gecko/security/nss/lib/util/secport.c

717 lines
18 KiB
C

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Netscape security libraries.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1994-2000
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* secport.c - portability interfaces for security libraries
*
* This file abstracts out libc functionality that libsec depends on
*
* NOTE - These are not public interfaces
*
* $Id: secport.c,v 1.29 2010/03/28 20:46:37 nelson%bolyard.com Exp $
*/
#include "seccomon.h"
#include "prmem.h"
#include "prerror.h"
#include "plarena.h"
#include "secerr.h"
#include "prmon.h"
#include "nssilock.h"
#include "secport.h"
#include "prenv.h"
#ifdef DEBUG
#define THREADMARK
#endif /* DEBUG */
#ifdef THREADMARK
#include "prthread.h"
#endif /* THREADMARK */
#if defined(XP_UNIX) || defined(XP_OS2) || defined(XP_BEOS)
#include <stdlib.h>
#else
#include "wtypes.h"
#endif
#define SET_ERROR_CODE /* place holder for code to set PR error code. */
#ifdef THREADMARK
typedef struct threadmark_mark_str {
struct threadmark_mark_str *next;
void *mark;
} threadmark_mark;
#endif /* THREADMARK */
/* The value of this magic must change each time PORTArenaPool changes. */
#define ARENAPOOL_MAGIC 0xB8AC9BDF
typedef struct PORTArenaPool_str {
PLArenaPool arena;
PRUint32 magic;
PRLock * lock;
#ifdef THREADMARK
PRThread *marking_thread;
threadmark_mark *first_mark;
#endif
} PORTArenaPool;
/* count of allocation failures. */
unsigned long port_allocFailures;
/* locations for registering Unicode conversion functions.
* XXX is this the appropriate location? or should they be
* moved to client/server specific locations?
*/
PORTCharConversionFunc ucs4Utf8ConvertFunc;
PORTCharConversionFunc ucs2Utf8ConvertFunc;
PORTCharConversionWSwapFunc ucs2AsciiConvertFunc;
void *
PORT_Alloc(size_t bytes)
{
void *rv;
/* Always allocate a non-zero amount of bytes */
rv = (void *)PR_Malloc(bytes ? bytes : 1);
if (!rv) {
++port_allocFailures;
PORT_SetError(SEC_ERROR_NO_MEMORY);
}
return rv;
}
void *
PORT_Realloc(void *oldptr, size_t bytes)
{
void *rv;
rv = (void *)PR_Realloc(oldptr, bytes);
if (!rv) {
++port_allocFailures;
PORT_SetError(SEC_ERROR_NO_MEMORY);
}
return rv;
}
void *
PORT_ZAlloc(size_t bytes)
{
void *rv;
/* Always allocate a non-zero amount of bytes */
rv = (void *)PR_Calloc(1, bytes ? bytes : 1);
if (!rv) {
++port_allocFailures;
PORT_SetError(SEC_ERROR_NO_MEMORY);
}
return rv;
}
void
PORT_Free(void *ptr)
{
if (ptr) {
PR_Free(ptr);
}
}
void
PORT_ZFree(void *ptr, size_t len)
{
if (ptr) {
memset(ptr, 0, len);
PR_Free(ptr);
}
}
char *
PORT_Strdup(const char *str)
{
size_t len = PORT_Strlen(str)+1;
char *newstr;
newstr = (char *)PORT_Alloc(len);
if (newstr) {
PORT_Memcpy(newstr, str, len);
}
return newstr;
}
void
PORT_SetError(int value)
{
#ifdef DEBUG_jp96085
PORT_Assert(value != SEC_ERROR_REUSED_ISSUER_AND_SERIAL);
#endif
PR_SetError(value, 0);
return;
}
int
PORT_GetError(void)
{
return(PR_GetError());
}
/********************* Arena code follows *****************************
* ArenaPools are like heaps. The memory in them consists of large blocks,
* called arenas, which are allocated from the/a system heap. Inside an
* ArenaPool, the arenas are organized as if they were in a stack. Newly
* allocated arenas are "pushed" on that stack. When you attempt to
* allocate memory from an ArenaPool, the code first looks to see if there
* is enough unused space in the top arena on the stack to satisfy your
* request, and if so, your request is satisfied from that arena.
