mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
cfd4f21a97
--HG-- extra : rebase_source : cbd5681417ac3b236fc0b505f1ef60f9ca1e7c3c
512 lines
15 KiB
JavaScript
512 lines
15 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* This implements a UDP mulitcast device discovery protocol that:
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* * Is optimized for mobile devices
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* * Doesn't require any special schema for service info
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*
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* To ensure it works well on mobile devices, there is no heartbeat or other
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* recurring transmission.
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*
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* Devices are typically in one of two groups: scanning for services or
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* providing services (though they may be in both groups as well).
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*
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* Scanning devices listen on UPDATE_PORT for UDP multicast traffic. When the
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* scanning device wants to force an update of the services available, it sends
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* a status packet to SCAN_PORT.
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*
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* Service provider devices listen on SCAN_PORT for any packets from scanning
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* devices. If one is recevied, the provider device sends a status packet
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* (listing the services it offers) to UPDATE_PORT.
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*
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* Scanning devices purge any previously known devices after REPLY_TIMEOUT ms
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* from that start of a scan if no reply is received during the most recent
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* scan.
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*
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* When a service is registered, is supplies a regular object with any details
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* about itself (a port number, for example) in a service-defined format, which
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* is then available to scanning devices.
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*/
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const { Cu, CC, Cc, Ci } = require("chrome");
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const EventEmitter = require("devtools/toolkit/event-emitter");
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const { setTimeout, clearTimeout } = require("sdk/timers");
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const UDPSocket = CC("@mozilla.org/network/udp-socket;1",
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"nsIUDPSocket",
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"init");
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const SCAN_PORT = 50624;
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const UPDATE_PORT = 50625;
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const ADDRESS = "224.0.0.115";
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const REPLY_TIMEOUT = 5000;
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const { XPCOMUtils } = Cu.import("resource://gre/modules/XPCOMUtils.jsm", {});
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const { Services } = Cu.import("resource://gre/modules/Services.jsm", {});
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XPCOMUtils.defineLazyGetter(this, "converter", () => {
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let conv = Cc["@mozilla.org/intl/scriptableunicodeconverter"].
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createInstance(Ci.nsIScriptableUnicodeConverter);
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conv.charset = "utf8";
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return conv;
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});
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XPCOMUtils.defineLazyGetter(this, "sysInfo", () => {
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return Cc["@mozilla.org/system-info;1"].getService(Ci.nsIPropertyBag2);
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});
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XPCOMUtils.defineLazyGetter(this, "libcutils", function () {
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Cu.import("resource://gre/modules/systemlibs.js");
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return libcutils;
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});
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let logging = Services.prefs.getBoolPref("devtools.discovery.log");
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function log(msg) {
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if (logging) {
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console.log("DISCOVERY: " + msg);
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}
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}
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/**
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* Each Transport instance owns a single UDPSocket.
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* @param port integer
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* The port to listen on for incoming UDP multicast packets.
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*/
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function Transport(port) {
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EventEmitter.decorate(this);
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try {
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this.socket = new UDPSocket(port, false);
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this.socket.joinMulticast(ADDRESS);
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this.socket.asyncListen(this);
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} catch(e) {
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log("Failed to start new socket: " + e);
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}
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}
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Transport.prototype = {
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/**
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* Send a object to some UDP port.
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* @param object object
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* Object which is the message to send
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* @param port integer
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* UDP port to send the message to
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*/
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send: function(object, port) {
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if (logging) {
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log("Send to " + port + ":\n" + JSON.stringify(object, null, 2));
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}
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let message = JSON.stringify(object);
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let rawMessage = converter.convertToByteArray(message);
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try {
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this.socket.send(ADDRESS, port, rawMessage, rawMessage.length);
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} catch(e) {
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log("Failed to send message: " + e);
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}
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},
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destroy: function() {
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this.socket.close();
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},
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// nsIUDPSocketListener
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onPacketReceived: function(socket, message) {
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let messageData = message.data;
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let object = JSON.parse(messageData);
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object.from = message.fromAddr.address;
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let port = message.fromAddr.port;
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if (port == this.socket.port) {
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log("Ignoring looped message");
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return;
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}
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if (logging) {
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log("Recv on " + this.socket.port + ":\n" +
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JSON.stringify(object, null, 2));
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}
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this.emit("message", object);
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},
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onStopListening: function() {}
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};
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/**
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* Manages the local device's name. The name can be generated in serveral
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* platform-specific ways (see |_generate|). The aim is for each device on the
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* same local network to have a unique name. If the Settings API is available,
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* the name is saved there to persist across reboots.
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*/
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function LocalDevice() {
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this._name = LocalDevice.UNKNOWN;
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if ("@mozilla.org/settingsService;1" in Cc) {
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this._settings =
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Cc["@mozilla.org/settingsService;1"].getService(Ci.nsISettingsService);
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Services.obs.addObserver(this, "mozsettings-changed", false);
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}
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this._get(); // Trigger |_get| to load name eagerly
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}
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LocalDevice.SETTING = "devtools.discovery.device";
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LocalDevice.UNKNOWN = "unknown";
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LocalDevice.prototype = {
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_get: function() {
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if (!this._settings) {
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// Without Settings API, just generate a name and stop, since the value
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// can't be persisted.
