gecko/gfx/layers
2012-05-02 14:54:40 +12:00
..
basic Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
d3d9 Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
d3d10 Bug 716438; using flags to select a shader. r=Bas 2012-03-01 17:29:30 +00:00
ipc Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
opengl Bug 716439; compile OGL shaders lazily. r=BenWa 2012-05-02 14:54:40 +12:00
DirectedGraph.h bug 726962 - remove stray instances of PRBool in gfx. r=joe 2012-02-14 16:17:19 +00:00
ImageLayers.cpp Bug 664918. Part 6: ImageContainer::GetCurrentAsSurface shouldn't crash when mActiveImage is null. r=bas 2012-04-30 15:11:47 +12:00
ImageLayers.h Bug 716439; creating mask layers. r=roc 2012-02-08 11:27:44 +13:00
Layers.cpp Bug 716439; creating mask layers. r=roc 2012-02-08 11:27:44 +13:00
Layers.h Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
LayerSorter.cpp Bug 735178 - Add error tolerance values when sorting preserve-3d layers. r=roc 2012-04-27 12:24:53 +12:00
LayerSorter.h
Makefile.in Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
ReadbackLayer.h
ReadbackProcessor.cpp
ReadbackProcessor.h
RenderTrace.cpp Merge mc->Maple 2012-03-07 11:10:45 -05:00
RenderTrace.h Bug 728352 - Implement a render trace utility for GFX perf & debugging. r=mattwoodroow 2012-03-05 15:17:13 -05:00
ThebesLayerBuffer.cpp Bug 745864 - Add profiling labels relevant for Fennec graphics performance. r=bgirard a=blassey 2012-04-16 14:36:33 -04:00
ThebesLayerBuffer.h Bug 700867. Don't allow rotation when we're drawing a BasicThebesLayer that needs to be drawn atomically. r=tnikkel 2012-03-19 13:01:47 +13:00
TiledLayerBuffer.h Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00