mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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1890 lines
64 KiB
C++
1890 lines
64 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsTArray_h__
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#define nsTArray_h__
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#include "nsTArrayForwardDeclare.h"
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#include "mozilla/Alignment.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/TypeTraits.h"
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#include <string.h>
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#include "nsCycleCollectionNoteChild.h"
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#include "nsAlgorithm.h"
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#include "nscore.h"
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#include "nsQuickSort.h"
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#include "nsDebug.h"
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#include "nsISupportsImpl.h"
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#include <new>
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namespace JS {
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template<class T>
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class Heap;
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} /* namespace JS */
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class nsRegion;
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class nsIntRegion;
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//
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// nsTArray is a resizable array class, like std::vector.
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//
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// Unlike std::vector, which follows C++'s construction/destruction rules,
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// nsTArray assumes that your "T" can be memmoved()'ed safely.
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//
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// The public classes defined in this header are
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//
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// nsTArray<T>,
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// FallibleTArray<T>,
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// nsAutoTArray<T, N>, and
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// AutoFallibleTArray<T, N>.
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//
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// nsTArray and nsAutoTArray are infallible; if one tries to make an allocation
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// which fails, it crashes the program. In contrast, FallibleTArray and
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// AutoFallibleTArray are fallible; if you use one of these classes, you must
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// check the return values of methods such as Append() which may allocate. If
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// in doubt, choose an infallible type.
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//
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// InfallibleTArray and AutoInfallibleTArray are aliases for nsTArray and
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// nsAutoTArray.
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//
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// If you just want to declare the nsTArray types (e.g., if you're in a header
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// file and don't need the full nsTArray definitions) consider including
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// nsTArrayForwardDeclare.h instead of nsTArray.h.
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//
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// The template parameter (i.e., T in nsTArray<T>) specifies the type of the
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// elements and has the following requirements:
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//
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// T MUST be safely memmove()'able.
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// T MUST define a copy-constructor.
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// T MAY define operator< for sorting.
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// T MAY define operator== for searching.
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//
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// (Note that the memmove requirement may be relaxed for certain types - see
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// nsTArray_CopyChooser below.)
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//
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// For methods taking a Comparator instance, the Comparator must be a class
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// defining the following methods:
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//
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// class Comparator {
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// public:
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// /** @return True if the elements are equals; false otherwise. */
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// bool Equals(const elem_type& a, const Item& b) const;
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//
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// /** @return True if (a < b); false otherwise. */
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// bool LessThan(const elem_type& a, const Item& b) const;
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// };
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//
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// The Equals method is used for searching, and the LessThan method is used for
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// searching and sorting. The |Item| type above can be arbitrary, but must
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// match the Item type passed to the sort or search function.
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//
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//
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// nsTArrayFallibleResult and nsTArrayInfallibleResult types are proxy types
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// which are used because you cannot use a templated type which is bound to
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// void as an argument to a void function. In order to work around that, we
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// encode either a void or a boolean inside these proxy objects, and pass them
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// to the aforementioned function instead, and then use the type information to
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// decide what to do in the function.
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//
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// Note that public nsTArray methods should never return a proxy type. Such
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// types are only meant to be used in the internal nsTArray helper methods.
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// Public methods returning non-proxy types cannot be called from other
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// nsTArray members.
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//
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struct nsTArrayFallibleResult
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{
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// Note: allows implicit conversions from and to bool
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MOZ_IMPLICIT nsTArrayFallibleResult(bool aResult) : mResult(aResult) {}
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operator bool() { return mResult; }
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private:
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bool mResult;
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};
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struct nsTArrayInfallibleResult
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{
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};
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//
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// nsTArray*Allocators must all use the same |free()|, to allow swap()'ing
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// between fallible and infallible variants.
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//
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struct nsTArrayFallibleAllocatorBase
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{
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typedef bool ResultType;
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typedef nsTArrayFallibleResult ResultTypeProxy;
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static ResultType Result(ResultTypeProxy aResult) { return aResult; }
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static bool Successful(ResultTypeProxy aResult) { return aResult; }
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static ResultTypeProxy SuccessResult() { return true; }
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static ResultTypeProxy FailureResult() { return false; }
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static ResultType ConvertBoolToResultType(bool aValue) { return aValue; }
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};
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struct nsTArrayInfallibleAllocatorBase
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{
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typedef void ResultType;
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typedef nsTArrayInfallibleResult ResultTypeProxy;
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static ResultType Result(ResultTypeProxy aResult) {}
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static bool Successful(ResultTypeProxy) { return true; }
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static ResultTypeProxy SuccessResult() { return ResultTypeProxy(); }
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static ResultTypeProxy FailureResult()
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{
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NS_RUNTIMEABORT("Infallible nsTArray should never fail");
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return ResultTypeProxy();
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}
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static ResultType ConvertBoolToResultType(bool aValue)
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{
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if (!aValue) {
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NS_RUNTIMEABORT("infallible nsTArray should never convert false to ResultType");
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}
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}
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};
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#if defined(MOZALLOC_HAVE_XMALLOC)
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#include "mozilla/mozalloc_abort.h"
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struct nsTArrayFallibleAllocator : nsTArrayFallibleAllocatorBase
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{
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static void* Malloc(size_t aSize) { return moz_malloc(aSize); }
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static void* Realloc(void* aPtr, size_t aSize)
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{
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return moz_realloc(aPtr, aSize);
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}
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static void Free(void* aPtr) { moz_free(aPtr); }
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static void SizeTooBig(size_t) {}
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};
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struct nsTArrayInfallibleAllocator : nsTArrayInfallibleAllocatorBase
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{
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static void* Malloc(size_t aSize) { return moz_xmalloc(aSize); }
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static void* Realloc(void* aPtr, size_t aSize)
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{
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return moz_xrealloc(aPtr, aSize);
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}
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static void Free(void* aPtr) { moz_free(aPtr); }
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static void SizeTooBig(size_t aSize) { NS_ABORT_OOM(aSize); }
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};
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#else
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#include <stdlib.h>
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struct nsTArrayFallibleAllocator : nsTArrayFallibleAllocatorBase
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{
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static void* Malloc(size_t aSize) { return malloc(aSize); }
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static void* Realloc(void* aPtr, size_t aSize) { return realloc(aPtr, aSize); }
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static void Free(void* aPtr) { free(aPtr); }
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static void SizeTooBig(size_t) {}
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};
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struct nsTArrayInfallibleAllocator : nsTArrayInfallibleAllocatorBase
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{
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static void* Malloc(size_t aSize)
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{
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void* ptr = malloc(aSize);
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if (MOZ_UNLIKELY(!ptr)) {
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NS_ABORT_OOM(aSize);
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}
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return ptr;
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}
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static void* Realloc(void* aPtr, size_t aSize)
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{
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void* newptr = realloc(aPtr, aSize);
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if (MOZ_UNLIKELY(!newptr && aSize)) {
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NS_ABORT_OOM(aSize);
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}
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return newptr;
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}
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static void Free(void* aPtr) { free(aPtr); }
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static void SizeTooBig(size_t aSize) { NS_ABORT_OOM(aSize); }
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};
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#endif
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// nsTArray_base stores elements into the space allocated beyond
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// sizeof(*this). This is done to minimize the size of the nsTArray
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// object when it is empty.
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struct NS_COM_GLUE nsTArrayHeader
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{
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static nsTArrayHeader sEmptyHdr;
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uint32_t mLength;
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uint32_t mCapacity : 31;
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uint32_t mIsAutoArray : 1;
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};
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// This class provides a SafeElementAt method to nsTArray<T*> which does
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// not take a second default value parameter.
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template<class E, class Derived>
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struct nsTArray_SafeElementAtHelper
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{
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typedef E* elem_type;
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typedef size_t index_type;
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// No implementation is provided for these two methods, and that is on
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// purpose, since we don't support these functions on non-pointer type
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// instantiations.
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elem_type& SafeElementAt(index_type aIndex);
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const elem_type& SafeElementAt(index_type aIndex) const;
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};
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template<class E, class Derived>
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struct nsTArray_SafeElementAtHelper<E*, Derived>
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{
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typedef E* elem_type;
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typedef size_t index_type;
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elem_type SafeElementAt(index_type aIndex)
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{
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return static_cast<Derived*>(this)->SafeElementAt(aIndex, nullptr);
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}
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const elem_type SafeElementAt(index_type aIndex) const
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{
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return static_cast<const Derived*>(this)->SafeElementAt(aIndex, nullptr);
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}
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};
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// E is the base type that the smart pointer is templated over; the
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// smart pointer can act as E*.
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template<class E, class Derived>
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struct nsTArray_SafeElementAtSmartPtrHelper
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{
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typedef E* elem_type;
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typedef size_t index_type;
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elem_type SafeElementAt(index_type aIndex)
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{
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return static_cast<Derived*>(this)->SafeElementAt(aIndex, nullptr);
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}
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const elem_type SafeElementAt(index_type aIndex) const
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{
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return static_cast<const Derived*>(this)->SafeElementAt(aIndex, nullptr);
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}
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};
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template<class T> class nsCOMPtr;
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template<class E, class Derived>
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struct nsTArray_SafeElementAtHelper<nsCOMPtr<E>, Derived>
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: public nsTArray_SafeElementAtSmartPtrHelper<E, Derived>
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{
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};
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template<class T> class nsRefPtr;
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template<class E, class Derived>
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struct nsTArray_SafeElementAtHelper<nsRefPtr<E>, Derived>
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: public nsTArray_SafeElementAtSmartPtrHelper<E, Derived>
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{
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};
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//
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// This class serves as a base class for nsTArray. It shouldn't be used
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// directly. It holds common implementation code that does not depend on the
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// element type of the nsTArray.
