gecko/layout/base/nsLayoutUtils.cpp

2034 lines
67 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sw=2 et tw=78: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* L. David Baron <dbaron@dbaron.org>, Mozilla Corporation
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsLayoutUtils.h"
#include "nsIFrame.h"
#include "nsIFontMetrics.h"
#include "nsIFormControlFrame.h"
#include "nsPresContext.h"
#include "nsIContent.h"
#include "nsFrameList.h"
#include "nsGkAtoms.h"
#include "nsIAtom.h"
#include "nsCSSPseudoElements.h"
#include "nsIView.h"
#include "nsIScrollableView.h"
#include "nsPlaceholderFrame.h"
#include "nsIScrollableFrame.h"
#include "nsCSSFrameConstructor.h"
#include "nsIPrivateDOMEvent.h"
#include "nsIDOMEvent.h"
#include "nsGUIEvent.h"
#include "nsDisplayList.h"
#include "nsRegion.h"
#include "nsFrameManager.h"
#include "nsBlockFrame.h"
#include "nsBidiPresUtils.h"
#include "gfxIImageFrame.h"
#include "imgIContainer.h"
#include "gfxRect.h"
#include "nsIImage.h"
#include "nsIInterfaceRequestorUtils.h"
#ifdef MOZ_SVG_FOREIGNOBJECT
#include "nsSVGForeignObjectFrame.h"
#include "nsSVGUtils.h"
#include "nsSVGOuterSVGFrame.h"
#endif
/**
* A namespace class for static layout utilities.
*/
/**
* GetFirstChildFrame returns the first "real" child frame of a
* given frame. It will descend down into pseudo-frames (unless the
* pseudo-frame is the :before generated frame).
* @param aFrame the frame
* @param aFrame the frame's content node
*/
static nsIFrame*
GetFirstChildFrame(nsIFrame* aFrame,
nsIContent* aContent)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
// Get the first child frame
nsIFrame* childFrame = aFrame->GetFirstChild(nsnull);
// If the child frame is a pseudo-frame, then return its first child.
// Note that the frame we create for the generated content is also a
// pseudo-frame and so don't drill down in that case
if (childFrame &&
childFrame->IsPseudoFrame(aContent) &&
!childFrame->IsGeneratedContentFrame()) {
return GetFirstChildFrame(childFrame, aContent);
}
return childFrame;
}
/**
* GetLastChildFrame returns the last "real" child frame of a
* given frame. It will descend down into pseudo-frames (unless the
* pseudo-frame is the :after generated frame).
* @param aFrame the frame
* @param aFrame the frame's content node
*/
static nsIFrame*
GetLastChildFrame(nsIFrame* aFrame,
nsIContent* aContent)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
// Get the last continuation frame
nsIFrame* lastContinuation = aFrame->GetLastContinuation();
// Get the last child frame
nsIFrame* firstChildFrame = lastContinuation->GetFirstChild(nsnull);
if (firstChildFrame) {
nsFrameList frameList(firstChildFrame);
nsIFrame* lastChildFrame = frameList.LastChild();
NS_ASSERTION(lastChildFrame, "unexpected error");
// Get the frame's first continuation. This matters in case the frame has
// been continued across multiple lines or split by BiDi resolution.
lastChildFrame = lastChildFrame->GetFirstContinuation();
// If the last child frame is a pseudo-frame, then return its last child.
// Note that the frame we create for the generated content is also a
// pseudo-frame and so don't drill down in that case
if (lastChildFrame &&
lastChildFrame->IsPseudoFrame(aContent) &&
!lastChildFrame->IsGeneratedContentFrame()) {
return GetLastChildFrame(lastChildFrame, aContent);
}
return lastChildFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetBeforeFrame(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
NS_ASSERTION(!aFrame->GetPrevContinuation(),
"aFrame must be first continuation");
nsIFrame* firstFrame = GetFirstChildFrame(aFrame, aFrame->GetContent());
if (firstFrame && IsGeneratedContentFor(nsnull, firstFrame,
nsCSSPseudoElements::before)) {
return firstFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetAfterFrame(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
nsIFrame* lastFrame = GetLastChildFrame(aFrame, aFrame->GetContent());
if (lastFrame && IsGeneratedContentFor(nsnull, lastFrame,
nsCSSPseudoElements::after)) {
return lastFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetPageFrame(nsIFrame* aFrame)
{
for (nsIFrame* frame = aFrame; frame; frame = frame->GetParent()) {
if (frame->GetType() == nsGkAtoms::pageFrame) {
return frame;
}
}
return nsnull;
}
nsIFrame*
nsLayoutUtils::GetFloatFromPlaceholder(nsIFrame* aFrame) {
if (nsGkAtoms::placeholderFrame != aFrame->GetType()) {
return nsnull;
}
nsIFrame *outOfFlowFrame =
nsPlaceholderFrame::GetRealFrameForPlaceholder(aFrame);
if (outOfFlowFrame->GetStyleDisplay()->IsFloating()) {
return outOfFlowFrame;
}
return nsnull;
}
// static
PRBool
nsLayoutUtils::IsGeneratedContentFor(nsIContent* aContent,
nsIFrame* aFrame,
nsIAtom* aPseudoElement)
{
NS_PRECONDITION(aFrame, "Must have a frame");
NS_PRECONDITION(aPseudoElement, "Must have a pseudo name");
if (!aFrame->IsGeneratedContentFrame()) {
return PR_FALSE;
}
if (aContent && aFrame->GetContent() != aContent) {
return PR_FALSE;
}
return aFrame->GetStyleContext()->GetPseudoType() == aPseudoElement;
}
// static
nsIFrame*
nsLayoutUtils::GetCrossDocParentFrame(nsIFrame* aFrame)
{
nsIFrame* p = aFrame->GetParent();
if (p)
return p;
nsIView* v = aFrame->GetView();
if (!v)
return nsnull;
v = v->GetParent(); // anonymous inner view
if (!v)
return nsnull;
v = v->GetParent(); // subdocumentframe's view
if (!v)
return nsnull;
return NS_STATIC_CAST(nsIFrame*, v->GetClientData());
}
// static
PRBool
nsLayoutUtils::IsProperAncestorFrameCrossDoc(nsIFrame* aAncestorFrame, nsIFrame* aFrame,
nsIFrame* aCommonAncestor)
{
if (aFrame == aCommonAncestor)
return PR_FALSE;
nsIFrame* parentFrame = GetCrossDocParentFrame(aFrame);
while (parentFrame != aCommonAncestor) {
if (parentFrame == aAncestorFrame)
return PR_TRUE;
parentFrame = GetCrossDocParentFrame(parentFrame);
}
return PR_FALSE;
}
// static
PRBool
nsLayoutUtils::IsProperAncestorFrame(nsIFrame* aAncestorFrame, nsIFrame* aFrame,
nsIFrame* aCommonAncestor)
{
if (aFrame == aCommonAncestor) {
return PR_FALSE;
}
nsIFrame* parentFrame = aFrame->GetParent();
while (parentFrame != aCommonAncestor) {
if (parentFrame == aAncestorFrame) {
return PR_TRUE;
}
parentFrame = parentFrame->GetParent();
}
return PR_FALSE;
}
// static
PRInt32
nsLayoutUtils::DoCompareTreePosition(nsIContent* aContent1,
nsIContent* aContent2,
PRInt32 aIf1Ancestor,
PRInt32 aIf2Ancestor,
nsIContent* aCommonAncestor)
{
NS_PRECONDITION(aContent1, "aContent1 must not be null");
NS_PRECONDITION(aContent2, "aContent2 must not be null");
nsAutoVoidArray content1Ancestors;
nsINode* c1;
for (c1 = aContent1; c1 && c1 != aCommonAncestor; c1 = c1->GetNodeParent()) {
content1Ancestors.AppendElement(c1);
}
if (!c1 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c1. Oops.
// Never mind. We can continue as if aCommonAncestor was null.
aCommonAncestor = nsnull;
}
nsAutoVoidArray content2Ancestors;
nsINode* c2;
for (c2 = aContent2; c2 && c2 != aCommonAncestor; c2 = c2->GetNodeParent()) {
content2Ancestors.AppendElement(c2);
}
if (!c2 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c2.
