gecko/content/media/mediasource/MediaSourceDecoder.h

71 lines
1.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_MEDIASOURCEDECODER_H_
#define MOZILLA_MEDIASOURCEDECODER_H_
#include "mozilla/Attributes.h"
#include "nsCOMPtr.h"
#include "nsError.h"
#include "MediaDecoder.h"
class nsIStreamListener;
namespace mozilla {
class MediaResource;
class MediaDecoderStateMachine;
class MediaSourceReader;
class SourceBufferDecoder;
namespace dom {
class HTMLMediaElement;
class MediaSource;
} // namespace dom
class MediaSourceDecoder : public MediaDecoder
{
public:
MediaSourceDecoder(dom::HTMLMediaElement* aElement);
virtual MediaDecoder* Clone() MOZ_OVERRIDE;
virtual MediaDecoderStateMachine* CreateStateMachine() MOZ_OVERRIDE;
virtual nsresult Load(nsIStreamListener**, MediaDecoder*) MOZ_OVERRIDE;
virtual nsresult GetSeekable(dom::TimeRanges* aSeekable) MOZ_OVERRIDE;
virtual void Shutdown() MOZ_OVERRIDE;
static already_AddRefed<MediaResource> CreateResource();
void AttachMediaSource(dom::MediaSource* aMediaSource);
void DetachMediaSource();
already_AddRefed<SourceBufferDecoder> CreateSubDecoder(const nsACString& aType);
void Ended();
void SetMediaSourceDuration(double aDuration);
// Provide a mechanism for MediaSourceReader to block waiting on data from a SourceBuffer.
void WaitForData();
// Called whenever a SourceBuffer has new data appended.
void NotifyGotData();
private:
// The owning MediaSource holds a strong reference to this decoder, and
// calls Attach/DetachMediaSource on this decoder to set and clear
// mMediaSource.
dom::MediaSource* mMediaSource;
nsRefPtr<MediaSourceReader> mReader;
};
} // namespace mozilla
#endif /* MOZILLA_MEDIASOURCEDECODER_H_ */