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//
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template<class Alloc, class Copy>
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class nsTArray_base
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{
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// Allow swapping elements with |nsTArray_base|s created using a
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// different allocator. This is kosher because all allocators use
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// the same free().
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template<class Allocator, class Copier>
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friend class nsTArray_base;
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protected:
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typedef nsTArrayHeader Header;
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public:
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typedef size_t size_type;
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typedef size_t index_type;
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// @return The number of elements in the array.
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size_type Length() const { return mHdr->mLength; }
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// @return True if the array is empty or false otherwise.
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bool IsEmpty() const { return Length() == 0; }
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// @return The number of elements that can fit in the array without forcing
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// the array to be re-allocated. The length of an array is always less
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// than or equal to its capacity.
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size_type Capacity() const { return mHdr->mCapacity; }
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#ifdef DEBUG
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void* DebugGetHeader() const { return mHdr; }
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#endif
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protected:
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nsTArray_base();
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~nsTArray_base();
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// Resize the storage if necessary to achieve the requested capacity.
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// @param aCapacity The requested number of array elements.
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// @param aElemSize The size of an array element.
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// @return False if insufficient memory is available; true otherwise.
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typename Alloc::ResultTypeProxy EnsureCapacity(size_type aCapacity,
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size_type aElemSize);
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// Resize the storage to the minimum required amount.
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// @param aElemSize The size of an array element.
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// @param aElemAlign The alignment in bytes of an array element.
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void ShrinkCapacity(size_type aElemSize, size_t aElemAlign);
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// This method may be called to resize a "gap" in the array by shifting
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// elements around. It updates mLength appropriately. If the resulting
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// array has zero elements, then the array's memory is free'd.
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// @param aStart The starting index of the gap.
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// @param aOldLen The current length of the gap.
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// @param aNewLen The desired length of the gap.
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// @param aElemSize The size of an array element.
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// @param aElemAlign The alignment in bytes of an array element.
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void ShiftData(index_type aStart, size_type aOldLen, size_type aNewLen,
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size_type aElemSize, size_t aElemAlign);
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// This method increments the length member of the array's header.
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// Note that mHdr may actually be sEmptyHdr in the case where a
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// zero-length array is inserted into our array. But then aNum should
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// always be 0.
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void IncrementLength(size_t aNum)
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{
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if (mHdr == EmptyHdr()) {
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if (MOZ_UNLIKELY(aNum != 0)) {
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// Writing a non-zero length to the empty header would be extremely bad.
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MOZ_CRASH();
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}
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} else {
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mHdr->mLength += aNum;
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}
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}
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// This method inserts blank slots into the array.
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// @param aIndex the place to insert the new elements. This must be no
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// greater than the current length of the array.
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// @param aCount the number of slots to insert
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// @param aElementSize the size of an array element.
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// @param aElemAlign the alignment in bytes of an array element.
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bool InsertSlotsAt(index_type aIndex, size_type aCount,
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size_type aElementSize, size_t aElemAlign);
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protected:
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template<class Allocator>
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typename Alloc::ResultTypeProxy
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SwapArrayElements(nsTArray_base<Allocator, Copy>& aOther,
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size_type aElemSize,
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size_t aElemAlign);
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// This is an RAII class used in SwapArrayElements.
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class IsAutoArrayRestorer
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{
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public:
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IsAutoArrayRestorer(nsTArray_base<Alloc, Copy>& aArray, size_t aElemAlign);
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~IsAutoArrayRestorer();
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private:
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nsTArray_base<Alloc, Copy>& mArray;
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size_t mElemAlign;
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bool mIsAuto;
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};
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// Helper function for SwapArrayElements. Ensures that if the array
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// is an nsAutoTArray that it doesn't use the built-in buffer.
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bool EnsureNotUsingAutoArrayBuffer(size_type aElemSize);
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// Returns true if this nsTArray is an nsAutoTArray with a built-in buffer.
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bool IsAutoArray() const { return mHdr->mIsAutoArray; }
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// Returns a Header for the built-in buffer of this nsAutoTArray.
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Header* GetAutoArrayBuffer(size_t aElemAlign)
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{
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MOZ_ASSERT(IsAutoArray(), "Should be an auto array to call this");
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return GetAutoArrayBufferUnsafe(aElemAlign);
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}
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const Header* GetAutoArrayBuffer(size_t aElemAlign) const
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{
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MOZ_ASSERT(IsAutoArray(), "Should be an auto array to call this");
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return GetAutoArrayBufferUnsafe(aElemAlign);
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}
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// Returns a Header for the built-in buffer of this nsAutoTArray, but doesn't
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// assert that we are an nsAutoTArray.
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Header* GetAutoArrayBufferUnsafe(size_t aElemAlign)
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{
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return const_cast<Header*>(static_cast<const nsTArray_base<Alloc, Copy>*>(
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this)->GetAutoArrayBufferUnsafe(aElemAlign));
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}
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const Header* GetAutoArrayBufferUnsafe(size_t aElemAlign) const;
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// Returns true if this is an nsAutoTArray and it currently uses the
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// built-in buffer to store its elements.
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bool UsesAutoArrayBuffer() const;
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// The array's elements (prefixed with a Header). This pointer is never
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// null. If the array is empty, then this will point to sEmptyHdr.
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Header* mHdr;
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Header* Hdr() const { return mHdr; }
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Header** PtrToHdr() { return &mHdr; }
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static Header* EmptyHdr() { return &Header::sEmptyHdr; }
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};
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//
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// This class defines convenience functions for element specific operations.
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// Specialize this template if necessary.
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//
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template<class E>
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class nsTArrayElementTraits
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{
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public:
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// Invoke the default constructor in place.
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static inline void Construct(E* aE)
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{
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// Do NOT call "E()"! That triggers C++ "default initialization"
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// which zeroes out POD ("plain old data") types such as regular
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// ints. We don't want that because it can be a performance issue
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// and people don't expect it; nsTArray should work like a regular
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// C/C++ array in this respect.
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new (static_cast<void*>(aE)) E;
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}
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// Invoke the copy-constructor in place.
|
|
template<class A>
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static inline void Construct(E* aE, const A& aArg)
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{
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typedef typename mozilla::RemoveCV<E>::Type E_NoCV;
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typedef typename mozilla::RemoveCV<A>::Type A_NoCV;
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static_assert(!mozilla::IsSame<E_NoCV*, A_NoCV>::value,
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"For safety, we disallow constructing nsTArray<E> elements "
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"from E* pointers. See bug 960591.");
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new (static_cast<void*>(aE)) E(aArg);
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}
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// Invoke the destructor in place.
|
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static inline void Destruct(E* aE) { aE->~E(); }
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};
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|
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// The default comparator used by nsTArray
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|
template<class A, class B>
|
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class nsDefaultComparator
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|
{
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public:
|
|
bool Equals(const A& aA, const B& aB) const { return aA == aB; }
|
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bool LessThan(const A& aA, const B& aB) const { return aA < aB; }
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};
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|
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template<class E> class InfallibleTArray;
|
|
template<class E> class FallibleTArray;
|
|
|
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template<bool IsPod, bool IsSameType>
|
|
struct AssignRangeAlgorithm
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|
{
|
|
template<class Item, class ElemType, class IndexType, class SizeType>
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|
static void implementation(ElemType* aElements, IndexType aStart,
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SizeType aCount, const Item* aValues)
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{
|
|
ElemType* iter = aElements + aStart;
|
|
ElemType* end = iter + aCount;
|
|
for (; iter != end; ++iter, ++aValues) {
|
|
nsTArrayElementTraits<ElemType>::Construct(iter, *aValues);
|
|
}
|
|
}
|
|
};
|
|
|
|
template<>
|
|
struct AssignRangeAlgorithm<true, true>
|
|
{
|
|
template<class Item, class ElemType, class IndexType, class SizeType>
|
|
static void implementation(ElemType* aElements, IndexType aStart,
|
|
SizeType aCount, const Item* aValues)
|
|
{
|
|
memcpy(aElements + aStart, aValues, aCount * sizeof(ElemType));
|
|
}
|
|
};
|
|
|
|
//
|
|
// Normally elements are copied with memcpy and memmove, but for some element
|
|
// types that is problematic. The nsTArray_CopyChooser template class can be
|
|
// specialized to ensure that copying calls constructors and destructors
|
|
// instead, as is done below for JS::Heap<E> elements.
|
|
//
|
|
|
|
//
|
|
// A class that defines how to copy elements using memcpy/memmove.
|
|
//
|
|
struct nsTArray_CopyWithMemutils
|
|
{
|
|
const static bool allowRealloc = true;
|
|
|
|
static void CopyElements(void* aDest, const void* aSrc, size_t aCount,
|
|
size_t aElemSize)
|
|
{
|
|
memcpy(aDest, aSrc, aCount * aElemSize);
|
|
}
|
|
|
|
static void CopyHeaderAndElements(void* aDest, const void* aSrc,
|
|
size_t aCount, size_t aElemSize)
|
|
{
|
|
memcpy(aDest, aSrc, sizeof(nsTArrayHeader) + aCount * aElemSize);
|
|
}
|
|
|
|
static void MoveElements(void* aDest, const void* aSrc, size_t aCount,
|
|
size_t aElemSize)
|
|
{
|
|
memmove(aDest, aSrc, aCount * aElemSize);
|
|
}
|
|
};
|
|
|
|
//
|
|
// A template class that defines how to copy elements calling their constructors
|
|
// and destructors appropriately.
