gecko/widget/src/beos/nsSwitchToUIThread.h

121 lines
3.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef SWITCHTOUITHREAD_H
#define SWITCHTOUITHREAD_H
#include "nsISupports.h"
// foreward declaration
struct MethodInfo;
#define WM_CALLMETHOD 'CAme'
/**
* Switch thread to match the thread the widget was created in so messages will be dispatched.
*/
class nsSwitchToUIThread {
public:
virtual bool CallMethod(MethodInfo *info) = 0;
// Enumeration of the methods which are accessable on the "main GUI thread"
// via the CallMethod(...) mechanism...
// see nsSwitchToUIThread
enum
{
CREATE = 0x0101,
CREATE_NATIVE,
DESTROY,
SET_FOCUS,
GOT_FOCUS,
KILL_FOCUS,
ONMOUSE,
ONDROP,
ONWHEEL,
ONPAINT,
ONRESIZE,
CLOSEWINDOW,
ONKEY,
BTNCLICK,
ONACTIVATE,
ONMOVE,
ONWORKSPACE
#if defined(BeIME)
,
ONIME
#endif
};
};
//
// Structure used for passing the information necessary for synchronously
// invoking a method on the GUI thread...
//
struct MethodInfo {
nsISupports *widget;
nsSwitchToUIThread *target;
uint32 methodId;
int nArgs;
uint32 *args;
MethodInfo(nsISupports *ref, nsSwitchToUIThread *obj, uint32 id, int numArgs = 0, uint32 *arguments = 0)
{
widget = ref;
NS_ADDREF(ref);
target = obj;
methodId = id;
nArgs = numArgs;
args = new uint32 [numArgs];
memcpy(args, arguments, sizeof(uint32) * numArgs);
}
~MethodInfo()
{
delete [] args;
NS_RELEASE(widget);
}
bool Invoke() { return target->CallMethod(this); }
};
#endif // TOUITHRD_H