mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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364 lines
11 KiB
HTML
364 lines
11 KiB
HTML
<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Test for SMIL accessKey support</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<a target="_blank"
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href="https://bugzilla.mozilla.org/show_bug.cgi?id=587910">Mozilla Bug
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587910</a>
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<p id="display"></p>
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<div id="content" style="display: none">
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<svg id="svg" xmlns="http://www.w3.org/2000/svg" width="120px" height="120px">
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<circle cx="20" cy="20" r="15" fill="blue" id="circle"/>
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</svg>
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</div>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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<![CDATA[
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/** Test for SMIL accessKey support **/
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const gSvgns = "http://www.w3.org/2000/svg";
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var gSvg = document.getElementById("svg");
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SimpleTest.waitForExplicitFinish();
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function main()
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{
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gSvg.pauseAnimations();
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// Basic syntax
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testOk('accessKey(a)', 'a');
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testOk(' accessKey(a) ', 'a');
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testNotOk('accessKey (a)', 'a');
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testNotOk('accessKey( a)', 'a');
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testNotOk('accessKey(a )', 'a');
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testNotOk('accessKey(a)', 'b');
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testNotOk('accessKey()', ' ');
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// Test the test framework itself
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testOk('accessKey(a)', 97);
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// Allow for either accessKey (SVG / SMIL Animation) or accesskey (SMIL2+)
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testOk('accesskey(a)', 'a');
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// Offset
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testOk('accessKey(a)+0s', 'a');
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testOk('accessKey(a) + 0min', 'a');
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testOk('accessKey(a) -0h', 'a');
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testOk('accessKey(a)+100ms', 'a', 0, 0.1);
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testOk('accessKey(a)-0.1s', 'a', 0, -0.1);
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// Id references are not allowed
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testNotOk('svg.accessKey(a)', 'a');
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testNotOk('window.accessKey(a)', 'a');
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// Case sensitivity
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testOk('accessKey(A)', 'A');
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testNotOk('accessKey(a)', 'A');
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testNotOk('accessKey(A)', 'a');
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// Test unusual characters
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testOk('accessKey(-)', '-');
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testOk('accessKey(\\)', '\\');
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testOk('accessKey( )', ' ');
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testOk('accessKey(\x0D)', 0, 13); // Return
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testOk('accessKey(\x0D)', 0, 14); // Enter
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testOk('accessKey(\n)', 0, 13); // New line
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testOk('accessKey(\r)', 0, 13); // Carriage return
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testOk('accessKey(\x08)', 0, 8); // Backspace
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testOk('accessKey(\x1B)', 0, 0x1B); // Escape
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testOk('accessKey(\x7F)', 0, 46); // Del
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// Check some disallowed keys
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// -- For now we don't allow tab since the interaction with focus causes
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// confusing results
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testNotOk('accessKey(\x09)', 0, 9); // Tab
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// Test setting the keyCode field
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testNotOk('accessKey(a)', 0, 97);
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testOk('accessKey(a)', 97, 66); // Give priority to charCode field
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testNotOk('accessKey(a)', 98, 97); // Give priority to charCode field
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// Test unicode
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testOk("accessKey(\u20AC)", 8364); // euro-symbol
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// Test an astral character just to make sure we don't crash
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testOk("accessKey(\uD835\uDC00)", 119808); // mathematical bold capital A
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// 0x1D400
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// Test bad surrogate pairs don't confuse us either
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testNotOk("accessKey(\uD800\uD800)", 97);
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testNotOk("accessKey(\uD80020)", 97);
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testNotOk("accessKey(\uD800)", 97);
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// Test modifiers
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// -- When matching on charCode ignore shift and alt
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testNotOk('accessKey(a)', 'a', 0, 0, { ctrl: true });
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testNotOk('accessKey(a)', 'a', 0, 0, { meta: true });
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testOk('accessKey(a)', 'a', 0, 0, { alt: true });
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testOk('accessKey(a)', 'a', 0, 0, { shift: true });
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testNotOk('accessKey(a)', 'a', 0, 0, { shift: true, ctrl: true });
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testNotOk('accessKey(a)', 'a', 0, 0, { alt: true, meta: true });
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// -- When matching on keyCode ignore all
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testNotOk('accessKey(\x0D)', 0, 13, 0, { ctrl: true });
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testNotOk('accessKey(\x0D)', 0, 13, 0, { meta: true });
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testNotOk('accessKey(\x0D)', 0, 13, 0, { alt: true });
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testNotOk('accessKey(\x0D)', 0, 13, 0, { shift: true });
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testNotOk('accessKey(\x0D)', 0, 13, 0, { shift: true, ctrl: true });
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testOpenEnd();
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testPreventDefault();
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testDispatchToWindow();
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testAdoptNode();
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testFauxEvent();
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SimpleTest.finish();
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}
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function testOk(spec, charCode, keyCode, offset, modifiers)
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{
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if (typeof offset == 'undefined') offset = 0;
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var msg = "No interval created for '" + spec +
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"' with input [charCode: " + charCode + "; keyCode: " + keyCode + "]" +
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getModifiersDescr(modifiers);
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ok(test(spec, charCode, keyCode, offset, modifiers), msg);
