gecko/netwerk/protocol/device/nsB2GProtocolHandler.cpp

118 lines
3.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Camera.
*
* The Initial Developer of the Original Code is Mozilla Corporation
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Nino D'Aversa <ninodaversa@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsB2GProtocolHandler.h"
#include "nsDeviceChannel.h"
#include "nsNetCID.h"
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "nsSimpleURI.h"
#include "mozilla/Preferences.h"
//-----------------------------------------------------------------------------
NS_IMPL_THREADSAFE_ISUPPORTS1(nsB2GProtocolHandler,
nsIProtocolHandler)
nsresult
nsB2GProtocolHandler::Init(){
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::GetScheme(nsACString &aResult)
{
aResult.AssignLiteral("b2g-camera");
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::GetDefaultPort(PRInt32 *aResult)
{
*aResult = -1; // no port for b2g-camera: URLs
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::GetProtocolFlags(PRUint32 *aResult)
{
*aResult = URI_NORELATIVE | URI_NOAUTH | URI_LOADABLE_BY_ANYONE | URI_IS_LOCAL_RESOURCE;
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::NewURI(const nsACString &spec,
const char *originCharset,
nsIURI *baseURI,
nsIURI **result)
{
nsRefPtr<nsSimpleURI> uri = new nsSimpleURI();
nsresult rv;
// XXX get the "real" uri from the pref
// should use ipdl when we'll use e10s
nsCString key("b2g.camera.");
key.Append(spec);
nsCString pref;
rv = mozilla::Preferences::GetCString(key.get(), &pref);
NS_ENSURE_SUCCESS(rv, rv);
rv = uri->SetSpec(pref);
mozilla::Preferences::ClearUser(key.BeginReading());
NS_ENSURE_SUCCESS(rv, rv);
return CallQueryInterface(uri, result);
}
NS_IMETHODIMP
nsB2GProtocolHandler::NewChannel(nsIURI* aURI, nsIChannel **aResult)
{
nsRefPtr<nsDeviceChannel> channel = new nsDeviceChannel();
nsresult rv = channel->Init(aURI);
NS_ENSURE_SUCCESS(rv, rv);
return CallQueryInterface(channel, aResult);
}
NS_IMETHODIMP
nsB2GProtocolHandler::AllowPort(PRInt32 port,
const char *scheme,
bool *aResult)
{
// don't override anything.
*aResult = false;
return NS_OK;
}