* Otherwise, a new arena is allocated (or taken from NSPR's list of freed
* arenas) and pushed on to the stack. The new arena is always big enough
* to satisfy the request, and is also at least a minimum size that is
* established at the time that the ArenaPool is created.
*
* The ArenaMark function returns the address of a marker in the arena at
* the top of the arena stack. It is the address of the place in the arena
* on the top of the arena stack from which the next block of memory will
* be allocated. Each ArenaPool has its own separate stack, and hence
* marks are only relevant to the ArenaPool from which they are gotten.
* Marks may be nested. That is, a thread can get a mark, and then get
* another mark.
*
* It is intended that all the marks in an ArenaPool may only be owned by a
* single thread. In DEBUG builds, this is enforced. In non-DEBUG builds,
* it is not. In DEBUG builds, when a thread gets a mark from an
* ArenaPool, no other thread may acquire a mark in that ArenaPool while
* that mark exists, that is, until that mark is unmarked or released.
* Therefore, it is important that every mark be unmarked or released when
* the creating thread has no further need for exclusive ownership of the
* right to manage the ArenaPool.
*
* The ArenaUnmark function discards the ArenaMark at the address given,
* and all marks nested inside that mark (that is, acquired from that same
* ArenaPool while that mark existed). It is an error for a thread other
* than the mark's creator to try to unmark it. When a thread has unmarked
* all its marks from an ArenaPool, then another thread is able to set
* marks in that ArenaPool. ArenaUnmark does not deallocate (or "pop") any
* memory allocated from the ArenaPool since the mark was created.
*
* ArenaRelease "pops" the stack back to the mark, deallocating all the
* memory allocated from the arenas in the ArenaPool since that mark was
* created, and removing any arenas from the ArenaPool that have no
* remaining active allocations when that is done. It implicitly releases
* any marks nested inside the mark being explicitly released. It is the
* only operation, other than destroying the arenapool, that potentially
* reduces the number of arenas on the stack. Otherwise, the stack grows
* until the arenapool is destroyed, at which point all the arenas are
* freed or returned to a "free arena list", depending on their sizes.
*/
PLArenaPool *
PORT_NewArena(unsigned long chunksize)
{
PORTArenaPool *pool;
pool = PORT_ZNew(PORTArenaPool);
if (!pool) {
return NULL;
}
pool->magic = ARENAPOOL_MAGIC;
pool->lock = PZ_NewLock(nssILockArena);
if (!pool->lock) {
++port_allocFailures;
PORT_Free(pool);
return NULL;
}
PL_InitArenaPool(&pool->arena, "security", chunksize, sizeof(double));
return(&pool->arena);
}
#define MAX_SIZE 0x7fffffffUL
void *
PORT_ArenaAlloc(PLArenaPool *arena, size_t size)
{
void *p = NULL;
PORTArenaPool *pool = (PORTArenaPool *)arena;
if (size <= 0) {
size = 1;
}
if (size > MAX_SIZE) {
/* you lose. */
} else
/* Is it one of ours? Assume so and check the magic */
if (ARENAPOOL_MAGIC == pool->magic ) {
PZ_Lock(pool->lock);
#ifdef THREADMARK
/* Most likely one of ours. Is there a thread id? */
if (pool->marking_thread &&
pool->marking_thread != PR_GetCurrentThread() ) {
/* Another thread holds a mark in this arena */
PZ_Unlock(pool->lock);
PORT_SetError(SEC_ERROR_NO_MEMORY);
PORT_Assert(0);
return NULL;
} /* tid != null */
#endif /* THREADMARK */
PL_ARENA_ALLOCATE(p, arena, size);
PZ_Unlock(pool->lock);
} else {
PL_ARENA_ALLOCATE(p, arena, size);
}
if (!p) {
++port_allocFailures;
PORT_SetError(SEC_ERROR_NO_MEMORY);
}
return(p);
}
void *
PORT_ArenaZAlloc(PLArenaPool *arena, size_t size)
{
void *p;
if (size <= 0)
size = 1;
p = PORT_ArenaAlloc(arena, size);
if (p) {
PORT_Memset(p, 0, size);
}
return(p);
}
/*
* If zero is true, zeroize the arena memory before freeing it.
