mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
214 lines
5.5 KiB
C++
214 lines
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
* vim: set ts=8 sts=4 et sw=4 tw=99:
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef js_HeapAPI_h
|
|
#define js_HeapAPI_h
|
|
|
|
#include <limits.h>
|
|
|
|
#include "jspubtd.h"
|
|
|
|
#include "js/Utility.h"
|
|
|
|
/* These values are private to the JS engine. */
|
|
namespace js {
|
|
|
|
// Whether the current thread is permitted access to any part of the specified
|
|
// runtime or zone.
|
|
JS_FRIEND_API(bool)
|
|
CurrentThreadCanAccessRuntime(JSRuntime *rt);
|
|
|
|
JS_FRIEND_API(bool)
|
|
CurrentThreadCanAccessZone(JS::Zone *zone);
|
|
|
|
namespace gc {
|
|
|
|
const size_t ArenaShift = 12;
|
|
const size_t ArenaSize = size_t(1) << ArenaShift;
|
|
const size_t ArenaMask = ArenaSize - 1;
|
|
|
|
const size_t ChunkShift = 20;
|
|
const size_t ChunkSize = size_t(1) << ChunkShift;
|
|
const size_t ChunkMask = ChunkSize - 1;
|
|
|
|
const size_t CellShift = 3;
|
|
const size_t CellSize = size_t(1) << CellShift;
|
|
const size_t CellMask = CellSize - 1;
|
|
|
|
/* These are magic constants derived from actual offsets in gc/Heap.h. */
|
|
const size_t ChunkMarkBitmapOffset = 1032368;
|
|
const size_t ChunkMarkBitmapBits = 129024;
|
|
const size_t ChunkRuntimeOffset = ChunkSize - sizeof(void*);
|
|
|
|
/*
|
|
* Live objects are marked black. How many other additional colors are available
|
|
* depends on the size of the GCThing. Objects marked gray are eligible for
|
|
* cycle collection.
|
|
*/
|
|
static const uint32_t BLACK = 0;
|
|
static const uint32_t GRAY = 1;
|
|
|
|
} /* namespace gc */
|
|
} /* namespace js */
|
|
|
|
namespace JS {
|
|
struct Zone;
|
|
} /* namespace JS */
|
|
|
|
namespace JS {
|
|
namespace shadow {
|
|
|
|
struct ArenaHeader
|
|
{
|
|
JS::Zone *zone;
|
|
};
|
|
|
|
struct Zone
|
|
{
|
|
protected:
|
|
JSRuntime *const runtime_;
|
|
JSTracer *const barrierTracer_; // A pointer to the JSRuntime's |gcMarker|.
|
|
|
|
public:
|
|
bool needsBarrier_;
|
|
|
|
Zone(JSRuntime *runtime, JSTracer *barrierTracerArg)
|
|
: runtime_(runtime),
|
|
barrierTracer_(barrierTracerArg),
|
|
needsBarrier_(false)
|
|
{}
|
|
|
|
bool needsBarrier() const {
|
|
return needsBarrier_;
|
|
}
|
|
|
|
JSTracer *barrierTracer() {
|
|
JS_ASSERT(needsBarrier_);
|
|
JS_ASSERT(js::CurrentThreadCanAccessRuntime(runtime_));
|
|
return barrierTracer_;
|
|
}
|
|
|
|
JSRuntime *runtimeFromMainThread() const {
|
|
JS_ASSERT(js::CurrentThreadCanAccessRuntime(runtime_));
|
|
return runtime_;
|
|
}
|
|
|
|
// Note: Unrestricted access to the zone's runtime from an arbitrary
|
|
// thread can easily lead to races. Use this method very carefully.
