gecko/toolkit/devtools/discovery/discovery.js
J. Ryan Stinnett cfd4f21a97 Bug 1027787 - Unique device discovery names for b2g. r=paul
--HG--
extra : rebase_source : cbd5681417ac3b236fc0b505f1ef60f9ca1e7c3c
2014-07-17 09:57:00 -04:00

512 lines
15 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
/**
* This implements a UDP mulitcast device discovery protocol that:
* * Is optimized for mobile devices
* * Doesn't require any special schema for service info
*
* To ensure it works well on mobile devices, there is no heartbeat or other
* recurring transmission.
*
* Devices are typically in one of two groups: scanning for services or
* providing services (though they may be in both groups as well).
*
* Scanning devices listen on UPDATE_PORT for UDP multicast traffic. When the
* scanning device wants to force an update of the services available, it sends
* a status packet to SCAN_PORT.
*
* Service provider devices listen on SCAN_PORT for any packets from scanning
* devices. If one is recevied, the provider device sends a status packet
* (listing the services it offers) to UPDATE_PORT.
*
* Scanning devices purge any previously known devices after REPLY_TIMEOUT ms
* from that start of a scan if no reply is received during the most recent
* scan.
*
* When a service is registered, is supplies a regular object with any details
* about itself (a port number, for example) in a service-defined format, which
* is then available to scanning devices.
*/
const { Cu, CC, Cc, Ci } = require("chrome");
const EventEmitter = require("devtools/toolkit/event-emitter");
const { setTimeout, clearTimeout } = require("sdk/timers");
const UDPSocket = CC("@mozilla.org/network/udp-socket;1",
"nsIUDPSocket",
"init");
const SCAN_PORT = 50624;
const UPDATE_PORT = 50625;
const ADDRESS = "224.0.0.115";
const REPLY_TIMEOUT = 5000;
const { XPCOMUtils } = Cu.import("resource://gre/modules/XPCOMUtils.jsm", {});
const { Services } = Cu.import("resource://gre/modules/Services.jsm", {});
XPCOMUtils.defineLazyGetter(this, "converter", () => {
let conv = Cc["@mozilla.org/intl/scriptableunicodeconverter"].
createInstance(Ci.nsIScriptableUnicodeConverter);
conv.charset = "utf8";
return conv;
});
XPCOMUtils.defineLazyGetter(this, "sysInfo", () => {
return Cc["@mozilla.org/system-info;1"].getService(Ci.nsIPropertyBag2);
});
XPCOMUtils.defineLazyGetter(this, "libcutils", function () {
Cu.import("resource://gre/modules/systemlibs.js");
return libcutils;
});
let logging = Services.prefs.getBoolPref("devtools.discovery.log");
function log(msg) {
if (logging) {
console.log("DISCOVERY: " + msg);
}
}
/**
* Each Transport instance owns a single UDPSocket.
* @param port integer
* The port to listen on for incoming UDP multicast packets.
*/
function Transport(port) {
EventEmitter.decorate(this);
try {
this.socket = new UDPSocket(port, false);
this.socket.joinMulticast(ADDRESS);
this.socket.asyncListen(this);
} catch(e) {
log("Failed to start new socket: " + e);
}
}
Transport.prototype = {
/**
* Send a object to some UDP port.
* @param object object
* Object which is the message to send
* @param port integer
* UDP port to send the message to
*/
send: function(object, port) {
if (logging) {
log("Send to " + port + ":\n" + JSON.stringify(object, null, 2));
}
let message = JSON.stringify(object);
let rawMessage = converter.convertToByteArray(message);
try {
this.socket.send(ADDRESS, port, rawMessage, rawMessage.length);
} catch(e) {
log("Failed to send message: " + e);
}
},
destroy: function() {
this.socket.close();
},
// nsIUDPSocketListener
onPacketReceived: function(socket, message) {
let messageData = message.data;
let object = JSON.parse(messageData);
object.from = message.fromAddr.address;
let port = message.fromAddr.port;
if (port == this.socket.port) {
log("Ignoring looped message");
return;
}
if (logging) {
log("Recv on " + this.socket.port + ":\n" +
JSON.stringify(object, null, 2));
}
this.emit("message", object);
},
onStopListening: function() {}
};
/**
* Manages the local device's name. The name can be generated in serveral
* platform-specific ways (see |_generate|). The aim is for each device on the
* same local network to have a unique name. If the Settings API is available,
* the name is saved there to persist across reboots.