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}
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function testNotOk(spec, charCode, keyCode, offset, modifiers)
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{
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if (typeof offset == 'undefined') offset = 0;
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var msg = "Interval unexpectedly created for '" + spec +
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"' with input [charCode: " + charCode + "; keyCode: " + keyCode + "]" +
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getModifiersDescr(modifiers);
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ok(!test(spec, charCode, keyCode, offset, modifiers), msg);
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}
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function getModifiersDescr(modifiers)
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{
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if (typeof modifiers != 'object')
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return '';
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var str = ' modifiers set:';
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for (var key in modifiers) {
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if (modifiers[key]) str += ' ' + key;
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}
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return str;
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}
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function test(spec, charCode, keyCode, offset, modifiers)
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{
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gSvg.setCurrentTime(1);
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ok(gSvg.animationsPaused(), "Expected animations to be paused");
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var anim = createAnim(spec);
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var evt = createEvent(charCode, keyCode, modifiers);
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document.getElementById('circle').dispatchEvent(evt);
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var gotStartTimeOk = true;
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try {
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var start = anim.getStartTime();
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if (offset) {
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var expected = gSvg.getCurrentTime() + offset;
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ok(Math.abs(expected - start) <= 0.00001,
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"Unexpected start time for animation with begin: " + spec +
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" got " + start + ", expected " + expected);
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} else {
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is(start, gSvg.getCurrentTime() + offset,
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"Unexpected start time for animation with begin: " + spec);
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}
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} catch(e) {
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is(e.name, "InvalidStateError",
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"Unexpected exception: " + e.name);
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is(e.code, DOMException.INVALID_STATE_ERR,
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"Unexpected exception code: " + e.code);
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gotStartTimeOk = false;
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}
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anim.parentNode.removeChild(anim);
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return gotStartTimeOk;
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}
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function createAnim(beginSpec)
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{
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var anim = document.createElementNS(gSvgns, 'animate');
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anim.setAttribute('attributeName', 'cx');
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anim.setAttribute('values', '0; 100');
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anim.setAttribute('dur', '10s');
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anim.setAttribute('begin', beginSpec);
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return document.getElementById('circle').appendChild(anim);
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}
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function createEvent(charCode, keyCode, modifiers)
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{
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if (typeof charCode == 'string') {
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is(charCode.length, 1,
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"If charCode is a string it should be 1 character long");
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charCode = charCode.charCodeAt(0);
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} else if (typeof charCode == 'undefined') {
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charCode = 0;
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}
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args = { ctrl: false, alt: false, shift: false, meta: false };
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if (typeof modifiers == 'object') {
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for (var key in modifiers)
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args[key] = modifiers[key];
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}
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if (typeof keyCode == 'undefined') keyCode = 0;
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var evt = document.createEvent("KeyboardEvent");
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evt.initKeyEvent("keypress", true, true, window,
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args['ctrl'],
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args['alt'],
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args['shift'],
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args['meta'],
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keyCode,
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charCode);
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return evt;
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}
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function testOpenEnd()
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{
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// Test that an end specification with an accesskey value is treated as open
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// ended
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gSvg.setCurrentTime(0);
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ok(gSvg.animationsPaused(), "Expected animations to be paused");
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var anim = createAnim('0s; 2s');
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anim.setAttribute('end', '1s; accessKey(a)');
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gSvg.setCurrentTime(2);
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try {
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is(anim.getStartTime(), 2,
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"Unexpected start time for second interval of open-ended animation");
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} catch(e) {
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is(e.name, "InvalidStateError",
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"Unexpected exception:" + e.name);
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is(e.code, DOMException.INVALID_STATE_ERR,
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"Unexpected exception code:" + e.code);
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ok(false, "Failed to recognise accessKey as qualifying for creating an " +
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"open-ended interval");
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}
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anim.parentNode.removeChild(anim);
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}
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function testPreventDefault()
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{
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// SVG/SMIL don't specify what should happen if preventDefault is called on
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// the keypress event. For now, for consistency with event timing we ignore
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// it.
