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--HG-- rename : content/events/test/test_bug426082.html => content/events/test/test_bug656379-1.html
576 lines
22 KiB
C++
576 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Mats Palmgren <mats.palmgren@bredband.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsEventStateManager_h__
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#define nsEventStateManager_h__
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#include "nsEvent.h"
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#include "nsGUIEvent.h"
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#include "nsIContent.h"
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#include "nsIObserver.h"
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#include "nsWeakReference.h"
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#include "nsHashtable.h"
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#include "nsITimer.h"
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#include "nsCOMPtr.h"
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#include "nsIDocument.h"
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#include "nsCOMArray.h"
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#include "nsIFrame.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsIMarkupDocumentViewer.h"
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#include "nsIScrollableFrame.h"
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#include "nsFocusManager.h"
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#include "nsIDocument.h"
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#include "nsEventStates.h"
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class nsIPresShell;
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class nsIDocShell;
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class nsIDocShellTreeNode;
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class nsIDocShellTreeItem;
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class imgIContainer;
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class nsDOMDataTransfer;
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namespace mozilla {
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namespace dom {
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class TabParent;
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}
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}
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/*
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* Event listener manager
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*/
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class nsEventStateManager : public nsSupportsWeakReference,
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public nsIObserver
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{
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friend class nsMouseWheelTransaction;
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public:
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nsEventStateManager();
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virtual ~nsEventStateManager();
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_NSIOBSERVER
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nsresult Init();
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nsresult Shutdown();
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/* The PreHandleEvent method is called before event dispatch to either
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* the DOM or frames. Any processing which must not be prevented or
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* cancelled should occur here. Any processing which is intended to
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* be conditional based on either DOM or frame processing should occur in
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* PostHandleEvent. Any centralized event processing which must occur before
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* DOM or frame event handling should occur here as well.
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*/
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nsresult PreHandleEvent(nsPresContext* aPresContext,
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nsEvent *aEvent,
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nsIFrame* aTargetFrame,
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nsEventStatus* aStatus,
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nsIView* aView);
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/* The PostHandleEvent method should contain all system processing which
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* should occur conditionally based on DOM or frame processing. It should
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* also contain any centralized event processing which must occur after
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* DOM and frame processing.
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*/
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nsresult PostHandleEvent(nsPresContext* aPresContext,
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nsEvent *aEvent,
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nsIFrame* aTargetFrame,
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nsEventStatus* aStatus,
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nsIView* aView);
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void NotifyDestroyPresContext(nsPresContext* aPresContext);
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void SetPresContext(nsPresContext* aPresContext);
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void ClearFrameRefs(nsIFrame* aFrame);
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nsIFrame* GetEventTarget();
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already_AddRefed<nsIContent> GetEventTargetContent(nsEvent* aEvent);
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/**
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* Returns the content state of aContent.
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* @param aContent The control whose state is requested.
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* @return The content state.
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*/
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virtual nsEventStates GetContentState(nsIContent *aContent);
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/**
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* Notify that the given NS_EVENT_STATE_* bit has changed for this content.
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* @param aContent Content which has changed states
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* @param aState Corresponding state flags such as NS_EVENT_STATE_FOCUS
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* @return Whether the content was able to change all states. Returns PR_FALSE
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* if a resulting DOM event causes the content node passed in
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* to not change states. Note, the frame for the content may
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* change as a result of the content state change, because of
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* frame reconstructions that may occur, but this does not
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* affect the return value.
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*/
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PRBool SetContentState(nsIContent *aContent, nsEventStates aState);
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void ContentRemoved(nsIDocument* aDocument, nsIContent* aContent);
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PRBool EventStatusOK(nsGUIEvent* aEvent);
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/**
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* Register accesskey on the given element. When accesskey is activated then
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* the element will be notified via nsIContent::PerformAccesskey() method.
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*
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* @param aContent the given element
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* @param aKey accesskey
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*/
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void RegisterAccessKey(nsIContent* aContent, PRUint32 aKey);
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/**
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* Unregister accesskey for the given element.
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*
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* @param aContent the given element
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* @param aKey accesskey
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*/
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void UnregisterAccessKey(nsIContent* aContent, PRUint32 aKey);
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/**
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* Get accesskey registered on the given element or 0 if there is none.