|
|
//
|
|
template<class ElemType>
|
|
struct nsTArray_CopyWithConstructors
|
|
{
|
|
typedef nsTArrayElementTraits<ElemType> traits;
|
|
|
|
const static bool allowRealloc = false;
|
|
|
|
static void CopyElements(void* aDest, void* aSrc, size_t aCount,
|
|
size_t aElemSize)
|
|
{
|
|
ElemType* destElem = static_cast<ElemType*>(aDest);
|
|
ElemType* srcElem = static_cast<ElemType*>(aSrc);
|
|
ElemType* destElemEnd = destElem + aCount;
|
|
#ifdef DEBUG
|
|
ElemType* srcElemEnd = srcElem + aCount;
|
|
MOZ_ASSERT(srcElemEnd <= destElem || srcElemEnd > destElemEnd);
|
|
#endif
|
|
while (destElem != destElemEnd) {
|
|
traits::Construct(destElem, *srcElem);
|
|
traits::Destruct(srcElem);
|
|
++destElem;
|
|
++srcElem;
|
|
}
|
|
}
|
|
|
|
static void CopyHeaderAndElements(void* aDest, void* aSrc, size_t aCount,
|
|
size_t aElemSize)
|
|
{
|
|
nsTArrayHeader* destHeader = static_cast<nsTArrayHeader*>(aDest);
|
|
nsTArrayHeader* srcHeader = static_cast<nsTArrayHeader*>(aSrc);
|
|
*destHeader = *srcHeader;
|
|
CopyElements(static_cast<uint8_t*>(aDest) + sizeof(nsTArrayHeader),
|
|
static_cast<uint8_t*>(aSrc) + sizeof(nsTArrayHeader),
|
|
aCount, aElemSize);
|
|
}
|
|
|
|
static void MoveElements(void* aDest, void* aSrc, size_t aCount,
|
|
size_t aElemSize)
|
|
{
|
|
ElemType* destElem = static_cast<ElemType*>(aDest);
|
|
ElemType* srcElem = static_cast<ElemType*>(aSrc);
|
|
ElemType* destElemEnd = destElem + aCount;
|
|
ElemType* srcElemEnd = srcElem + aCount;
|
|
if (destElem == srcElem) {
|
|
return; // In practice, we don't do this.
|
|
} else if (srcElemEnd > destElem && srcElemEnd < destElemEnd) {
|
|
while (destElemEnd != destElem) {
|
|
--destElemEnd;
|
|
--srcElemEnd;
|
|
traits::Construct(destElemEnd, *srcElemEnd);
|
|
traits::Destruct(srcElem);
|
|
}
|
|
} else {
|
|
CopyElements(aDest, aSrc, aCount, aElemSize);
|
|
}
|
|
}
|
|
};
|
|
|
|
//
|
|
// The default behaviour is to use memcpy/memmove for everything.
|
|
//
|
|
template<class E>
|
|
struct nsTArray_CopyChooser
|
|
{
|
|
typedef nsTArray_CopyWithMemutils Type;
|
|
};
|
|
|
|
//
|
|
// Some classes require constructors/destructors to be called, so they are
|
|
// specialized here.
|
|
//
|
|
template<class E>
|
|
struct nsTArray_CopyChooser<JS::Heap<E>>
|
|
{
|
|
typedef nsTArray_CopyWithConstructors<JS::Heap<E>> Type;
|
|
};
|
|
|
|
template<>
|
|
struct nsTArray_CopyChooser<nsRegion>
|
|
{
|
|
typedef nsTArray_CopyWithConstructors<nsRegion> Type;
|
|
};
|
|
|
|
template<>
|
|
struct nsTArray_CopyChooser<nsIntRegion>
|
|
{
|
|
typedef nsTArray_CopyWithConstructors<nsIntRegion> Type;
|
|
};
|
|
|
|
//
|
|
// Base class for nsTArray_Impl that is templated on element type and derived
|
|
// nsTArray_Impl class, to allow extra conversions to be added for specific
|
|
// types.
|
|
//
|
|
template<class E, class Derived>
|
|
struct nsTArray_TypedBase : public nsTArray_SafeElementAtHelper<E, Derived>
|
|
{
|
|
};
|
|
|
|
//
|
|
// Specialization of nsTArray_TypedBase for arrays containing JS::Heap<E>
|
|
// elements.
|
|
//
|
|
// These conversions are safe because JS::Heap<E> and E share the same
|
|
// representation, and since the result of the conversions are const references
|
|
// we won't miss any barriers.
|
|
//
|
|
// The static_cast is necessary to obtain the correct address for the derived
|
|
// class since we are a base class used in multiple inheritance.
|
|
//
|
|
template<class E, class Derived>
|
|
struct nsTArray_TypedBase<JS::Heap<E>, Derived>
|
|
: public nsTArray_SafeElementAtHelper<JS::Heap<E>, Derived>
|
|
{
|
|
operator const nsTArray<E>&()
|
|
{
|
|
static_assert(sizeof(E) == sizeof(JS::Heap<E>),
|
|
"JS::Heap<E> must be binary compatible with E.");
|
|
Derived* self = static_cast<Derived*>(this);
|
|
return *reinterpret_cast<nsTArray<E> *>(self);
|
|
}
|
|
|
|
operator const FallibleTArray<E>&()
|
|
{
|
|
Derived* self = static_cast<Derived*>(this);
|
|
return *reinterpret_cast<FallibleTArray<E> *>(self);
|
|
}
|
|
};
|
|
|
|
|
|
//
|
|
// nsTArray_Impl contains most of the guts supporting nsTArray, FallibleTArray,
|
|
// nsAutoTArray, and AutoFallibleTArray.
|
|
//
|
|
// The only situation in which you might need to use nsTArray_Impl in your code
|
|
// is if you're writing code which mutates a TArray which may or may not be
|
|
// infallible.
|
|
//
|
|
// Code which merely reads from a TArray which may or may not be infallible can
|
|
// simply cast the TArray to |const nsTArray&|; both fallible and infallible
|
|
// TArrays can be cast to |const nsTArray&|.
|
|
//
|
|
template<class E, class Alloc>
|
|
class nsTArray_Impl
|
|
: public nsTArray_base<Alloc, typename nsTArray_CopyChooser<E>::Type>
|
|
, public nsTArray_TypedBase<E, nsTArray_Impl<E, Alloc>>
|
|
{
|
|
public:
|
|
typedef typename nsTArray_CopyChooser<E>::Type copy_type;
|
|
typedef nsTArray_base<Alloc, copy_type> base_type;
|
|
typedef typename base_type::size_type size_type;
|
|
typedef typename base_type::index_type index_type;
|
|
typedef E elem_type;
|
|
typedef nsTArray_Impl<E, Alloc> self_type;
|
|
typedef nsTArrayElementTraits<E> elem_traits;
|
|
typedef nsTArray_SafeElementAtHelper<E, self_type> safeelementat_helper_type;
|
|
|
|
using safeelementat_helper_type::SafeElementAt;
|
|
using base_type::EmptyHdr;
|
|
|
|
// A special value that is used to indicate an invalid or unknown index
|
|
// into the array.
|
|
static const index_type NoIndex = index_type(-1);
|
|
|
|
using base_type::Length;
|
|
|
|
//
|
|
// Finalization method
|
|
//
|
|
|
|
~nsTArray_Impl() { Clear(); }
|
|
|
|
//
|
|
// Initialization methods
|
|
//
|
|
|
|
nsTArray_Impl() {}
|
|
|
|
// Initialize this array and pre-allocate some number of elements.
|
|
explicit nsTArray_Impl(size_type aCapacity) { SetCapacity(aCapacity); }
|
|
|
|
// The array's copy-constructor performs a 'deep' copy of the given array.
|
|
// @param aOther The array object to copy.
|
|
//
|
|
// It's very important that we declare this method as taking |const
|
|
// self_type&| as opposed to taking |const nsTArray_Impl<E, OtherAlloc>| for
|
|
// an arbitrary OtherAlloc.
|
|
//
|
|
// If we don't declare a constructor taking |const self_type&|, C++ generates
|
|
// a copy-constructor for this class which merely copies the object's
|
|
// members, which is obviously wrong.
|
|
//
|
|
// You can pass an nsTArray_Impl<E, OtherAlloc> to this method because
|
|
// nsTArray_Impl<E, X> can be cast to const nsTArray_Impl<E, Y>&. So the
|
|
// effect on the API is the same as if we'd declared this method as taking
|
|
// |const nsTArray_Impl<E, OtherAlloc>&|.
|
|
explicit nsTArray_Impl(const self_type& aOther) { AppendElements(aOther); }
|
|
|
|
// Allow converting to a const array with a different kind of allocator,
|
|
// Since the allocator doesn't matter for const arrays
|
|
template<typename Allocator>
|
|
operator const nsTArray_Impl<E, Allocator>&() const
|
|
{
|
|
return *reinterpret_cast<const nsTArray_Impl<E, Allocator>*>(this);
|
|
}
|
|
// And we have to do this for our subclasses too
|
|
operator const nsTArray<E>&() const
|
|
{
|
|
return *reinterpret_cast<const InfallibleTArray<E>*>(this);
|
|
}
|
|
operator const FallibleTArray<E>&() const
|
|
{
|
|
return *reinterpret_cast<const FallibleTArray<E>*>(this);
|
|
}
|
|
|
|
// The array's assignment operator performs a 'deep' copy of the given
|
|
// array. It is optimized to reuse existing storage if possible.