*/
void
PORT_FreeArena(PLArenaPool *arena, PRBool zero)
{
PORTArenaPool *pool = (PORTArenaPool *)arena;
PRLock * lock = (PRLock *)0;
size_t len = sizeof *arena;
static PRBool checkedEnv = PR_FALSE;
static PRBool doFreeArenaPool = PR_FALSE;
if (!pool)
return;
if (ARENAPOOL_MAGIC == pool->magic ) {
len = sizeof *pool;
lock = pool->lock;
PZ_Lock(lock);
}
if (!checkedEnv) {
/* no need for thread protection here */
doFreeArenaPool = (PR_GetEnv("NSS_DISABLE_ARENA_FREE_LIST") == NULL);
checkedEnv = PR_TRUE;
}
if (zero) {
PL_ClearArenaPool(arena, 0);
}
if (doFreeArenaPool) {
PL_FreeArenaPool(arena);
} else {
PL_FinishArenaPool(arena);
}
PORT_ZFree(arena, len);
if (lock) {
PZ_Unlock(lock);
PZ_DestroyLock(lock);
}
}
void *
PORT_ArenaGrow(PLArenaPool *arena, void *ptr, size_t oldsize, size_t newsize)
{
PORTArenaPool *pool = (PORTArenaPool *)arena;
PORT_Assert(newsize >= oldsize);
if (ARENAPOOL_MAGIC == pool->magic ) {
PZ_Lock(pool->lock);
/* Do we do a THREADMARK check here? */
PL_ARENA_GROW(ptr, arena, oldsize, ( newsize - oldsize ) );
PZ_Unlock(pool->lock);
} else {
PL_ARENA_GROW(ptr, arena, oldsize, ( newsize - oldsize ) );
}
return(ptr);
}
void *
PORT_ArenaMark(PLArenaPool *arena)
{
void * result;
PORTArenaPool *pool = (PORTArenaPool *)arena;
if (ARENAPOOL_MAGIC == pool->magic ) {
PZ_Lock(pool->lock);
#ifdef THREADMARK
{
threadmark_mark *tm, **pw;
PRThread * currentThread = PR_GetCurrentThread();
if (! pool->marking_thread ) {
/* First mark */
pool->marking_thread = currentThread;
} else if (currentThread != pool->marking_thread ) {
PZ_Unlock(pool->lock);
PORT_SetError(SEC_ERROR_NO_MEMORY);
PORT_Assert(0);
return NULL;
}
result = PL_ARENA_MARK(arena);
PL_ARENA_ALLOCATE(tm, arena, sizeof(threadmark_mark));
if (!tm) {
PZ_Unlock(pool->lock);
PORT_SetError(SEC_ERROR_NO_MEMORY);
return NULL;
}
tm->mark = result;
tm->next = (threadmark_mark *)NULL;
pw = &pool->first_mark;
while( *pw ) {
pw = &(*pw)->next;
}
*pw = tm;
}
#else /* THREADMARK */
result = PL_ARENA_MARK(arena);
#endif /* THREADMARK */
PZ_Unlock(pool->lock);
} else {
/* a "pure" NSPR arena */
result = PL_ARENA_MARK(arena);
}
return result;
}
static void
port_ArenaZeroAfterMark(PLArenaPool *arena, void *mark)
{
PLArena *a = arena->current;
if (a->base <= (PRUword)mark && (PRUword)mark <= a->avail) {
/* fast path: mark falls in the current arena */
memset(mark, 0, a->avail - (PRUword)mark);
} else {
/* slow path: need to find the arena that mark falls in */
for (a = arena->first.next; a; a = a->next) {
PR_ASSERT(a->base <= a->avail && a->avail <= a->limit);
if (a->base <= (PRUword)mark && (PRUword)mark <= a->avail) {
memset(mark, 0, a->avail - (PRUword)mark);
a = a->next;
break;
}
}
for (; a; a = a->next) {
PR_ASSERT(a->base <= a->avail && a->avail <= a->limit);
memset((void *)a->base, 0, a->avail - a->base);
}
}
}
static void
