gecko/layout/style/AnimationCommon.h
Brian Birtles c5f689a020 Bug 1004383 part 4 - Move mAnimations to CommonElementAnimationData; r=dbaron
As a result, transitions are now stored using a pointer to the base class,
mozilla::ElementAnimation. We downcast to a transition only when necessary. No
error-checking of the result of AsTransition is performed since we only ever
call it on the mAnimations member of ElementTransitions.
2014-05-15 08:38:37 +09:00

404 lines
16 KiB
C++

/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_css_AnimationCommon_h
#define mozilla_css_AnimationCommon_h
#include "nsIStyleRuleProcessor.h"
#include "nsIStyleRule.h"
#include "nsRefreshDriver.h"
#include "prclist.h"
#include "nsStyleAnimation.h"
#include "nsCSSProperty.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/dom/Element.h"
#include "nsSMILKeySpline.h"
#include "nsStyleStruct.h"
#include "mozilla/Attributes.h"
#include "nsCSSPseudoElements.h"
class nsPresContext;
class nsIFrame;
class ElementPropertyTransition;
namespace mozilla {
namespace css {
bool IsGeometricProperty(nsCSSProperty aProperty);
struct CommonElementAnimationData;
class CommonAnimationManager : public nsIStyleRuleProcessor,
public nsARefreshObserver {
public:
CommonAnimationManager(nsPresContext *aPresContext);
virtual ~CommonAnimationManager();
// nsISupports
NS_DECL_ISUPPORTS
// nsIStyleRuleProcessor (parts)
virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual nsRestyleHint HasStateDependentStyle(PseudoElementStateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual nsRestyleHint
HasAttributeDependentStyle(AttributeRuleProcessorData* aData) MOZ_OVERRIDE;
virtual bool MediumFeaturesChanged(nsPresContext* aPresContext) MOZ_OVERRIDE;
virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE MOZ_OVERRIDE;
virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE MOZ_OVERRIDE;
/**
* Notify the manager that the pres context is going away.
*/
void Disconnect();
enum FlushFlags {
Can_Throttle,
Cannot_Throttle
};
static bool ExtractComputedValueForTransition(
nsCSSProperty aProperty,
nsStyleContext* aStyleContext,
nsStyleAnimation::Value& aComputedValue);
protected:
friend struct CommonElementAnimationData; // for ElementDataRemoved
virtual void AddElementData(CommonElementAnimationData* aData) = 0;
virtual void ElementDataRemoved() = 0;
void RemoveAllElementData();
// Update the style on aElement from the transition stored in this manager and
// the new parent style - aParentStyle. aElement must be transitioning or
// animated. Returns the updated style.
nsStyleContext* UpdateThrottledStyle(mozilla::dom::Element* aElement,
nsStyleContext* aParentStyle,
nsStyleChangeList &aChangeList);
// Reparent the style of aContent and any :before and :after pseudo-elements.
already_AddRefed<nsStyleContext> ReparentContent(nsIContent* aContent,
nsStyleContext* aParentStyle);
// reparent :before and :after pseudo elements of aElement
static void ReparentBeforeAndAfter(dom::Element* aElement,
nsIFrame* aPrimaryFrame,
nsStyleContext* aNewStyle,
nsStyleSet* aStyleSet);
PRCList mElementData;
nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect)
};
// The internals of UpdateAllThrottledStyles, used by nsAnimationManager and
// nsTransitionManager, see the comments in the declaration of the latter.
#define IMPL_UPDATE_ALL_THROTTLED_STYLES_INTERNAL(class_, animations_getter_) \
void \
class_::UpdateAllThrottledStylesInternal() \
{ \
TimeStamp now = mPresContext->RefreshDriver()->MostRecentRefresh(); \
\
nsStyleChangeList changeList; \
\
/* update each transitioning element by finding its root-most ancestor
with a transition, and flushing the style on that ancestor and all
its descendants*/ \
PRCList *next = PR_LIST_HEAD(&mElementData); \
while (next != &mElementData) { \
CommonElementAnimationData* ea = \
static_cast<CommonElementAnimationData*>(next); \
next = PR_NEXT_LINK(next); \
\
if (ea->mFlushGeneration == now) { \
/* this element has been ticked already */ \
continue; \
} \
\
/* element is initialised to the starting element (i.e., one we know has
an animation) and ends up with the root-most animated ancestor,
that is, the element where we begin updates. */ \
dom::Element* element = ea->mElement; \
/* make a list of ancestors */ \
nsTArray<dom::Element*> ancestors; \
do { \
ancestors.AppendElement(element); \
} while ((element = element->GetParentElement())); \
\
/* walk down the ancestors until we find one with a throttled transition */\
for (int32_t i = ancestors.Length() - 1; i >= 0; --i) { \
if (animations_getter_(ancestors[i], \
nsCSSPseudoElements::ePseudo_NotPseudoElement, \
false)) { \
element = ancestors[i]; \
break; \
} \
} \
\
nsIFrame* primaryFrame; \
if (element && \
(primaryFrame = nsLayoutUtils::GetStyleFrame(element))) { \
UpdateThrottledStylesForSubtree(element, \
primaryFrame->StyleContext()->GetParent(), changeList); \
} \
} \
\
RestyleManager* restyleManager = mPresContext->RestyleManager(); \
restyleManager->ProcessRestyledFrames(changeList); \
restyleManager->FlushOverflowChangedTracker(); \
}
/**
* A style rule that maps property-nsStyleAnimation::Value pairs.