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*
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* @param aContent the given element
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* @return registered accesskey
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*/
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PRUint32 GetRegisteredAccessKey(nsIContent* aContent);
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nsresult SetCursor(PRInt32 aCursor, imgIContainer* aContainer,
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PRBool aHaveHotspot, float aHotspotX, float aHotspotY,
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nsIWidget* aWidget, PRBool aLockCursor);
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static void StartHandlingUserInput()
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{
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++sUserInputEventDepth;
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}
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static void StopHandlingUserInput()
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{
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--sUserInputEventDepth;
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}
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static PRBool IsHandlingUserInput()
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{
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return sUserInputEventDepth > 0;
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}
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/**
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* Returns true if the current code is being executed as a result of user input.
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* This includes timers or anything else that is initiated from user input.
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* However, mouse hover events are not counted as user input, nor are
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* page load events. If this method is called from asynchronously executed code,
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* such as during layout reflows, it will return false.
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*/
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NS_IMETHOD_(PRBool) IsHandlingUserInputExternal() { return IsHandlingUserInput(); }
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nsPresContext* GetPresContext() { return mPresContext; }
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NS_DECL_CYCLE_COLLECTION_CLASS_AMBIGUOUS(nsEventStateManager,
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nsIObserver)
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static nsIDocument* sMouseOverDocument;
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static nsEventStateManager* GetActiveEventStateManager() { return sActiveESM; }
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// Sets aNewESM to be the active event state manager, and
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// if aContent is non-null, marks the object as active.
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static void SetActiveManager(nsEventStateManager* aNewESM,
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nsIContent* aContent);
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protected:
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void UpdateCursor(nsPresContext* aPresContext, nsEvent* aEvent, nsIFrame* aTargetFrame, nsEventStatus* aStatus);
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/**
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* Turn a GUI mouse event into a mouse event targeted at the specified
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* content. This returns the primary frame for the content (or null
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* if it goes away during the event).
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*/
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nsIFrame* DispatchMouseEvent(nsGUIEvent* aEvent, PRUint32 aMessage,
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nsIContent* aTargetContent,
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nsIContent* aRelatedContent);
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/**
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* Synthesize DOM and frame mouseover and mouseout events from this
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* MOUSE_MOVE or MOUSE_EXIT event.
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*/
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void GenerateMouseEnterExit(nsGUIEvent* aEvent);
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/**
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* Tell this ESM and ESMs in parent documents that the mouse is
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* over some content in this document.
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*/
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void NotifyMouseOver(nsGUIEvent* aEvent, nsIContent* aContent);
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/**
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* Tell this ESM and ESMs in affected child documents that the mouse
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* has exited this document's currently hovered content.
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* @param aEvent the event that triggered the mouseout
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* @param aMovingInto the content node we've moved into. This is used to set
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* the relatedTarget for mouseout events. Also, if it's non-null
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* NotifyMouseOut will NOT change the current hover content to null;
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* in that case the caller is responsible for updating hover state.
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*/
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void NotifyMouseOut(nsGUIEvent* aEvent, nsIContent* aMovingInto);
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void GenerateDragDropEnterExit(nsPresContext* aPresContext, nsGUIEvent* aEvent);
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/**
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* Fire the dragenter and dragexit/dragleave events when the mouse moves to a
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* new target.
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*
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* @param aRelatedTarget relatedTarget to set for the event
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* @param aTargetContent target to set for the event
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* @param aTargetFrame target frame for the event
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*/
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void FireDragEnterOrExit(nsPresContext* aPresContext,
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nsGUIEvent* aEvent,
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PRUint32 aMsg,
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nsIContent* aRelatedTarget,
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nsIContent* aTargetContent,
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nsWeakFrame& aTargetFrame);
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/**
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* Update the initial drag session data transfer with any changes that occur
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* on cloned data transfer objects used for events.
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*/
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void UpdateDragDataTransfer(nsDragEvent* dragEvent);
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nsresult SetClickCount(nsPresContext* aPresContext, nsMouseEvent *aEvent, nsEventStatus* aStatus);
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nsresult CheckForAndDispatchClick(nsPresContext* aPresContext, nsMouseEvent *aEvent, nsEventStatus* aStatus);
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void EnsureDocument(nsPresContext* aPresContext);
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void FlushPendingEvents(nsPresContext* aPresContext);
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/**
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* The phases of HandleAccessKey processing. See below.
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*/
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typedef enum {
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eAccessKeyProcessingNormal = 0,
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eAccessKeyProcessingUp,
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eAccessKeyProcessingDown
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} ProcessingAccessKeyState;
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/**
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* Access key handling. If there is registered content for the accesskey
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* given by the key event and modifier mask then call
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* content.PerformAccesskey(), otherwise call HandleAccessKey() recursively,
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* on descendant docshells first, then on the ancestor (with |aBubbledFrom|
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* set to the docshell associated with |this|), until something matches.