|
|
JSRuntime *runtimeFromAnyThread() const {
|
|
return runtime_;
|
|
}
|
|
|
|
static JS::shadow::Zone *asShadowZone(JS::Zone *zone) {
|
|
return reinterpret_cast<JS::shadow::Zone*>(zone);
|
|
}
|
|
};
|
|
|
|
} /* namespace shadow */
|
|
} /* namespace JS */
|
|
|
|
namespace js {
|
|
namespace gc {
|
|
|
|
static JS_ALWAYS_INLINE uintptr_t *
|
|
GetGCThingMarkBitmap(const void *thing)
|
|
{
|
|
uintptr_t addr = uintptr_t(thing);
|
|
addr &= ~js::gc::ChunkMask;
|
|
addr |= js::gc::ChunkMarkBitmapOffset;
|
|
return reinterpret_cast<uintptr_t *>(addr);
|
|
}
|
|
|
|
static JS_ALWAYS_INLINE JS::shadow::Runtime *
|
|
GetGCThingRuntime(const void *thing)
|
|
{
|
|
uintptr_t addr = uintptr_t(thing);
|
|
addr &= ~js::gc::ChunkMask;
|
|
addr |= js::gc::ChunkRuntimeOffset;
|
|
return *reinterpret_cast<JS::shadow::Runtime **>(addr);
|
|
}
|
|
|
|
static JS_ALWAYS_INLINE void
|
|
GetGCThingMarkWordAndMask(const void *thing, uint32_t color,
|
|
uintptr_t **wordp, uintptr_t *maskp)
|
|
{
|
|
uintptr_t addr = uintptr_t(thing);
|
|
size_t bit = (addr & js::gc::ChunkMask) / js::gc::CellSize + color;
|
|
JS_ASSERT(bit < js::gc::ChunkMarkBitmapBits);
|
|
uintptr_t *bitmap = GetGCThingMarkBitmap(thing);
|
|
const uintptr_t nbits = sizeof(*bitmap) * CHAR_BIT;
|
|
*maskp = uintptr_t(1) << (bit % nbits);
|
|
*wordp = &bitmap[bit / nbits];
|
|
}
|
|
|
|
static JS_ALWAYS_INLINE JS::shadow::ArenaHeader *
|
|
GetGCThingArena(void *thing)
|
|
{
|
|
uintptr_t addr = uintptr_t(thing);
|
|
addr &= ~js::gc::ArenaMask;
|
|
return reinterpret_cast<JS::shadow::ArenaHeader *>(addr);
|
|
}
|
|
|
|
JS_ALWAYS_INLINE bool
|
|
IsInsideNursery(const JS::shadow::Runtime *runtime, const void *p)
|
|
{
|
|
#ifdef JSGC_GENERATIONAL
|
|
return uintptr_t(p) >= runtime->gcNurseryStart_ && uintptr_t(p) < runtime->gcNurseryEnd_;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
} /* namespace gc */
|
|
|
|
} /* namespace js */
|
|
|
|
namespace JS {
|
|
|
|
static JS_ALWAYS_INLINE Zone *
|
|
GetGCThingZone(void *thing)
|
|
{
|
|
JS_ASSERT(thing);
|
|
return js::gc::GetGCThingArena(thing)->zone;
|
|
}
|
|
|
|
static JS_ALWAYS_INLINE Zone *
|
|
GetObjectZone(JSObject *obj)
|
|
{
|
|
return GetGCThingZone(obj);
|
|
}
|
|
|
|
static JS_ALWAYS_INLINE bool
|
|
GCThingIsMarkedGray(void *thing)
|
|
{
|
|
#ifdef JSGC_GENERATIONAL
|
|
/*
|
|
* GC things residing in the nursery cannot be gray: they have no mark bits.
|
|
* All live objects in the nursery are moved to tenured at the beginning of
|
|
* each GC slice, so the gray marker never sees nursery things.
|
|
*/
|
|
JS::shadow::Runtime *rt = js::gc::GetGCThingRuntime(thing);
|
|
if (js::gc::IsInsideNursery(rt, thing))
|
|
return false;
|
|
#endif
|
|
uintptr_t *word, mask;
|
|
js::gc::GetGCThingMarkWordAndMask(thing, js::gc::GRAY, &word, &mask);
|
|
return *word & mask;
|
|
}
|
|
|
|
static JS_ALWAYS_INLINE bool
|
|
IsIncrementalBarrierNeededOnGCThing(shadow::Runtime *rt, void *thing, JSGCTraceKind kind)
|
|
{
|
|
if (!rt->needsBarrier_)
|
|
return false;
|
|
JS::Zone *zone = GetGCThingZone(thing);
|
|
return reinterpret_cast<shadow::Zone *>(zone)->needsBarrier_;
|
|
}
|
|
|
|
} /* namespace JS */
|
|
|
|
#endif /* js_HeapAPI_h */
|