gecko/content/media/fmp4/wmf/WMFAudioOutputSource.h
Chris Pearce dc376585a3 Bug 962385 - Make WMF PlatformDecoderModule conform to new async interface. r=padenot
--HG--
rename : content/media/fmp4/wmf/WMFAudioDecoder.cpp => content/media/fmp4/wmf/WMFAudioOutputSource.cpp
rename : content/media/fmp4/wmf/WMFAudioDecoder.h => content/media/fmp4/wmf/WMFAudioOutputSource.h
rename : content/media/fmp4/wmf/WMFVideoDecoder.cpp => content/media/fmp4/wmf/WMFVideoOutputSource.cpp
rename : content/media/fmp4/wmf/WMFVideoDecoder.h => content/media/fmp4/wmf/WMFVideoOutputSource.h
2014-02-05 14:29:31 +13:00

56 lines
1.8 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(WMFAudioOutputSource_h_)
#define WMFAudioOutputSource_h_
#include "WMF.h"
#include "MP4Reader.h"
#include "MFTDecoder.h"
#include "mozilla/RefPtr.h"
#include "WMFMediaDataDecoder.h"
namespace mozilla {
class WMFAudioOutputSource : public WMFOutputSource {
public:
WMFAudioOutputSource(const mp4_demuxer::AudioDecoderConfig& aConfig);
~WMFAudioOutputSource();
virtual TemporaryRef<MFTDecoder> Init() MOZ_OVERRIDE;
// Note WMF's AAC decoder sometimes output negatively timestamped samples,
// presumably they're the preroll samples, and we strip them. We may return
// a null aOutput in this case.
virtual HRESULT Output(int64_t aStreamOffset,
nsAutoPtr<MediaData>& aOutput) MOZ_OVERRIDE;
private:
// IMFTransform wrapper that performs the decoding.
RefPtr<MFTDecoder> mDecoder;
const uint32_t mAudioChannels;
const uint32_t mAudioBytesPerSample;
const uint32_t mAudioRate;
nsTArray<BYTE> mUserData;
// The offset, in audio frames, at which playback started since the
// last discontinuity.
int64_t mAudioFrameOffset;
// The number of audio frames that we've played since the last
// discontinuity.
int64_t mAudioFrameSum;
// True if we need to re-initialize mAudioFrameOffset and mAudioFrameSum
// from the next audio packet we decode. This happens after a seek, since
// WMF doesn't mark a stream as having a discontinuity after a seek(0).
bool mMustRecaptureAudioPosition;
};
} // namespace mozilla
#endif // WMFAudioOutputSource_h_