gecko/gfx/vr/gfxVROculus.h
Nathan Froyd 9c5965b035 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00

98 lines
2.7 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_VR_OCULUS_H
#define GFX_VR_OCULUS_H
#include "nsTArray.h"
#include "nsIScreen.h"
#include "nsCOMPtr.h"
#include "mozilla/RefPtr.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/EnumeratedArray.h"
#include "gfxVR.h"
//#include <OVR_CAPI.h>
//#include <OVR_CAPI_D3D.h>
#include "ovr_capi_dynamic.h"
namespace mozilla {
namespace gfx {
namespace impl {
class HMDInfoOculus : public VRHMDInfo, public VRHMDRenderingSupport {
public:
explicit HMDInfoOculus(ovrHmd aHMD);
bool SetFOV(const VRFieldOfView& aFOVLeft, const VRFieldOfView& aFOVRight,
double zNear, double zFar) override;
bool StartSensorTracking() override;
VRHMDSensorState GetSensorState(double timeOffset) override;
void StopSensorTracking() override;
void ZeroSensor() override;
void FillDistortionConstants(uint32_t whichEye,
const IntSize& textureSize, const IntRect& eyeViewport,
const Size& destViewport, const Rect& destRect,
VRDistortionConstants& values) override;
VRHMDRenderingSupport* GetRenderingSupport() override { return this; }
void Destroy();
/* VRHMDRenderingSupport */
already_AddRefed<RenderTargetSet> CreateRenderTargetSet(layers::Compositor *aCompositor, const IntSize& aSize) override;
void DestroyRenderTargetSet(RenderTargetSet *aRTSet) override;
void SubmitFrame(RenderTargetSet *aRTSet) override;
ovrHmd GetOculusHMD() const { return mHMD; }
protected:
// must match the size of VRDistortionVertex
struct DistortionVertex {
float pos[2];
float texR[2];
float texG[2];
float texB[2];
float genericAttribs[4];
};
virtual ~HMDInfoOculus() {
Destroy();
MOZ_COUNT_DTOR_INHERITED(HMDInfoOculus, VRHMDInfo);
}
ovrHmd mHMD;
ovrFovPort mFOVPort[2];
uint32_t mStartCount;
ovrTrackingState mLastTrackingState;
};
} // namespace impl
class VRHMDManagerOculus : public VRHMDManager
{
public:
VRHMDManagerOculus()
: mOculusInitialized(false), mOculusPlatformInitialized(false)
{ }
virtual bool PlatformInit() override;
virtual bool Init() override;
virtual void Destroy() override;
virtual void GetHMDs(nsTArray<RefPtr<VRHMDInfo> >& aHMDResult) override;
protected:
nsTArray<RefPtr<impl::HMDInfoOculus>> mOculusHMDs;
bool mOculusInitialized;
bool mOculusPlatformInitialized;
};
} // namespace gfx
} // namespace mozilla
#endif /* GFX_VR_OCULUS_H */