gecko/b2g/chrome/content/commandUtil.js
Philipp von Weitershausen 15e6e19640 Bug 699876 - Import the initial b2g/ directory. r=cjones
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rename : mobile/xul/branding/official/configure.sh => b2g/branding/official/configure.sh
rename : mobile/xul/branding/official/content/Makefile.in => b2g/branding/official/content/Makefile.in
rename : mobile/xul/branding/official/content/about.png => b2g/branding/official/content/about.png
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rename : mobile/xul/branding/unofficial/Makefile.in => b2g/branding/unofficial/Makefile.in
rename : mobile/xul/branding/unofficial/android-resources.mn => b2g/branding/unofficial/android-resources.mn
rename : mobile/xul/branding/unofficial/configure.sh => b2g/branding/unofficial/configure.sh
rename : mobile/xul/branding/unofficial/content/Makefile.in => b2g/branding/unofficial/content/Makefile.in
rename : mobile/xul/branding/unofficial/content/about.png => b2g/branding/unofficial/content/about.png
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rename : mobile/xul/branding/unofficial/locales/Makefile.in => b2g/branding/unofficial/locales/Makefile.in
rename : mobile/xul/branding/unofficial/locales/en-US/brand.dtd => b2g/branding/unofficial/locales/en-US/brand.dtd
rename : mobile/xul/branding/unofficial/locales/en-US/brand.properties => b2g/branding/unofficial/locales/en-US/brand.properties
rename : mobile/xul/branding/unofficial/locales/jar.mn => b2g/branding/unofficial/locales/jar.mn
rename : mobile/xul/build.mk => b2g/build.mk
rename : mobile/xul/chrome/Makefile.in => b2g/chrome/Makefile.in
rename : mobile/xul/chrome/content/commandUtil.js => b2g/chrome/content/commandUtil.js
rename : mobile/xul/chrome/content/netError.xhtml => b2g/chrome/content/netError.xhtml
rename : mobile/xul/chrome/jar.mn => b2g/chrome/jar.mn
rename : mobile/xul/confvars.sh => b2g/confvars.sh
rename : mobile/xul/installer/Makefile.in => b2g/installer/Makefile.in
rename : mobile/xul/installer/package-manifest.in => b2g/installer/package-manifest.in
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rename : mobile/xul/locales/en-US/chrome/overrides/passwordmgr.properties => b2g/locales/en-US/chrome/overrides/passwordmgr.properties
rename : mobile/xul/locales/en-US/chrome/phishing.dtd => b2g/locales/en-US/chrome/phishing.dtd
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rename : mobile/xul/locales/filter.py => b2g/locales/filter.py
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rename : mobile/xul/locales/l10n.ini => b2g/locales/l10n.ini
rename : mobile/xul/makefiles.sh => b2g/makefiles.sh
2011-12-07 07:52:26 +08:00

198 lines
6.8 KiB
JavaScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Mobile Browser.
*
* The Initial Developer of the Original Code is
* Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2008
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Mark Finkle <mfinkle@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/**
* Command Updater
*/
let CommandUpdater = {
/**
* Gets a controller that can handle a particular command.
* @param {string} command
* A command to locate a controller for, preferring controllers that
* show the command as enabled.
* @return {object} In this order of precedence:
* - the first controller supporting the specified command
* associated with the focused element that advertises the
* command as ENABLED.
* - the first controller supporting the specified command
* associated with the global window that advertises the
* command as ENABLED.
* - the first controller supporting the specified command
* associated with the focused element.
* - the first controller supporting the specified command
* associated with the global window.
*/
_getControllerForCommand: function(command) {
try {
let commandDispatcher = top.document.commandDispatcher;
let controller = commandDispatcher.getControllerForCommand(command);
if (controller && controller.isCommandEnabled(command))
return controller;
}
catch (e) { }
let controllerCount = window.controllers.getControllerCount();
for (let i = 0; i < controllerCount; ++i) {
let current = window.controllers.getControllerAt(i);
try {
if (current.supportsCommand(command) &&
current.isCommandEnabled(command))
return current;
}
catch (e) { }
}
return controller || window.controllers.getControllerForCommand(command);
},
/**
* Updates the state of a XUL <command> element for the specified command
* depending on its state.
* @param {string} command
* The name of the command to update the XUL <command> element for.
*/
updateCommand: function(command) {
let enabled = false;
try {
let controller = this._getControllerForCommand(command);
if (controller) {
enabled = controller.isCommandEnabled(command);
}
}
catch (ex) { }
this.enableCommand(command, enabled);
},
/**
* Updates the state of a XUL <command> element for the specified command
* depending on its state.
* @param {string} command
* The name of the command to update the XUL <command> element for.
*/
updateCommands: function(_commands) {
let commands = _commands.split(',');
for (let command in commands) {
this.updateCommand(commands[command]);
}
},
/**
* Enables or disables a XUL <command> element.
* @param {string} command
* The name of the command to enable or disable.
* @param {bool} enabled
* true if the command should be enabled, false otherwise.
*/
enableCommand: function(command, enabled) {
let element = document.getElementById(command);
if (!element)
return;
if (enabled)
element.removeAttribute('disabled');
else
element.setAttribute('disabled', 'true');
},
/**
* Performs the action associated with a specified command using the most
* relevant controller.
* @param {string} command
* The command to perform.
*/
doCommand: function(command) {
let controller = this._getControllerForCommand(command);
if (!controller)
return;
controller.doCommand(command);
},
/**
* Changes the label attribute for the specified command.
* @param {string} command
* The command to update.
* @param {string} labelAttribute
* The label value to use.
*/
setMenuValue: function(command, labelAttribute) {
let commandNode = top.document.getElementById(command);
if (commandNode) {
let label = commandNode.getAttribute(labelAttribute);
if (label)
commandNode.setAttribute('label', label);
}
},
/**
* Changes the accesskey attribute for the specified command.
* @param {string} command
* The command to update.
* @param {string} valueAttribute
* The value attribute to use.
*/
setAccessKey: function(command, valueAttribute) {
let commandNode = top.document.getElementById(command);
if (commandNode) {
let value = commandNode.getAttribute(valueAttribute);
if (value)
commandNode.setAttribute('accesskey', value);
}
},
/**
* Inform all the controllers attached to a node that an event has occurred
* (e.g. the tree controllers need to be informed of blur events so that they
* can change some of the menu items back to their default values)
* @param {node} node
* The node receiving the event.
* @param {event} event
* The event.
*/
onEvent: function(node, event) {
let numControllers = node.controllers.getControllerCount();
let controller;
for (let i = 0; i < numControllers; i++) {
controller = node.controllers.getControllerAt(i);
if (controller)
controller.onEvent(event);
}
}
};