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https://gitlab.winehq.org/wine/wine-gecko.git
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a51815e6f2
This patch shouldn't change any behavior. The upcoming patch takes advantage of these separate pieces.
132 lines
3.8 KiB
C++
132 lines
3.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MediaTaskQueue_h_
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#define MediaTaskQueue_h_
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#include <queue>
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#include "mozilla/RefPtr.h"
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#include "mozilla/Monitor.h"
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#include "SharedThreadPool.h"
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#include "nsThreadUtils.h"
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class nsIRunnable;
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namespace mozilla {
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class SharedThreadPool;
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// Abstracts executing runnables in order in a thread pool. The runnables
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// dispatched to the MediaTaskQueue will be executed in the order in which
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// they're received, and are guaranteed to not be executed concurrently.
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// They may be executed on different threads, and a memory barrier is used
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// to make this threadsafe for objects that aren't already threadsafe.
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class MediaTaskQueue MOZ_FINAL {
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~MediaTaskQueue();
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaTaskQueue)
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explicit MediaTaskQueue(TemporaryRef<SharedThreadPool> aPool);
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nsresult Dispatch(TemporaryRef<nsIRunnable> aRunnable);
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nsresult SyncDispatch(TemporaryRef<nsIRunnable> aRunnable);
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nsresult FlushAndDispatch(TemporaryRef<nsIRunnable> aRunnable);
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// Removes all pending tasks from the task queue, and blocks until
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// the currently running task (if any) finishes.
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void Flush();
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// Puts the queue in a shutdown state and returns immediately. The queue will
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// remain alive at least until all the events are drained, because the Runners
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// hold a strong reference to the task queue, and one of them is always held
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// by the threadpool event queue when the task queue is non-empty.
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void BeginShutdown();
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// Blocks until all task finish executing.
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void AwaitIdle();
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// Blocks until the queue is flagged for shutdown and all tasks have finished
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// executing.
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void AwaitShutdownAndIdle();
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bool IsEmpty();
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// Returns true if the current thread is currently running a Runnable in
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// the task queue. This is for debugging/validation purposes only.
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bool IsCurrentThreadIn();
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private:
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// Blocks until all task finish executing. Called internally by methods
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// that need to wait until the task queue is idle.
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// mQueueMonitor must be held.
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void AwaitIdleLocked();
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enum DispatchMode { AbortIfFlushing, IgnoreFlushing };
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nsresult DispatchLocked(TemporaryRef<nsIRunnable> aRunnable,
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DispatchMode aMode);
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RefPtr<SharedThreadPool> mPool;
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// Monitor that protects the queue and mIsRunning;
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Monitor mQueueMonitor;
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// Queue of tasks to run.
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std::queue<RefPtr<nsIRunnable>> mTasks;
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// The thread currently running the task queue. We store a reference
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// to this so that IsCurrentThreadIn() can tell if the current thread
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// is the thread currently running in the task queue.
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RefPtr<nsIThread> mRunningThread;
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// True if we've dispatched an event to the pool to execute events from
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// the queue.
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bool mIsRunning;
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// True if we've started our shutdown process.
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bool mIsShutdown;
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class MOZ_STACK_CLASS AutoSetFlushing
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{
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public:
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explicit AutoSetFlushing(MediaTaskQueue* aTaskQueue) : mTaskQueue(aTaskQueue)
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{
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mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns();
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mTaskQueue->mIsFlushing = true;
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}
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~AutoSetFlushing()
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{
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mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns();
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mTaskQueue->mIsFlushing = false;
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}
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private:
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MediaTaskQueue* mTaskQueue;
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};
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// True if we're flushing; we reject new tasks if we're flushing.
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bool mIsFlushing;
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class Runner : public nsRunnable {
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public:
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explicit Runner(MediaTaskQueue* aQueue)
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: mQueue(aQueue)
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{
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}
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NS_METHOD Run() MOZ_OVERRIDE;
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private:
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RefPtr<MediaTaskQueue> mQueue;
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};
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};
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} // namespace mozilla
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#endif // MediaTaskQueue_h_
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