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*
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* @param aPresContext the presentation context
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* @param aEvent the key event
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* @param aStatus the event status
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* @param aBubbledFrom is used by an ancestor to avoid calling HandleAccessKey()
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* on the child the call originally came from, i.e. this is the child
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* that recursively called us in its Up phase. The initial caller
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* passes |nsnull| here. This is to avoid an infinite loop.
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* @param aAccessKeyState Normal, Down or Up processing phase (see enums
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* above). The initial event receiver uses 'normal', then 'down' when
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* processing children and Up when recursively calling its ancestor.
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* @param aModifierMask modifier mask for the key event
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*/
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void HandleAccessKey(nsPresContext* aPresContext,
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nsKeyEvent* aEvent,
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nsEventStatus* aStatus,
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nsIDocShellTreeItem* aBubbledFrom,
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ProcessingAccessKeyState aAccessKeyState,
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PRInt32 aModifierMask);
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PRBool ExecuteAccessKey(nsTArray<PRUint32>& aAccessCharCodes,
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PRBool aIsTrustedEvent);
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//---------------------------------------------
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// DocShell Focus Traversal Methods
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//---------------------------------------------
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nsIContent* GetFocusedContent();
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PRBool IsShellVisible(nsIDocShell* aShell);
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// These functions are for mousewheel and pixel scrolling
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void SendLineScrollEvent(nsIFrame* aTargetFrame,
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nsMouseScrollEvent* aEvent,
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nsPresContext* aPresContext,
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nsEventStatus* aStatus,
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PRInt32 aNumLines);
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void SendPixelScrollEvent(nsIFrame* aTargetFrame,
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nsMouseScrollEvent* aEvent,
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nsPresContext* aPresContext,
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nsEventStatus* aStatus);
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/**
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* @param aQueryEvent If you set vailid pointer for this, DoScrollText()
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* computes the line-height and page size of current
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* mouse wheel scroll target and sets it to the event.
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* And then, this method does NOT scroll any scrollable
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* elements. I.e., you can just query the scroll target
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* information.
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*/
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nsresult DoScrollText(nsIFrame* aTargetFrame,
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nsMouseScrollEvent* aMouseEvent,
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nsIScrollableFrame::ScrollUnit aScrollQuantity,
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PRBool aAllowScrollSpeedOverride,
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nsQueryContentEvent* aQueryEvent = nsnull);
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void DoScrollHistory(PRInt32 direction);
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void DoScrollZoom(nsIFrame *aTargetFrame, PRInt32 adjustment);
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nsresult GetMarkupDocumentViewer(nsIMarkupDocumentViewer** aMv);
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nsresult ChangeTextSize(PRInt32 change);
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nsresult ChangeFullZoom(PRInt32 change);
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/**
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* Computes the action for the aMouseEvent with prefs. The result is
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* MOUSE_SCROLL_N_LINES, MOUSE_SCROLL_PAGE, MOUSE_SCROLL_HISTORY,
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* MOUSE_SCROLL_ZOOM, MOUSE_SCROLL_PIXELS or -1.
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* When the result is -1, nothing happens for the event.
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*
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* @param aUseSystemSettings Set the result of UseSystemScrollSettingFor().
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*/
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PRInt32 ComputeWheelActionFor(nsMouseScrollEvent* aMouseEvent,
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PRBool aUseSystemSettings);
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/**
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* Gets the wheel action for the aMouseEvent ONLY with the pref.
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* When you actually do something for the event, probably you should use
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* ComputeWheelActionFor().
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*/
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PRInt32 GetWheelActionFor(nsMouseScrollEvent* aMouseEvent);
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/**
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* Gets the pref value for line scroll amount for the aMouseEvent.
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* Note that this method doesn't check whether the aMouseEvent is line scroll
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* event and doesn't use system settings.
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*/
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PRInt32 GetScrollLinesFor(nsMouseScrollEvent* aMouseEvent);
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/**
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* Whether use system scroll settings or settings in our prefs for the event.
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* TRUE, if use system scroll settings. Otherwise, FALSE.
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*/
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PRBool UseSystemScrollSettingFor(nsMouseScrollEvent* aMouseEvent);
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// end mousewheel functions
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/*
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* When a touch gesture is about to start, this function determines what
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* kind of gesture interaction we will want to use, based on what is
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* underneath the initial touch point.
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* Currently it decides between panning (finger scrolling) or dragging
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* the target element, as well as the orientation to trigger panning and
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* display visual boundary feedback. The decision is stored back in aEvent.