*/
function LocalDevice() {
this._name = LocalDevice.UNKNOWN;
if ("@mozilla.org/settingsService;1" in Cc) {
this._settings =
Cc["@mozilla.org/settingsService;1"].getService(Ci.nsISettingsService);
Services.obs.addObserver(this, "mozsettings-changed", false);
}
this._get(); // Trigger |_get| to load name eagerly
}
LocalDevice.SETTING = "devtools.discovery.device";
LocalDevice.UNKNOWN = "unknown";
LocalDevice.prototype = {
_get: function() {
if (!this._settings) {
// Without Settings API, just generate a name and stop, since the value
// can't be persisted.
this._generate();
return;
}
// Initial read of setting value
this._settings.createLock().get(LocalDevice.SETTING, {
handle: (_, name) => {
if (name && name !== LocalDevice.UNKNOWN) {
this._name = name;
log("Device: " + this._name);
return;
}
// No existing name saved, so generate one.
this._generate();
},
handleError: () => log("Failed to get device name setting")
});
},
/**
* Generate a new device name from various platform-specific properties.
* Triggers the |name| setter to persist if needed.
*/
_generate: function() {
if (Services.appinfo.widgetToolkit == "gonk") {
// For Gonk devices, create one from the device name plus a little
// randomness. The goal is just to distinguish devices in an office
// environment where many people may have the same device model for
// testing purposes (which would otherwise all report the same name).
let name = libcutils.property_get("ro.product.device");
// Pick a random number from [0, 2^32)
let randomID = Math.floor(Math.random() * Math.pow(2, 32));
// To hex and zero pad
randomID = ("00000000" + randomID.toString(16)).slice(-8);
this.name = name + "-" + randomID;
} else {
this.name = sysInfo.get("host");
}
},
/**
* Observe any changes that might be made via the Settings app
*/
observe: function(subject, topic, data) {
if (topic !== "mozsettings-changed") {
return;
}
let setting = JSON.parse(data);
if (setting.key !== LocalDevice.SETTING) {
return;
}
this._name = setting.value;
log("Device: " + this._name);
},
get name() {
return this._name;
},
set name(name) {
if (!this._settings) {
this._name = name;
log("Device: " + this._name);
return;
}
// Persist to Settings API
// The new value will be seen and stored by the observer above
this._settings.createLock().set(LocalDevice.SETTING, name, {
handle: () => {},
handleError: () => log("Failed to set device name setting")
});
}
};
function Discovery() {
EventEmitter.decorate(this);
this.localServices = {};
this.remoteServices = {};
this.device = new LocalDevice();
this.replyTimeout = REPLY_TIMEOUT;
// Defaulted to Transport, but can be altered by tests
this._factories = { Transport: Transport };
this._transports = {
scan: null,
update: null
};
this._expectingReplies = {
from: new Set()
};
this._onRemoteScan = this._onRemoteScan.bind(this);
this._onRemoteUpdate = this._onRemoteUpdate.bind(this);
this._purgeMissingDevices = this._purgeMissingDevices.bind(this);
Services.obs.addObserver(this, "network-active-changed", false);
}
Discovery.prototype = {
/**
* Add a new service offered by this device.
* @param service string
* Name of the service
* @param info object
* Arbitrary data about the service to announce to scanning devices
*/
addService: function(service, info) {
log("ADDING LOCAL SERVICE");
if (Object.keys(this.localServices).length === 0) {
this._startListeningForScan();
}
this.localServices[service] = info;
},
/**
* Remove a service offered by this device.
* @param service string
* Name of the service
*/
removeService: function(service) {
delete this.localServices[service];
if (Object.keys(this.localServices).length === 0) {
this._stopListeningForScan();
}
},
/**
* Scan for service updates from other devices.
*/
scan: function() {
this._startListeningForUpdate();
this._waitForReplies();
// TODO Bug 1027457: Use timer to debounce
this._sendStatusTo(SCAN_PORT);
},
/**
* Get a list of all remote devices currently offering some service.:w
*/
getRemoteDevices: function() {
let devices = new Set();
for (let service in this.remoteServices) {
for (let device in this.remoteServices[service]) {
devices.add(device);
}
}
return [...devices];
},
/**
* Get a list of all remote devices currently offering a particular service.
*/
getRemoteDevicesWithService: function(service) {
let devicesWithService = this.remoteServices[service] || {};
return Object.keys(devicesWithService);
},
/**
* Get service info (any details registered by the remote device) for a given
* service on a device.
