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Gecko engine for Wine
c7aa2eafde
BuiltinCommands.jsm was huge to avoid slowing things down by having many modules loading. To avoid splitting it up from slowing things down we want to delay loading commands. Create [add|remove]ItemsByModule to allow us to lazily add modules, and convert all command modules to use this. Then break up BuiltinCommands into a set of files, for each command, and do some refactoring to use JS files rather than JSMs and use "use strict". --HG-- rename : browser/devtools/commandline/Commands.jsm => browser/devtools/commandline/commands-index.js rename : browser/devtools/debugger/CmdDebugger.jsm => browser/devtools/debugger/debugger-commands.js rename : browser/devtools/inspector/CmdInspect.jsm => browser/devtools/inspector/inspector-commands.js rename : browser/devtools/responsivedesign/CmdResize.jsm => browser/devtools/responsivedesign/resize-commands.js rename : browser/devtools/scratchpad/CmdScratchpad.jsm => browser/devtools/scratchpad/scratchpad-commands.js rename : browser/devtools/styleeditor/CmdEdit.jsm => browser/devtools/styleeditor/styleeditor-commands.js rename : browser/devtools/tilt/CmdTilt.jsm => browser/devtools/tilt/tilt-commands.js |
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accessible | ||
addon-sdk | ||
b2g | ||
browser | ||
build | ||
caps | ||
chrome | ||
config | ||
content | ||
db/sqlite3 | ||
docshell | ||
dom | ||
editor | ||
embedding | ||
extensions | ||
gfx | ||
hal | ||
image | ||
intl | ||
ipc | ||
js | ||
layout | ||
media | ||
memory | ||
mfbt | ||
mobile | ||
modules | ||
mozglue | ||
netwerk | ||
nsprpub | ||
other-licenses | ||
parser | ||
probes | ||
profile | ||
python | ||
rdf | ||
security | ||
services | ||
startupcache | ||
storage | ||
testing | ||
toolkit | ||
tools | ||
uriloader | ||
view | ||
webapprt | ||
widget | ||
xpcom | ||
xpfe | ||
xulrunner | ||
.clang-format | ||
.clang-format-ignore | ||
.gdbinit | ||
.gitignore | ||
.hgignore | ||
.hgtags | ||
.lldbinit | ||
.reviewboardrc | ||
aclocal.m4 | ||
Android.mk | ||
AUTHORS | ||
client.mk | ||
client.py | ||
CLOBBER | ||
configure.in | ||
LEGAL | ||
LICENSE | ||
mach | ||
Makefile.in | ||
moz.build | ||
mozilla-config.h.in | ||
README.txt |
An explanation of the Mozilla Source Code Directory Structure and links to project pages with documentation can be found at: https://developer.mozilla.org/en/Mozilla_Source_Code_Directory_Structure For information on how to build Mozilla from the source code, see: http://developer.mozilla.org/en/docs/Build_Documentation To have your bug fix / feature added to Mozilla, you should create a patch and submit it to Bugzilla (https://bugzilla.mozilla.org). Instructions are at: http://developer.mozilla.org/en/docs/Creating_a_patch http://developer.mozilla.org/en/docs/Getting_your_patch_in_the_tree If you have a question about developing Mozilla, and can't find the solution on http://developer.mozilla.org, you can try asking your question in a mozilla.* Usenet group, or on IRC at irc.mozilla.org. [The Mozilla news groups are accessible on Google Groups, or news.mozilla.org with a NNTP reader.] You can download nightly development builds from the Mozilla FTP server. Keep in mind that nightly builds, which are used by Mozilla developers for testing, may be buggy. Firefox nightlies, for example, can be found at: ftp://ftp.mozilla.org/pub/firefox/nightly/latest-trunk/ - or - http://nightly.mozilla.org/