gecko/layout/svg/nsISVGChildFrame.h

146 lines
6.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __NS_ISVGCHILDFRAME_H__
#define __NS_ISVGCHILDFRAME_H__
#include "gfxRect.h"
#include "nsQueryFrame.h"
class nsIFrame;
class nsRenderingContext;
struct gfxMatrix;
struct nsPoint;
class SVGBBox;
struct nsRect;
struct nsIntRect;
namespace mozilla {
class SVGAnimatedLengthList;
class SVGAnimatedNumberList;
class SVGLengthList;
class SVGNumberList;
class SVGUserUnitList;
}
/**
* This class is not particularly well named. It is inherited by some, but
* not all SVG frame classes that can be descendants of an
* nsSVGOuterSVGFrame in the frame tree. Note specifically that SVG container
* frames that do not inherit nsSVGDisplayContainerFrame do not inherit this
* class (so that's classes that only inherit nsSVGContainerFrame).
*/
class nsISVGChildFrame : public nsQueryFrame
{
public:
typedef mozilla::SVGAnimatedNumberList SVGAnimatedNumberList;
typedef mozilla::SVGNumberList SVGNumberList;
typedef mozilla::SVGAnimatedLengthList SVGAnimatedLengthList;
typedef mozilla::SVGLengthList SVGLengthList;
typedef mozilla::SVGUserUnitList SVGUserUnitList;
NS_DECL_QUERYFRAME_TARGET(nsISVGChildFrame)
// Paint this frame.
// aDirtyRect is the area being redrawn, in frame offset pixel coordinates.
// aTransformRoot (if non-null) is the frame at which we stop looking up
// transforms, when painting content that is part of an SVG glyph. (See
// bug 875329.)
// For normal SVG graphics using display-list rendering, any transforms on
// the element or its parents will have already been set up in the context
// before PaintSVG is called. When painting SVG glyphs, this is not the case,
// so the element's full transform needs to be applied; but we don't want to
// apply transforms from outside the actual glyph element, so we need to know
// how far up the ancestor chain to go.
NS_IMETHOD PaintSVG(nsRenderingContext* aContext,
const nsIntRect *aDirtyRect,
nsIFrame* aTransformRoot = nullptr) = 0;
// Check if this frame or children contain the given point,
// specified in app units relative to the origin of the outer
// svg frame (origin ill-defined in the case of borders - bug
// 290770). See bug 290852 for foreignObject complications.
NS_IMETHOD_(nsIFrame*) GetFrameForPoint(const nsPoint &aPoint)=0;
// Get bounds in our nsSVGOuterSVGFrame's coordinates space (in app units)
NS_IMETHOD_(nsRect) GetCoveredRegion()=0;
// Called on SVG child frames (except NS_FRAME_IS_NONDISPLAY frames)
// to update and then invalidate their cached bounds. This method is not
// called until after the nsSVGOuterSVGFrame has had its initial reflow
// (i.e. once the SVG viewport dimensions are known). It should also only
// be called by nsSVGOuterSVGFrame during its reflow.
virtual void ReflowSVG()=0;
/**
* Flags used to specify to GetCanvasTM what it's being called for so that it
* knows how far up the tree the "canvas" is. When display lists are being
* used for painting or hit-testing of SVG, the "canvas" is simply user
* space.
*/
enum RequestingCanvasTMFor {
FOR_PAINTING = 1,
FOR_HIT_TESTING,
FOR_OUTERSVG_TM
};
// Flags to pass to NotifySVGChange:
//
// DO_NOT_NOTIFY_RENDERING_OBSERVERS - this should only be used when
// updating the descendant frames of a clipPath,
// mask, pattern or marker frame (or other similar
// NS_FRAME_IS_NONDISPLAY frame) immediately
// prior to painting that frame's descendants.
// TRANSFORM_CHANGED - the current transform matrix for this frame has changed
// COORD_CONTEXT_CHANGED - the dimensions of this frame's coordinate context has
// changed (percentage lengths must be reevaluated)
enum SVGChangedFlags {
TRANSFORM_CHANGED = 0x01,
COORD_CONTEXT_CHANGED = 0x02,
FULL_ZOOM_CHANGED = 0x04
};
/**
* This is called on a frame when there has been a change to one of its
* ancestors that might affect the frame too. SVGChangedFlags are passed
* to indicate what changed.
*
* Implementations do not need to invalidate, since the caller will
* invalidate the entire area of the ancestor that changed. However, they
* may need to update their bounds.
*/
virtual void NotifySVGChanged(uint32_t aFlags)=0;
/**
* Get this frame's contribution to the rect returned by a GetBBox() call
* that occurred either on this element, or on one of its ancestors.
*
* SVG defines an element's bbox to be the element's fill bounds in the
* userspace established by that element. By allowing callers to pass in the
* transform from the userspace established by this element to the userspace
* established by an an ancestor, this method allows callers to obtain this
* element's fill bounds in the userspace established by that ancestor
* instead. In that case, since we return the bounds in a different userspace
* (the ancestor's), the bounds we return are not this element's bbox, but
* rather this element's contribution to the bbox of the ancestor.
*
* @param aToBBoxUserspace The transform from the userspace established by
* this element to the userspace established by the ancestor on which
* getBBox was called. This will be the identity matrix if we are the
* element on which getBBox was called.
*
* @param aFlags Flags indicating whether, stroke, for example, should be
* included in the bbox calculation.
*/
virtual SVGBBox GetBBoxContribution(const gfxMatrix &aToBBoxUserspace,
uint32_t aFlags) = 0;
// Are we a container frame?
NS_IMETHOD_(bool) IsDisplayContainer()=0;
};
#endif // __NS_ISVGCHILDFRAME_H__