gecko/content/media/gmp/GMPAudioDecoderParent.cpp

277 lines
6.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GMPAudioDecoderParent.h"
#include "GMPParent.h"
#include <stdio.h>
#include "mozilla/unused.h"
#include "GMPMessageUtils.h"
#include "nsThreadUtils.h"
#include "prlog.h"
namespace mozilla {
#ifdef LOG
#undef LOG
#endif
#ifdef PR_LOGGING
extern PRLogModuleInfo* GetGMPLog();
#define LOGD(msg) PR_LOG(GetGMPLog(), PR_LOG_DEBUG, msg)
#define LOG(level, msg) PR_LOG(GetGMPLog(), (level), msg)
#else
#define LOGD(msg)
#define LOG(level, msg)
#endif
namespace gmp {
GMPAudioDecoderParent::GMPAudioDecoderParent(GMPParent* aPlugin)
: mIsOpen(false)
, mPlugin(aPlugin)
, mCallback(nullptr)
{
MOZ_ASSERT(mPlugin);
}
GMPAudioDecoderParent::~GMPAudioDecoderParent()
{
}
nsresult
GMPAudioDecoderParent::InitDecode(GMPAudioCodecType aCodecType,
uint32_t aChannelCount,
uint32_t aBitsPerChannel,
uint32_t aSamplesPerSecond,
nsTArray<uint8_t>& aExtraData,
GMPAudioDecoderProxyCallback* aCallback)
{
if (mIsOpen) {
NS_WARNING("Trying to re-init an in-use GMP audio decoder!");
return NS_ERROR_FAILURE;
}
MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
if (!aCallback) {
return NS_ERROR_FAILURE;
}
mCallback = aCallback;
GMPAudioCodecData data;
data.mCodecType() = aCodecType;
data.mChannelCount() = aChannelCount;
data.mBitsPerChannel() = aBitsPerChannel;
data.mSamplesPerSecond() = aSamplesPerSecond;
data.mExtraData() = aExtraData;
if (!SendInitDecode(data)) {
return NS_ERROR_FAILURE;
}
mIsOpen = true;
// Async IPC, we don't have access to a return value.
return NS_OK;
}
nsresult
GMPAudioDecoderParent::Decode(GMPAudioSamplesImpl& aEncodedSamples)
{
if (!mIsOpen) {
NS_WARNING("Trying to use a dead GMP Audio decoder!");
return NS_ERROR_FAILURE;
}
MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
GMPAudioEncodedSampleData samples;
aEncodedSamples.RelinquishData(samples);
if (!SendDecode(samples)) {
return NS_ERROR_FAILURE;
}
// Async IPC, we don't have access to a return value.
return NS_OK;
}
nsresult
GMPAudioDecoderParent::Reset()
{
if (!mIsOpen) {
NS_WARNING("Trying to use a dead GMP Audio decoder!");
return NS_ERROR_FAILURE;
}
MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
if (!SendReset()) {
return NS_ERROR_FAILURE;
}
// Async IPC, we don't have access to a return value.
return NS_OK;
}
nsresult
GMPAudioDecoderParent::Drain()
{
if (!mIsOpen) {
NS_WARNING("Trying to use a dead GMP Audio decoder!");
return NS_ERROR_FAILURE;
}
MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
if (!SendDrain()) {
return NS_ERROR_FAILURE;
}
// Async IPC, we don't have access to a return value.
return NS_OK;
}
// Note: Consider keeping ActorDestroy sync'd up when making changes here.
nsresult
GMPAudioDecoderParent::Close()
{
LOGD(("%s: %p", __FUNCTION__, this));
MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
// Consumer is done with us; we can shut down. No more callbacks should
// be made to mCallback. Note: do this before Shutdown()!
mCallback = nullptr;
// Let Shutdown mark us as dead so it knows if we had been alive
// In case this is the last reference
nsRefPtr<GMPAudioDecoderParent> kungfudeathgrip(this);
NS_RELEASE(kungfudeathgrip);
Shutdown();
return NS_OK;
}
// Note: Consider keeping ActorDestroy sync'd up when making changes here.
nsresult
GMPAudioDecoderParent::Shutdown()
{
LOGD(("%s: %p", __FUNCTION__, this));
MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
// Notify client we're gone! Won't occur after Close()
if (mCallback) {
mCallback->Terminated();
mCallback = nullptr;
}
if (mIsOpen) {
// Don't send DecodingComplete if we died
mIsOpen = false;
unused << SendDecodingComplete();
}
return NS_OK;
}
// Note: Keep this sync'd up with DecodingComplete
void
GMPAudioDecoderParent::ActorDestroy(ActorDestroyReason aWhy)
{
mIsOpen = false;
if (mCallback) {
// May call Close() (and Shutdown()) immediately or with a delay
mCallback->Terminated();
mCallback = nullptr;
}
if (mPlugin) {
// Ignore any return code. It is OK for this to fail without killing the process.
mPlugin->AudioDecoderDestroyed(this);
mPlugin = nullptr;
}
}
bool
GMPAudioDecoderParent::RecvDecoded(const GMPAudioDecodedSampleData& aDecoded)
{
if (!mCallback) {
return false;
}
mCallback->Decoded(aDecoded.mData(),
aDecoded.mTimeStamp(),
aDecoded.mChannelCount(),
aDecoded.mSamplesPerSecond());
return true;
}
bool
GMPAudioDecoderParent::RecvInputDataExhausted()
{
if (!mCallback) {
return false;
}
// Ignore any return code. It is OK for this to fail without killing the process.
mCallback->InputDataExhausted();
return true;
}
bool
GMPAudioDecoderParent::RecvDrainComplete()
{
if (!mCallback) {
return false;
}
// Ignore any return code. It is OK for this to fail without killing the process.
mCallback->DrainComplete();
return true;
}
bool
GMPAudioDecoderParent::RecvResetComplete()
{
if (!mCallback) {
return false;
}
// Ignore any return code. It is OK for this to fail without killing the process.
mCallback->ResetComplete();
return true;
}
bool
GMPAudioDecoderParent::RecvError(const GMPErr& aError)
{
if (!mCallback) {
return false;
}
// Ignore any return code. It is OK for this to fail without killing the process.
mCallback->Error(aError);
return true;
}
bool
GMPAudioDecoderParent::Recv__delete__()
{
if (mPlugin) {
// Ignore any return code. It is OK for this to fail without killing the process.
mPlugin->AudioDecoderDestroyed(this);
mPlugin = nullptr;
}
return true;
}
} // namespace gmp
} // namespace mozilla