// We need to retry with no common ancestor hint.
return DoCompareTreePosition(aContent1, aContent2,
aIf1Ancestor, aIf2Ancestor, nsnull);
}
int last1 = content1Ancestors.Count() - 1;
int last2 = content2Ancestors.Count() - 1;
nsINode* content1Ancestor = nsnull;
nsINode* content2Ancestor = nsnull;
while (last1 >= 0 && last2 >= 0
&& ((content1Ancestor = NS_STATIC_CAST(nsINode*, content1Ancestors.ElementAt(last1)))
== (content2Ancestor = NS_STATIC_CAST(nsINode*, content2Ancestors.ElementAt(last2))))) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aContent1 == aContent2, "internal error?");
return 0;
}
// aContent1 is an ancestor of aContent2
return aIf1Ancestor;
}
if (last2 < 0) {
// aContent2 is an ancestor of aContent1
return aIf2Ancestor;
}
// content1Ancestor != content2Ancestor, so they must be siblings with the same parent
nsINode* parent = content1Ancestor->GetNodeParent();
NS_ASSERTION(parent, "no common ancestor at all???");
if (!parent) { // different documents??
return 0;
}
PRInt32 index1 = parent->IndexOf(content1Ancestor);
PRInt32 index2 = parent->IndexOf(content2Ancestor);
if (index1 < 0 || index2 < 0) {
// one of them must be anonymous; we can't determine the order
return 0;
}
return index1 - index2;
}
static nsIFrame* FillAncestors(nsIFrame* aFrame,
nsIFrame* aStopAtAncestor, nsFrameManager* aFrameManager,
nsTArray<nsIFrame*>* aAncestors)
{
while (aFrame && aFrame != aStopAtAncestor) {
aAncestors->AppendElement(aFrame);
aFrame = nsLayoutUtils::GetParentOrPlaceholderFor(aFrameManager, aFrame);
}
return aFrame;
}
// Return true if aFrame1 is after aFrame2
static PRBool IsFrameAfter(nsIFrame* aFrame1, nsIFrame* aFrame2)
{
nsIFrame* f = aFrame2;
do {
f = f->GetNextSibling();
if (f == aFrame1)
return PR_TRUE;
} while (f);
return PR_FALSE;
}
// static
PRInt32
nsLayoutUtils::DoCompareTreePosition(nsIFrame* aFrame1,
nsIFrame* aFrame2,
PRInt32 aIf1Ancestor,
PRInt32 aIf2Ancestor,
nsIFrame* aCommonAncestor)
{
NS_PRECONDITION(aFrame1, "aFrame1 must not be null");
NS_PRECONDITION(aFrame2, "aFrame2 must not be null");
nsPresContext* presContext = aFrame1->GetPresContext();
if (presContext != aFrame2->GetPresContext()) {
NS_ERROR("no common ancestor at all, different documents");
return 0;
}
nsFrameManager* frameManager = presContext->PresShell()->FrameManager();
nsAutoTArray<nsIFrame*,20> frame1Ancestors;
if (!FillAncestors(aFrame1, aCommonAncestor, frameManager, &frame1Ancestors)) {
// We reached the root of the frame tree ... if aCommonAncestor was set,
// it is wrong
aCommonAncestor = nsnull;
}
nsAutoTArray<nsIFrame*,20> frame2Ancestors;
if (!FillAncestors(aFrame2, aCommonAncestor, frameManager, &frame2Ancestors) &&
aCommonAncestor) {
// We reached the root of the frame tree ... aCommonAncestor was wrong.
// Try again with no hint.
return DoCompareTreePosition(aFrame1, aFrame2,
aIf1Ancestor, aIf2Ancestor, nsnull);
}
PRInt32 last1 = PRInt32(frame1Ancestors.Length()) - 1;
PRInt32 last2 = PRInt32(frame2Ancestors.Length()) - 1;
while (last1 >= 0 && last2 >= 0 &&
frame1Ancestors[last1] == frame2Ancestors[last2]) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aFrame1 == aFrame2, "internal error?");
return 0;
}
// aFrame1 is an ancestor of aFrame2
return aIf1Ancestor;
}
if (last2 < 0) {
// aFrame2 is an ancestor of aFrame1
return aIf2Ancestor;
}
nsIFrame* ancestor1 = frame1Ancestors[last1];
nsIFrame* ancestor2 = frame2Ancestors[last2];
// Now we should be able to walk sibling chains to find which one is first
if (IsFrameAfter(ancestor2, ancestor1))
return -1;
if (IsFrameAfter(ancestor1, ancestor2))
return 1;
NS_WARNING("Frames were in different child lists???");
return 0;
}
// static
nsIFrame* nsLayoutUtils::GetLastSibling(nsIFrame* aFrame) {
if (!aFrame) {
return nsnull;
}
nsIFrame* next;
while ((next = aFrame->GetNextSibling()) != nsnull) {
aFrame = next;
}
return aFrame;
}
// static
nsIView*
nsLayoutUtils::FindSiblingViewFor(nsIView* aParentView, nsIFrame* aFrame) {
nsIFrame* parentViewFrame = NS_STATIC_CAST(nsIFrame*, aParentView->GetClientData());
nsIContent* parentViewContent = parentViewFrame ? parentViewFrame->GetContent() : nsnull;
for (nsIView* insertBefore = aParentView->GetFirstChild(); insertBefore;
insertBefore = insertBefore->GetNextSibling()) {
nsIFrame* f = NS_STATIC_CAST(nsIFrame*, insertBefore->GetClientData());
if (!f) {
// this view could be some anonymous view attached to a meaningful parent
for (nsIView* searchView = insertBefore->GetParent(); searchView;
searchView = searchView->GetParent()) {
f = NS_STATIC_CAST(nsIFrame*, searchView->GetClientData());
if (f) {
break;
}
}
NS_ASSERTION(f, "Can't find a frame anywhere!");
}
if (!f || !aFrame->GetContent() || !f->GetContent() ||
CompareTreePosition(aFrame->GetContent(), f->GetContent(), parentViewContent) > 0) {
// aFrame's content is after f's content (or we just don't know),
// so put our view before f's view
return insertBefore;
}
}
return nsnull;
}
//static
nsIScrollableFrame*
nsLayoutUtils::GetScrollableFrameFor(nsIFrame *aScrolledFrame)
{
nsIFrame *frame = aScrolledFrame->GetParent();
if (!frame) {
return nsnull;
}
nsIScrollableFrame *sf;
CallQueryInterface(frame, &sf);
return sf;
}
//static
nsIScrollableFrame*
nsLayoutUtils::GetScrollableFrameFor(nsIScrollableView *aScrollableView)
{
nsIFrame *frame = GetFrameFor(aScrollableView->View()->GetParent());
if (frame) {
nsIScrollableFrame *sf;
CallQueryInterface(frame, &sf);
return sf;
}
return nsnull;
}
//static
nsPresContext::ScrollbarStyles
nsLayoutUtils::ScrollbarStylesOfView(nsIScrollableView *aScrollableView)
{
nsIScrollableFrame *sf = GetScrollableFrameFor(aScrollableView);
return sf ? sf->GetScrollbarStyles() :
nsPresContext::ScrollbarStyles(NS_STYLE_OVERFLOW_HIDDEN,
NS_STYLE_OVERFLOW_HIDDEN);
}
// static
nsIScrollableView*
nsLayoutUtils::GetNearestScrollingView(nsIView* aView, Direction aDirection)
{
// If aDirection is eEither, find first view with a scrolllable frame.
// Otherwise, find the first view that has a scrollable frame whose
// ScrollbarStyles is not NS_STYLE_OVERFLOW_HIDDEN in aDirection
// and where there is something currently not visible
// that can be scrolled to in aDirection.
NS_ASSERTION(aView, "GetNearestScrollingView expects a non-null view");
nsIScrollableView* scrollableView = nsnull;
for (; aView; aView = aView->GetParent()) {
scrollableView = aView->ToScrollableView();
if (scrollableView) {
nsPresContext::ScrollbarStyles ss =
nsLayoutUtils::ScrollbarStylesOfView(scrollableView);
nsIScrollableFrame *scrollableFrame = GetScrollableFrameFor(scrollableView);
NS_ASSERTION(scrollableFrame, "Must have scrollable frame for view!");
nsMargin margin = scrollableFrame->GetActualScrollbarSizes();
// Get size of total scrollable area
nscoord totalWidth, totalHeight;
scrollableView->GetContainerSize(&totalWidth, &totalHeight);
// Get size of currently visible area
nsSize visibleSize = aView->GetBounds().Size();
// aDirection can be eHorizontal, eVertical, or eEither
// If scrolling in a specific direction, require visible scrollbars or
// something to scroll to in that direction.
