**
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* Set whether the view "floats" above all other views,
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* which tells the compositor not to consider higher views in
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* the view hierarchy that would geometrically intersect with
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* this view. This is a hack, but it fixes some problems with
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* views that need to be drawn in front of all other views.
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*/
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NS_IMETHOD SetViewFloating(nsIView *aView, PRBool aFloatingView) = 0;
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/**
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* Set the view observer associated with this manager
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* @param aObserver - new observer
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* @result error status
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*/
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NS_IMETHOD SetViewObserver(nsIViewObserver *aObserver) = 0;
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/**
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* Get the view observer associated with this manager
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* @param aObserver - out parameter for observer
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* @result error status
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*/
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NS_IMETHOD GetViewObserver(nsIViewObserver *&aObserver) = 0;
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/**
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* Get the device context associated with this manager
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* @result device context
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*/
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NS_IMETHOD GetDeviceContext(nsIDeviceContext *&aContext) = 0;
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/**
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* prevent the view manager from refreshing.
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* @return error status
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*/
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// XXXbz callers of this function don't seem to realize that it disables
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// refresh for the entire view manager hierarchy.... Maybe it shouldn't do
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// that?
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NS_IMETHOD DisableRefresh(void) = 0;
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/**
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* allow the view manager to refresh. this may cause a synchronous
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* paint to occur inside the call.
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* @param aUpdateFlags see bottom of nsIViewManager.h for description
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* @return error status
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*/
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NS_IMETHOD EnableRefresh(PRUint32 aUpdateFlags) = 0;
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class NS_STACK_CLASS UpdateViewBatch {
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public:
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UpdateViewBatch() {}
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/**
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* prevents the view manager from refreshing. allows UpdateView()
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* to notify widgets of damaged regions that should be repainted
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* when the batch is ended. Call EndUpdateViewBatch on this object
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* before it is destroyed
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* @return error status
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*/
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UpdateViewBatch(nsIViewManager* aVM) {
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if (aVM) {
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mRootVM = aVM->BeginUpdateViewBatch();
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}
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}
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~UpdateViewBatch() {
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NS_ASSERTION(!mRootVM, "Someone forgot to call EndUpdateViewBatch!");
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}
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/**
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* See the constructor, this lets you "fill in" a blank UpdateViewBatch.
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*/
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void BeginUpdateViewBatch(nsIViewManager* aVM) {
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NS_ASSERTION(!mRootVM, "already started a batch!");
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if (aVM) {
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mRootVM = aVM->BeginUpdateViewBatch();
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}
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}
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/**
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* allow the view manager to refresh any damaged areas accumulated
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* after the BeginUpdateViewBatch() call. this may cause a
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* synchronous paint to occur inside the call if aUpdateFlags
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* NS_VMREFRESH_IMMEDIATE is set.
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*
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* If this is not the outermost view batch command, then this does
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* nothing except that the specified flags are remembered. When the
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* outermost batch finally ends, we merge together all the flags for the
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* inner batches in the following way:
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* -- If any batch specified NS_VMREFRESH_IMMEDIATE, then we use that flag
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* (i.e. there is a synchronous paint under the last EndUpdateViewBatch)
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* -- Otherwise if any batch specified NS_VMREFERSH_DEFERRED, then we use
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* that flag (i.e. invalidation is deferred until the processing of an
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* Invalidate PLEvent)
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* -- Otherwise all batches specified NS_VMREFRESH_NO_SYNC and we honor
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* that; all widgets are invalidated normally and will be painted the next
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* time the toolkit chooses to update them.
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*
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* @param aUpdateFlags see bottom of nsIViewManager.h for
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* description @return error status
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*/
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void EndUpdateViewBatch(PRUint32 aUpdateFlags) {
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if (!mRootVM)
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return;
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mRootVM->EndUpdateViewBatch(aUpdateFlags);
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mRootVM = nsnull;
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}
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private:
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UpdateViewBatch(const UpdateViewBatch& aOther);
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const UpdateViewBatch& operator=(const UpdateViewBatch& aOther);
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nsCOMPtr<nsIViewManager> mRootVM;
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};
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private:
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friend class UpdateViewBatch;
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virtual nsIViewManager* BeginUpdateViewBatch(void) = 0;
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NS_IMETHOD EndUpdateViewBatch(PRUint32 aUpdateFlags) = 0;
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public:
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/**
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* Retrieve the widget at the root of the nearest enclosing
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* view manager whose root view has a widget.