*/
getRemoteService: function(service, device) {
let devicesWithService = this.remoteServices[service] || {};
return devicesWithService[device];
},
_waitForReplies: function() {
clearTimeout(this._expectingReplies.timer);
this._expectingReplies.from = new Set(this.getRemoteDevices());
this._expectingReplies.timer =
setTimeout(this._purgeMissingDevices, this.replyTimeout);
},
get Transport() {
return this._factories.Transport;
},
_startListeningForScan: function() {
if (this._transports.scan) {
return; // Already listening
}
log("LISTEN FOR SCAN");
this._transports.scan = new this.Transport(SCAN_PORT);
this._transports.scan.on("message", this._onRemoteScan);
},
_stopListeningForScan: function() {
if (!this._transports.scan) {
return; // Not listening
}
this._transports.scan.off("message", this._onRemoteScan);
this._transports.scan.destroy();
this._transports.scan = null;
},
_startListeningForUpdate: function() {
if (this._transports.update) {
return; // Already listening
}
log("LISTEN FOR UPDATE");
this._transports.update = new this.Transport(UPDATE_PORT);
this._transports.update.on("message", this._onRemoteUpdate);
},
_stopListeningForUpdate: function() {
if (!this._transports.update) {
return; // Not listening
}
this._transports.update.off("message", this._onRemoteUpdate);
this._transports.update.destroy();
this._transports.update = null;
},
observe: function(subject, topic, data) {
if (topic !== "network-active-changed") {
return;
}
let activeNetwork = subject;
if (!activeNetwork) {
log("No active network");
return;
}
activeNetwork = activeNetwork.QueryInterface(Ci.nsINetworkInterface);
log("Active network changed to: " + activeNetwork.type);
// UDP sockets go down when the device goes offline, so we'll restart them
// when the active network goes back to WiFi.
if (activeNetwork.type === Ci.nsINetworkInterface.NETWORK_TYPE_WIFI) {
this._restartListening();
}
},
_restartListening: function() {
if (this._transports.scan) {
this._stopListeningForScan();
this._startListeningForScan();
}
if (this._transports.update) {
this._stopListeningForUpdate();
this._startListeningForUpdate();
}
},
/**
* When sending message, we can use either transport, so just pick the first
* one currently alive.
*/
get _outgoingTransport() {
if (this._transports.scan) {
return this._transports.scan;
}
if (this._transports.update) {
return this._transports.update;
}
return null;
},
_sendStatusTo: function(port) {
let status = {
device: this.device.name,
services: this.localServices
};
this._outgoingTransport.send(status, port);
},
_onRemoteScan: function() {
// Send my own status in response
log("GOT SCAN REQUEST");
this._sendStatusTo(UPDATE_PORT);
},
_onRemoteUpdate: function(e, update) {
log("GOT REMOTE UPDATE");
let remoteDevice = update.device;
let remoteHost = update.from;
// Record the reply as received so it won't be purged as missing
this._expectingReplies.from.delete(remoteDevice);
// First, loop over the known services
for (let service in this.remoteServices) {
let devicesWithService = this.remoteServices[service];
let hadServiceForDevice = !!devicesWithService[remoteDevice];
let haveServiceForDevice = service in update.services;
// If the remote device used to have service, but doesn't any longer, then
// it was deleted, so we remove it here.
if (hadServiceForDevice && !haveServiceForDevice) {
delete devicesWithService[remoteDevice];
log("REMOVED " + service + ", DEVICE " + remoteDevice);
this.emit(service + "-device-removed", remoteDevice);
}
}
// Second, loop over the services in the received update
for (let service in update.services) {
// Detect if this is a new device for this service
let newDevice = !this.remoteServices[service] ||
!this.remoteServices[service][remoteDevice];
// Look up the service info we may have received previously from the same
// remote device
let devicesWithService = this.remoteServices[service] || {};
let oldDeviceInfo = devicesWithService[remoteDevice];
// Store the service info from the remote device
let newDeviceInfo = Cu.cloneInto(update.services[service], {});
newDeviceInfo.host = remoteHost;
devicesWithService[remoteDevice] = newDeviceInfo;
this.remoteServices[service] = devicesWithService;
// If this is a new service for the remote device, announce the addition
if (newDevice) {
log("ADDED " + service + ", DEVICE " + remoteDevice);
this.emit(service + "-device-added", remoteDevice, newDeviceInfo);
}
// If we've seen this service from the remote device, but the details have
// changed, announce the update
if (!newDevice &&
JSON.stringify(oldDeviceInfo) != JSON.stringify(newDeviceInfo)) {
log("UPDATED " + service + ", DEVICE " + remoteDevice);
this.emit(service + "-device-updated", remoteDevice, newDeviceInfo);
}
}
},
_purgeMissingDevices: function() {
log("PURGING MISSING DEVICES");
for (let service in this.remoteServices) {
let devicesWithService = this.remoteServices[service];
for (let remoteDevice in devicesWithService) {
// If we're still expecting a reply from a remote device when it's time
// to purge, then the service is removed.
if (this._expectingReplies.from.has(remoteDevice)) {
delete devicesWithService[remoteDevice];
log("REMOVED " + service + ", DEVICE " + remoteDevice);
this.emit(service + "-device-removed", remoteDevice);
}
}
}
}
};
let discovery = new Discovery();
module.exports = discovery;