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185 lines
6.8 KiB
C++
185 lines
6.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsSprocketLayout_h___
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#define nsSprocketLayout_h___
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#include "nsBoxLayout.h"
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#include "nsCOMPtr.h"
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class nsBoxSize
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{
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public:
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nsBoxSize();
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nscoord pref;
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nscoord min;
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nscoord max;
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nscoord ascent;
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nscoord flex;
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nscoord left;
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nscoord right;
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PRBool collapsed;
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PRBool bogus;
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nsBoxSize* next;
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void Clear();
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void Add(const nsSize& minSize,
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const nsSize& prefSize,
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const nsSize& maxSize,
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nscoord ascent,
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nscoord flex,
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PRBool aIsHorizontal);
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void Add(const nsMargin& aMargin, PRBool aIsHorizontal);
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void* operator new(size_t sz, nsBoxLayoutState& aState) CPP_THROW_NEW;
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void operator delete(void* aPtr, size_t sz);
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};
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class nsComputedBoxSize
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{
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public:
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nsComputedBoxSize();
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nscoord size;
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PRBool valid;
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PRBool resized;
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nsComputedBoxSize* next;
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void Clear();
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void* operator new(size_t sz, nsBoxLayoutState& aState) CPP_THROW_NEW;
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void operator delete(void* aPtr, size_t sz);
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};
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#define GET_WIDTH(size, isHorizontal) (isHorizontal ? size.width : size.height)
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#define GET_HEIGHT(size, isHorizontal) (isHorizontal ? size.height : size.width)
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#define GET_X(size, isHorizontal) (isHorizontal ? size.x : size.y)
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#define GET_Y(size, isHorizontal) (isHorizontal ? size.y : size.x)
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#define GET_COORD(aX, aY, isHorizontal) (isHorizontal ? aX : aY)
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#define SET_WIDTH(size, coord, isHorizontal) if (isHorizontal) { (size).width = (coord); } else { (size).height = (coord); }
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#define SET_HEIGHT(size, coord, isHorizontal) if (isHorizontal) { (size).height = (coord); } else { (size).width = (coord); }
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#define SET_X(size, coord, isHorizontal) if (isHorizontal) { (size).x = (coord); } else { (size).y = (coord); }
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#define SET_Y(size, coord, isHorizontal) if (isHorizontal) { (size).y = (coord); } else { (size).x = (coord); }
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#define SET_COORD(aX, aY, coord, isHorizontal) if (isHorizontal) { aX = (coord); } else { aY = (coord); }
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nsresult NS_NewSprocketLayout(nsIPresShell* aPresShell, nsCOMPtr<nsIBoxLayout>& aNewLayout);
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class nsSprocketLayout : public nsBoxLayout {
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public:
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friend nsresult NS_NewSprocketLayout(nsIPresShell* aPresShell, nsCOMPtr<nsIBoxLayout>& aNewLayout);
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static void Shutdown();
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NS_IMETHOD Layout(nsIBox* aBox, nsBoxLayoutState& aState);
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virtual nsSize GetPrefSize(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState);
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virtual nsSize GetMinSize(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState);
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virtual nsSize GetMaxSize(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState);
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virtual nscoord GetAscent(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState);
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nsSprocketLayout();
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static PRBool IsHorizontal(nsIBox* aBox);
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static void SetLargestSize(nsSize& aSize1, const nsSize& aSize2, PRBool aIsHorizontal);
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static void SetSmallestSize(nsSize& aSize1, const nsSize& aSize2, PRBool aIsHorizontal);
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static void AddLargestSize(nsSize& aSize, const nsSize& aSizeToAdd, PRBool aIsHorizontal);
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static void AddSmallestSize(nsSize& aSize, const nsSize& aSizeToAdd, PRBool aIsHorizontal);
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static void AddCoord(nscoord& aCoord, nscoord aCoordToAdd);
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protected:
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virtual void ComputeChildsNextPosition(nsIBox* aBox,
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nsIBox* aChild,
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nscoord& aCurX,
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nscoord& aCurY,
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nscoord& aNextX,
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nscoord& aNextY,
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const nsRect& aChildSize,
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const nsRect& aContainingRect,
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nscoord childAscent,
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nscoord aMaxAscent);
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virtual void ChildResized(nsIBox* aBox,
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nsBoxLayoutState& aState,
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nsIBox* aChild,
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nsBoxSize* aChildBoxSize,
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nsComputedBoxSize* aChildComputedBoxSize,
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nsBoxSize* aBoxSizes,
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nsComputedBoxSize* aComputedBoxSizes,
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const nsRect& aChildLayoutRect,
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nsRect& aChildActualRect,
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nsRect& aContainingRect,
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PRInt32 aFlexes,
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PRBool& aFinished);
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virtual void ComputeChildSizes(nsIBox* aBox,
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nsBoxLayoutState& aState,
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nscoord& aGivenSize,
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nsBoxSize* aBoxSizes,
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nsComputedBoxSize*& aComputedBoxSizes);
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virtual void PopulateBoxSizes(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState, nsBoxSize*& aBoxSizes, nsComputedBoxSize*& aComputedBoxSizes, nscoord& aMinSize, nscoord& aMaxSize, PRInt32& aFlexes);
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virtual void InvalidateComputedSizes(nsComputedBoxSize* aComputedBoxSizes);
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virtual PRBool GetDefaultFlex(PRInt32& aFlex);
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virtual void GetFrameState(nsIBox* aBox, nsFrameState& aState);
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private:
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// because the sprocket layout manager has no instance variables. We
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// can make a static on and reuse it everywhere.
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static nsIBoxLayout* gInstance;
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};
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#endif
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