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this._generate();
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return;
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}
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// Initial read of setting value
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this._settings.createLock().get(LocalDevice.SETTING, {
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handle: (_, name) => {
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if (name && name !== LocalDevice.UNKNOWN) {
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this._name = name;
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log("Device: " + this._name);
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return;
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}
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// No existing name saved, so generate one.
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this._generate();
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},
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handleError: () => log("Failed to get device name setting")
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});
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},
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/**
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* Generate a new device name from various platform-specific properties.
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* Triggers the |name| setter to persist if needed.
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*/
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_generate: function() {
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if (Services.appinfo.widgetToolkit == "gonk") {
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// For Gonk devices, create one from the device name plus a little
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// randomness. The goal is just to distinguish devices in an office
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// environment where many people may have the same device model for
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// testing purposes (which would otherwise all report the same name).
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let name = libcutils.property_get("ro.product.device");
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// Pick a random number from [0, 2^32)
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let randomID = Math.floor(Math.random() * Math.pow(2, 32));
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// To hex and zero pad
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randomID = ("00000000" + randomID.toString(16)).slice(-8);
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this.name = name + "-" + randomID;
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} else {
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this.name = sysInfo.get("host");
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}
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},
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/**
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* Observe any changes that might be made via the Settings app
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*/
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observe: function(subject, topic, data) {
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if (topic !== "mozsettings-changed") {
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return;
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}
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let setting = JSON.parse(data);
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if (setting.key !== LocalDevice.SETTING) {
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return;
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}
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this._name = setting.value;
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log("Device: " + this._name);
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},
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get name() {
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return this._name;
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},
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set name(name) {
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if (!this._settings) {
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this._name = name;
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log("Device: " + this._name);
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return;
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}
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// Persist to Settings API
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// The new value will be seen and stored by the observer above
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this._settings.createLock().set(LocalDevice.SETTING, name, {
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handle: () => {},
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handleError: () => log("Failed to set device name setting")
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});
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}
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};
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function Discovery() {
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EventEmitter.decorate(this);
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this.localServices = {};
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this.remoteServices = {};
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this.device = new LocalDevice();
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this.replyTimeout = REPLY_TIMEOUT;
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// Defaulted to Transport, but can be altered by tests
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this._factories = { Transport: Transport };
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this._transports = {
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scan: null,
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update: null
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};
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this._expectingReplies = {
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from: new Set()
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};
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this._onRemoteScan = this._onRemoteScan.bind(this);
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this._onRemoteUpdate = this._onRemoteUpdate.bind(this);
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this._purgeMissingDevices = this._purgeMissingDevices.bind(this);
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Services.obs.addObserver(this, "network-active-changed", false);
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}
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Discovery.prototype = {
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/**
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* Add a new service offered by this device.
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* @param service string
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* Name of the service
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* @param info object
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* Arbitrary data about the service to announce to scanning devices
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*/
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addService: function(service, info) {
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log("ADDING LOCAL SERVICE");
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if (Object.keys(this.localServices).length === 0) {
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this._startListeningForScan();
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}
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this.localServices[service] = info;
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},
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/**
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* Remove a service offered by this device.
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* @param service string
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* Name of the service
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*/
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removeService: function(service) {
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delete this.localServices[service];
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if (Object.keys(this.localServices).length === 0) {
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this._stopListeningForScan();
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}
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},
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/**
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* Scan for service updates from other devices.
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*/
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scan: function() {
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this._startListeningForUpdate();
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this._waitForReplies();
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// TODO Bug 1027457: Use timer to debounce
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this._sendStatusTo(SCAN_PORT);
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},
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/**
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* Get a list of all remote devices currently offering some service.:w
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*/
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getRemoteDevices: function() {
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let devices = new Set();
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for (let service in this.remoteServices) {
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for (let device in this.remoteServices[service]) {
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devices.add(device);
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}
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}
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return [...devices];
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},
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/**
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* Get a list of all remote devices currently offering a particular service.
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*/
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getRemoteDevicesWithService: function(service) {
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let devicesWithService = this.remoteServices[service] || {};
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return Object.keys(devicesWithService);
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},
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/**
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* Get service info (any details registered by the remote device) for a given
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* service on a device.