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gSvg.setCurrentTime(1);
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ok(gSvg.animationsPaused(), "Expected animations to be paused");
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var anim = createAnim('accessKey(a)');
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var evt = createEvent('a');
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var circle = document.getElementById('circle');
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var func = function(evt) { evt.preventDefault(); }
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circle.addEventListener('keypress', func, false);
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circle.dispatchEvent(evt);
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try {
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var start = anim.getStartTime();
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} catch(e) {
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ok(false, "preventDefault() cancelled accessKey handling");
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}
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circle.removeEventListener('keypress', func, false);
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anim.parentNode.removeChild(anim);
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}
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function testDispatchToWindow()
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{
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gSvg.setCurrentTime(1);
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ok(gSvg.animationsPaused(), "Expected animations to be paused");
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var anim = createAnim('accessKey(a)');
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var evt = createEvent('a');
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window.dispatchEvent(evt);
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try {
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var start = anim.getStartTime();
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} catch(e) {
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ok(false, "Key event dispatched to the window failed to trigger " +
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"accesskey handling");
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}
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anim.parentNode.removeChild(anim);
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}
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function testAdoptNode()
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{
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gSvg.setCurrentTime(1);
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ok(gSvg.animationsPaused(), "Expected animations to be paused");
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// Create a new document with an animation element
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var newdoc = document.implementation.createDocument(gSvgns, 'svg', null);
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var anim = newdoc.createElementNS(gSvgns, 'animate');
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anim.setAttribute('attributeName', 'cx');
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anim.setAttribute('values', '0; 100');
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anim.setAttribute('dur', '10s');
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anim.setAttribute('begin', 'accesskey(a)');
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newdoc.documentElement.appendChild(anim);
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// Adopt
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ok(anim.ownerDocument !== document,
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"Expected newly created animation to belong to a different doc");
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document.adoptNode(anim);
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document.getElementById('circle').appendChild(anim);
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ok(anim.ownerDocument === document,
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"Expected newly created animation to belong to the same doc");
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var evt = createEvent('a');
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// Now fire an event at the original window and check nothing happens
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newdoc.dispatchEvent(evt);
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try {
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var start = anim.getStartTime();
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ok(false, "Adopted node still receiving accesskey events from old doc");
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} catch(e) {
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// Ok
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}
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// And then fire at our window
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document.dispatchEvent(evt);
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try {
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var start = anim.getStartTime();
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} catch(e) {
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ok(false, "Adopted node failed to catch accesskey event");
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}
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anim.parentNode.removeChild(anim);
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}
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function testFauxEvent()
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{
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// Test a non-KeyEvent labelled as a key event
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gSvg.setCurrentTime(0);
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ok(gSvg.animationsPaused(), "Expected animations to be paused");
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var anim = createAnim('accessKey(a)');
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var evt = document.createEvent("SVGEvents");
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evt.initEvent("keypress", true, true);
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document.getElementById('circle').dispatchEvent(evt);
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// We're really just testing that the above didn't crash us, but while we're
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// at it, just do a sanity check that we didn't also create an interval
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try {
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var start = anim.getStartTime();
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ok(false, "Faux event generated interval");
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} catch(e) {
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// All is well
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}
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anim.parentNode.removeChild(anim);
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}
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window.addEventListener("load", main, false);
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]]>
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</script>
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</pre>
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</body>
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</html>
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