|
|
// @param aOther The array object to copy.
|
|
self_type& operator=(const self_type& aOther)
|
|
{
|
|
ReplaceElementsAt(0, Length(), aOther.Elements(), aOther.Length());
|
|
return *this;
|
|
}
|
|
|
|
// Return true if this array has the same length and the same
|
|
// elements as |aOther|.
|
|
template<typename Allocator>
|
|
bool operator==(const nsTArray_Impl<E, Allocator>& aOther) const
|
|
{
|
|
size_type len = Length();
|
|
if (len != aOther.Length()) {
|
|
return false;
|
|
}
|
|
|
|
// XXX std::equal would be as fast or faster here
|
|
for (index_type i = 0; i < len; ++i) {
|
|
if (!(operator[](i) == aOther[i])) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Return true if this array does not have the same length and the same
|
|
// elements as |aOther|.
|
|
bool operator!=(const self_type& aOther) const { return !operator==(aOther); }
|
|
|
|
template<typename Allocator>
|
|
self_type& operator=(const nsTArray_Impl<E, Allocator>& aOther)
|
|
{
|
|
ReplaceElementsAt(0, Length(), aOther.Elements(), aOther.Length());
|
|
return *this;
|
|
}
|
|
|
|
// @return The amount of memory used by this nsTArray_Impl, excluding
|
|
// sizeof(*this).
|
|
size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
if (this->UsesAutoArrayBuffer() || Hdr() == EmptyHdr()) {
|
|
return 0;
|
|
}
|
|
return aMallocSizeOf(this->Hdr());
|
|
}
|
|
|
|
// @return The amount of memory used by this nsTArray_Impl, including
|
|
// sizeof(*this).
|
|
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
//
|
|
// Accessor methods
|
|
//
|
|
|
|
// This method provides direct access to the array elements.
|
|
// @return A pointer to the first element of the array. If the array is
|
|
// empty, then this pointer must not be dereferenced.
|
|
elem_type* Elements() { return reinterpret_cast<elem_type*>(Hdr() + 1); }
|
|
|
|
// This method provides direct, readonly access to the array elements.
|
|
// @return A pointer to the first element of the array. If the array is
|
|
// empty, then this pointer must not be dereferenced.
|
|
const elem_type* Elements() const
|
|
{
|
|
return reinterpret_cast<const elem_type*>(Hdr() + 1);
|
|
}
|
|
|
|
// This method provides direct access to an element of the array. The given
|
|
// index must be within the array bounds.
|
|
// @param aIndex The index of an element in the array.
|
|
// @return A reference to the i'th element of the array.
|
|
elem_type& ElementAt(index_type aIndex)
|
|
{
|
|
MOZ_ASSERT(aIndex < Length(), "invalid array index");
|
|
return Elements()[aIndex];
|
|
}
|
|
|
|
// This method provides direct, readonly access to an element of the array
|
|
// The given index must be within the array bounds.
|
|
// @param aIndex The index of an element in the array.
|
|
// @return A const reference to the i'th element of the array.
|
|
const elem_type& ElementAt(index_type aIndex) const
|
|
{
|
|
MOZ_ASSERT(aIndex < Length(), "invalid array index");
|
|
return Elements()[aIndex];
|
|
}
|
|
|
|
// This method provides direct access to an element of the array in a bounds
|
|
// safe manner. If the requested index is out of bounds the provided default
|
|
// value is returned.
|
|
// @param aIndex The index of an element in the array.
|
|
// @param aDef The value to return if the index is out of bounds.
|
|
elem_type& SafeElementAt(index_type aIndex, elem_type& aDef)
|
|
{
|
|
return aIndex < Length() ? Elements()[aIndex] : aDef;
|
|
}
|
|
|
|
// This method provides direct access to an element of the array in a bounds
|
|
// safe manner. If the requested index is out of bounds the provided default
|
|
// value is returned.
|
|
// @param aIndex The index of an element in the array.
|
|
// @param aDef The value to return if the index is out of bounds.
|
|
const elem_type& SafeElementAt(index_type aIndex, const elem_type& aDef) const
|
|
{
|
|
return aIndex < Length() ? Elements()[aIndex] : aDef;
|
|
}
|
|
|
|
// Shorthand for ElementAt(aIndex)
|
|
elem_type& operator[](index_type aIndex) { return ElementAt(aIndex); }
|
|
|
|
// Shorthand for ElementAt(aIndex)
|
|
const elem_type& operator[](index_type aIndex) const { return ElementAt(aIndex); }
|
|
|
|
// Shorthand for ElementAt(length - 1)
|
|
elem_type& LastElement() { return ElementAt(Length() - 1); }
|
|
|
|
// Shorthand for ElementAt(length - 1)
|
|
const elem_type& LastElement() const { return ElementAt(Length() - 1); }
|
|
|
|
// Shorthand for SafeElementAt(length - 1, def)
|
|
elem_type& SafeLastElement(elem_type& aDef)
|
|
{
|
|
return SafeElementAt(Length() - 1, aDef);
|
|
}
|
|
|
|
// Shorthand for SafeElementAt(length - 1, def)
|
|
const elem_type& SafeLastElement(const elem_type& aDef) const
|
|
{
|
|
return SafeElementAt(Length() - 1, aDef);
|
|
}
|
|
|
|
//
|
|
// Search methods
|
|
//
|
|
|
|
// This method searches for the first element in this array that is equal
|
|
// to the given element.
|
|
// @param aItem The item to search for.
|
|
// @param aComp The Comparator used to determine element equality.
|
|
// @return true if the element was found.
|
|
template<class Item, class Comparator>
|
|
bool Contains(const Item& aItem, const Comparator& aComp) const
|
|
{
|
|
return IndexOf(aItem, 0, aComp) != NoIndex;
|
|
}
|
|
|
|
// This method searches for the first element in this array that is equal
|
|
// to the given element. This method assumes that 'operator==' is defined
|
|
// for elem_type.
|
|
// @param aItem The item to search for.
|
|
// @return true if the element was found.
|
|
template<class Item>
|
|
bool Contains(const Item& aItem) const
|
|
{
|
|
return IndexOf(aItem) != NoIndex;
|
|
}
|
|
|
|
// This method searches for the offset of the first element in this
|
|
// array that is equal to the given element.
|
|
// @param aItem The item to search for.
|
|
// @param aStart The index to start from.
|
|
// @param aComp The Comparator used to determine element equality.
|
|
// @return The index of the found element or NoIndex if not found.
|
|
template<class Item, class Comparator>
|
|
index_type IndexOf(const Item& aItem, index_type aStart,
|
|
const Comparator& aComp) const
|
|
{
|
|
const elem_type* iter = Elements() + aStart, *end = Elements() + Length();
|
|
for (; iter != end; ++iter) {
|
|
if (aComp.Equals(*iter, aItem)) {
|
|
return index_type(iter - Elements());
|
|
}
|
|
}
|
|
return NoIndex;
|
|
}
|
|
|
|
// This method searches for the offset of the first element in this
|
|
// array that is equal to the given element. This method assumes
|
|
// that 'operator==' is defined for elem_type.
|
|
// @param aItem The item to search for.
|
|
// @param aStart The index to start from.
|
|
// @return The index of the found element or NoIndex if not found.
|
|
template<class Item>
|
|
index_type IndexOf(const Item& aItem, index_type aStart = 0) const
|
|
{
|
|
return IndexOf(aItem, aStart, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
// This method searches for the offset of the last element in this
|
|
// array that is equal to the given element.
|
|
// @param aItem The item to search for.
|
|
// @param aStart The index to start from. If greater than or equal to the
|
|
// length of the array, then the entire array is searched.
|
|
// @param aComp The Comparator used to determine element equality.
|
|
// @return The index of the found element or NoIndex if not found.
|
|
template<class Item, class Comparator>
|
|
index_type LastIndexOf(const Item& aItem, index_type aStart,
|
|
const Comparator& aComp) const
|
|
{
|
|
size_type endOffset = aStart >= Length() ? Length() : aStart + 1;
|
|
const elem_type* end = Elements() - 1, *iter = end + endOffset;
|
|
for (; iter != end; --iter) {
|
|
if (aComp.Equals(*iter, aItem)) {
|
|
return index_type(iter - Elements());
|
|
}
|
|
}
|
|
return NoIndex;
|
|
}
|
|
|
|
// This method searches for the offset of the last element in this
|
|
// array that is equal to the given element. This method assumes
|
|
// that 'operator==' is defined for elem_type.
|
|
// @param aItem The item to search for.
|
|
// @param aStart The index to start from. If greater than or equal to the
|
|
// length of the array, then the entire array is searched.
|
|
// @return The index of the found element or NoIndex if not found.
|
|
template<class Item>
|
|
index_type LastIndexOf(const Item& aItem,
|
|
index_type aStart = NoIndex) const
|
|
{
|
|
return LastIndexOf(aItem, aStart, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
// This method searches for the offset for the element in this array
|
|
// that is equal to the given element. The array is assumed to be sorted.
|
|
// @param aItem The item to search for.
|
|
// @param aComp The Comparator used.
