mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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d0dd680745
Previously we snapped the results of nsDisplayItem::GetBounds and nsDisplayItem::GetOpaqueRegion internally. By tracking which display items were inside transforms, we disabled snapping quite conservatively whenever an ancestor had a transform, which is undesirable. With this patch, we don't snap inside GetBounds or GetOpaqueRegion, but just return a boolean flag indicating whether the item will draw with snapping or not. This flag is conservative so that "true" means we will snap (if the graphics context has a transform that allows snapping), but "false" means we might or might not snap (so it's always safe to return false). FrameLayerBuilder takes over responsibility for snapping item bounds. When it converts display item bounds to layer pixel coordinates, it checks the snap flag returned from the display item and checks whether the transform when we draw into the layer will be a known scale (the ContainerParameters scale factors) plus integer translation. If both are true, we snap the item bounds when converting to layer pixel coordinates. With this approach, we can snap item bounds even when the items have ancestors with active transforms.
605 lines
21 KiB
C++
605 lines
21 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* rendering object that goes directly inside the document's scrollbars */
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#include "nsCanvasFrame.h"
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#include "nsIServiceManager.h"
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#include "nsHTMLParts.h"
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#include "nsContainerFrame.h"
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#include "nsCSSRendering.h"
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#include "nsPresContext.h"
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#include "nsStyleContext.h"
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#include "nsRenderingContext.h"
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#include "nsGUIEvent.h"
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#include "nsStyleConsts.h"
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#include "nsGkAtoms.h"
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#include "nsEventStateManager.h"
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#include "nsIPresShell.h"
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#include "nsIScrollPositionListener.h"
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#include "nsDisplayList.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsFrameManager.h"
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// for focus
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#include "nsIScrollableFrame.h"
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#include "nsIDocShell.h"
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#ifdef DEBUG_rods
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//#define DEBUG_CANVAS_FOCUS
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#endif
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nsIFrame*
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NS_NewCanvasFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
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return new (aPresShell) nsCanvasFrame(aContext);
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsCanvasFrame)
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NS_QUERYFRAME_HEAD(nsCanvasFrame)
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NS_QUERYFRAME_ENTRY(nsCanvasFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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void
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nsCanvasFrame::DestroyFrom(nsIFrame* aDestructRoot)
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{
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DestroyAbsoluteFrames(aDestructRoot);
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nsIScrollableFrame* sf =
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PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable();
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if (sf) {
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sf->RemoveScrollPositionListener(this);
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}
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nsContainerFrame::DestroyFrom(aDestructRoot);
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}
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void
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nsCanvasFrame::ScrollPositionWillChange(nscoord aX, nscoord aY)
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{
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if (mDoPaintFocus) {
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mDoPaintFocus = false;
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PresContext()->FrameManager()->GetRootFrame()->InvalidateFrameSubtree();
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}
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}
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NS_IMETHODIMP
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nsCanvasFrame::SetHasFocus(bool aHasFocus)
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{
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if (mDoPaintFocus != aHasFocus) {
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mDoPaintFocus = aHasFocus;
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PresContext()->FrameManager()->GetRootFrame()->InvalidateFrameSubtree();
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if (!mAddedScrollPositionListener) {
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nsIScrollableFrame* sf =
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PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable();
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if (sf) {
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sf->AddScrollPositionListener(this);
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mAddedScrollPositionListener = true;
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}
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}
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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nsCanvasFrame::SetInitialChildList(ChildListID aListID,
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nsFrameList& aChildList)
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{
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NS_ASSERTION(aListID != kPrincipalList ||
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aChildList.IsEmpty() || aChildList.OnlyChild(),
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"Primary child list can have at most one frame in it");
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return nsContainerFrame::SetInitialChildList(aListID, aChildList);
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}
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NS_IMETHODIMP
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nsCanvasFrame::AppendFrames(ChildListID aListID,
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nsFrameList& aFrameList)
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{
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NS_ASSERTION(aListID == kPrincipalList ||
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aListID == kAbsoluteList, "unexpected child list ID");
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NS_PRECONDITION(aListID != kAbsoluteList ||
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mFrames.IsEmpty(), "already have a child frame");
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if (aListID != kPrincipalList) {
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// We only support the Principal and Absolute child lists.
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return NS_ERROR_INVALID_ARG;
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}
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if (!mFrames.IsEmpty()) {
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// We only allow a single principal child frame.
