mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
471 lines
14 KiB
C++
471 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Dan Rosen <dr@netscape.com>
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* Dean Tessman <dean_tessman@hotmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsMenuBarFrame.h"
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#include "nsIServiceManager.h"
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#include "nsIContent.h"
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#include "prtypes.h"
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#include "nsIAtom.h"
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#include "nsPresContext.h"
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#include "nsStyleContext.h"
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#include "nsCSSRendering.h"
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#include "nsINameSpaceManager.h"
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#include "nsIDocument.h"
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#include "nsIDOMEventTarget.h"
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#include "nsGkAtoms.h"
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#include "nsMenuFrame.h"
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#include "nsMenuPopupFrame.h"
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#include "nsGUIEvent.h"
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#include "nsUnicharUtils.h"
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#include "nsIFocusController.h"
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#include "nsIDOMWindowInternal.h"
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#include "nsIDOMDocument.h"
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#include "nsPIDOMWindow.h"
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#include "nsIInterfaceRequestorUtils.h"
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#include "nsCSSFrameConstructor.h"
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#ifdef XP_WIN
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#include "nsISound.h"
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#include "nsWidgetsCID.h"
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#endif
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#include "nsContentUtils.h"
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#include "nsUTF8Utils.h"
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//
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// NS_NewMenuBarFrame
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//
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// Wrapper for creating a new menu Bar container
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//
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nsIFrame*
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NS_NewMenuBarFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
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return new (aPresShell) nsMenuBarFrame (aPresShell, aContext);
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}
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//
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// nsMenuBarFrame cntr
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//
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nsMenuBarFrame::nsMenuBarFrame(nsIPresShell* aShell, nsStyleContext* aContext):
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nsBoxFrame(aShell, aContext),
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mMenuBarListener(nsnull),
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mStayActive(PR_FALSE),
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mIsActive(PR_FALSE),
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mCurrentMenu(nsnull),
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mTarget(nsnull)
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{
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} // cntr
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NS_IMETHODIMP
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nsMenuBarFrame::Init(nsIContent* aContent,
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nsIFrame* aParent,
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nsIFrame* aPrevInFlow)
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{
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nsresult rv = nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
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// Create the menu bar listener.
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mMenuBarListener = new nsMenuBarListener(this);
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NS_IF_ADDREF(mMenuBarListener);
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if (! mMenuBarListener)
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return NS_ERROR_OUT_OF_MEMORY;
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// Hook up the menu bar as a key listener on the whole document. It will see every
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// key press that occurs, but after everyone else does.
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nsCOMPtr<nsIDOMEventTarget> target = do_QueryInterface(aContent->GetDocument());
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mTarget = target;
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// Also hook up the listener to the window listening for focus events. This is so we can keep proper
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// state as the user alt-tabs through processes.
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target->AddEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
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target->AddEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
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target->AddEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
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target->AddEventListener(NS_LITERAL_STRING("mousedown"), (nsIDOMMouseListener*)mMenuBarListener, PR_FALSE);
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target->AddEventListener(NS_LITERAL_STRING("blur"), (nsIDOMFocusListener*)mMenuBarListener, PR_TRUE);
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return rv;
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}
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NS_IMETHODIMP
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nsMenuBarFrame::SetActive(PRBool aActiveFlag)
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{
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// If the activity is not changed, there is nothing to do.
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if (mIsActive == aActiveFlag)
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return NS_OK;
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if (!aActiveFlag) {
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// Don't deactivate when switching between menus on the menubar.
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if (mStayActive)
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return NS_OK;
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// if there is a request to deactivate the menu bar, check to see whether
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// there is a menu popup open for the menu bar. In this case, don't
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// deactivate the menu bar.
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nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
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if (pm && pm->IsPopupOpenForMenuParent(this))
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return NS_OK;
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}
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mIsActive = aActiveFlag;
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if (mIsActive) {
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InstallKeyboardNavigator();
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}
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else {
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RemoveKeyboardNavigator();
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}
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NS_NAMED_LITERAL_STRING(active, "DOMMenuBarActive");
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NS_NAMED_LITERAL_STRING(inactive, "DOMMenuBarInactive");
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FireDOMEvent(mIsActive ? active : inactive, mContent);
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return NS_OK;
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}
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nsMenuFrame*
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nsMenuBarFrame::ToggleMenuActiveState()
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{
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if (mIsActive) {
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// Deactivate the menu bar
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SetActive(PR_FALSE);
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if (mCurrentMenu) {
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nsMenuFrame* closeframe = mCurrentMenu;
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closeframe->SelectMenu(PR_FALSE);
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mCurrentMenu = nsnull;
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return closeframe;
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}
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}
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else {
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// if the menu bar is already selected (eg. mouseover), deselect it
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if (mCurrentMenu)
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mCurrentMenu->SelectMenu(PR_FALSE);
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// Activate the menu bar
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SetActive(PR_TRUE);
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// Set the active menu to be the top left item (e.g., the File menu).