|
|
// @return The index of the found element or NoIndex if not found.
|
|
template<class Item, class Comparator>
|
|
index_type BinaryIndexOf(const Item& aItem, const Comparator& aComp) const
|
|
{
|
|
index_type low = 0, high = Length();
|
|
while (high > low) {
|
|
index_type mid = (high + low) >> 1;
|
|
if (aComp.Equals(ElementAt(mid), aItem)) {
|
|
return mid;
|
|
}
|
|
if (aComp.LessThan(ElementAt(mid), aItem)) {
|
|
low = mid + 1;
|
|
} else {
|
|
high = mid;
|
|
}
|
|
}
|
|
return NoIndex;
|
|
}
|
|
|
|
// This method searches for the offset for the element in this array
|
|
// that is equal to the given element. The array is assumed to be sorted.
|
|
// This method assumes that 'operator==' and 'operator<' are defined.
|
|
// @param aItem The item to search for.
|
|
// @return The index of the found element or NoIndex if not found.
|
|
template<class Item>
|
|
index_type BinaryIndexOf(const Item& aItem) const
|
|
{
|
|
return BinaryIndexOf(aItem, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
//
|
|
// Mutation methods
|
|
//
|
|
// This method call the destructor on each element of the array, empties it,
|
|
// but does not shrink the array's capacity.
|
|
// See also SetLengthAndRetainStorage.
|
|
// Make sure to call Compact() if needed to avoid keeping a huge array
|
|
// around.
|
|
void ClearAndRetainStorage()
|
|
{
|
|
if (base_type::mHdr == EmptyHdr()) {
|
|
return;
|
|
}
|
|
|
|
DestructRange(0, Length());
|
|
base_type::mHdr->mLength = 0;
|
|
}
|
|
|
|
// This method modifies the length of the array, but unlike SetLength
|
|
// it doesn't deallocate/reallocate the current internal storage.
|
|
// The new length MUST be shorter than or equal to the current capacity.
|
|
// If the new length is larger than the existing length of the array,
|
|
// then new elements will be constructed using elem_type's default
|
|
// constructor. If shorter, elements will be destructed and removed.
|
|
// See also ClearAndRetainStorage.
|
|
// @param aNewLen The desired length of this array.
|
|
void SetLengthAndRetainStorage(size_type aNewLen)
|
|
{
|
|
MOZ_ASSERT(aNewLen <= base_type::Capacity());
|
|
size_type oldLen = Length();
|
|
if (aNewLen > oldLen) {
|
|
InsertElementsAt(oldLen, aNewLen - oldLen);
|
|
return;
|
|
}
|
|
if (aNewLen < oldLen) {
|
|
DestructRange(aNewLen, oldLen - aNewLen);
|
|
base_type::mHdr->mLength = aNewLen;
|
|
}
|
|
}
|
|
|
|
// This method replaces a range of elements in this array.
|
|
// @param aStart The starting index of the elements to replace.
|
|
// @param aCount The number of elements to replace. This may be zero to
|
|
// insert elements without removing any existing elements.
|
|
// @param aArray The values to copy into this array. Must be non-null,
|
|
// and these elements must not already exist in the array
|
|
// being modified.
|
|
// @param aArrayLen The number of values to copy into this array.
|
|
// @return A pointer to the new elements in the array, or null if
|
|
// the operation failed due to insufficient memory.
|
|
template<class Item>
|
|
elem_type* ReplaceElementsAt(index_type aStart, size_type aCount,
|
|
const Item* aArray, size_type aArrayLen)
|
|
{
|
|
// Adjust memory allocation up-front to catch errors.
|
|
if (!Alloc::Successful(this->EnsureCapacity(Length() + aArrayLen - aCount,
|
|
sizeof(elem_type))))
|
|
return nullptr;
|
|
DestructRange(aStart, aCount);
|
|
this->ShiftData(aStart, aCount, aArrayLen,
|
|
sizeof(elem_type), MOZ_ALIGNOF(elem_type));
|
|
AssignRange(aStart, aArrayLen, aArray);
|
|
return Elements() + aStart;
|
|
}
|
|
|
|
// A variation on the ReplaceElementsAt method defined above.
|
|
template<class Item>
|
|
elem_type* ReplaceElementsAt(index_type aStart, size_type aCount,
|
|
const nsTArray<Item>& aArray)
|
|
{
|
|
return ReplaceElementsAt(aStart, aCount, aArray.Elements(), aArray.Length());
|
|
}
|
|
|
|
// A variation on the ReplaceElementsAt method defined above.
|
|
template<class Item>
|
|
elem_type* ReplaceElementsAt(index_type aStart, size_type aCount,
|
|
const Item& aItem)
|
|
{
|
|
return ReplaceElementsAt(aStart, aCount, &aItem, 1);
|
|
}
|
|
|
|
// A variation on the ReplaceElementsAt method defined above.
|
|
template<class Item>
|
|
elem_type* ReplaceElementAt(index_type aIndex, const Item& aItem)
|
|
{
|
|
return ReplaceElementsAt(aIndex, 1, &aItem, 1);
|
|
}
|
|
|
|
// A variation on the ReplaceElementsAt method defined above.
|
|
template<class Item>
|
|
elem_type* InsertElementsAt(index_type aIndex, const Item* aArray,
|
|
size_type aArrayLen)
|
|
{
|
|
return ReplaceElementsAt(aIndex, 0, aArray, aArrayLen);
|
|
}
|
|
|
|
// A variation on the ReplaceElementsAt method defined above.
|
|
template<class Item, class Allocator>
|
|
elem_type* InsertElementsAt(index_type aIndex,
|
|
const nsTArray_Impl<Item, Allocator>& aArray)
|
|
{
|
|
return ReplaceElementsAt(aIndex, 0, aArray.Elements(), aArray.Length());
|
|
}
|
|
|
|
// A variation on the ReplaceElementsAt method defined above.
|
|
template<class Item>
|
|
elem_type* InsertElementAt(index_type aIndex, const Item& aItem)
|
|
{
|
|
return ReplaceElementsAt(aIndex, 0, &aItem, 1);
|
|
}
|
|
|
|
// Insert a new element without copy-constructing. This is useful to avoid
|
|
// temporaries.
|
|
// @return A pointer to the newly inserted element, or null on OOM.
|
|
elem_type* InsertElementAt(index_type aIndex)
|
|
{
|
|
if (!Alloc::Successful(this->EnsureCapacity(Length() + 1,
|
|
sizeof(elem_type))))
|
|
return nullptr;
|
|
this->ShiftData(aIndex, 0, 1, sizeof(elem_type), MOZ_ALIGNOF(elem_type));
|
|
elem_type* elem = Elements() + aIndex;
|
|
elem_traits::Construct(elem);
|
|
return elem;
|
|
}
|
|
|
|
// This method searches for the smallest index of an element that is strictly
|
|
// greater than |aItem|. If |aItem| is inserted at this index, the array will
|
|
// remain sorted and |aItem| would come after all elements that are equal to
|
|
// it. If |aItem| is greater than or equal to all elements in the array, the
|
|
// array length is returned.
|
|
//
|
|
// Note that consumers who want to know whether there are existing items equal
|
|
// to |aItem| in the array can just check that the return value here is > 0
|
|
// and indexing into the previous slot gives something equal to |aItem|.
|
|
//
|
|
//
|
|
// @param aItem The item to search for.
|
|
// @param aComp The Comparator used.
|
|
// @return The index of greatest element <= to |aItem|
|
|
// @precondition The array is sorted
|
|
template<class Item, class Comparator>
|
|
index_type IndexOfFirstElementGt(const Item& aItem,
|
|
const Comparator& aComp) const
|
|
{
|
|
// invariant: low <= [idx] <= high
|
|
index_type low = 0, high = Length();
|
|
while (high > low) {
|
|
index_type mid = (high + low) >> 1;
|
|
// Comparators are not required to provide a LessThan(Item&, elem_type),
|
|
// so we can't do aComp.LessThan(aItem, ElementAt(mid)).
|
|
if (aComp.LessThan(ElementAt(mid), aItem) ||
|
|
aComp.Equals(ElementAt(mid), aItem)) {
|
|
// aItem >= ElementAt(mid), so our desired index is at least mid+1.
|
|
low = mid + 1;
|
|
} else {
|
|
// aItem < ElementAt(mid). Our desired index is therefore at most mid.
|
|
high = mid;
|
|
}
|
|
}
|
|
MOZ_ASSERT(high == low);
|
|
return low;
|
|
}
|
|
|
|
// A variation on the IndexOfFirstElementGt method defined above.
|
|
template<class Item>
|
|
index_type
|
|
IndexOfFirstElementGt(const Item& aItem) const
|
|
{
|
|
return IndexOfFirstElementGt(aItem, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
// Inserts |aItem| at such an index to guarantee that if the array
|
|
// was previously sorted, it will remain sorted after this
|
|
// insertion.
|
|
template<class Item, class Comparator>
|
|
elem_type* InsertElementSorted(const Item& aItem, const Comparator& aComp)
|
|
{
|
|
index_type index = IndexOfFirstElementGt(aItem, aComp);
|
|
return InsertElementAt(index, aItem);
|
|
}
|
|
|
|
// A variation on the InsertElementSorted method defined above.
|
|
template<class Item>
|
|
elem_type* InsertElementSorted(const Item& aItem)
|
|
{
|
|
return InsertElementSorted(aItem, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
// This method appends elements to the end of this array.
|
|
// @param aArray The elements to append to this array.