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return NS_ERROR_INVALID_ARG;
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}
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// Insert the new frames
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NS_ASSERTION(aFrameList.FirstChild() == aFrameList.LastChild(),
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"Only one principal child frame allowed");
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#ifdef NS_DEBUG
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nsFrame::VerifyDirtyBitSet(aFrameList);
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#endif
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mFrames.AppendFrames(nsnull, aFrameList);
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PresContext()->PresShell()->
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FrameNeedsReflow(this, nsIPresShell::eTreeChange,
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NS_FRAME_HAS_DIRTY_CHILDREN);
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return NS_OK;
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}
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NS_IMETHODIMP
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nsCanvasFrame::InsertFrames(ChildListID aListID,
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nsIFrame* aPrevFrame,
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nsFrameList& aFrameList)
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{
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// Because we only support a single child frame inserting is the same
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// as appending
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NS_PRECONDITION(!aPrevFrame, "unexpected previous sibling frame");
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if (aPrevFrame)
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return NS_ERROR_UNEXPECTED;
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return AppendFrames(aListID, aFrameList);
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}
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NS_IMETHODIMP
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nsCanvasFrame::RemoveFrame(ChildListID aListID,
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nsIFrame* aOldFrame)
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{
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NS_ASSERTION(aListID == kPrincipalList ||
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aListID == kAbsoluteList, "unexpected child list ID");
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if (aListID != kPrincipalList || aListID != kAbsoluteList) {
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// We only support the Principal and Absolute child lists.
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return NS_ERROR_INVALID_ARG;
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}
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if (aOldFrame != mFrames.FirstChild())
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return NS_ERROR_FAILURE;
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// It's our one and only child frame
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// Damage the area occupied by the deleted frame
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// The child of the canvas probably can't have an outline, but why bother
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// thinking about that?
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Invalidate(aOldFrame->GetVisualOverflowRect() + aOldFrame->GetPosition());
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// Remove the frame and destroy it
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mFrames.DestroyFrame(aOldFrame);
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PresContext()->PresShell()->
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FrameNeedsReflow(this, nsIPresShell::eTreeChange,
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NS_FRAME_HAS_DIRTY_CHILDREN);
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return NS_OK;
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}
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nsRect nsCanvasFrame::CanvasArea() const
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{
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// Not clear which overflow rect we want here, but it probably doesn't
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// matter.
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nsRect result(GetVisualOverflowRect());
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nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent());
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if (scrollableFrame) {
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nsRect portRect = scrollableFrame->GetScrollPortRect();
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result.UnionRect(result, nsRect(nsPoint(0, 0), portRect.Size()));
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}
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return result;
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}
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void
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nsDisplayCanvasBackground::Paint(nsDisplayListBuilder* aBuilder,
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nsRenderingContext* aCtx)
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{
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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nsPoint offset = ToReferenceFrame();
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nsRect bgClipRect = frame->CanvasArea() + offset;
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if (NS_GET_A(mExtraBackgroundColor) > 0) {
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aCtx->SetColor(mExtraBackgroundColor);
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aCtx->FillRect(bgClipRect);
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}
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nsCSSRendering::PaintBackground(mFrame->PresContext(), *aCtx, mFrame,
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mVisibleRect,
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nsRect(offset, mFrame->GetSize()),
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aBuilder->GetBackgroundPaintFlags(),
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&bgClipRect);
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}
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/**
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* A display item to paint the focus ring for the document.
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*
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* The only reason this can't use nsDisplayGeneric is overriding GetBounds.
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*/
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class nsDisplayCanvasFocus : public nsDisplayItem {
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public:
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nsDisplayCanvasFocus(nsDisplayListBuilder* aBuilder, nsCanvasFrame *aFrame)
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: nsDisplayItem(aBuilder, aFrame)
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{
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MOZ_COUNT_CTOR(nsDisplayCanvasFocus);
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}
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virtual ~nsDisplayCanvasFocus() {
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MOZ_COUNT_DTOR(nsDisplayCanvasFocus);
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}
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virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap)
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{
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*aSnap = false;
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// This is an overestimate, but that's not a problem.
