gecko/modules
Bas Schouten 66a872a296 Bug 1102499: Use WARP by default when D3D11 is available. r=BenWa
This will cause us to use WARP for composition on systems with Direct3D 11 when hardware acceleration is blacklisted or we're unable to find a powerful enough graphics card. It also allows us to force WARP on, in that situation WARP will also be used for Direct2D content rendering if Direct2D is enabled. Essentially this will ensure all systems running Windows 7 or higher always use D3D11 as their composition backend.
2014-12-06 00:02:19 +00:00
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brotli Bug 1066160 pt 2 - Include Brotli in the gecko build. r=gps 2014-10-04 10:02:24 +01:00
freetype2 Bug 1076904 - Include a copy of FreeType's LICENSE.TXT at the top level of modules/freetype2. r=gerv 2014-11-04 13:49:46 +00:00
libbz2 Bug 1041941 - Use templates for programs, simple programs, libraries and C++ unit tests. r=gps 2014-09-03 14:10:54 +09:00
libjar bug 1105074 - make more stuff final r=froydnj 2014-11-25 13:56:07 -05:00
libmar Bug 1077148 part 4 - Add and use new moz.build templates for Gecko programs and libraries. r=gps 2014-10-30 13:06:12 +09:00
libpref Bug 1102499: Use WARP by default when D3D11 is available. r=BenWa 2014-12-06 00:02:19 +00:00
zlib Bug 1047267 - Move remaining OS_LIBS and EXTRA_LIBS to moz.build. r=gps 2014-08-07 14:21:03 +09:00