if (aDirection != eHorizontal &&
ss.mVertical != NS_STYLE_OVERFLOW_HIDDEN &&
(aDirection == eEither || totalHeight > visibleSize.height || margin.LeftRight()))
break;
if (aDirection != eVertical &&
ss.mHorizontal != NS_STYLE_OVERFLOW_HIDDEN &&
(aDirection == eEither || totalWidth > visibleSize.width || margin.TopBottom()))
break;
}
}
return scrollableView;
}
nsPoint
nsLayoutUtils::GetDOMEventCoordinatesRelativeTo(nsIDOMEvent* aDOMEvent, nsIFrame* aFrame)
{
nsCOMPtr<nsIPrivateDOMEvent> privateEvent(do_QueryInterface(aDOMEvent));
NS_ASSERTION(privateEvent, "bad implementation");
if (!privateEvent)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsEvent* event;
nsresult rv = privateEvent->GetInternalNSEvent(&event);
if (NS_FAILED(rv))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
return GetEventCoordinatesRelativeTo(event, aFrame);
}
nsPoint
nsLayoutUtils::GetEventCoordinatesRelativeTo(nsEvent* aEvent, nsIFrame* aFrame)
{
if (!aEvent || (aEvent->eventStructType != NS_MOUSE_EVENT &&
aEvent->eventStructType != NS_MOUSE_SCROLL_EVENT))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsGUIEvent* GUIEvent = NS_STATIC_CAST(nsGUIEvent*, aEvent);
if (!GUIEvent->widget)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
// If it is, or is a descendant of, an SVG foreignobject frame,
// then we need to do extra work
nsIFrame* rootFrame = aFrame;
for (nsIFrame* f = aFrame; f; f = GetCrossDocParentFrame(f)) {
#ifdef MOZ_SVG_FOREIGNOBJECT
if (f->IsFrameOfType(nsIFrame::eSVGForeignObject) && f->GetFirstChild(nsnull)) {
nsSVGForeignObjectFrame* fo = NS_STATIC_CAST(nsSVGForeignObjectFrame*, f);
nsIFrame* outer = nsSVGUtils::GetOuterSVGFrame(fo);
return fo->TransformPointFromOuter(
GetEventCoordinatesRelativeTo(aEvent, outer)) -
aFrame->GetOffsetTo(fo->GetFirstChild(nsnull));
}
#endif
rootFrame = f;
}
nsIView* rootView = rootFrame->GetView();
if (!rootView)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsPoint widgetToView = TranslateWidgetToView(rootFrame->GetPresContext(),
GUIEvent->widget, GUIEvent->refPoint,
rootView);
if (widgetToView == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
return widgetToView - aFrame->GetOffsetTo(rootFrame);
}
nsPoint
nsLayoutUtils::GetEventCoordinatesForNearestView(nsEvent* aEvent,
nsIFrame* aFrame,
nsIView** aView)
{
if (!aEvent || (aEvent->eventStructType != NS_MOUSE_EVENT &&
aEvent->eventStructType != NS_MOUSE_SCROLL_EVENT))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsGUIEvent* GUIEvent = NS_STATIC_CAST(nsGUIEvent*, aEvent);
if (!GUIEvent->widget)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsPoint viewToFrame;
nsIView* frameView;
aFrame->GetOffsetFromView(viewToFrame, &frameView);
if (aView)
*aView = frameView;
return TranslateWidgetToView(aFrame->GetPresContext(), GUIEvent->widget,
GUIEvent->refPoint, frameView);
}
nsPoint
nsLayoutUtils::TranslateWidgetToView(nsPresContext* aPresContext,
nsIWidget* aWidget, nsIntPoint aPt,
nsIView* aView)
{
nsIView* baseView = nsIView::GetViewFor(aWidget);
if (!baseView)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsPoint viewToWidget;
nsIWidget* wid = baseView->GetNearestWidget(&viewToWidget);
NS_ASSERTION(aWidget == wid, "Clashing widgets");
nsPoint refPointAppUnits(aPresContext->DevPixelsToAppUnits(aPt.x),
aPresContext->DevPixelsToAppUnits(aPt.y));
return refPointAppUnits - viewToWidget - aView->GetOffsetTo(baseView);
}
// Combine aNewBreakType with aOrigBreakType, but limit the break types
// to NS_STYLE_CLEAR_LEFT, RIGHT, LEFT_AND_RIGHT.
PRUint8
nsLayoutUtils::CombineBreakType(PRUint8 aOrigBreakType,
PRUint8 aNewBreakType)
{
PRUint8 breakType = aOrigBreakType;
switch(breakType) {
case NS_STYLE_CLEAR_LEFT:
if ((NS_STYLE_CLEAR_RIGHT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = NS_STYLE_CLEAR_LEFT_AND_RIGHT;
}
break;
case NS_STYLE_CLEAR_RIGHT:
if ((NS_STYLE_CLEAR_LEFT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = NS_STYLE_CLEAR_LEFT_AND_RIGHT;
}
break;
case NS_STYLE_CLEAR_NONE:
if ((NS_STYLE_CLEAR_LEFT == aNewBreakType) ||
(NS_STYLE_CLEAR_RIGHT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = aNewBreakType;
}
}
return breakType;
}
PRBool
nsLayoutUtils::IsInitialContainingBlock(nsIFrame* aFrame)
{
return aFrame ==
aFrame->GetPresContext()->PresShell()->FrameConstructor()->GetInitialContainingBlock();
}
#ifdef DEBUG
#include <stdio.h>
static PRBool gDumpPaintList = PR_FALSE;
static PRBool gDumpEventList = PR_FALSE;
static PRBool gDumpRepaintRegionForCopy = PR_FALSE;
#endif
nsIFrame*
nsLayoutUtils::GetFrameForPoint(nsIFrame* aFrame, nsPoint aPt)
{
nsDisplayListBuilder builder(aFrame, PR_TRUE, PR_FALSE);
nsDisplayList list;
nsRect target(aPt, nsSize(1, 1));
builder.EnterPresShell(aFrame, target);
nsresult rv =
aFrame->BuildDisplayListForStackingContext(&builder, target, &list);
builder.LeavePresShell(aFrame, target);
NS_ENSURE_SUCCESS(rv, nsnull);
#ifdef DEBUG
if (gDumpEventList) {
fprintf(stderr, "Event handling --- (%d,%d):\n", aPt.x, aPt.y);
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
nsIFrame* result = list.HitTest(&builder, aPt);
list.DeleteAll();
return result;
}
/**
* A simple display item that just renders a solid color across the entire
* visible area.
*/
class nsDisplaySolidColor : public nsDisplayItem {
public:
nsDisplaySolidColor(nsIFrame* aFrame, nscolor aColor)
: nsDisplayItem(aFrame), mColor(aColor) {
MOZ_COUNT_CTOR(nsDisplaySolidColor);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplaySolidColor() {
MOZ_COUNT_DTOR(nsDisplaySolidColor);
}
#endif
virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect);
NS_DISPLAY_DECL_NAME("SolidColor")
private:
nscolor mColor;
};
void nsDisplaySolidColor::Paint(nsDisplayListBuilder* aBuilder,
nsIRenderingContext* aCtx, const nsRect& aDirtyRect)
{
aCtx->SetColor(mColor);
aCtx->FillRect(aDirtyRect);
}
nsresult
nsLayoutUtils::PaintFrame(nsIRenderingContext* aRenderingContext, nsIFrame* aFrame,
const nsRegion& aDirtyRegion, nscolor aBackground)
{
nsDisplayListBuilder builder(aFrame, PR_FALSE, PR_TRUE);
nsDisplayList list;
nsRect dirtyRect = aDirtyRegion.GetBounds();
builder.EnterPresShell(aFrame, dirtyRect);
nsresult rv =
aFrame->BuildDisplayListForStackingContext(&builder, dirtyRect, &list);
builder.LeavePresShell(aFrame, dirtyRect);
NS_ENSURE_SUCCESS(rv, rv);
if (NS_GET_A(aBackground) > 0) {
// Fill the visible area with a background color. In the common case,
// the visible area is entirely covered by the background of the root
// document (at least!) so this will be removed by the optimizer. In some
// cases we might not have a root frame, so this will prevent garbage
// from being drawn.
