gecko/gfx/layers/d3d11
2014-01-23 15:50:14 +01:00
..
CompositorD3D11.cpp Bug 960692 - Avoid crashing in CompositorD3D11::BeginFrame if the ID3D11RenderTargetView is null. r=Bas 2014-01-22 14:12:11 -06:00
CompositorD3D11.fx Bug 940959 - Use alpha textures for YCbCr planes with D3D11. r=nrc 2013-11-21 17:42:05 +01:00
CompositorD3D11.h Bug 952977: Switch GL world transform to gfx::Matrix r=nical 2014-01-16 02:22:19 -05:00
CompositorD3D11Shaders.h Bug 940959 - Compiled shaders. r=generated code 2013-11-21 17:42:10 +01:00
genshaders.sh Bug 901722. Implement component alpha for d3d11 compositor. r=Bas 2013-08-09 11:30:19 +12:00
TextureD3D11.cpp Bug 957560 - Clear the newly allocated d3d TextureClient if the allocation flags says so. r=nrc 2014-01-20 14:52:12 +01:00
TextureD3D11.h Backed out changeset 24668220c9a4 (bug 952507) for OS X Build Bustage on a CLOSED TREE 2014-01-23 15:50:14 +01:00