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254 lines
7.1 KiB
C++
254 lines
7.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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//
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// Eric Vaughan
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// Netscape Communications
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//
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// See documentation in associated header file
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//
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#include "nsDeckFrame.h"
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#include "nsStyleContext.h"
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#include "nsPresContext.h"
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#include "nsIContent.h"
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#include "nsCOMPtr.h"
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#include "nsINameSpaceManager.h"
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#include "nsGkAtoms.h"
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#include "nsHTMLParts.h"
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#include "nsIPresShell.h"
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#include "nsCSSRendering.h"
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#include "nsIViewManager.h"
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#include "nsBoxLayoutState.h"
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#include "nsStackLayout.h"
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#include "nsDisplayList.h"
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nsIFrame*
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NS_NewDeckFrame(nsIPresShell* aPresShell, nsStyleContext* aContext, nsIBoxLayout* aLayoutManager)
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{
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return new (aPresShell) nsDeckFrame(aPresShell, aContext, aLayoutManager);
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} // NS_NewDeckFrame
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nsDeckFrame::nsDeckFrame(nsIPresShell* aPresShell,
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nsStyleContext* aContext,
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nsIBoxLayout* aLayoutManager)
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: nsBoxFrame(aPresShell, aContext), mIndex(0)
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{
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// if no layout manager specified us the static sprocket layout
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nsCOMPtr<nsIBoxLayout> layout = aLayoutManager;
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if (!layout) {
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NS_NewStackLayout(aPresShell, layout);
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}
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SetLayoutManager(layout);
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}
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nsIAtom*
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nsDeckFrame::GetType() const
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{
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return nsGkAtoms::deckFrame;
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}
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NS_IMETHODIMP
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nsDeckFrame::AttributeChanged(PRInt32 aNameSpaceID,
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nsIAtom* aAttribute,
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PRInt32 aModType)
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{
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nsresult rv = nsBoxFrame::AttributeChanged(aNameSpaceID, aAttribute,
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aModType);
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// if the index changed hide the old element and make the new element visible
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if (aAttribute == nsGkAtoms::selectedIndex) {
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IndexChanged(PresContext());
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}
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return rv;
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}
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NS_IMETHODIMP
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nsDeckFrame::Init(nsIContent* aContent,
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nsIFrame* aParent,
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nsIFrame* aPrevInFlow)
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{
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nsresult rv = nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
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mIndex = GetSelectedIndex();
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return rv;
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}
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void
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nsDeckFrame::HideBox(nsPresContext* aPresContext, nsIBox* aBox)
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{
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nsIView* view = aBox->GetView();
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if (view) {
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nsIViewManager* viewManager = view->GetViewManager();
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viewManager->SetViewVisibility(view, nsViewVisibility_kHide);
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viewManager->ResizeView(view, nsRect(0, 0, 0, 0));
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}
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}
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void
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nsDeckFrame::ShowBox(nsPresContext* aPresContext, nsIBox* aBox)
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{
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nsRect rect = aBox->GetRect();
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nsIView* view = aBox->GetView();
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if (view) {
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nsIViewManager* viewManager = view->GetViewManager();
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rect.x = rect.y = 0;
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viewManager->ResizeView(view, rect);
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viewManager->SetViewVisibility(view, nsViewVisibility_kShow);
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}
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}
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void
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nsDeckFrame::IndexChanged(nsPresContext* aPresContext)
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{
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//did the index change?
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PRInt32 index = GetSelectedIndex();
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if (index == mIndex)
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return;
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// redraw
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nsBoxLayoutState state(aPresContext);
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Redraw(state);
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// hide the currently showing box
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nsIBox* currentBox = GetSelectedBox();
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if (currentBox) // only hide if it exists
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HideBox(aPresContext, currentBox);
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mIndex = index;
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// show the new box
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nsIBox* newBox = GetSelectedBox();
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if (newBox) // only show if it exists
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ShowBox(aPresContext, newBox);
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}
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PRInt32
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nsDeckFrame::GetSelectedIndex()
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{
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// default index is 0
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PRInt32 index = 0;
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// get the index attribute
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nsAutoString value;
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if (mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::selectedIndex, value))
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{
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PRInt32 error;
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// convert it to an integer
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index = value.ToInteger(&error);
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}
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return index;
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}
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nsIBox*
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nsDeckFrame::GetSelectedBox()
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{
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return (mIndex >= 0) ? mFrames.FrameAt(mIndex) : nsnull;
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}
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NS_IMETHODIMP
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nsDeckFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists)
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{
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// if a tab is hidden all its children are too.
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if (!GetStyleVisibility()->mVisible)
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return NS_OK;
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// REVIEW: The old code skipped painting of background/borders/outline for this
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// frame and painting of debug boxes ... I've put it back.
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return nsBoxFrame::BuildDisplayList(aBuilder, aDirtyRect, aLists);
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}
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NS_IMETHODIMP
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nsDeckFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists)
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{
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// only paint the selected box
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nsIBox* box = GetSelectedBox();
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if (!box)
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return NS_OK;
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// Putting the child in the background list. This is a little weird but
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// it matches what we were doing before.
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nsDisplayListSet set(aLists, aLists.BlockBorderBackgrounds());
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return BuildDisplayListForChild(aBuilder, box, aDirtyRect, set);
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}
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NS_IMETHODIMP
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nsDeckFrame::DoLayout(nsBoxLayoutState& aState)
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{
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// Make sure we tweak the state so it does not resize our children.
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// We will do that.
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PRUint32 oldFlags = aState.LayoutFlags();
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aState.SetLayoutFlags(NS_FRAME_NO_SIZE_VIEW | NS_FRAME_NO_VISIBILITY);
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// do a normal layout
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nsresult rv = nsBoxFrame::DoLayout(aState);
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// run though each child. Hide all but the selected one
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nsIBox* box = GetChildBox();
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nscoord count = 0;
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while (box)
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{
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// make collapsed children not show up
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if (count == mIndex)
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ShowBox(aState.PresContext(), box);
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else
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HideBox(aState.PresContext(), box);
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box = box->GetNextBox();
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count++;
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}
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aState.SetLayoutFlags(oldFlags);
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return rv;
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}
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