rv = list.AppendNewToBottom(new (&builder) nsDisplaySolidColor(aFrame, aBackground));
NS_ENSURE_SUCCESS(rv, rv);
}
#ifdef DEBUG
if (gDumpPaintList) {
fprintf(stderr, "Painting --- before optimization (dirty %d,%d,%d,%d):\n",
dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height);
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
nsRegion visibleRegion = aDirtyRegion;
list.OptimizeVisibility(&builder, &visibleRegion);
#ifdef DEBUG
if (gDumpPaintList) {
fprintf(stderr, "Painting --- after optimization:\n");
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
list.Paint(&builder, aRenderingContext, aDirtyRegion.GetBounds());
// Flush the list so we don't trigger the IsEmpty-on-destruction assertion
list.DeleteAll();
return NS_OK;
}
static void
AccumulateItemInRegion(nsRegion* aRegion, const nsRect& aAreaRect,
const nsRect& aItemRect, nsDisplayItem* aItem)
{
nsRect damageRect;
if (damageRect.IntersectRect(aAreaRect, aItemRect)) {
#ifdef DEBUG
if (gDumpRepaintRegionForCopy) {
fprintf(stderr, "Adding rect %d,%d,%d,%d for frame %p\n",
damageRect.x, damageRect.y, damageRect.width, damageRect.height,
(void*)aItem->GetUnderlyingFrame());
}
#endif
aRegion->Or(*aRegion, damageRect);
}
}
static void
AddItemsToRegion(nsDisplayListBuilder* aBuilder, nsDisplayList* aList,
const nsRect& aRect, const nsRect& aClipRect, nsPoint aDelta,
nsRegion* aRegion)
{
for (nsDisplayItem* item = aList->GetBottom(); item; item = item->GetAbove()) {
nsDisplayList* sublist = item->GetList();
if (sublist) {
if (item->GetType() == nsDisplayItem::TYPE_CLIP) {
nsRect clip;
clip.IntersectRect(aClipRect, NS_STATIC_CAST(nsDisplayClip*, item)->GetClipRect());
AddItemsToRegion(aBuilder, sublist, aRect, clip, aDelta, aRegion);
} else {
// opacity, or a generic sublist
AddItemsToRegion(aBuilder, sublist, aRect, aClipRect, aDelta, aRegion);
}
} else {
// Items left in the list are either IsVaryingRelativeToFrame
// or !IsMovingFrame (i.e., not in the moving subtree)
nsRect r;
if (r.IntersectRect(aClipRect, item->GetBounds(aBuilder))) {
PRBool inMovingSubtree = PR_FALSE;
if (item->IsVaryingRelativeToFrame(aBuilder, aBuilder->GetRootMovingFrame())) {
nsIFrame* f = item->GetUnderlyingFrame();
NS_ASSERTION(f, "Must have an underlying frame for leaf item");
inMovingSubtree = aBuilder->IsMovingFrame(f);
AccumulateItemInRegion(aRegion, aRect + aDelta, r, item);
}
if (!inMovingSubtree) {
// if it's uniform and it includes both the old and new areas, then
// we don't need to paint it
PRBool skip = r.Contains(aRect) && r.Contains(aRect + aDelta) &&
item->IsUniform(aBuilder);
if (!skip) {
// area where a non-moving element is visible must be repainted
AccumulateItemInRegion(aRegion, aRect + aDelta, r, item);
// we may have bitblitted an area that was painted by a non-moving
// element. This bitblitted data is invalid and was copied to
// "r + aDelta".
AccumulateItemInRegion(aRegion, aRect + aDelta, r + aDelta, item);
}
}
}
}
}
}
nsresult
nsLayoutUtils::ComputeRepaintRegionForCopy(nsIFrame* aRootFrame,
nsIFrame* aMovingFrame,
nsPoint aDelta,
const nsRect& aCopyRect,
nsRegion* aRepaintRegion)
{
NS_ASSERTION(aRootFrame != aMovingFrame,
"The root frame shouldn't be the one that's moving, that makes no sense");
// Build the 'after' display list over the whole area of interest.
// Frames under aMovingFrame will not be allowed to affect (clip or cover)
// non-moving frame display items ... then we can be sure the non-moving
// frame display items we get are the same ones we would have gotten if
// we had constructed the 'before' display list.
// (We have to build the 'after' display list because the frame/view
// hierarchy has already been updated for the move.)
nsRect rect;
rect.UnionRect(aCopyRect, aCopyRect + aDelta);
nsDisplayListBuilder builder(aRootFrame, PR_FALSE, PR_TRUE, aMovingFrame);
nsDisplayList list;
builder.EnterPresShell(aRootFrame, rect);
nsresult rv =
aRootFrame->BuildDisplayListForStackingContext(&builder, rect, &list);
builder.LeavePresShell(aRootFrame, rect);
NS_ENSURE_SUCCESS(rv, rv);
#ifdef DEBUG
if (gDumpRepaintRegionForCopy) {
fprintf(stderr,
"Repaint region for copy --- before optimization (area %d,%d,%d,%d, frame %p):\n",
rect.x, rect.y, rect.width, rect.height, (void*)aMovingFrame);
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
// Optimize for visibility, but frames under aMovingFrame will not be
// considered opaque, so they don't cover non-moving frames.
nsRegion visibleRegion(aCopyRect);
visibleRegion.Or(visibleRegion, aCopyRect + aDelta);
list.OptimizeVisibility(&builder, &visibleRegion);
#ifdef DEBUG
if (gDumpRepaintRegionForCopy) {
fprintf(stderr, "Repaint region for copy --- after optimization:\n");
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
aRepaintRegion->SetEmpty();
// Any visible non-moving display items get added to the repaint region
// a) at their current location and b) offset by -aPt (their position in
// the 'before' display list) (unless they're uniform and we can exclude them).
// Also, any visible position-varying display items get added to the
// repaint region. All these areas are confined to aCopyRect+aDelta.
// We could do more work here: e.g., do another optimize-visibility pass
// with the moving items taken into account, either on the before-list
// or the after-list, or even both if we cloned the display lists ... but
// it's probably not worth it.
AddItemsToRegion(&builder, &list, aCopyRect, rect, aDelta, aRepaintRegion);
// Flush the list so we don't trigger the IsEmpty-on-destruction assertion
list.DeleteAll();
return NS_OK;
}
nsresult
nsLayoutUtils::CreateOffscreenContext(nsIDeviceContext* deviceContext, nsIDrawingSurface* surface,
const nsRect& aRect, nsIRenderingContext** aResult)
{
nsresult rv;
nsIRenderingContext *context = nsnull;
rv = deviceContext->CreateRenderingContext(surface, context);
NS_ENSURE_SUCCESS(rv, rv);
// always initialize clipping, linux won't draw images otherwise.
nsRect clip(0, 0, aRect.width, aRect.height);
context->SetClipRect(clip, nsClipCombine_kReplace);
context->Translate(-aRect.x, -aRect.y);
*aResult = context;
return NS_OK;
}
PRInt32
nsLayoutUtils::GetZIndex(nsIFrame* aFrame) {
if (!aFrame->GetStyleDisplay()->IsPositioned())
return 0;
const nsStylePosition* position =
aFrame->GetStylePosition();
if (position->mZIndex.GetUnit() == eStyleUnit_Integer)
return position->mZIndex.GetIntValue();
// sort the auto and 0 elements together
return 0;
}
/**
* Uses a binary search for find where the cursor falls in the line of text
* It also keeps track of the part of the string that has already been measured
* so it doesn't have to keep measuring the same text over and over
*
* @param "aBaseWidth" contains the width in twips of the portion
* of the text that has already been measured, and aBaseInx contains
* the index of the text that has already been measured.
*
* @param aTextWidth returns the (in twips) the length of the text that falls
* before the cursor aIndex contains the index of the text where the cursor falls
*/
PRBool
nsLayoutUtils::BinarySearchForPosition(nsIRenderingContext* aRendContext,
const PRUnichar* aText,
PRInt32 aBaseWidth,
PRInt32 aBaseInx,
PRInt32 aStartInx,
PRInt32 aEndInx,
PRInt32 aCursorPos,
PRInt32& aIndex,
PRInt32& aTextWidth)
{
PRInt32 range = aEndInx - aStartInx;
if ((range == 1) || (range == 2 && NS_IS_HIGH_SURROGATE(aText[aStartInx]))) {
aIndex = aStartInx + aBaseInx;
aRendContext->GetWidth(aText, aIndex, aTextWidth);
return PR_TRUE;
}
PRInt32 inx = aStartInx + (range / 2);
// Make sure we don't leave a dangling low surrogate
if (NS_IS_HIGH_SURROGATE(aText[inx-1]))
inx++;
PRInt32 textWidth = 0;
aRendContext->GetWidth(aText, inx, textWidth);
PRInt32 fullWidth = aBaseWidth + textWidth;
if (fullWidth == aCursorPos) {
aTextWidth = textWidth;
aIndex = inx;
return PR_TRUE;
} else if (aCursorPos < fullWidth) {
aTextWidth = aBaseWidth;
if (BinarySearchForPosition(aRendContext, aText, aBaseWidth, aBaseInx, aStartInx, inx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
} else {
aTextWidth = fullWidth;
if (BinarySearchForPosition(aRendContext, aText, aBaseWidth, aBaseInx, inx, aEndInx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
}
return PR_FALSE;
}
nsRect
nsLayoutUtils::GetAllInFlowBoundingRect(nsIFrame* aFrame)
{
// Get the union of all rectangles in this and continuation frames
nsRect r = aFrame->GetRect();
nsIFrame* parent = aFrame->GetParent();
if (!parent)
return r;
for (nsIFrame* f = aFrame->GetNextContinuation(); f; f = f->GetNextContinuation()) {
r.UnionRect(r, nsRect(f->GetOffsetTo(parent), f->GetSize()));
}
if (r.IsEmpty()) {
// It could happen that all the rects are empty (eg zero-width or
// zero-height). In that case, use the first rect for the frame.
