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281 lines
8.6 KiB
C++
281 lines
8.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is C++ array template.
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*
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* The Initial Developer of the Original Code is Google Inc.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@meer.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <string.h>
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#include "nsTArray.h"
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#include "nsXPCOM.h"
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#include "nsDebug.h"
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nsTArray_base::Header nsTArray_base::sEmptyHdr = { 0, 0, 0 };
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#ifdef NS_BUILD_REFCNT_LOGGING
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nsTArray_base::nsTArray_base()
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: mHdr(&sEmptyHdr) {
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MOZ_COUNT_CTOR(nsTArray_base);
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}
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nsTArray_base::~nsTArray_base() {
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MOZ_COUNT_DTOR(nsTArray_base);
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}
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#endif // NS_BUILD_REFCNT_LOGGING
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PRBool
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nsTArray_base::EnsureCapacity(size_type capacity, size_type elemSize) {
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// This should be the most common case so test this first
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if (capacity <= mHdr->mCapacity)
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return PR_TRUE;
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// If the requested memory allocation exceeds size_type(-1)/2, then our
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// doubling algorithm may not be able to allocate it. Additionally we
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// couldn't fit in the Header::mCapacity member. Just bail out in cases
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// like that. We don't want to be allocating 2 GB+ arrays anyway.
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if (capacity * elemSize > size_type(-1)/2) {
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NS_ERROR("Attempting to allocate excessively large array");
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return PR_FALSE;
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}
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if (mHdr == &sEmptyHdr) {
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// NS_Alloc new data
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Header *header = static_cast<Header*>
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(NS_Alloc(sizeof(Header) + capacity * elemSize));
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if (!header)
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return PR_FALSE;
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header->mLength = 0;
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header->mCapacity = capacity;
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header->mIsAutoArray = 0;
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mHdr = header;
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return PR_TRUE;
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}
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// Use doubling algorithm when forced to increase available capacity.
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NS_ASSERTION(mHdr->mCapacity > 0, "should not have buffer of zero size");
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size_type temp = mHdr->mCapacity;
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while (temp < capacity)
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temp <<= 1;
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capacity = temp;
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Header *header;
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if (UsesAutoArrayBuffer()) {
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// NS_Alloc and copy
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header = static_cast<Header*>
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(NS_Alloc(sizeof(Header) + capacity * elemSize));
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if (!header)
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return PR_FALSE;
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memcpy(header, mHdr, sizeof(Header) + Length() * elemSize);
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} else {
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// NS_Realloc existing data
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size_type size = sizeof(Header) + capacity * elemSize;
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header = static_cast<Header*>(NS_Realloc(mHdr, size));
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if (!header)
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return PR_FALSE;
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}
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header->mCapacity = capacity;
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mHdr = header;
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return PR_TRUE;
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}
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void
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nsTArray_base::ShrinkCapacity(size_type elemSize) {
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if (mHdr == &sEmptyHdr || UsesAutoArrayBuffer())
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return;
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if (mHdr->mLength >= mHdr->mCapacity) // should never be greater than...
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return;
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size_type length = Length();
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if (IsAutoArray() && GetAutoArrayBuffer()->mCapacity >= length) {
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Header* header = GetAutoArrayBuffer();
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// copy data, but don't copy the header to avoid overwritng mCapacity
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header->mLength = length;
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memcpy(header + 1, mHdr + 1, length * elemSize);
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NS_Free(mHdr);
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mHdr = header;
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return;
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}
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if (length == 0) {
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NS_ASSERTION(!IsAutoArray(), "autoarray should have fit 0 elements");
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NS_Free(mHdr);
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mHdr = &sEmptyHdr;
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return;
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}
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size_type size = sizeof(Header) + length * elemSize;
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void *ptr = NS_Realloc(mHdr, size);
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if (!ptr)
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return;
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mHdr = static_cast<Header*>(ptr);
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mHdr->mCapacity = length;
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}
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void
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nsTArray_base::ShiftData(index_type start, size_type oldLen, size_type newLen,
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size_type elemSize) {
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if (oldLen == newLen)
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return;
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// Determine how many elements need to be shifted
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size_type num = mHdr->mLength - (start + oldLen);
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// Compute the resulting length of the array
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mHdr->mLength += newLen - oldLen;
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if (mHdr->mLength == 0) {
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ShrinkCapacity(elemSize);
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} else {
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// Maybe nothing needs to be shifted
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if (num == 0)
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return;
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// Perform shift (change units to bytes first)
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start *= elemSize;
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newLen *= elemSize;
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oldLen *= elemSize;
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num *= elemSize;
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char *base = reinterpret_cast<char*>(mHdr + 1) + start;
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memmove(base + newLen, base + oldLen, num);
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}
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}
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PRBool
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nsTArray_base::InsertSlotsAt(index_type index, size_type count,
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size_type elementSize) {
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NS_ASSERTION(index <= Length(), "Bogus insertion index");
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size_type newLen = Length() + count;
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EnsureCapacity(newLen, elementSize);
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// Check for out of memory conditions
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if (Capacity() < newLen)
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return PR_FALSE;
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// Move the existing elements as needed. Note that this will
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// change our mLength, so no need to call IncrementLength.