|
|
// @param aArrayLen The number of elements to append to this array.
|
|
// @return A pointer to the new elements in the array, or null if
|
|
// the operation failed due to insufficient memory.
|
|
template<class Item>
|
|
elem_type* AppendElements(const Item* aArray, size_type aArrayLen)
|
|
{
|
|
if (!Alloc::Successful(this->EnsureCapacity(Length() + aArrayLen,
|
|
sizeof(elem_type))))
|
|
return nullptr;
|
|
index_type len = Length();
|
|
AssignRange(len, aArrayLen, aArray);
|
|
this->IncrementLength(aArrayLen);
|
|
return Elements() + len;
|
|
}
|
|
|
|
// A variation on the AppendElements method defined above.
|
|
template<class Item, class Allocator>
|
|
elem_type* AppendElements(const nsTArray_Impl<Item, Allocator>& aArray)
|
|
{
|
|
return AppendElements(aArray.Elements(), aArray.Length());
|
|
}
|
|
|
|
// A variation on the AppendElements method defined above.
|
|
template<class Item>
|
|
elem_type* AppendElement(const Item& aItem)
|
|
{
|
|
return AppendElements(&aItem, 1);
|
|
}
|
|
|
|
// Append new elements without copy-constructing. This is useful to avoid
|
|
// temporaries.
|
|
// @return A pointer to the newly appended elements, or null on OOM.
|
|
elem_type* AppendElements(size_type aCount)
|
|
{
|
|
if (!Alloc::Successful(this->EnsureCapacity(Length() + aCount,
|
|
sizeof(elem_type))))
|
|
return nullptr;
|
|
elem_type* elems = Elements() + Length();
|
|
size_type i;
|
|
for (i = 0; i < aCount; ++i) {
|
|
elem_traits::Construct(elems + i);
|
|
}
|
|
this->IncrementLength(aCount);
|
|
return elems;
|
|
}
|
|
|
|
// Append a new element without copy-constructing. This is useful to avoid
|
|
// temporaries.
|
|
// @return A pointer to the newly appended element, or null on OOM.
|
|
elem_type* AppendElement() { return AppendElements(1); }
|
|
|
|
// Move all elements from another array to the end of this array without
|
|
// calling copy constructors or destructors.
|
|
// @return A pointer to the newly appended elements, or null on OOM.
|
|
template<class Item, class Allocator>
|
|
elem_type* MoveElementsFrom(nsTArray_Impl<Item, Allocator>& aArray)
|
|
{
|
|
MOZ_ASSERT(&aArray != this, "argument must be different aArray");
|
|
index_type len = Length();
|
|
index_type otherLen = aArray.Length();
|
|
if (!Alloc::Successful(this->EnsureCapacity(len + otherLen,
|
|
sizeof(elem_type))))
|
|
return nullptr;
|
|
copy_type::CopyElements(Elements() + len, aArray.Elements(), otherLen,
|
|
sizeof(elem_type));
|
|
this->IncrementLength(otherLen);
|
|
aArray.ShiftData(0, otherLen, 0, sizeof(elem_type), MOZ_ALIGNOF(elem_type));
|
|
return Elements() + len;
|
|
}
|
|
|
|
// This method removes a range of elements from this array.
|
|
// @param aStart The starting index of the elements to remove.
|
|
// @param aCount The number of elements to remove.
|
|
void RemoveElementsAt(index_type aStart, size_type aCount)
|
|
{
|
|
MOZ_ASSERT(aCount == 0 || aStart < Length(), "Invalid aStart index");
|
|
MOZ_ASSERT(aStart + aCount <= Length(), "Invalid length");
|
|
// Check that the previous assert didn't overflow
|
|
MOZ_ASSERT(aStart <= aStart + aCount, "Start index plus length overflows");
|
|
DestructRange(aStart, aCount);
|
|
this->ShiftData(aStart, aCount, 0,
|
|
sizeof(elem_type), MOZ_ALIGNOF(elem_type));
|
|
}
|
|
|
|
// A variation on the RemoveElementsAt method defined above.
|
|
void RemoveElementAt(index_type aIndex) { RemoveElementsAt(aIndex, 1); }
|
|
|
|
// A variation on the RemoveElementsAt method defined above.
|
|
void Clear() { RemoveElementsAt(0, Length()); }
|
|
|
|
// This helper function combines IndexOf with RemoveElementAt to "search
|
|
// and destroy" the first element that is equal to the given element.
|
|
// @param aItem The item to search for.
|
|
// @param aComp The Comparator used to determine element equality.
|
|
// @return true if the element was found
|
|
template<class Item, class Comparator>
|
|
bool RemoveElement(const Item& aItem, const Comparator& aComp)
|
|
{
|
|
index_type i = IndexOf(aItem, 0, aComp);
|
|
if (i == NoIndex) {
|
|
return false;
|
|
}
|
|
|
|
RemoveElementAt(i);
|
|
return true;
|
|
}
|
|
|
|
// A variation on the RemoveElement method defined above that assumes
|
|
// that 'operator==' is defined for elem_type.
|
|
template<class Item>
|
|
bool RemoveElement(const Item& aItem)
|
|
{
|
|
return RemoveElement(aItem, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
// This helper function combines IndexOfFirstElementGt with
|
|
// RemoveElementAt to "search and destroy" the last element that
|
|
// is equal to the given element.
|
|
// @param aItem The item to search for.
|
|
// @param aComp The Comparator used to determine element equality.
|
|
// @return true if the element was found
|
|
template<class Item, class Comparator>
|
|
bool RemoveElementSorted(const Item& aItem, const Comparator& aComp)
|
|
{
|
|
index_type index = IndexOfFirstElementGt(aItem, aComp);
|
|
if (index > 0 && aComp.Equals(ElementAt(index - 1), aItem)) {
|
|
RemoveElementAt(index - 1);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// A variation on the RemoveElementSorted method defined above.
|
|
template<class Item>
|
|
bool RemoveElementSorted(const Item& aItem)
|
|
{
|
|
return RemoveElementSorted(aItem, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
// This method causes the elements contained in this array and the given
|
|
// array to be swapped.
|
|
template<class Allocator>
|
|
typename Alloc::ResultType SwapElements(nsTArray_Impl<E, Allocator>& aOther)
|
|
{
|
|
return Alloc::Result(this->SwapArrayElements(aOther, sizeof(elem_type),
|
|
MOZ_ALIGNOF(elem_type)));
|
|
}
|
|
|
|
//
|
|
// Allocation
|
|
//
|
|
|
|
// This method may increase the capacity of this array object by the
|
|
// specified amount. This method may be called in advance of several
|
|
// AppendElement operations to minimize heap re-allocations. This method
|
|
// will not reduce the number of elements in this array.
|
|
// @param aCapacity The desired capacity of this array.
|
|
// @return True if the operation succeeded; false if we ran out of memory
|
|
typename Alloc::ResultType SetCapacity(size_type aCapacity)
|
|
{
|
|
return Alloc::Result(this->EnsureCapacity(aCapacity, sizeof(elem_type)));
|
|
}
|
|
|
|
// This method modifies the length of the array. If the new length is
|
|
// larger than the existing length of the array, then new elements will be
|
|
// constructed using elem_type's default constructor. Otherwise, this call
|
|
// removes elements from the array (see also RemoveElementsAt).
|
|
// @param aNewLen The desired length of this array.
|
|
// @return True if the operation succeeded; false otherwise.
|
|
// See also TruncateLength if the new length is guaranteed to be smaller than
|
|
// the old.
|
|
typename Alloc::ResultType SetLength(size_type aNewLen)
|
|
{
|
|
size_type oldLen = Length();
|
|
if (aNewLen > oldLen) {
|
|
return Alloc::ConvertBoolToResultType(
|
|
InsertElementsAt(oldLen, aNewLen - oldLen) != nullptr);
|
|
}
|
|
|
|
TruncateLength(aNewLen);
|
|
return Alloc::ConvertBoolToResultType(true);
|
|
}
|
|
|
|
// This method modifies the length of the array, but may only be
|
|
// called when the new length is shorter than the old. It can
|
|
// therefore be called when elem_type has no default constructor,
|
|
// unlike SetLength. It removes elements from the array (see also
|
|
// RemoveElementsAt).
|
|
// @param aNewLen The desired length of this array.
|
|
void TruncateLength(size_type aNewLen)
|
|
{
|
|
size_type oldLen = Length();
|
|
NS_ABORT_IF_FALSE(aNewLen <= oldLen,
|
|
"caller should use SetLength instead");
|
|
RemoveElementsAt(aNewLen, oldLen - aNewLen);
|
|
}
|
|
|
|
// This method ensures that the array has length at least the given
|
|
// length. If the current length is shorter than the given length,
|
|
// then new elements will be constructed using elem_type's default
|
|
// constructor.
|
|
// @param aMinLen The desired minimum length of this array.
|
|
// @return True if the operation succeeded; false otherwise.
|
|
typename Alloc::ResultType EnsureLengthAtLeast(size_type aMinLen)
|
|
{
|
|
size_type oldLen = Length();
|
|
if (aMinLen > oldLen) {
|
|
return Alloc::ConvertBoolToResultType(!!InsertElementsAt(oldLen,
|
|
aMinLen - oldLen));
|
|
}
|
|
return Alloc::ConvertBoolToResultType(true);
|
|
}
|
|
|
|
// This method inserts elements into the array, constructing
|
|
// them using elem_type's default constructor.