*/
class AnimValuesStyleRule MOZ_FINAL : public nsIStyleRule
{
public:
// nsISupports implementation
NS_DECL_ISUPPORTS
// nsIStyleRule implementation
virtual void MapRuleInfoInto(nsRuleData* aRuleData) MOZ_OVERRIDE;
#ifdef DEBUG
virtual void List(FILE* out = stdout, int32_t aIndent = 0) const MOZ_OVERRIDE;
#endif
void AddValue(nsCSSProperty aProperty, nsStyleAnimation::Value &aStartValue)
{
PropertyValuePair v = { aProperty, aStartValue };
mPropertyValuePairs.AppendElement(v);
}
// Caller must fill in returned value.
nsStyleAnimation::Value* AddEmptyValue(nsCSSProperty aProperty)
{
PropertyValuePair *p = mPropertyValuePairs.AppendElement();
p->mProperty = aProperty;
return &p->mValue;
}
struct PropertyValuePair {
nsCSSProperty mProperty;
nsStyleAnimation::Value mValue;
};
private:
InfallibleTArray<PropertyValuePair> mPropertyValuePairs;
};
class ComputedTimingFunction {
public:
typedef nsTimingFunction::Type Type;
void Init(const nsTimingFunction &aFunction);
double GetValue(double aPortion) const;
const nsSMILKeySpline* GetFunction() const {
NS_ASSERTION(mType == nsTimingFunction::Function, "Type mismatch");
return &mTimingFunction;
}
Type GetType() const { return mType; }
uint32_t GetSteps() const { return mSteps; }
private:
Type mType;
nsSMILKeySpline mTimingFunction;
uint32_t mSteps;
};
} /* end css sub-namespace */
struct AnimationPropertySegment
{
float mFromKey, mToKey;
nsStyleAnimation::Value mFromValue, mToValue;
mozilla::css::ComputedTimingFunction mTimingFunction;
};
struct AnimationProperty
{
nsCSSProperty mProperty;
InfallibleTArray<AnimationPropertySegment> mSegments;
};
/**
* Data about one animation (i.e., one of the values of
* 'animation-name') running on an element.
*/
struct ElementAnimation
{
ElementAnimation()
: mIsRunningOnCompositor(false)
, mLastNotification(LAST_NOTIFICATION_NONE)
{
}
// FIXME: If we succeed in moving transition-specific code to a type of
// AnimationEffect (as per the Web Animations API) we should remove these
// virtual methods.
virtual ~ElementAnimation() { }
virtual ElementPropertyTransition* AsTransition() { return nullptr; }
virtual const ElementPropertyTransition* AsTransition() const {
return nullptr;
}
nsString mName; // empty string for 'none'
float mIterationCount; // NS_IEEEPositiveInfinity() means infinite
uint8_t mDirection;
uint8_t mFillMode;
uint8_t mPlayState;
bool FillsForwards() const {
return mFillMode == NS_STYLE_ANIMATION_FILL_MODE_BOTH ||
mFillMode == NS_STYLE_ANIMATION_FILL_MODE_FORWARDS;
}
bool FillsBackwards() const {
return mFillMode == NS_STYLE_ANIMATION_FILL_MODE_BOTH ||
mFillMode == NS_STYLE_ANIMATION_FILL_MODE_BACKWARDS;
}
bool IsPaused() const {
return mPlayState == NS_STYLE_ANIMATION_PLAY_STATE_PAUSED;
}
bool HasAnimationOfProperty(nsCSSProperty aProperty) const;
bool IsRunningAt(mozilla::TimeStamp aTime) const;
// Return the duration, at aTime (or, if paused, mPauseStart), since
// the *end* of the delay period. May be negative.
