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CanvasLayerOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
CanvasLayerOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ColorLayerOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ColorLayerOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
Composer2D.h
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Bug 877382 - Remove THEBES_API decorator. - r=BenWa
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2013-05-29 14:59:24 -07:00 |
CompositingRenderTargetOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
CompositorOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
CompositorOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ContainerLayerOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ContainerLayerOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
FPSCounter.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
genshaders.py
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genshaders.sh
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GLManager.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
GLManager.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ImageLayerOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ImageLayerOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
LayerManagerOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
LayerManagerOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
LayerManagerOGLProgram.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
LayerManagerOGLProgram.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
LayerManagerOGLShaders.h
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Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel
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2013-07-18 23:05:06 -04:00 |
LayerManagerOGLShaders.txt
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Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel
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2013-07-18 23:05:06 -04:00 |
TextureClientOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
TextureClientOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
TextureHostOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
TextureHostOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
TexturePoolOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
TexturePoolOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ThebesLayerOGL.cpp
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |
ThebesLayerOGL.h
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Bug 903816. Include-what-you-use for gfx/layers. r=roc
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2013-08-12 11:17:23 +12:00 |