port_ArenaRelease(PLArenaPool *arena, void *mark, PRBool zero)
{
PORTArenaPool *pool = (PORTArenaPool *)arena;
if (ARENAPOOL_MAGIC == pool->magic ) {
PZ_Lock(pool->lock);
#ifdef THREADMARK
{
threadmark_mark **pw, *tm;
if (PR_GetCurrentThread() != pool->marking_thread ) {
PZ_Unlock(pool->lock);
PORT_SetError(SEC_ERROR_NO_MEMORY);
PORT_Assert(0);
return /* no error indication available */ ;
}
pw = &pool->first_mark;
while( *pw && (mark != (*pw)->mark) ) {
pw = &(*pw)->next;
}
if (! *pw ) {
/* bad mark */
PZ_Unlock(pool->lock);
PORT_SetError(SEC_ERROR_NO_MEMORY);
PORT_Assert(0);
return /* no error indication available */ ;
}
tm = *pw;
*pw = (threadmark_mark *)NULL;
if (zero) {
port_ArenaZeroAfterMark(arena, mark);
}
PL_ARENA_RELEASE(arena, mark);
if (! pool->first_mark ) {
pool->marking_thread = (PRThread *)NULL;
}
}
#else /* THREADMARK */
if (zero) {
port_ArenaZeroAfterMark(arena, mark);
}
PL_ARENA_RELEASE(arena, mark);
#endif /* THREADMARK */
PZ_Unlock(pool->lock);
} else {
if (zero) {
port_ArenaZeroAfterMark(arena, mark);
}
PL_ARENA_RELEASE(arena, mark);
}
}
void
PORT_ArenaRelease(PLArenaPool *arena, void *mark)
{
port_ArenaRelease(arena, mark, PR_FALSE);
}
/*
* Zeroize the arena memory before releasing it.
*/
void
PORT_ArenaZRelease(PLArenaPool *arena, void *mark)
{
port_ArenaRelease(arena, mark, PR_TRUE);
}
void
PORT_ArenaUnmark(PLArenaPool *arena, void *mark)
{
#ifdef THREADMARK
PORTArenaPool *pool = (PORTArenaPool *)arena;
if (ARENAPOOL_MAGIC == pool->magic ) {
threadmark_mark **pw, *tm;
PZ_Lock(pool->lock);
if (PR_GetCurrentThread() != pool->marking_thread ) {
PZ_Unlock(pool->lock);
PORT_SetError(SEC_ERROR_NO_MEMORY);
PORT_Assert(0);
return /* no error indication available */ ;
}
pw = &pool->first_mark;
while( ((threadmark_mark *)NULL != *pw) && (mark != (*pw)->mark) ) {
pw = &(*pw)->next;
}
if ((threadmark_mark *)NULL == *pw ) {
/* bad mark */
PZ_Unlock(pool->lock);
PORT_SetError(SEC_ERROR_NO_MEMORY);
PORT_Assert(0);
return /* no error indication available */ ;
}
tm = *pw;
*pw = (threadmark_mark *)NULL;
if (! pool->first_mark ) {
pool->marking_thread = (PRThread *)NULL;
}
PZ_Unlock(pool->lock);
}
#endif /* THREADMARK */
}
char *
PORT_ArenaStrdup(PLArenaPool *arena, const char *str) {
int len = PORT_Strlen(str)+1;
char *newstr;
newstr = (char*)PORT_ArenaAlloc(arena,len);
if (newstr) {
PORT_Memcpy(newstr,str,len);
}
return newstr;
}
/********************** end of arena functions ***********************/
/****************** unicode conversion functions ***********************/
/*
* NOTE: These conversion functions all assume that the multibyte
* characters are going to be in NETWORK BYTE ORDER, not host byte
* order. This is because the only time we deal with UCS-2 and UCS-4
* are when the data was received from or is going to be sent out
* over the wire (in, e.g. certificates).