r = aFrame->GetRect();
}
return r - aFrame->GetPosition();
}
nsresult
nsLayoutUtils::GetFontMetricsForFrame(nsIFrame* aFrame,
nsIFontMetrics** aFontMetrics)
{
nsStyleContext* sc = aFrame->GetStyleContext();
return aFrame->GetPresContext()->DeviceContext()->
GetMetricsFor(sc->GetStyleFont()->mFont,
sc->GetStyleVisibility()->mLangGroup,
*aFontMetrics);
}
nsIFrame*
nsLayoutUtils::FindChildContainingDescendant(nsIFrame* aParent, nsIFrame* aDescendantFrame)
{
nsIFrame* result = aDescendantFrame;
while (result) {
nsIFrame* parent = result->GetParent();
if (parent == aParent) {
break;
}
// The frame is not an immediate child of aParent so walk up another level
result = parent;
}
return result;
}
nsBlockFrame*
nsLayoutUtils::FindNearestBlockAncestor(nsIFrame* aFrame)
{
nsIFrame* nextAncestor;
for (nextAncestor = aFrame->GetParent(); nextAncestor;
nextAncestor = nextAncestor->GetParent()) {
nsBlockFrame* block;
if (NS_SUCCEEDED(nextAncestor->QueryInterface(kBlockFrameCID, (void**)&block)))
return block;
}
return nsnull;
}
nsIFrame*
nsLayoutUtils::GetParentOrPlaceholderFor(nsFrameManager* aFrameManager,
nsIFrame* aFrame)
{
if (aFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW)
return aFrameManager->GetPlaceholderFrameFor(aFrame);
return aFrame->GetParent();
}
nsIFrame*
nsLayoutUtils::GetClosestCommonAncestorViaPlaceholders(nsIFrame* aFrame1,
nsIFrame* aFrame2,
nsIFrame* aKnownCommonAncestorHint)
{
NS_PRECONDITION(aFrame1, "aFrame1 must not be null");
NS_PRECONDITION(aFrame2, "aFrame2 must not be null");
nsPresContext* presContext = aFrame1->GetPresContext();
if (presContext != aFrame2->GetPresContext()) {
// different documents, no common ancestor
return nsnull;
}
nsFrameManager* frameManager = presContext->PresShell()->FrameManager();
nsAutoVoidArray frame1Ancestors;
nsIFrame* f1;
for (f1 = aFrame1; f1 && f1 != aKnownCommonAncestorHint;
f1 = GetParentOrPlaceholderFor(frameManager, f1)) {
frame1Ancestors.AppendElement(f1);
}
if (!f1 && aKnownCommonAncestorHint) {
// So, it turns out aKnownCommonAncestorHint was not an ancestor of f1. Oops.
// Never mind. We can continue as if aKnownCommonAncestorHint was null.
aKnownCommonAncestorHint = nsnull;
}
nsAutoVoidArray frame2Ancestors;
nsIFrame* f2;
for (f2 = aFrame2; f2 && f2 != aKnownCommonAncestorHint;
f2 = GetParentOrPlaceholderFor(frameManager, f2)) {
frame2Ancestors.AppendElement(f2);
}
if (!f2 && aKnownCommonAncestorHint) {
// So, it turns out aKnownCommonAncestorHint was not an ancestor of f2.
// We need to retry with no common ancestor hint.
return GetClosestCommonAncestorViaPlaceholders(aFrame1, aFrame2, nsnull);
}
// now frame1Ancestors and frame2Ancestors give us the parent frame chain
// up to aKnownCommonAncestorHint, or if that is null, up to and including
// the root frame. We need to walk from the end (i.e., the top of the
// frame (sub)tree) down to aFrame1/aFrame2 looking for the first difference.
nsIFrame* lastCommonFrame = aKnownCommonAncestorHint;
PRInt32 last1 = frame1Ancestors.Count() - 1;
PRInt32 last2 = frame2Ancestors.Count() - 1;
while (last1 >= 0 && last2 >= 0) {
nsIFrame* frame1 = NS_STATIC_CAST(nsIFrame*, frame1Ancestors.ElementAt(last1));
if (frame1 != frame2Ancestors.ElementAt(last2))
break;
lastCommonFrame = frame1;
last1--;
last2--;
}
return lastCommonFrame;
}
nsIFrame*
nsLayoutUtils::GetNextContinuationOrSpecialSibling(nsIFrame *aFrame)
{
nsIFrame *result = aFrame->GetNextContinuation();
if (result)
return result;
if ((aFrame->GetStateBits() & NS_FRAME_IS_SPECIAL) != 0) {
// We only store the "special sibling" annotation with the first
// frame in the flow. Walk back to find that frame now.
aFrame = aFrame->GetFirstInFlow();
void* value = aFrame->GetProperty(nsGkAtoms::IBSplitSpecialSibling);
return NS_STATIC_CAST(nsIFrame*, value);
}
return nsnull;
}
PRBool
nsLayoutUtils::IsViewportScrollbarFrame(nsIFrame* aFrame)
{
if (!aFrame)
return PR_FALSE;
nsIFrame* rootScrollFrame =
aFrame->GetPresContext()->PresShell()->GetRootScrollFrame();
if (!rootScrollFrame)
return PR_FALSE;
nsIScrollableFrame* rootScrollableFrame = nsnull;
CallQueryInterface(rootScrollFrame, &rootScrollableFrame);
NS_ASSERTION(rootScrollableFrame, "The root scorollable frame is null");
if (!IsProperAncestorFrame(rootScrollFrame, aFrame))
return PR_FALSE;
nsIFrame* rootScrolledFrame = rootScrollableFrame->GetScrolledFrame();
return !(rootScrolledFrame == aFrame ||
IsProperAncestorFrame(rootScrolledFrame, aFrame));
}
static nscoord AddPercents(nsLayoutUtils::IntrinsicWidthType aType,
nscoord aCurrent, float aPercent)
{
nscoord result = aCurrent;
if (aPercent > 0.0f && aType == nsLayoutUtils::PREF_WIDTH) {
// XXX Should we also consider percentages for min widths, up to a
// limit?
if (aPercent >= 1.0f)
result = nscoord_MAX;
else
result = NSToCoordRound(float(result) / (1.0f - aPercent));
}
return result;
}
static PRBool GetAbsoluteCoord(const nsStyleCoord& aStyle,
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
nscoord& aResult)
{
nsStyleUnit unit = aStyle.GetUnit();
if (eStyleUnit_Coord == unit) {
aResult = aStyle.GetCoordValue();
return PR_TRUE;
}
if (eStyleUnit_Chars == unit) {
SetFontFromStyle(aRenderingContext, aFrame->GetStyleContext());
nscoord fontWidth;
aRenderingContext->SetTextRunRTL(PR_FALSE);
aRenderingContext->GetWidth('M', fontWidth);
aResult = aStyle.GetIntValue() * fontWidth;
return PR_TRUE;
}
return PR_FALSE;
}
#undef DEBUG_INTRINSIC_WIDTH
#ifdef DEBUG_INTRINSIC_WIDTH
static PRInt32 gNoiseIndent = 0;
#endif
/* static */ nscoord
nsLayoutUtils::IntrinsicForContainer(nsIRenderingContext *aRenderingContext,
nsIFrame *aFrame,
IntrinsicWidthType aType)
{
NS_PRECONDITION(aFrame, "null frame");
NS_PRECONDITION(aType == MIN_WIDTH || aType == PREF_WIDTH, "bad type");
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stdout, gNoiseIndent);
NS_STATIC_CAST(nsFrame*, aFrame)->ListTag(stdout);
printf(" %s intrinsic width for container:\n",
aType == MIN_WIDTH ? "min" : "pref");
#endif
nsIFrame::IntrinsicWidthOffsetData offsets =
aFrame->IntrinsicWidthOffsets(aRenderingContext);
const nsStylePosition *stylePos = aFrame->GetStylePosition();
const PRUint8 boxSizing = stylePos->mBoxSizing;
const nsStyleCoord &styleWidth = stylePos->mWidth;
const nsStyleCoord &styleMinWidth = stylePos->mMinWidth;
const nsStyleCoord &styleMaxWidth = stylePos->mMaxWidth;
// We build up two values starting with the content box, and then
// adding padding, border and margin. The result is normally
// |result|. Then, when we handle 'width', 'min-width', and
// 'max-width', we use the results we've been building in |min| as a
// minimum, overriding 'min-width'. This ensures two things:
// * that we don't let a value of 'box-sizing' specifying a width
// smaller than the padding/border inside the box-sizing box give
// a content width less than zero
// * that we prevent tables from becoming smaller than their
// intrinsic minimum width
nscoord result = 0, min = 0;
// If we have a specified width (or a specified 'min-width' greater
// than the specified 'max-width', which works out to the same thing),
// don't even bother getting the frame's intrinsic width.
if (styleWidth.GetUnit() != eStyleUnit_Coord &&
(styleMinWidth.GetUnit() != eStyleUnit_Coord ||
styleMaxWidth.GetUnit() != eStyleUnit_Coord ||
styleMaxWidth.GetCoordValue() > styleMinWidth.GetCoordValue())) {
#ifdef DEBUG_INTRINSIC_WIDTH
++gNoiseIndent;
#endif
if (aType == MIN_WIDTH)
result = aFrame->GetMinWidth(aRenderingContext);
else
result = aFrame->GetPrefWidth(aRenderingContext);
#ifdef DEBUG_INTRINSIC_WIDTH
--gNoiseIndent;
nsFrame::IndentBy(stdout, gNoiseIndent);
NS_STATIC_CAST(nsFrame*, aFrame)->ListTag(stdout);
printf(" %s intrinsic width from frame is %d.\n",
aType == MIN_WIDTH ? "min" : "pref", result);
#endif
}
if (aFrame->GetType() == nsGkAtoms::tableFrame) {
// Tables can't shrink smaller than their intrinsic minimum width,
// no matter what.
min = aFrame->GetMinWidth(aRenderingContext);
}
// We also need to track what has been added on outside of the box
// (controlled by 'box-sizing') where 'width', 'min-width' and
// 'max-width' are applied. We have to account for these properties
// after getting all the offsets (margin, border, padding) because
// percentages do not operate linearly.