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// We use an attribute called "menuactive" to track the current
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// active menu.
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nsMenuFrame* firstFrame = nsXULPopupManager::GetNextMenuItem(this, nsnull, PR_FALSE);
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if (firstFrame) {
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firstFrame->SelectMenu(PR_TRUE);
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// Track this item for keyboard navigation.
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mCurrentMenu = firstFrame;
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}
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}
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return nsnull;
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}
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static void
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GetInsertionPoint(nsIPresShell* aShell, nsIFrame* aFrame, nsIFrame* aChild,
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nsIFrame** aResult)
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{
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nsIContent* child = nsnull;
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if (aChild)
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child = aChild->GetContent();
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aShell->FrameConstructor()->GetInsertionPoint(aFrame, child, aResult);
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}
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nsMenuFrame*
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nsMenuBarFrame::FindMenuWithShortcut(nsIDOMKeyEvent* aKeyEvent)
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{
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PRUint32 charCode;
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aKeyEvent->GetCharCode(&charCode);
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nsAutoTArray<PRUint32, 10> accessKeys;
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nsEvent* nativeEvent = nsContentUtils::GetNativeEvent(aKeyEvent);
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nsKeyEvent* nativeKeyEvent = static_cast<nsKeyEvent*>(nativeEvent);
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if (nativeKeyEvent)
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nsContentUtils::GetAccessKeyCandidates(nativeKeyEvent, accessKeys);
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if (accessKeys.IsEmpty() && charCode)
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accessKeys.AppendElement(charCode);
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if (accessKeys.IsEmpty())
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return nsnull; // no character was pressed so just return
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// Enumerate over our list of frames.
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nsIFrame* immediateParent = nsnull;
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GetInsertionPoint(PresContext()->PresShell(), this, nsnull, &immediateParent);
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if (!immediateParent)
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immediateParent = this;
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// Find a most preferred accesskey which should be returned.
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nsIFrame* foundMenu = nsnull;
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PRUint32 foundIndex = accessKeys.NoIndex;
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nsIFrame* currFrame = immediateParent->GetFirstChild(nsnull);
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while (currFrame) {
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nsIContent* current = currFrame->GetContent();
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// See if it's a menu item.
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if (nsXULPopupManager::IsValidMenuItem(PresContext(), current, PR_FALSE)) {
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// Get the shortcut attribute.
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nsAutoString shortcutKey;
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current->GetAttr(kNameSpaceID_None, nsGkAtoms::accesskey, shortcutKey);
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if (!shortcutKey.IsEmpty()) {
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ToLowerCase(shortcutKey);
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const PRUnichar* start = shortcutKey.BeginReading();
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const PRUnichar* end = shortcutKey.EndReading();
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PRUint32 ch = UTF16CharEnumerator::NextChar(&start, end);
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PRUint32 index = accessKeys.IndexOf(ch);
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if (index != accessKeys.NoIndex &&
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(foundIndex == kNotFound || index < foundIndex)) {
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foundMenu = currFrame;
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foundIndex = index;
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}
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}
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}
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currFrame = currFrame->GetNextSibling();
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}
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if (foundMenu) {
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return (foundMenu->GetType() == nsGkAtoms::menuFrame) ?
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static_cast<nsMenuFrame *>(foundMenu) : nsnull;
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}
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// didn't find a matching menu item
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#ifdef XP_WIN
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// behavior on Windows - this item is on the menu bar, beep and deactivate the menu bar
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if (mIsActive) {
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nsCOMPtr<nsISound> soundInterface = do_CreateInstance("@mozilla.org/sound;1");
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if (soundInterface)
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soundInterface->Beep();
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}
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nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
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if (pm) {
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nsIFrame* popup = pm->GetTopPopup(ePopupTypeAny);
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if (popup)
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pm->HidePopup(popup->GetContent(), PR_TRUE, PR_TRUE, PR_TRUE);
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}
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SetCurrentMenuItem(nsnull);
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SetActive(PR_FALSE);
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#endif // #ifdef XP_WIN
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return nsnull;
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}
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/* virtual */ nsMenuFrame*
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nsMenuBarFrame::GetCurrentMenuItem()
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{
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return mCurrentMenu;
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}
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NS_IMETHODIMP
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nsMenuBarFrame::SetCurrentMenuItem(nsMenuFrame* aMenuItem)
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{
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if (mCurrentMenu == aMenuItem)
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return NS_OK;
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if (mCurrentMenu)
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mCurrentMenu->SelectMenu(PR_FALSE);
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if (aMenuItem)
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aMenuItem->SelectMenu(PR_TRUE);
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mCurrentMenu = aMenuItem;
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return NS_OK;
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}
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void
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nsMenuBarFrame::CurrentMenuIsBeingDestroyed()
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{
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mCurrentMenu->SelectMenu(PR_FALSE);
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mCurrentMenu = nsnull;
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}
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class nsMenuBarSwitchMenu : public nsRunnable
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{
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public:
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nsMenuBarSwitchMenu(nsIContent* aMenuBar,
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nsIContent *aOldMenu,
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nsIContent *aNewMenu,
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PRBool aSelectFirstItem)
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: mMenuBar(aMenuBar), mOldMenu(aOldMenu), mNewMenu(aNewMenu),
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mSelectFirstItem(aSelectFirstItem)
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{
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}
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NS_IMETHOD Run()
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{
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nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
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if (!pm)
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return NS_ERROR_UNEXPECTED;
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// if switching from one menu to another, set a flag so that the call to
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// HidePopup doesn't deactivate the menubar when the first menu closes.