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ShiftData(index, 0, count, elementSize);
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return PR_TRUE;
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}
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PRBool
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nsTArray_base::SwapArrayElements(nsTArray_base& other, size_type elemSize)
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{
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#ifdef DEBUG
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PRBool isAuto = IsAutoArray();
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PRBool otherIsAuto = other.IsAutoArray();
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#endif
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if (!EnsureNotUsingAutoArrayBuffer(elemSize) ||
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!other.EnsureNotUsingAutoArrayBuffer(elemSize)) {
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return PR_FALSE;
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}
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NS_ASSERTION(isAuto == IsAutoArray(), "lost auto info");
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NS_ASSERTION(otherIsAuto == other.IsAutoArray(), "lost auto info");
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NS_ASSERTION(!UsesAutoArrayBuffer() && !other.UsesAutoArrayBuffer(),
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"both should be using an alloced buffer now");
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// If the two arrays have different mIsAutoArray values (i.e. one is an
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// autoarray and one is not) then simply switching the buffers is going to
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// make that bit wrong. We therefore adjust these mIsAutoArray bits before
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// switching the buffers so that once the buffers are switched the
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// mIsAutoArray bits are right again.
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// However, we have to watch out so that we don't set the bit on
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// sEmptyHeader. If an array (A) uses the empty header (and the other (B)
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// therefore must be an nsAutoTArray) we make A point to the B's autobuffer
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// so that when the buffers are switched B points to its own autobuffer.
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// Adjust mIsAutoArray flags before swapping the buffers
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if (IsAutoArray() && !other.IsAutoArray()) {
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if (other.mHdr == &sEmptyHdr) {
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// Set other to use our built-in buffer so that we use it
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// after the swap below.
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other.mHdr = GetAutoArrayBuffer();
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other.mHdr->mLength = 0;
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}
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else {
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other.mHdr->mIsAutoArray = 1;
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}
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mHdr->mIsAutoArray = 0;
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}
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else if (!IsAutoArray() && other.IsAutoArray()) {
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if (mHdr == &sEmptyHdr) {
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// Set us to use other's built-in buffer so that other use it
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// after the swap below.
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mHdr = other.GetAutoArrayBuffer();
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mHdr->mLength = 0;
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}
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else {
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mHdr->mIsAutoArray = 1;
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}
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other.mHdr->mIsAutoArray = 0;
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}
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// Swap the buffers
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Header *h = other.mHdr;
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other.mHdr = mHdr;
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mHdr = h;
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NS_ASSERTION(isAuto == IsAutoArray(), "lost auto info");
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NS_ASSERTION(otherIsAuto == other.IsAutoArray(), "lost auto info");
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return PR_TRUE;
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}
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PRBool
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nsTArray_base::EnsureNotUsingAutoArrayBuffer(size_type elemSize)
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{
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if (UsesAutoArrayBuffer()) {
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size_type size = sizeof(Header) + Length() * elemSize;
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Header* header = static_cast<Header*>(NS_Alloc(size));
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if (!header)
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return PR_FALSE;
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memcpy(header, mHdr, size);
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header->mCapacity = Length();
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mHdr = header;
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}
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return PR_TRUE;
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}
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