// Doing this is ok because although percentages aren't handled
// linearly, they are handled monotonically.
nscoord coordOutsideWidth = offsets.hPadding;
float pctOutsideWidth = offsets.hPctPadding;
float pctTotal = 0.0f;
if (boxSizing == NS_STYLE_BOX_SIZING_PADDING) {
min += coordOutsideWidth;
result += coordOutsideWidth;
pctTotal += pctOutsideWidth;
coordOutsideWidth = 0;
pctOutsideWidth = 0.0f;
}
coordOutsideWidth += offsets.hBorder;
if (boxSizing == NS_STYLE_BOX_SIZING_BORDER) {
min += coordOutsideWidth;
result += coordOutsideWidth;
pctTotal += pctOutsideWidth;
coordOutsideWidth = 0;
pctOutsideWidth = 0.0f;
}
coordOutsideWidth += offsets.hMargin;
pctOutsideWidth += offsets.hPctMargin;
min += coordOutsideWidth;
result += coordOutsideWidth;
pctTotal += pctOutsideWidth;
nscoord w;
if (GetAbsoluteCoord(styleWidth, aRenderingContext, aFrame, w)) {
result = AddPercents(aType, w + coordOutsideWidth, pctOutsideWidth);
}
else if (aType == MIN_WIDTH && eStyleUnit_Percent == styleWidth.GetUnit() &&
aFrame->IsFrameOfType(nsIFrame::eReplaced)) {
// A percentage width on replaced elements means they can shrink to 0.
result = 0; // let |min| handle padding/border/margin
}
else {
result = AddPercents(aType, result, pctTotal);
}
nscoord maxw;
if (GetAbsoluteCoord(styleMaxWidth, aRenderingContext, aFrame, maxw)) {
maxw = AddPercents(aType, maxw + coordOutsideWidth, pctOutsideWidth);
if (result > maxw)
result = maxw;
}
nscoord minw;
if (GetAbsoluteCoord(styleMinWidth, aRenderingContext, aFrame, minw)) {
minw = AddPercents(aType, minw + coordOutsideWidth, pctOutsideWidth);
if (result < minw)
result = minw;
}
min = AddPercents(aType, min, pctTotal);
if (result < min)
result = min;
const nsStyleDisplay *disp = aFrame->GetStyleDisplay();
if (aFrame->IsThemed(disp)) {
nsSize size(0, 0);
PRBool canOverride = PR_TRUE;
nsPresContext *presContext = aFrame->GetPresContext();
presContext->GetTheme()->
GetMinimumWidgetSize(aRenderingContext, aFrame, disp->mAppearance,
&size, &canOverride);
nscoord themeWidth = presContext->DevPixelsToAppUnits(size.width);
// GMWS() returns a border-box width
themeWidth += offsets.hMargin;
themeWidth = AddPercents(aType, themeWidth, offsets.hPctMargin);
if (themeWidth > result || !canOverride)
result = themeWidth;
}
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stdout, gNoiseIndent);
NS_STATIC_CAST(nsFrame*, aFrame)->ListTag(stdout);
printf(" %s intrinsic width for container is %d twips.\n",
aType == MIN_WIDTH ? "min" : "pref", result);
#endif
return result;
}
/* static */ nscoord
nsLayoutUtils::ComputeWidthDependentValue(
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
nscoord aContainingBlockWidth,
const nsStyleCoord& aCoord)
{
NS_PRECONDITION(aFrame, "non-null frame expected");
NS_PRECONDITION(aRenderingContext, "non-null rendering context expected");
NS_PRECONDITION(aContainingBlockWidth != NS_UNCONSTRAINEDSIZE,
"unconstrained widths no longer supported");
nscoord result;
if (GetAbsoluteCoord(aCoord, aRenderingContext, aFrame, result)) {
return result;
}
if (eStyleUnit_Percent == aCoord.GetUnit()) {
return NSToCoordFloor(aContainingBlockWidth * aCoord.GetPercentValue());
}
return 0;
}
/* static */ nscoord
nsLayoutUtils::ComputeHeightDependentValue(
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
nscoord aContainingBlockHeight,
const nsStyleCoord& aCoord)
{
NS_PRECONDITION(aFrame, "non-null frame expected");
NS_PRECONDITION(aRenderingContext, "non-null rendering context expected");
nscoord result;
if (GetAbsoluteCoord(aCoord, aRenderingContext, aFrame, result)) {
return result;
}
if (eStyleUnit_Percent == aCoord.GetUnit()) {
// XXXldb Some callers explicitly check aContainingBlockHeight
// against NS_AUTOHEIGHT *and* unit against eStyleUnit_Percent
// before calling this function, so this assertion probably needs to
// be inside the percentage case. However, it would be much more
// likely to catch problems if it were at the start of the function.
// XXXldb Many callers pass a non-'auto' containing block height when
// according to CSS2.1 they should be passing 'auto'.
NS_PRECONDITION(NS_AUTOHEIGHT != aContainingBlockHeight,
"unexpected 'containing block height'");
if (NS_AUTOHEIGHT != aContainingBlockHeight) {
return NSToCoordFloor(aContainingBlockHeight * aCoord.GetPercentValue());
}
}
return 0;
}
inline PRBool
IsAutoHeight(const nsStyleCoord &aCoord, nscoord aCBHeight)
{
nsStyleUnit unit = aCoord.GetUnit();
return unit == eStyleUnit_Auto || // only for 'height'
unit == eStyleUnit_Null || // only for 'max-height'
(unit == eStyleUnit_Percent &&
aCBHeight == NS_AUTOHEIGHT);
}
#define MULDIV(a,b,c) (nscoord(PRInt64(a) * PRInt64(b) / PRInt64(c)))
/* static */ nsSize
nsLayoutUtils::ComputeSizeWithIntrinsicDimensions(
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame, nsSize aIntrinsicSize, nsSize aCBSize,
nsSize aBorder, nsSize aPadding)
{
const nsStylePosition *stylePos = aFrame->GetStylePosition();
// Handle intrinsic sizes and their interaction with
// {min-,max-,}{width,height} according to the rules in
// http://www.w3.org/TR/CSS21/visudet.html#min-max-widths
// Note: throughout the following section of the function, I avoid
// a * (b / c) because of its reduced accuracy relative to a * b / c
// or (a * b) / c (which are equivalent).