*/
void
PORT_SetUCS4_UTF8ConversionFunction(PORTCharConversionFunc convFunc)
{
ucs4Utf8ConvertFunc = convFunc;
}
void
PORT_SetUCS2_ASCIIConversionFunction(PORTCharConversionWSwapFunc convFunc)
{
ucs2AsciiConvertFunc = convFunc;
}
void
PORT_SetUCS2_UTF8ConversionFunction(PORTCharConversionFunc convFunc)
{
ucs2Utf8ConvertFunc = convFunc;
}
PRBool
PORT_UCS4_UTF8Conversion(PRBool toUnicode, unsigned char *inBuf,
unsigned int inBufLen, unsigned char *outBuf,
unsigned int maxOutBufLen, unsigned int *outBufLen)
{
if(!ucs4Utf8ConvertFunc) {
return sec_port_ucs4_utf8_conversion_function(toUnicode,
inBuf, inBufLen, outBuf, maxOutBufLen, outBufLen);
}
return (*ucs4Utf8ConvertFunc)(toUnicode, inBuf, inBufLen, outBuf,
maxOutBufLen, outBufLen);
}
PRBool
PORT_UCS2_UTF8Conversion(PRBool toUnicode, unsigned char *inBuf,
unsigned int inBufLen, unsigned char *outBuf,
unsigned int maxOutBufLen, unsigned int *outBufLen)
{
if(!ucs2Utf8ConvertFunc) {
return sec_port_ucs2_utf8_conversion_function(toUnicode,
inBuf, inBufLen, outBuf, maxOutBufLen, outBufLen);
}
return (*ucs2Utf8ConvertFunc)(toUnicode, inBuf, inBufLen, outBuf,
maxOutBufLen, outBufLen);
}
PRBool
PORT_ISO88591_UTF8Conversion(const unsigned char *inBuf,
unsigned int inBufLen, unsigned char *outBuf,
unsigned int maxOutBufLen, unsigned int *outBufLen)
{
return sec_port_iso88591_utf8_conversion_function(inBuf, inBufLen,
outBuf, maxOutBufLen, outBufLen);
}
PRBool
PORT_UCS2_ASCIIConversion(PRBool toUnicode, unsigned char *inBuf,
unsigned int inBufLen, unsigned char *outBuf,
unsigned int maxOutBufLen, unsigned int *outBufLen,
PRBool swapBytes)
{
if(!ucs2AsciiConvertFunc) {
return PR_FALSE;
}
return (*ucs2AsciiConvertFunc)(toUnicode, inBuf, inBufLen, outBuf,
maxOutBufLen, outBufLen, swapBytes);
}
/* Portable putenv. Creates/replaces an environment variable of the form
* envVarName=envValue
*/
int
NSS_PutEnv(const char * envVarName, const char * envValue)
{
#ifdef _WIN32_WCE
return SECFailure;
#else
SECStatus result = SECSuccess;
char * encoded;
int putEnvFailed;
#ifdef _WIN32
PRBool setOK;
setOK = SetEnvironmentVariable(envVarName, envValue);
if (!setOK) {
SET_ERROR_CODE
return SECFailure;
}
#endif
encoded = (char *)PORT_ZAlloc(strlen(envVarName) + 2 + strlen(envValue));
strcpy(encoded, envVarName);
strcat(encoded, "=");
strcat(encoded, envValue);
putEnvFailed = putenv(encoded); /* adopt. */
if (putEnvFailed) {
SET_ERROR_CODE
result = SECFailure;
PORT_Free(encoded);
}
return result;
#endif
}
/*
* Perform a constant-time compare of two memory regions. The return value is
* 0 if the memory regions are equal and non-zero otherwise.
*/
int
NSS_SecureMemcmp(const void *ia, const void *ib, size_t n)
{
const unsigned char *a = (const unsigned char*) ia;
const unsigned char *b = (const unsigned char*) ib;
size_t i;
unsigned char r = 0;
for (i = 0; i < n; ++i) {
r |= *a++ ^ *b++;
}
return r;
}