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*/
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void DecideGestureEvent(nsGestureNotifyEvent* aEvent, nsIFrame* targetFrame);
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// routines for the d&d gesture tracking state machine
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void BeginTrackingDragGesture ( nsPresContext* aPresContext, nsMouseEvent* inDownEvent,
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nsIFrame* inDownFrame ) ;
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void StopTrackingDragGesture ( ) ;
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void GenerateDragGesture ( nsPresContext* aPresContext, nsMouseEvent *aEvent ) ;
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/**
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* Determine which node the drag should be targeted at.
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* This is either the node clicked when there is a selection, or, for HTML,
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* the element with a draggable property set to true.
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*
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* aSelectionTarget - target to check for selection
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* aDataTransfer - data transfer object that will contain the data to drag
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* aIsSelection - [out] set to true if a selection is being dragged
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* aIsInEditor - [out] set to true if the content is in an editor field
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* aTargetNode - [out] the draggable node, or null if there isn't one
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*/
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void DetermineDragTarget(nsPresContext* aPresContext,
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nsIContent* aSelectionTarget,
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nsDOMDataTransfer* aDataTransfer,
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PRBool* aIsSelection,
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PRBool* aIsInEditor,
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nsIContent** aTargetNode);
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/*
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* Perform the default handling for the dragstart/draggesture event and set up a
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* drag for aDataTransfer if it contains any data. Returns true if a drag has
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* started.
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*
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* aDragEvent - the dragstart/draggesture event
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* aDataTransfer - the data transfer that holds the data to be dragged
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* aDragTarget - the target of the drag
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* aIsSelection - true if a selection is being dragged
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*/
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PRBool DoDefaultDragStart(nsPresContext* aPresContext,
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nsDragEvent* aDragEvent,
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nsDOMDataTransfer* aDataTransfer,
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nsIContent* aDragTarget,
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PRBool aIsSelection);
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PRBool IsTrackingDragGesture ( ) const { return mGestureDownContent != nsnull; }
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/**
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* Set the fields of aEvent to reflect the mouse position and modifier keys
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* that were set when the user first pressed the mouse button (stored by
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* BeginTrackingDragGesture). aEvent->widget must be
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* mCurrentTarget->GetNearestWidget().
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*/
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void FillInEventFromGestureDown(nsMouseEvent* aEvent);
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nsresult DoContentCommandEvent(nsContentCommandEvent* aEvent);
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nsresult DoContentCommandScrollEvent(nsContentCommandEvent* aEvent);
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void DoQueryScrollTargetInfo(nsQueryContentEvent* aEvent,
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nsIFrame* aTargetFrame);
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PRBool RemoteQueryContentEvent(nsEvent *aEvent);
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mozilla::dom::TabParent *GetCrossProcessTarget();
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PRBool IsTargetCrossProcess(nsGUIEvent *aEvent);
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PRInt32 mLockCursor;
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nsWeakFrame mCurrentTarget;
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nsCOMPtr<nsIContent> mCurrentTargetContent;
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nsWeakFrame mLastMouseOverFrame;
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nsCOMPtr<nsIContent> mLastMouseOverElement;
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nsWeakFrame mLastDragOverFrame;
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// member variables for the d&d gesture state machine
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nsIntPoint mGestureDownPoint; // screen coordinates
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// The content to use as target if we start a d&d (what we drag).
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nsCOMPtr<nsIContent> mGestureDownContent;
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// The content of the frame where the mouse-down event occurred. It's the same
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// as the target in most cases but not always - for example when dragging
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// an <area> of an image map this is the image. (bug 289667)
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nsCOMPtr<nsIContent> mGestureDownFrameOwner;
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// State of keys when the original gesture-down happened
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PRPackedBool mGestureDownShift;
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PRPackedBool mGestureDownControl;
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PRPackedBool mGestureDownAlt;
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PRPackedBool mGestureDownMeta;
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nsCOMPtr<nsIContent> mLastLeftMouseDownContent;
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nsCOMPtr<nsIContent> mLastLeftMouseDownContentParent;
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nsCOMPtr<nsIContent> mLastMiddleMouseDownContent;
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nsCOMPtr<nsIContent> mLastMiddleMouseDownContentParent;
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nsCOMPtr<nsIContent> mLastRightMouseDownContent;
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nsCOMPtr<nsIContent> mLastRightMouseDownContentParent;
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nsCOMPtr<nsIContent> mActiveContent;
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nsCOMPtr<nsIContent> mHoverContent;
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nsCOMPtr<nsIContent> mDragOverContent;
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nsCOMPtr<nsIContent> mURLTargetContent;
|
|
|
|
// The last element on which we fired a mouseover event, or null if
|
|
// the last mouseover event we fired has finished processing.