PRBool isAutoWidth = stylePos->mWidth.GetUnit() == eStyleUnit_Auto;
PRBool isAutoHeight = IsAutoHeight(stylePos->mHeight, aCBSize.height);
nsSize boxSizingAdjust(0,0);
switch (stylePos->mBoxSizing) {
case NS_STYLE_BOX_SIZING_BORDER:
boxSizingAdjust += aBorder;
// fall through
case NS_STYLE_BOX_SIZING_PADDING:
boxSizingAdjust += aPadding;
}
nscoord width, minWidth, maxWidth, height, minHeight, maxHeight;
if (!isAutoWidth) {
width = nsLayoutUtils::ComputeWidthDependentValue(aRenderingContext,
aFrame, aCBSize.width, stylePos->mWidth) -
boxSizingAdjust.width;
if (width < 0)
width = 0;
}
if (stylePos->mMaxWidth.GetUnit() != eStyleUnit_Null) {
maxWidth = nsLayoutUtils::ComputeWidthDependentValue(aRenderingContext,
aFrame, aCBSize.width, stylePos->mMaxWidth) -
boxSizingAdjust.width;
if (maxWidth < 0)
maxWidth = 0;
} else {
maxWidth = nscoord_MAX;
}
minWidth = nsLayoutUtils::ComputeWidthDependentValue(aRenderingContext,
aFrame, aCBSize.width, stylePos->mMinWidth) -
boxSizingAdjust.width;
if (minWidth < 0)
minWidth = 0;
if (!isAutoHeight) {
height = nsLayoutUtils::ComputeHeightDependentValue(aRenderingContext,
aFrame, aCBSize.height, stylePos->mHeight) -
boxSizingAdjust.height;
if (height < 0)
height = 0;
}
if (!IsAutoHeight(stylePos->mMaxHeight, aCBSize.height)) {
maxHeight = nsLayoutUtils::ComputeHeightDependentValue(aRenderingContext,
aFrame, aCBSize.height, stylePos->mMaxHeight) -
boxSizingAdjust.height;
if (maxHeight < 0)
maxHeight = 0;
} else {
maxHeight = nscoord_MAX;
}
if (!IsAutoHeight(stylePos->mMinHeight, aCBSize.height)) {
minHeight = nsLayoutUtils::ComputeHeightDependentValue(aRenderingContext,
aFrame, aCBSize.height, stylePos->mMinHeight) -
boxSizingAdjust.height;
if (minHeight < 0)
minHeight = 0;
} else {
minHeight = 0;
}
if (isAutoWidth) {
if (isAutoHeight) {
// 'auto' width, 'auto' height
if (minWidth > maxWidth)
maxWidth = minWidth;
if (minHeight > maxHeight)
maxHeight = minHeight;
nscoord heightAtMaxWidth, heightAtMinWidth,
widthAtMaxHeight, widthAtMinHeight;
if (aIntrinsicSize.width > 0) {
heightAtMaxWidth = MULDIV(maxWidth, aIntrinsicSize.height, aIntrinsicSize.width);
if (heightAtMaxWidth < minHeight)
heightAtMaxWidth = minHeight;
heightAtMinWidth = MULDIV(minWidth, aIntrinsicSize.height, aIntrinsicSize.width);
if (heightAtMinWidth > maxHeight)
heightAtMinWidth = maxHeight;
} else {
heightAtMaxWidth = aIntrinsicSize.height;
heightAtMinWidth = aIntrinsicSize.height;
}
if (aIntrinsicSize.height > 0) {
widthAtMaxHeight = MULDIV(maxHeight, aIntrinsicSize.width, aIntrinsicSize.height);
if (widthAtMaxHeight < minWidth)
widthAtMaxHeight = minWidth;
widthAtMinHeight = MULDIV(minHeight, aIntrinsicSize.width, aIntrinsicSize.height);
if (widthAtMinHeight > maxWidth)
widthAtMinHeight = maxWidth;
} else {
widthAtMaxHeight = aIntrinsicSize.width;
widthAtMinHeight = aIntrinsicSize.width;
}
if (aIntrinsicSize.width > maxWidth) {
if (aIntrinsicSize.height > maxHeight) {
if (PRInt64(maxWidth) * PRInt64(aIntrinsicSize.height) <=
PRInt64(maxHeight) * PRInt64(aIntrinsicSize.width)) {
width = maxWidth;
height = heightAtMaxWidth;
} else {
height = maxHeight;
width = widthAtMaxHeight;
}
} else {
width = maxWidth;
height = heightAtMaxWidth;
}
} else if (aIntrinsicSize.width < minWidth) {
if (aIntrinsicSize.height < minHeight) {
if (PRInt64(minWidth) * PRInt64(aIntrinsicSize.height) <=
PRInt64(minHeight) * PRInt64(aIntrinsicSize.width)) {
height = minHeight;
width = widthAtMinHeight;
} else {
width = minWidth;
height = heightAtMinWidth;
}
} else {
width = minWidth;
height = heightAtMinWidth;
}
} else {
if (aIntrinsicSize.height > maxHeight) {
height = maxHeight;
width = widthAtMaxHeight;
} else if (aIntrinsicSize.height < minHeight) {
height = minHeight;
width = widthAtMinHeight;
} else {
width = aIntrinsicSize.width;
height = aIntrinsicSize.height;
}
}
} else {
// 'auto' width, non-'auto' height
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
if (aIntrinsicSize.height != 0) {
width = MULDIV(aIntrinsicSize.width, height, aIntrinsicSize.height);
} else {
width = aIntrinsicSize.width;
}
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
}
} else {
if (isAutoHeight) {
// non-'auto' width, 'auto' height
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
if (aIntrinsicSize.width != 0) {
height = MULDIV(aIntrinsicSize.height, width, aIntrinsicSize.width);
} else {
height = aIntrinsicSize.height;
}
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
} else {
// non-'auto' width, non-'auto' height
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
}
}
return nsSize(width, height);
}
/* static */ nscoord
nsLayoutUtils::MinWidthFromInline(nsIFrame* aFrame,
nsIRenderingContext* aRenderingContext)
{
nsIFrame::InlineMinWidthData data;
DISPLAY_MIN_WIDTH(aFrame, data.prevLines);
aFrame->AddInlineMinWidth(aRenderingContext, &data);
data.Break(aRenderingContext);
return data.prevLines;
}
/* static */ nscoord
nsLayoutUtils::PrefWidthFromInline(nsIFrame* aFrame,
nsIRenderingContext* aRenderingContext)
{
nsIFrame::InlinePrefWidthData data;
DISPLAY_PREF_WIDTH(aFrame, data.prevLines);
aFrame->AddInlinePrefWidth(aRenderingContext, &data);
data.Break(aRenderingContext);
return data.prevLines;
}
void
nsLayoutUtils::DrawString(const nsIFrame* aFrame,
nsIRenderingContext* aContext,
const PRUnichar* aString,
PRInt32 aLength,
nsPoint aPoint)
{
#ifdef IBMBIDI
nsresult rv = NS_ERROR_FAILURE;
nsPresContext* presContext = aFrame->GetPresContext();
if (presContext->BidiEnabled()) {
nsBidiPresUtils* bidiUtils = presContext->GetBidiUtils();
if (bidiUtils) {
const nsStyleVisibility* vis = aFrame->GetStyleVisibility();
nsBidiDirection direction =
(NS_STYLE_DIRECTION_RTL == vis->mDirection) ?
NSBIDI_RTL : NSBIDI_LTR;
rv = bidiUtils->RenderText(aString, aLength, direction,
presContext, *aContext,
aPoint.x, aPoint.y);
}
}
if (NS_FAILED(rv))
#endif // IBMBIDI
{
aContext->SetTextRunRTL(PR_FALSE);
aContext->DrawString(aString, aLength, aPoint.x, aPoint.y);
}
}
nscoord
nsLayoutUtils::GetStringWidth(const nsIFrame* aFrame,
nsIRenderingContext* aContext,
const PRUnichar* aString,
PRInt32 aLength)
{
#ifdef IBMBIDI
PRUint32 hints = 0;
aContext->GetHints(hints);
// Only do bidi resolution for width measurement if we have a "real"
// textrun implementation. Otherwise assume the platform can get
// things right for a mixed-direction string.
if (hints & NS_RENDERING_HINT_NEW_TEXT_RUNS) {
nsPresContext* presContext = aFrame->GetPresContext();
if (presContext->BidiEnabled()) {
nsBidiPresUtils* bidiUtils = presContext->GetBidiUtils();
if (bidiUtils) {
const nsStyleVisibility* vis = aFrame->GetStyleVisibility();
nsBidiDirection direction =
(NS_STYLE_DIRECTION_RTL == vis->mDirection) ?
NSBIDI_RTL : NSBIDI_LTR;
return bidiUtils->MeasureTextWidth(aString, aLength,
direction, presContext, *aContext);
}
}
}
#endif // IBMBIDI
aContext->SetTextRunRTL(PR_FALSE);
nscoord width;
aContext->GetWidth(aString, aLength, width);
return width;
}
/* static */ PRBool
nsLayoutUtils::GetFirstLineBaseline(const nsIFrame* aFrame, nscoord* aResult)
{
const nsBlockFrame* block;
if (NS_FAILED(NS_CONST_CAST(nsIFrame*, aFrame)->
QueryInterface(kBlockFrameCID, (void**)&block))) {
// For the first-line baseline we also have to check for a table, and if
// so, use the baseline of its first row.
nsIAtom* fType = aFrame->GetType();
if (fType == nsGkAtoms::tableOuterFrame) {
*aResult = aFrame->GetBaseline();
return PR_TRUE;
}
// For first-line baselines, we have to consider scroll frames.
if (fType == nsGkAtoms::scrollFrame) {
nsIScrollableFrame *sFrame;
if (NS_FAILED(CallQueryInterface(NS_CONST_CAST(nsIFrame*,
aFrame), &sFrame)) || !sFrame) {
NS_NOTREACHED("not scroll frame");
}
nscoord kidBaseline;
if (GetFirstLineBaseline(sFrame->GetScrolledFrame(), &kidBaseline)) {
// Consider only the border and padding that contributes to the
// kid's position, not the scrolling, so we get the initial
// position.