|
|
// @param aIndex the place to insert the new elements. This must be no
|
|
// greater than the current length of the array.
|
|
// @param aCount the number of elements to insert
|
|
elem_type* InsertElementsAt(index_type aIndex, size_type aCount)
|
|
{
|
|
if (!base_type::InsertSlotsAt(aIndex, aCount, sizeof(elem_type),
|
|
MOZ_ALIGNOF(elem_type))) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Initialize the extra array elements
|
|
elem_type* iter = Elements() + aIndex, *end = iter + aCount;
|
|
for (; iter != end; ++iter) {
|
|
elem_traits::Construct(iter);
|
|
}
|
|
|
|
return Elements() + aIndex;
|
|
}
|
|
|
|
// This method inserts elements into the array, constructing them
|
|
// elem_type's copy constructor (or whatever one-arg constructor
|
|
// happens to match the Item type).
|
|
// @param aIndex the place to insert the new elements. This must be no
|
|
// greater than the current length of the array.
|
|
// @param aCount the number of elements to insert.
|
|
// @param aItem the value to use when constructing the new elements.
|
|
template<class Item>
|
|
elem_type* InsertElementsAt(index_type aIndex, size_type aCount,
|
|
const Item& aItem)
|
|
{
|
|
if (!base_type::InsertSlotsAt(aIndex, aCount, sizeof(elem_type),
|
|
MOZ_ALIGNOF(elem_type))) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Initialize the extra array elements
|
|
elem_type* iter = Elements() + aIndex, *end = iter + aCount;
|
|
for (; iter != end; ++iter) {
|
|
elem_traits::Construct(iter, aItem);
|
|
}
|
|
|
|
return Elements() + aIndex;
|
|
}
|
|
|
|
// This method may be called to minimize the memory used by this array.
|
|
void Compact()
|
|
{
|
|
ShrinkCapacity(sizeof(elem_type), MOZ_ALIGNOF(elem_type));
|
|
}
|
|
|
|
//
|
|
// Sorting
|
|
//
|
|
|
|
// This function is meant to be used with the NS_QuickSort function. It
|
|
// maps the callback API expected by NS_QuickSort to the Comparator API
|
|
// used by nsTArray_Impl. See nsTArray_Impl::Sort.
|
|
template<class Comparator>
|
|
static int Compare(const void* aE1, const void* aE2, void* aData)
|
|
{
|
|
const Comparator* c = reinterpret_cast<const Comparator*>(aData);
|
|
const elem_type* a = static_cast<const elem_type*>(aE1);
|
|
const elem_type* b = static_cast<const elem_type*>(aE2);
|
|
return c->LessThan(*a, *b) ? -1 : (c->Equals(*a, *b) ? 0 : 1);
|
|
}
|
|
|
|
// This method sorts the elements of the array. It uses the LessThan
|
|
// method defined on the given Comparator object to collate elements.
|
|
// @param aComp The Comparator used to collate elements.
|
|
template<class Comparator>
|
|
void Sort(const Comparator& aComp)
|
|
{
|
|
NS_QuickSort(Elements(), Length(), sizeof(elem_type),
|
|
Compare<Comparator>, const_cast<Comparator*>(&aComp));
|
|
}
|
|
|
|
// A variation on the Sort method defined above that assumes that
|
|
// 'operator<' is defined for elem_type.
|
|
void Sort() { Sort(nsDefaultComparator<elem_type, elem_type>()); }
|
|
|
|
//
|
|
// Binary Heap
|
|
//
|
|
|
|
// Sorts the array into a binary heap.
|
|
// @param aComp The Comparator used to create the heap
|
|
template<class Comparator>
|
|
void MakeHeap(const Comparator& aComp)
|
|
{
|
|
if (!Length()) {
|
|
return;
|
|
}
|
|
index_type index = (Length() - 1) / 2;
|
|
do {
|
|
SiftDown(index, aComp);
|
|
} while (index--);
|
|
}
|
|
|
|
// A variation on the MakeHeap method defined above.
|
|
void MakeHeap()
|
|
{
|
|
MakeHeap(nsDefaultComparator<elem_type, elem_type>());
|
|
}
|
|
|
|
// Adds an element to the heap
|
|
// @param aItem The item to add
|
|
// @param aComp The Comparator used to sift-up the item
|
|
template<class Item, class Comparator>
|
|
elem_type* PushHeap(const Item& aItem, const Comparator& aComp)
|
|
{
|
|
if (!base_type::InsertSlotsAt(Length(), 1, sizeof(elem_type),
|
|
MOZ_ALIGNOF(elem_type))) {
|
|
return nullptr;
|
|
}
|
|
// Sift up the new node
|
|
elem_type* elem = Elements();
|
|
index_type index = Length() - 1;
|
|
index_type parent_index = (index - 1) / 2;
|
|
while (index && aComp.LessThan(elem[parent_index], aItem)) {
|
|
elem[index] = elem[parent_index];
|
|
index = parent_index;
|
|
parent_index = (index - 1) / 2;
|
|
}
|
|
elem[index] = aItem;
|
|
return &elem[index];
|
|
}
|
|
|
|
// A variation on the PushHeap method defined above.
|
|
template<class Item>
|
|
elem_type* PushHeap(const Item& aItem)
|
|
{
|
|
return PushHeap(aItem, nsDefaultComparator<elem_type, Item>());
|
|
}
|
|
|
|
// Delete the root of the heap and restore the heap
|
|
// @param aComp The Comparator used to restore the heap
|
|
template<class Comparator>
|
|
void PopHeap(const Comparator& aComp)
|
|
{
|
|
if (!Length()) {
|
|
return;
|
|
}
|
|
index_type last_index = Length() - 1;
|
|
elem_type* elem = Elements();
|
|
elem[0] = elem[last_index];
|
|
TruncateLength(last_index);
|
|
if (Length()) {
|
|
SiftDown(0, aComp);
|
|
}
|
|
}
|
|
|
|
// A variation on the PopHeap method defined above.
|
|
void PopHeap()
|
|
{
|
|
PopHeap(nsDefaultComparator<elem_type, elem_type>());
|
|
}
|
|
|
|
protected:
|
|
using base_type::Hdr;
|
|
using base_type::ShrinkCapacity;
|
|
|
|
// This method invokes elem_type's destructor on a range of elements.
|
|
// @param aStart The index of the first element to destroy.
|
|
// @param aCount The number of elements to destroy.
|
|
void DestructRange(index_type aStart, size_type aCount)
|
|
{
|
|
elem_type* iter = Elements() + aStart, *end = iter + aCount;
|
|
for (; iter != end; ++iter) {
|
|
elem_traits::Destruct(iter);
|
|
}
|
|
}
|
|
|
|
// This method invokes elem_type's copy-constructor on a range of elements.
|
|
// @param aStart The index of the first element to construct.
|
|
// @param aCount The number of elements to construct.
|
|
// @param aValues The array of elements to copy.
|
|
template<class Item>
|
|
void AssignRange(index_type aStart, size_type aCount, const Item* aValues)
|
|
{
|
|
AssignRangeAlgorithm<mozilla::IsPod<Item>::value,
|
|
mozilla::IsSame<Item, elem_type>::value>
|
|
::implementation(Elements(), aStart, aCount, aValues);
|
|
}
|
|
|
|
// This method sifts an item down to its proper place in a binary heap
|
|
// @param aIndex The index of the node to start sifting down from
|
|
// @param aComp The Comparator used to sift down
|
|
template<class Comparator>
|
|
void SiftDown(index_type aIndex, const Comparator& aComp)
|
|
{
|
|
elem_type* elem = Elements();
|
|
elem_type item = elem[aIndex];
|
|
index_type end = Length() - 1;
|
|
while ((aIndex * 2) < end) {
|
|
const index_type left = (aIndex * 2) + 1;
|
|
const index_type right = (aIndex * 2) + 2;
|
|
const index_type parent_index = aIndex;
|
|
if (aComp.LessThan(item, elem[left])) {
|
|
if (left < end &&
|
|
aComp.LessThan(elem[left], elem[right])) {
|
|
aIndex = right;
|
|
} else {
|
|
aIndex = left;
|
|
}
|
|
} else if (left < end &&
|
|
aComp.LessThan(item, elem[right])) {
|
|
aIndex = right;
|
|
} else {
|
|
break;
|
|
}
|
|
elem[parent_index] = elem[aIndex];
|
|
}
|
|
elem[aIndex] = item;
|
|
}
|
|
};
|
|
|
|
template<typename E, typename Alloc>
|
|
inline void
|
|
ImplCycleCollectionUnlink(nsTArray_Impl<E, Alloc>& aField)
|
|
{
|
|
aField.Clear();
|
|
}
|
|
|
|
template<typename E, typename Alloc>
|
|
inline void
|
|
ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
|
|
nsTArray_Impl<E, Alloc>& aField,
|
|
const char* aName,
|
|
uint32_t aFlags = 0)
|
|
{
|
|
aFlags |= CycleCollectionEdgeNameArrayFlag;
|
|
size_t length = aField.Length();
|
|
for (size_t i = 0; i < length; ++i) {
|
|
ImplCycleCollectionTraverse(aCallback, aField[i], aName, aFlags);
|
|
}
|
|
}
|
|
|
|
//
|
|
// nsTArray is an infallible vector class. See the comment at the top of this
|
|
// file for more details.