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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return frame->CanvasArea() + ToReferenceFrame();
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}
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virtual void Paint(nsDisplayListBuilder* aBuilder,
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nsRenderingContext* aCtx)
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{
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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frame->PaintFocus(*aCtx, ToReferenceFrame());
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}
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NS_DISPLAY_DECL_NAME("CanvasFocus", TYPE_CANVAS_FOCUS)
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};
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NS_IMETHODIMP
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nsCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists)
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{
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nsresult rv;
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if (GetPrevInFlow()) {
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DisplayOverflowContainers(aBuilder, aDirtyRect, aLists);
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}
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// Force a background to be shown. We may have a background propagated to us,
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// in which case GetStyleBackground wouldn't have the right background
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// and the code in nsFrame::DisplayBorderBackgroundOutline might not give us
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// a background.
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// We don't have any border or outline, and our background draws over
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// the overflow area, so just add nsDisplayCanvasBackground instead of
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// calling DisplayBorderBackgroundOutline.
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if (IsVisibleForPainting(aBuilder)) {
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rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
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nsDisplayCanvasBackground(aBuilder, this));
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NS_ENSURE_SUCCESS(rv, rv);
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}
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nsIFrame* kid;
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for (kid = GetFirstPrincipalChild(); kid; kid = kid->GetNextSibling()) {
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// Put our child into its own pseudo-stack.
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rv = BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists);
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NS_ENSURE_SUCCESS(rv, rv);
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}
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#ifdef DEBUG_CANVAS_FOCUS
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nsCOMPtr<nsIContent> focusContent;
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aPresContext->EventStateManager()->
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GetFocusedContent(getter_AddRefs(focusContent));
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bool hasFocus = false;
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nsCOMPtr<nsISupports> container;
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aPresContext->GetContainer(getter_AddRefs(container));
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nsCOMPtr<nsIDocShell> docShell(do_QueryInterface(container));
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if (docShell) {
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docShell->GetHasFocus(&hasFocus);
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printf("%p - nsCanvasFrame::Paint R:%d,%d,%d,%d DR: %d,%d,%d,%d\n", this,
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mRect.x, mRect.y, mRect.width, mRect.height,
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aDirtyRect.x, aDirtyRect.y, aDirtyRect.width, aDirtyRect.height);
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}
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printf("%p - Focus: %s c: %p DoPaint:%s\n", docShell.get(), hasFocus?"Y":"N",
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focusContent.get(), mDoPaintFocus?"Y":"N");
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#endif
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if (!mDoPaintFocus)
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return NS_OK;
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// Only paint the focus if we're visible
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if (!GetStyleVisibility()->IsVisible())
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return NS_OK;
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return aLists.Outlines()->AppendNewToTop(new (aBuilder)
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nsDisplayCanvasFocus(aBuilder, this));
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}
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void
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nsCanvasFrame::PaintFocus(nsRenderingContext& aRenderingContext, nsPoint aPt)
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{
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nsRect focusRect(aPt, GetSize());
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nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent());
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if (scrollableFrame) {
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nsRect portRect = scrollableFrame->GetScrollPortRect();
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focusRect.width = portRect.width;
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focusRect.height = portRect.height;
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focusRect.MoveBy(scrollableFrame->GetScrollPosition());
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}
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// XXX use the root frame foreground color, but should we find BODY frame
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// for HTML documents?
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nsIFrame* root = mFrames.FirstChild();
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const nsStyleColor* color =
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root ? root->GetStyleContext()->GetStyleColor() :
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mStyleContext->GetStyleColor();
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if (!color) {
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NS_ERROR("current color cannot be found");
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return;
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}
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nsCSSRendering::PaintFocus(PresContext(), aRenderingContext,
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focusRect, color->mColor);
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}
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/* virtual */ nscoord
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nsCanvasFrame::GetMinWidth(nsRenderingContext *aRenderingContext)
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{
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nscoord result;
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DISPLAY_MIN_WIDTH(this, result);
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if (mFrames.IsEmpty())
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result = 0;
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else
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result = mFrames.FirstChild()->GetMinWidth(aRenderingContext);
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return result;
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}
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/* virtual */ nscoord
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nsCanvasFrame::GetPrefWidth(nsRenderingContext *aRenderingContext)
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{
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nscoord result;
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DISPLAY_PREF_WIDTH(this, result);
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if (mFrames.IsEmpty())
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result = 0;
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else
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result = mFrames.FirstChild()->GetPrefWidth(aRenderingContext);
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return result;
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}
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NS_IMETHODIMP
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nsCanvasFrame::Reflow(nsPresContext* aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus)
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{
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DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame");
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DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
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NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow");
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// Initialize OUT parameter
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aStatus = NS_FRAME_COMPLETE;
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nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*>
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(GetPrevInFlow());
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if (prevCanvasFrame) {
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nsAutoPtr<nsFrameList> overflow(prevCanvasFrame->StealOverflowFrames());
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if (overflow) {
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NS_ASSERTION(overflow->OnlyChild(),
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"must have doc root as canvas frame's only child");
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nsContainerFrame::ReparentFrameViewList(aPresContext, *overflow,
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prevCanvasFrame, this);
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// Prepend overflow to the our child list. There may already be
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// children placeholders for fixed-pos elements, which don't get
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// reflowed but must not be lost until the canvas frame is destroyed.