*aResult = kidBaseline + aFrame->GetUsedBorderAndPadding().top;
return PR_TRUE;
}
return PR_FALSE;
}
// No baseline.
return PR_FALSE;
}
for (nsBlockFrame::const_line_iterator line = block->begin_lines(),
line_end = block->end_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame *kid = line->mFirstChild;
nscoord kidBaseline;
if (GetFirstLineBaseline(kid, &kidBaseline)) {
*aResult = kidBaseline + kid->GetPosition().y;
return PR_TRUE;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->GetHeight() != 0 || !line->IsEmpty()) {
*aResult = line->mBounds.y + line->GetAscent();
return PR_TRUE;
}
}
}
return PR_FALSE;
}
/* static */ PRBool
nsLayoutUtils::GetLastLineBaseline(const nsIFrame* aFrame, nscoord* aResult)
{
const nsBlockFrame* block;
if (NS_FAILED(NS_CONST_CAST(nsIFrame*, aFrame)->
QueryInterface(kBlockFrameCID, (void**)&block)))
// No baseline. (We intentionally don't descend into scroll frames.)
return PR_FALSE;
for (nsBlockFrame::const_reverse_line_iterator line = block->rbegin_lines(),
line_end = block->rend_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame *kid = line->mFirstChild;
nscoord kidBaseline;
if (GetLastLineBaseline(kid, &kidBaseline)) {
*aResult = kidBaseline + kid->GetPosition().y;
return PR_TRUE;
} else if (kid->GetType() == nsGkAtoms::scrollFrame) {
// Use the bottom of the scroll frame.
// XXX CSS2.1 really doesn't say what to do here.
*aResult = kid->GetRect().YMost();
return PR_TRUE;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->GetHeight() != 0 || !line->IsEmpty()) {
*aResult = line->mBounds.y + line->GetAscent();
return PR_TRUE;
}
}
}
return PR_FALSE;
}
/* static */ nsIFrame*
nsLayoutUtils::GetClosestLayer(nsIFrame* aFrame)
{
nsIFrame* layer;
for (layer = aFrame; layer; layer = layer->GetParent()) {
if (layer->GetStyleDisplay()->IsPositioned() ||
(layer->GetParent() &&
layer->GetParent()->GetType() == nsGkAtoms::scrollFrame))
break;
}
if (layer)
return layer;
return aFrame->GetPresContext()->PresShell()->FrameManager()->GetRootFrame();
}
/* static */ nsresult
nsLayoutUtils::DrawImage(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
const nsRect& aDestRect,
const nsRect& aDirtyRect,
const nsRect* aSourceRect)
{
#ifdef MOZ_CAIRO_GFX
nsRect dirtyRect;
dirtyRect.IntersectRect(aDirtyRect, aDestRect);
if (dirtyRect.IsEmpty())
return NS_OK;
nsCOMPtr<gfxIImageFrame> imgFrame;
aImage->GetCurrentFrame(getter_AddRefs(imgFrame));
if (!imgFrame) return NS_ERROR_FAILURE;
nsCOMPtr<nsIImage> img(do_GetInterface(imgFrame));
if (!img) return NS_ERROR_FAILURE;
// twSrcRect is always in appunits (twips),
// and has nothing to do with the current transform (it's a region
// of the image)
gfxRect pxSrc;
if (aSourceRect) {
PRInt32 p2a = nsIDeviceContext::AppUnitsPerCSSPixel();
pxSrc.pos.x = NSAppUnitsToFloatPixels(aSourceRect->x, p2a);
pxSrc.pos.y = NSAppUnitsToFloatPixels(aSourceRect->y, p2a);
pxSrc.size.width = NSAppUnitsToFloatPixels(aSourceRect->width, p2a);
pxSrc.size.height = NSAppUnitsToFloatPixels(aSourceRect->height, p2a);
} else {
pxSrc.pos.x = pxSrc.pos.y = 0.0;
PRInt32 w = 0, h = 0;
aImage->GetWidth(&w);
aImage->GetHeight(&h);
pxSrc.size.width = gfxFloat(w);
pxSrc.size.height = gfxFloat(h);
}
nsCOMPtr<nsIDeviceContext> dc;
aRenderingContext->GetDeviceContext(*getter_AddRefs(dc));
PRInt32 d2a = dc->AppUnitsPerDevPixel();
// the dest rect is affected by the current transform; that'll be
// handled by Image::Draw(), when we actually set up the rectangle.
// Snap the edges of where layout wants the image to the nearest
// pixel, but then convert back to gfxFloats for the rest of the math.
gfxRect pxDest;
{
nsIntRect r;
r.x = NSAppUnitsToIntPixels(aDestRect.x, d2a);
r.y = NSAppUnitsToIntPixels(aDestRect.y, d2a);
r.width = NSAppUnitsToIntPixels(aDestRect.XMost(), d2a) - r.x;
r.height = NSAppUnitsToIntPixels(aDestRect.YMost(), d2a) - r.y;
pxDest.pos.x = gfxFloat(r.x);
pxDest.pos.y = gfxFloat(r.y);
pxDest.size.width = gfxFloat(r.width);
pxDest.size.height = gfxFloat(r.height);
}
// And likewise for the dirty rect. (Is should be OK to round to
// nearest rather than outwards, since any dirty rects coming from the
// OS should be on pixel boundaries; the rest is other things it's
// been intersected with, and we should be rounding those consistently.)
gfxRect pxDirty;
{
nsIntRect r;
r.x = NSAppUnitsToIntPixels(dirtyRect.x, d2a);
r.y = NSAppUnitsToIntPixels(dirtyRect.y, d2a);
r.width = NSAppUnitsToIntPixels(dirtyRect.XMost(), d2a) - r.x;
r.height = NSAppUnitsToIntPixels(dirtyRect.YMost(), d2a) - r.y;
pxDirty.pos.x = gfxFloat(r.x);
pxDirty.pos.y = gfxFloat(r.y);
pxDirty.size.width = gfxFloat(r.width);
pxDirty.size.height = gfxFloat(r.height);
}
// Reduce the src rect to what's needed for the dirty rect.
if (pxDirty.size.width != pxDest.size.width) {
const gfxFloat ratio = pxSrc.size.width / pxDest.size.width;
pxSrc.pos.x += (pxDirty.pos.x - pxDest.pos.x) * ratio;
pxSrc.size.width = pxDirty.size.width * ratio;
}
if (pxDirty.size.height != pxDest.size.height) {
const gfxFloat ratio = pxSrc.size.height / pxDest.size.height;
pxSrc.pos.y += (pxDirty.pos.y - pxDest.pos.y) * ratio;
pxSrc.size.height = pxDirty.size.height * ratio;
}
// If we were asked to draw a 0-width or 0-height image,
// as either the src or dst, just bail; we can't do anything
// useful with this.
if (pxSrc.IsEmpty() || pxDirty.IsEmpty())
{
return NS_OK;
}
// For Bug 87819
// imgFrame may want image to start at different position, so adjust
nsIntRect pxImgFrameRect;
imgFrame->GetRect(pxImgFrameRect);
if (pxImgFrameRect.x > 0) {
pxSrc.pos.x -= gfxFloat(pxImgFrameRect.x);
gfxFloat scaled_x = pxSrc.pos.x;
if (pxDirty.size.width != pxSrc.size.width) {
scaled_x = scaled_x * (pxDirty.size.width / pxSrc.size.width);
}
if (pxSrc.pos.x < 0.0) {
pxDirty.pos.x -= scaled_x;
pxSrc.size.width += pxSrc.pos.x;
pxDirty.size.width += scaled_x;
if (pxSrc.size.width <= 0.0 || pxDirty.size.width <= 0.0)
return NS_OK;
pxSrc.pos.x = 0.0;
}
}
if (pxSrc.pos.x > gfxFloat(pxImgFrameRect.width)) {
return NS_OK;
}
if (pxImgFrameRect.y > 0) {
pxSrc.pos.y -= gfxFloat(pxImgFrameRect.y);
gfxFloat scaled_y = pxSrc.pos.y;
if (pxDirty.size.height != pxSrc.size.height) {
scaled_y = scaled_y * (pxDirty.size.height / pxSrc.size.height);
}
if (pxSrc.pos.y < 0.0) {
pxDirty.pos.y -= scaled_y;
pxSrc.size.height += pxSrc.pos.y;
pxDirty.size.height += scaled_y;
if (pxSrc.size.height <= 0.0 || pxDirty.size.height <= 0.0)
return NS_OK;
pxSrc.pos.y = 0.0;
}
}
if (pxSrc.pos.y > gfxFloat(pxImgFrameRect.height)) {
return NS_OK;
}
return img->Draw(*aRenderingContext, pxSrc, pxDirty);
#else
/*
* If somebody wants non-cairo GFX to work again, they could write
* appropriate code to call nsIRenderingContext::DrawImage here
*/
#endif
}