|
|
//
|
|
template<class E>
|
|
class nsTArray : public nsTArray_Impl<E, nsTArrayInfallibleAllocator>
|
|
{
|
|
public:
|
|
typedef nsTArray_Impl<E, nsTArrayInfallibleAllocator> base_type;
|
|
typedef nsTArray<E> self_type;
|
|
typedef typename base_type::size_type size_type;
|
|
|
|
nsTArray() {}
|
|
explicit nsTArray(size_type aCapacity) : base_type(aCapacity) {}
|
|
explicit nsTArray(const nsTArray& aOther) : base_type(aOther) {}
|
|
|
|
template<class Allocator>
|
|
explicit nsTArray(const nsTArray_Impl<E, Allocator>& aOther)
|
|
: base_type(aOther)
|
|
{
|
|
}
|
|
};
|
|
|
|
//
|
|
// FallibleTArray is a fallible vector class.
|
|
//
|
|
template<class E>
|
|
class FallibleTArray : public nsTArray_Impl<E, nsTArrayFallibleAllocator>
|
|
{
|
|
public:
|
|
typedef nsTArray_Impl<E, nsTArrayFallibleAllocator> base_type;
|
|
typedef FallibleTArray<E> self_type;
|
|
typedef typename base_type::size_type size_type;
|
|
|
|
FallibleTArray() {}
|
|
explicit FallibleTArray(size_type aCapacity) : base_type(aCapacity) {}
|
|
explicit FallibleTArray(const FallibleTArray<E>& aOther) : base_type(aOther) {}
|
|
|
|
template<class Allocator>
|
|
explicit FallibleTArray(const nsTArray_Impl<E, Allocator>& aOther)
|
|
: base_type(aOther)
|
|
{
|
|
}
|
|
};
|
|
|
|
//
|
|
// nsAutoArrayBase is a base class for AutoFallibleTArray and nsAutoTArray.
|
|
// You shouldn't use this class directly.
|
|
//
|
|
template<class TArrayBase, size_t N>
|
|
class nsAutoArrayBase : public TArrayBase
|
|
{
|
|
static_assert(N != 0, "nsAutoArrayBase<TArrayBase, 0> should be specialized");
|
|
public:
|
|
typedef nsAutoArrayBase<TArrayBase, N> self_type;
|
|
typedef TArrayBase base_type;
|
|
typedef typename base_type::Header Header;
|
|
typedef typename base_type::elem_type elem_type;
|
|
|
|
template<typename Allocator>
|
|
self_type& operator=(const nsTArray_Impl<elem_type, Allocator>& aOther)
|
|
{
|
|
base_type::operator=(aOther);
|
|
return *this;
|
|
}
|
|
|
|
protected:
|
|
nsAutoArrayBase() { Init(); }
|
|
|
|
// We need this constructor because nsAutoTArray and friends all have
|
|
// implicit copy-constructors. If we don't have this method, those
|
|
// copy-constructors will call nsAutoArrayBase's implicit copy-constructor,
|
|
// which won't call Init() and set up the auto buffer!
|
|
nsAutoArrayBase(const self_type& aOther)
|
|
{
|
|
Init();
|
|
this->AppendElements(aOther);
|
|
}
|
|
|
|
private:
|
|
// nsTArray_base casts itself as an nsAutoArrayBase in order to get a pointer
|
|
// to mAutoBuf.
|
|
template<class Allocator, class Copier>
|
|
friend class nsTArray_base;
|
|
|
|
void Init()
|
|
{
|
|
static_assert(MOZ_ALIGNOF(elem_type) <= 8,
|
|
"can't handle alignments greater than 8, "
|
|
"see nsTArray_base::UsesAutoArrayBuffer()");
|
|
// Temporary work around for VS2012 RC compiler crash
|
|
Header** phdr = base_type::PtrToHdr();
|
|
*phdr = reinterpret_cast<Header*>(&mAutoBuf);
|
|
(*phdr)->mLength = 0;
|
|
(*phdr)->mCapacity = N;
|
|
(*phdr)->mIsAutoArray = 1;
|
|
|
|
MOZ_ASSERT(base_type::GetAutoArrayBuffer(MOZ_ALIGNOF(elem_type)) ==
|
|
reinterpret_cast<Header*>(&mAutoBuf),
|
|
"GetAutoArrayBuffer needs to be fixed");
|
|
}
|
|
|
|
// Declare mAutoBuf aligned to the maximum of the header's alignment and
|
|
// elem_type's alignment. We need to use a union rather than
|
|
// MOZ_ALIGNED_DECL because GCC is picky about what goes into
|
|
// __attribute__((aligned(foo))).
|
|
union
|
|
{
|
|
char mAutoBuf[sizeof(nsTArrayHeader) + N * sizeof(elem_type)];
|
|
// Do the max operation inline to ensure that it is a compile-time constant.
|
|
mozilla::AlignedElem<(MOZ_ALIGNOF(Header) > MOZ_ALIGNOF(elem_type)) ?
|
|
MOZ_ALIGNOF(Header) : MOZ_ALIGNOF(elem_type)> mAlign;
|
|
};
|
|
};
|
|
|
|
//
|
|
// Specialization of nsAutoArrayBase<TArrayBase, N> for the case where N == 0.
|
|
// nsAutoArrayBase<TArrayBase, 0> behaves exactly like TArrayBase, but without
|
|
// this specialization, it stores a useless inline header.
|
|
//
|
|
// We do have many nsAutoArrayBase<TArrayBase, 0> objects in memory: about
|
|
// 2,000 per tab as of May 2014. These are typically not explicitly
|
|
// nsAutoArrayBase<TArrayBase, 0> but rather nsAutoArrayBase<TArrayBase, N>
|
|
// for some value N depending on template parameters, in generic code.
|
|
//
|
|
// For that reason, we optimize this case with the below partial specialization,
|
|
// which ensures that nsAutoArrayBase<TArrayBase, 0> is just like TArrayBase,
|
|
// without any inline header overhead.
|
|
//
|
|
template<class TArrayBase>
|
|
class nsAutoArrayBase<TArrayBase, 0> : public TArrayBase
|
|
{
|
|
};
|
|
|
|
//
|
|
// nsAutoTArray<E, N> is an infallible vector class with N elements of inline
|
|
// storage. If you try to store more than N elements inside an
|
|
// nsAutoTArray<E, N>, we'll call malloc() and store them all on the heap.
|
|
//
|
|
// Note that you can cast an nsAutoTArray<E, N> to
|
|
// |const AutoFallibleTArray<E, N>&|.
|
|
//
|
|
template<class E, size_t N>
|
|
class nsAutoTArray : public nsAutoArrayBase<nsTArray<E>, N>
|
|
{
|
|
typedef nsAutoTArray<E, N> self_type;
|
|
typedef nsAutoArrayBase<nsTArray<E>, N> Base;
|
|
|
|
public:
|
|
nsAutoTArray() {}
|
|
|
|
template<typename Allocator>
|
|
explicit nsAutoTArray(const nsTArray_Impl<E, Allocator>& aOther)
|
|
{
|
|
Base::AppendElements(aOther);
|
|
}
|
|
|
|
operator const AutoFallibleTArray<E, N>&() const
|
|
{
|
|
return *reinterpret_cast<const AutoFallibleTArray<E, N>*>(this);
|
|
}
|
|
};
|
|
|
|
//
|
|
// AutoFallibleTArray<E, N> is a fallible vector class with N elements of
|
|
// inline storage.
|
|
//
|
|
template<class E, size_t N>
|
|
class AutoFallibleTArray : public nsAutoArrayBase<FallibleTArray<E>, N>
|
|
{
|
|
typedef AutoFallibleTArray<E, N> self_type;
|
|
typedef nsAutoArrayBase<FallibleTArray<E>, N> Base;
|
|
|
|
public:
|
|
AutoFallibleTArray() {}
|
|
|
|
template<typename Allocator>
|
|
explicit AutoFallibleTArray(const nsTArray_Impl<E, Allocator>& aOther)
|
|
{
|
|
Base::AppendElements(aOther);
|
|
}
|
|
|
|
operator const nsAutoTArray<E, N>&() const
|
|
{
|
|
return *reinterpret_cast<const nsAutoTArray<E, N>*>(this);
|
|
}
|
|
};
|
|
|
|
// Assert that nsAutoTArray doesn't have any extra padding inside.
|
|
//
|
|
// It's important that the data stored in this auto array takes up a multiple of
|
|
// 8 bytes; e.g. nsAutoTArray<uint32_t, 1> wouldn't work. Since nsAutoTArray
|
|
// contains a pointer, its size must be a multiple of alignof(void*). (This is
|
|
// because any type may be placed into an array, and there's no padding between
|
|
// elements of an array.) The compiler pads the end of the structure to
|
|
// enforce this rule.
|
|
//
|
|
// If we used nsAutoTArray<uint32_t, 1> below, this assertion would fail on a
|
|
// 64-bit system, where the compiler inserts 4 bytes of padding at the end of
|
|
// the auto array to make its size a multiple of alignof(void*) == 8 bytes.
|
|
|
|
static_assert(sizeof(nsAutoTArray<uint32_t, 2>) ==
|
|
sizeof(void*) + sizeof(nsTArrayHeader) + sizeof(uint32_t) * 2,
|
|
"nsAutoTArray shouldn't contain any extra padding, "
|
|
"see the comment");
|
|
|
|
// Definitions of nsTArray_Impl methods
|
|
#include "nsTArray-inl.h"
|
|
|
|
#endif // nsTArray_h__
|