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*/
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getRemoteService: function(service, device) {
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let devicesWithService = this.remoteServices[service] || {};
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return devicesWithService[device];
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},
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_waitForReplies: function() {
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clearTimeout(this._expectingReplies.timer);
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this._expectingReplies.from = new Set(this.getRemoteDevices());
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this._expectingReplies.timer =
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setTimeout(this._purgeMissingDevices, this.replyTimeout);
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},
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get Transport() {
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return this._factories.Transport;
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},
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_startListeningForScan: function() {
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if (this._transports.scan) {
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return; // Already listening
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}
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log("LISTEN FOR SCAN");
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this._transports.scan = new this.Transport(SCAN_PORT);
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this._transports.scan.on("message", this._onRemoteScan);
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},
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_stopListeningForScan: function() {
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if (!this._transports.scan) {
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return; // Not listening
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}
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this._transports.scan.off("message", this._onRemoteScan);
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this._transports.scan.destroy();
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this._transports.scan = null;
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},
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_startListeningForUpdate: function() {
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if (this._transports.update) {
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return; // Already listening
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}
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log("LISTEN FOR UPDATE");
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this._transports.update = new this.Transport(UPDATE_PORT);
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this._transports.update.on("message", this._onRemoteUpdate);
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},
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_stopListeningForUpdate: function() {
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if (!this._transports.update) {
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return; // Not listening
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}
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this._transports.update.off("message", this._onRemoteUpdate);
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this._transports.update.destroy();
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this._transports.update = null;
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},
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observe: function(subject, topic, data) {
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if (topic !== "network-active-changed") {
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return;
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}
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let activeNetwork = subject;
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if (!activeNetwork) {
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log("No active network");
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return;
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}
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activeNetwork = activeNetwork.QueryInterface(Ci.nsINetworkInterface);
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log("Active network changed to: " + activeNetwork.type);
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// UDP sockets go down when the device goes offline, so we'll restart them
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// when the active network goes back to WiFi.
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if (activeNetwork.type === Ci.nsINetworkInterface.NETWORK_TYPE_WIFI) {
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this._restartListening();
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}
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},
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_restartListening: function() {
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if (this._transports.scan) {
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this._stopListeningForScan();
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this._startListeningForScan();
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}
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if (this._transports.update) {
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this._stopListeningForUpdate();
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this._startListeningForUpdate();
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}
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},
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/**
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* When sending message, we can use either transport, so just pick the first
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* one currently alive.
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*/
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get _outgoingTransport() {
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if (this._transports.scan) {
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return this._transports.scan;
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}
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if (this._transports.update) {
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return this._transports.update;
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}
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return null;
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},
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_sendStatusTo: function(port) {
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let status = {
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device: this.device.name,
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services: this.localServices
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};
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this._outgoingTransport.send(status, port);
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},
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_onRemoteScan: function() {
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// Send my own status in response
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log("GOT SCAN REQUEST");
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this._sendStatusTo(UPDATE_PORT);
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},
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_onRemoteUpdate: function(e, update) {
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log("GOT REMOTE UPDATE");
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let remoteDevice = update.device;
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let remoteHost = update.from;
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// Record the reply as received so it won't be purged as missing
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this._expectingReplies.from.delete(remoteDevice);
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// First, loop over the known services
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for (let service in this.remoteServices) {
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let devicesWithService = this.remoteServices[service];
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let hadServiceForDevice = !!devicesWithService[remoteDevice];
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let haveServiceForDevice = service in update.services;
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// If the remote device used to have service, but doesn't any longer, then
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// it was deleted, so we remove it here.
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if (hadServiceForDevice && !haveServiceForDevice) {
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delete devicesWithService[remoteDevice];
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log("REMOVED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-removed", remoteDevice);
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}
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}
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// Second, loop over the services in the received update
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for (let service in update.services) {
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// Detect if this is a new device for this service
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let newDevice = !this.remoteServices[service] ||
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!this.remoteServices[service][remoteDevice];
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// Look up the service info we may have received previously from the same
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// remote device
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let devicesWithService = this.remoteServices[service] || {};
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let oldDeviceInfo = devicesWithService[remoteDevice];
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// Store the service info from the remote device
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let newDeviceInfo = Cu.cloneInto(update.services[service], {});
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newDeviceInfo.host = remoteHost;
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devicesWithService[remoteDevice] = newDeviceInfo;
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this.remoteServices[service] = devicesWithService;
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// If this is a new service for the remote device, announce the addition
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if (newDevice) {
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log("ADDED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-added", remoteDevice, newDeviceInfo);
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}
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// If we've seen this service from the remote device, but the details have
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// changed, announce the update
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if (!newDevice &&
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JSON.stringify(oldDeviceInfo) != JSON.stringify(newDeviceInfo)) {
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log("UPDATED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-updated", remoteDevice, newDeviceInfo);
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}
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}
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},
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_purgeMissingDevices: function() {
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log("PURGING MISSING DEVICES");
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for (let service in this.remoteServices) {
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let devicesWithService = this.remoteServices[service];
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for (let remoteDevice in devicesWithService) {
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// If we're still expecting a reply from a remote device when it's time
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// to purge, then the service is removed.
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if (this._expectingReplies.from.has(remoteDevice)) {
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delete devicesWithService[remoteDevice];
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log("REMOVED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-removed", remoteDevice);
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}
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}
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}
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}
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};
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let discovery = new Discovery();
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module.exports = discovery;
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