mozilla::TimeDuration ElapsedDurationAt(mozilla::TimeStamp aTime) const {
NS_ABORT_IF_FALSE(!IsPaused() || aTime >= mPauseStart,
"if paused, aTime must be at least mPauseStart");
return (IsPaused() ? mPauseStart : aTime) - mStartTime - mDelay;
}
// The beginning of the delay period. This is also used by
// ElementPropertyTransition in its IsRemovedSentinel and
// SetRemovedSentinel methods.
mozilla::TimeStamp mStartTime;
mozilla::TimeStamp mPauseStart;
mozilla::TimeDuration mDelay;
mozilla::TimeDuration mIterationDuration;
bool mIsRunningOnCompositor;
enum {
LAST_NOTIFICATION_NONE = uint32_t(-1),
LAST_NOTIFICATION_END = uint32_t(-2)
};
// One of the above constants, or an integer for the iteration
// whose start we last notified on.
uint32_t mLastNotification;
InfallibleTArray<AnimationProperty> mProperties;
NS_INLINE_DECL_REFCOUNTING(ElementAnimation)
};
typedef InfallibleTArray<nsRefPtr<ElementAnimation> > ElementAnimationPtrArray;
namespace css {
struct CommonElementAnimationData : public PRCList
{
CommonElementAnimationData(dom::Element *aElement, nsIAtom *aElementProperty,
CommonAnimationManager *aManager, TimeStamp aNow)
: mElement(aElement)
, mElementProperty(aElementProperty)
, mManager(aManager)
, mAnimationGeneration(0)
, mFlushGeneration(aNow)
#ifdef DEBUG
, mCalledPropertyDtor(false)
#endif
{
MOZ_COUNT_CTOR(CommonElementAnimationData);
PR_INIT_CLIST(this);
}
~CommonElementAnimationData()
{
NS_ABORT_IF_FALSE(mCalledPropertyDtor,
"must call destructor through element property dtor");
MOZ_COUNT_DTOR(CommonElementAnimationData);
PR_REMOVE_LINK(this);
mManager->ElementDataRemoved();
}
void Destroy()
{
// This will call our destructor.
mElement->DeleteProperty(mElementProperty);
}
bool CanThrottleTransformChanges(mozilla::TimeStamp aTime);
bool CanThrottleAnimation(mozilla::TimeStamp aTime);
enum CanAnimateFlags {
// Testing for width, height, top, right, bottom, or left.
CanAnimate_HasGeometricProperty = 1,
// Allow the case where OMTA is allowed in general, but not for the
// specified property.
CanAnimate_AllowPartial = 2
};
static bool
CanAnimatePropertyOnCompositor(const dom::Element *aElement,
nsCSSProperty aProperty,
CanAnimateFlags aFlags);
static bool IsCompositorAnimationDisabledForFrame(nsIFrame* aFrame);
// True if this animation can be performed on the compositor thread.
// Do not pass CanAnimate_AllowPartial to make sure that all properties of this
// animation are supported by the compositor.
virtual bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const = 0;
virtual bool HasAnimationOfProperty(nsCSSProperty aProperty) const = 0;
static void LogAsyncAnimationFailure(nsCString& aMessage,
const nsIContent* aContent = nullptr);
dom::Element *mElement;
// the atom we use in mElement's prop table (must be a static atom,
// i.e., in an atom list)
nsIAtom *mElementProperty;
CommonAnimationManager *mManager;
mozilla::ElementAnimationPtrArray mAnimations;
// This style rule contains the style data for currently animating
// values. It only matches when styling with animation. When we
// style without animation, we need to not use it so that we can
// detect any new changes; if necessary we restyle immediately
// afterwards with animation.
// NOTE: If we don't need to apply any styles, mStyleRule will be
// null, but mStyleRuleRefreshTime will still be valid.
nsRefPtr<mozilla::css::AnimValuesStyleRule> mStyleRule;
// RestyleManager keeps track of the number of animation
// 'mini-flushes' (see nsTransitionManager::UpdateAllThrottledStyles()).
// mAnimationGeneration is the sequence number of the last flush where a
// transition/animation changed. We keep a similar count on the
// corresponding layer so we can check that the layer is up to date with
// the animation manager.
uint64_t mAnimationGeneration;
// Update mAnimationGeneration to nsCSSFrameConstructor's count
void UpdateAnimationGeneration(nsPresContext* aPresContext);
// The refresh time associated with mStyleRule.
TimeStamp mStyleRuleRefreshTime;
// Generation counter for flushes of throttled animations.
// Used to prevent updating the styles twice for a given element during
// UpdateAllThrottledStyles.
TimeStamp mFlushGeneration;
#ifdef DEBUG
bool mCalledPropertyDtor;
#endif
};
}
}
#endif /* !defined(mozilla_css_AnimationCommon_h) */