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mFrames.InsertFrames(this, nsnull, *overflow);
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}
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}
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// Set our size up front, since some parts of reflow depend on it
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// being already set. Note that the computed height may be
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// unconstrained; that's ok. Consumers should watch out for that.
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SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight()));
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// Reflow our one and only normal child frame. It's either the root
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// element's frame or a placeholder for that frame, if the root element
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// is abs-pos or fixed-pos. We may have additional children which
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// are placeholders for continuations of fixed-pos content, but those
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// don't need to be reflowed. The normal child is always comes before
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// the fixed-pos placeholders, because we insert it at the start
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// of the child list, above.
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nsHTMLReflowMetrics kidDesiredSize;
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if (mFrames.IsEmpty()) {
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// We have no child frame, so return an empty size
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aDesiredSize.width = aDesiredSize.height = 0;
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} else {
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nsIFrame* kidFrame = mFrames.FirstChild();
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nsRect oldKidRect = kidFrame->GetRect();
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bool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0;
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nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame,
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nsSize(aReflowState.availableWidth,
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aReflowState.availableHeight));
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if (aReflowState.mFlags.mVResize &&
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(kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)) {
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// Tell our kid it's being vertically resized too. Bit of a
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// hack for framesets.
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kidReflowState.mFlags.mVResize = true;
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}
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nsPoint kidPt(kidReflowState.mComputedMargin.left,
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kidReflowState.mComputedMargin.top);
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// Apply CSS relative positioning
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const nsStyleDisplay* styleDisp = kidFrame->GetStyleDisplay();
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if (NS_STYLE_POSITION_RELATIVE == styleDisp->mPosition) {
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kidPt += nsPoint(kidReflowState.mComputedOffsets.left,
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kidReflowState.mComputedOffsets.top);
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}
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// Reflow the frame
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ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState,
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kidPt.x, kidPt.y, 0, aStatus);
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// Complete the reflow and position and size the child frame
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FinishReflowChild(kidFrame, aPresContext, &kidReflowState, kidDesiredSize,
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kidPt.x, kidPt.y, 0);
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if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) {
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nsIFrame* nextFrame = kidFrame->GetNextInFlow();
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NS_ASSERTION(nextFrame || aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
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"If it's incomplete and has no nif yet, it must flag a nif reflow.");
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if (!nextFrame) {
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nsresult rv = aPresContext->PresShell()->FrameConstructor()->
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CreateContinuingFrame(aPresContext, kidFrame, this, &nextFrame);
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NS_ENSURE_SUCCESS(rv, rv);
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SetOverflowFrames(aPresContext, nsFrameList(nextFrame, nextFrame));
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// Root overflow containers will be normal children of
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// the canvas frame, but that's ok because there
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// aren't any other frames we need to isolate them from
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|
// during reflow.
|
|
}
|
|
if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
|
|
nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
|
|
}
|
|
}
|
|
|
|
// If the child frame was just inserted, then we're responsible for making sure
|
|
// it repaints
|
|
if (kidDirty) {
|
|
// But we have a new child, which will affect our background, so
|
|
// invalidate our whole rect.
|
|
// Note: Even though we request to be sized to our child's size, our
|
|
// scroll frame ensures that we are always the size of the viewport.
|
|
// Also note: GetPosition() on a CanvasFrame is always going to return
|
|
// (0, 0). We only want to invalidate GetRect() since Get*OverflowRect()
|
|
// could also include overflow to our top and left (out of the viewport)
|
|
// which doesn't need to be painted.