|
|
nsCOMPtr<nsIContent> mFirstMouseOverEventElement;
|
|
|
|
// The last element on which we fired a mouseout event, or null if
|
|
// the last mouseout event we fired has finished processing.
|
|
nsCOMPtr<nsIContent> mFirstMouseOutEventElement;
|
|
|
|
nsPresContext* mPresContext; // Not refcnted
|
|
nsCOMPtr<nsIDocument> mDocument; // Doesn't necessarily need to be owner
|
|
|
|
PRUint32 mLClickCount;
|
|
PRUint32 mMClickCount;
|
|
PRUint32 mRClickCount;
|
|
|
|
PRPackedBool m_haveShutdown;
|
|
|
|
|
|
public:
|
|
static nsresult UpdateUserActivityTimer(void);
|
|
// Array for accesskey support
|
|
nsCOMArray<nsIContent> mAccessKeys;
|
|
|
|
// Unlocks pixel scrolling
|
|
PRPackedBool mLastLineScrollConsumedX;
|
|
PRPackedBool mLastLineScrollConsumedY;
|
|
|
|
static PRInt32 sUserInputEventDepth;
|
|
|
|
static PRBool sNormalLMouseEventInProcess;
|
|
|
|
static nsEventStateManager* sActiveESM;
|
|
|
|
static void ClearGlobalActiveContent(nsEventStateManager* aClearer);
|
|
|
|
// Functions used for click hold context menus
|
|
PRBool mClickHoldContextMenu;
|
|
nsCOMPtr<nsITimer> mClickHoldTimer;
|
|
void CreateClickHoldTimer ( nsPresContext* aPresContext, nsIFrame* inDownFrame,
|
|
nsGUIEvent* inMouseDownEvent ) ;
|
|
void KillClickHoldTimer ( ) ;
|
|
void FireContextClick ( ) ;
|
|
static void sClickHoldCallback ( nsITimer* aTimer, void* aESM ) ;
|
|
};
|
|
|
|
/**
|
|
* This class is used while processing real user input. During this time, popups
|
|
* are allowed. For mousedown events, mouse capturing is also permitted.
|
|
*/
|
|
class nsAutoHandlingUserInputStatePusher
|
|
{
|
|
public:
|
|
nsAutoHandlingUserInputStatePusher(PRBool aIsHandlingUserInput,
|
|
nsEvent* aEvent,
|
|
nsIDocument* aDocument)
|
|
: mIsHandlingUserInput(aIsHandlingUserInput),
|
|
mIsMouseDown(aEvent && aEvent->message == NS_MOUSE_BUTTON_DOWN),
|
|
mResetFMMouseDownState(PR_FALSE)
|
|
{
|
|
if (aIsHandlingUserInput) {
|
|
nsEventStateManager::StartHandlingUserInput();
|
|
if (mIsMouseDown) {
|
|
nsIPresShell::SetCapturingContent(nsnull, 0);
|
|
nsIPresShell::AllowMouseCapture(PR_TRUE);
|
|
if (aDocument && NS_IS_TRUSTED_EVENT(aEvent)) {
|
|
nsFocusManager* fm = nsFocusManager::GetFocusManager();
|
|
if (fm) {
|
|
fm->SetMouseButtonDownHandlingDocument(aDocument);
|
|
mResetFMMouseDownState = PR_TRUE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
~nsAutoHandlingUserInputStatePusher()
|
|
{
|
|
if (mIsHandlingUserInput) {
|
|
nsEventStateManager::StopHandlingUserInput();
|
|
if (mIsMouseDown) {
|
|
nsIPresShell::AllowMouseCapture(PR_FALSE);
|
|
if (mResetFMMouseDownState) {
|
|
nsFocusManager* fm = nsFocusManager::GetFocusManager();
|
|
if (fm) {
|
|
fm->SetMouseButtonDownHandlingDocument(nsnull);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected:
|
|
PRBool mIsHandlingUserInput;
|
|
PRBool mIsMouseDown;
|
|
PRBool mResetFMMouseDownState;
|
|
|
|
private:
|
|
// Hide so that this class can only be stack-allocated
|
|
static void* operator new(size_t /*size*/) CPP_THROW_NEW { return nsnull; }
|
|
static void operator delete(void* /*memory*/) {}
|
|
};
|
|
|
|
#define NS_EVENT_NEEDS_FRAME(event) (!NS_IS_ACTIVATION_EVENT(event))
|
|
|
|
#endif // nsEventStateManager_h__
|