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nsMenuBarFrame* menubar = nsnull;
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if (mOldMenu && mNewMenu) {
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menubar = static_cast<nsMenuBarFrame *>
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(pm->GetFrameOfTypeForContent(mMenuBar, nsGkAtoms::menuBarFrame, PR_FALSE));
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menubar->SetStayActive(PR_TRUE);
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}
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if (mOldMenu) {
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nsWeakFrame weakMenuBar(menubar);
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pm->HidePopup(mOldMenu, PR_FALSE, PR_FALSE, PR_FALSE);
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// clear the flag again
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if (mNewMenu && weakMenuBar.IsAlive())
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menubar->SetStayActive(PR_FALSE);
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}
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if (mNewMenu)
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pm->ShowMenu(mNewMenu, mSelectFirstItem, PR_FALSE);
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIContent> mMenuBar;
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nsCOMPtr<nsIContent> mOldMenu;
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nsCOMPtr<nsIContent> mNewMenu;
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PRBool mSelectFirstItem;
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};
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NS_IMETHODIMP
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nsMenuBarFrame::ChangeMenuItem(nsMenuFrame* aMenuItem,
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PRBool aSelectFirstItem)
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{
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if (mCurrentMenu == aMenuItem)
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return NS_OK;
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// check if there's an open context menu, we ignore this
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nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
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if (pm && pm->HasContextMenu(nsnull))
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return NS_OK;
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nsIContent* aOldMenu = nsnull, *aNewMenu = nsnull;
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// Unset the current child.
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PRBool wasOpen = PR_FALSE;
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if (mCurrentMenu) {
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wasOpen = mCurrentMenu->IsOpen();
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mCurrentMenu->SelectMenu(PR_FALSE);
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if (wasOpen) {
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nsMenuPopupFrame* popupFrame = mCurrentMenu->GetPopup();
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if (popupFrame)
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aOldMenu = popupFrame->GetContent();
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}
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}
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// set to null first in case the IsAlive check below returns false
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mCurrentMenu = nsnull;
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// Set the new child.
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if (aMenuItem) {
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nsCOMPtr<nsIContent> content = aMenuItem->GetContent();
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aMenuItem->SelectMenu(PR_TRUE);
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mCurrentMenu = aMenuItem;
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if (wasOpen && !aMenuItem->IsDisabled())
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aNewMenu = content;
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}
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// use an event so that hiding and showing can be done synchronously, which
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// avoids flickering
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nsCOMPtr<nsIRunnable> event =
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new nsMenuBarSwitchMenu(GetContent(), aOldMenu, aNewMenu, aSelectFirstItem);
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return NS_DispatchToCurrentThread(event);
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}
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nsMenuFrame*
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nsMenuBarFrame::Enter()
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{
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if (!mCurrentMenu)
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return nsnull;
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if (mCurrentMenu->IsOpen())
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return mCurrentMenu->Enter();
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return mCurrentMenu;
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}
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PRBool
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nsMenuBarFrame::MenuClosed()
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{
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SetActive(PR_FALSE);
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if (!mIsActive && mCurrentMenu) {
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mCurrentMenu->SelectMenu(PR_FALSE);
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mCurrentMenu = nsnull;
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return PR_TRUE;
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}
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return PR_FALSE;
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}
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void
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nsMenuBarFrame::InstallKeyboardNavigator()
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{
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nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
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if (pm)
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pm->SetActiveMenuBar(this, PR_TRUE);
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}
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void
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nsMenuBarFrame::RemoveKeyboardNavigator()
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{
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if (!mIsActive) {
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nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
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if (pm)
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pm->SetActiveMenuBar(this, PR_FALSE);
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}
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}
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void
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nsMenuBarFrame::Destroy()
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{
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nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
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if (pm)
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pm->SetActiveMenuBar(this, PR_FALSE);
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mTarget->RemoveEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
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mTarget->RemoveEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
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mTarget->RemoveEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
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mTarget->RemoveEventListener(NS_LITERAL_STRING("mousedown"), (nsIDOMMouseListener*)mMenuBarListener, PR_FALSE);
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mTarget->RemoveEventListener(NS_LITERAL_STRING("blur"), (nsIDOMFocusListener*)mMenuBarListener, PR_TRUE);
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NS_IF_RELEASE(mMenuBarListener);
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nsBoxFrame::Destroy();
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}
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