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*/
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NS_IMETHOD GetRootWidget(nsIWidget **aWidget) = 0;
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/**
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* Force update of view manager widget
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* Callers should use UpdateView(view, NS_VMREFRESH_IMMEDIATE) in most cases instead
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* @result error status
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*/
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// XXXbz Callers seem to be confused about this one... and it doesn't play
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// right with view update batching at all (will miss updates). Maybe this
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// should call FlushPendingInvalidates()?
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NS_IMETHOD ForceUpdate() = 0;
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/**
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* Indicate whether the viewmanager is currently painting
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*
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* @param aPainting PR_TRUE if the viewmanager is painting
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* PR_FALSE otherwise
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*/
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NS_IMETHOD IsPainting(PRBool& aIsPainting)=0;
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/**
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* Retrieve the time of the last user event. User events
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* include mouse and keyboard events. The viewmanager
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* saves the time of the last user event.
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*
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* @param aTime Last user event time in microseconds
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*/
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NS_IMETHOD GetLastUserEventTime(PRUint32& aTime)=0;
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/**
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* Dispatch a mouse move event based on the most recent mouse
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* position. This is used when the contents of the page moved
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* (aFromScroll is false) or scrolled (aFromScroll is true).
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*/
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NS_IMETHOD SynthesizeMouseMove(PRBool aFromScroll)=0;
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/**
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* Called to inform the view manager that a view is about to bit-blit.
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* @param aView the view that will bit-blit
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* @param aScrollAmount how much aView will scroll by
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* @return always returns NS_OK
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* @note
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* This method used to return void, but MSVC 6.0 SP5 (without the
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* Processor Pack) and SP6, and the MS eMbedded Visual C++ 4.0 SP4
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* (for WINCE) hit an internal compiler error when compiling this
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* method:
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*
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* @par
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@verbatim
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fatal error C1001: INTERNAL COMPILER ERROR
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(compiler file 'E:\8966\vc98\p2\src\P2\main.c', line 494)
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@endverbatim
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*
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* @par
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* Making the method return nsresult worked around the internal
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* compiler error. See Bugzilla bug 281158. (The WINCE internal
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* compiler error was addressed by the patch in bug 291229 comment
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* 14 although the bug report did not mention the problem.)
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*/
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virtual nsresult WillBitBlit(nsIView* aView, const nsRect& aRect,
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nsPoint aScrollAmount) = 0;
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/**
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* Called to inform the view manager that a view has scrolled via a
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* bitblit.
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* The view manager will invalidate any widgets which may need
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* to be rerendered.
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* @param aView view to paint
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* @param aUpdateRegion ensure that this part of the view is repainted
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*/
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virtual void UpdateViewAfterScroll(nsIView *aView, const nsRegion& aUpdateRegion) = 0;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsIViewManager, NS_IVIEWMANAGER_IID)
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// Paint timing mode flags
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// intermediate: do no special timing processing; repaint when the
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// toolkit issues an expose event (which will happen *before* PLEvent
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// processing). This is essentially the default.
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#define NS_VMREFRESH_NO_SYNC 0
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// least immediate: we suppress invalidation, storing dirty areas in
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// views, and post an Invalidate PLEvent. The Invalidate event gets
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// processed after toolkit events such as window resize events!
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// This is only usable with EndUpdateViewBatch and EnableRefresh.
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#define NS_VMREFRESH_DEFERRED 0x0001
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// most immediate: force a call to nsViewManager::Composite, which
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// synchronously updates the window(s) right away before returning
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#define NS_VMREFRESH_IMMEDIATE 0x0002
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//animate scroll operation
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#define NS_VMREFRESH_SMOOTHSCROLL 0x0008
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#endif // nsIViewManager_h___
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