|
|
nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame();
|
|
viewport->Invalidate(nsRect(nsPoint(0, 0), viewport->GetSize()));
|
|
} else {
|
|
nsRect newKidRect = kidFrame->GetRect();
|
|
if (newKidRect.TopLeft() == oldKidRect.TopLeft()) {
|
|
InvalidateRectDifference(oldKidRect, kidFrame->GetRect());
|
|
} else {
|
|
Invalidate(oldKidRect);
|
|
Invalidate(newKidRect);
|
|
}
|
|
}
|
|
|
|
// Return our desired size. Normally it's what we're told, but
|
|
// sometimes we can be given an unconstrained height (when a window
|
|
// is sizing-to-content), and we should compute our desired height.
|
|
aDesiredSize.width = aReflowState.ComputedWidth();
|
|
if (aReflowState.ComputedHeight() == NS_UNCONSTRAINEDSIZE) {
|
|
aDesiredSize.height = kidFrame->GetRect().height +
|
|
kidReflowState.mComputedMargin.TopBottom();
|
|
} else {
|
|
aDesiredSize.height = aReflowState.ComputedHeight();
|
|
}
|
|
|
|
aDesiredSize.SetOverflowAreasToDesiredBounds();
|
|
aDesiredSize.mOverflowAreas.UnionWith(
|
|
kidDesiredSize.mOverflowAreas + kidPt);
|
|
|
|
// Handle invalidating fixed-attachment backgrounds propagated to the
|
|
// canvas when the canvas size (and therefore the background positioning
|
|
// area's size) changes. Such backgrounds are not invalidated in the
|
|
// normal manner because the size of the original frame for that background
|
|
// may not have changed.
|
|
//
|
|
// This isn't the right fix for this issue, taken more generally. In
|
|
// particular, this doesn't handle fixed-attachment backgrounds that are *not*
|
|
// propagated. If a layer with the characteristics tested for below exists
|
|
// in a non-propagated background, we should invalidate the "corresponding"
|
|
// frame (which subsumes this special case if defined broadly). For now,
|
|
// however, this addresses the most common case. Given that this behavior has
|
|
// long been broken (non-zero percent background-size may be a new instance,
|
|
// but non-zero percent background-position is longstanding), we defer a
|
|
// fully correct fix until later.
|
|
if (nsSize(aDesiredSize.width, aDesiredSize.height) != GetSize()) {
|
|
nsIFrame* rootElementFrame =
|
|
aPresContext->PresShell()->FrameConstructor()->GetRootElementStyleFrame();
|
|
nsStyleContext* bgSC =
|
|
nsCSSRendering::FindCanvasBackground(this, rootElementFrame);
|
|
const nsStyleBackground* bg = bgSC->GetStyleBackground();
|
|
if (!bg->IsTransparent()) {
|
|
NS_FOR_VISIBLE_BACKGROUND_LAYERS_BACK_TO_FRONT(i, bg) {
|
|
const nsStyleBackground::Layer& layer = bg->mLayers[i];
|
|
if (layer.mAttachment == NS_STYLE_BG_ATTACHMENT_FIXED &&
|
|
layer.RenderingMightDependOnFrameSize()) {
|
|
Invalidate(nsRect(nsPoint(0, 0), GetSize()));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (prevCanvasFrame) {
|
|
ReflowOverflowContainerChildren(aPresContext, aReflowState,
|
|
aDesiredSize.mOverflowAreas, 0,
|
|
aStatus);
|
|
}
|
|
|
|
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus);
|
|
|
|
NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus);
|
|
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
|
|
return NS_OK;
|
|
}
|
|
|
|
PRIntn
|
|
nsCanvasFrame::GetSkipSides() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
nsIAtom*
|
|
nsCanvasFrame::GetType() const
|
|
{
|
|
return nsGkAtoms::canvasFrame;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsCanvasFrame::GetContentForEvent(nsEvent* aEvent,
|
|
nsIContent** aContent)
|
|
{
|
|
NS_ENSURE_ARG_POINTER(aContent);
|
|
nsresult rv = nsFrame::GetContentForEvent(aEvent,
|
|
aContent);
|
|
if (NS_FAILED(rv) || !*aContent) {
|
|
nsIFrame* kid = mFrames.FirstChild();
|
|
if (kid) {
|
|
rv = kid->GetContentForEvent(aEvent,
|
|
aContent);
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
NS_IMETHODIMP
|
|
nsCanvasFrame::GetFrameName(nsAString& aResult) const
|
|
{
|
|
return MakeFrameName(NS_LITERAL_STRING("Canvas"), aResult);
|
|
}
|
|
#endif
|