mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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2a602a5685
Landing on a CLOSED TREE
135 lines
4.7 KiB
C++
135 lines
4.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is thebes gfx
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*
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* The Initial Developer of the Original Code is mozilla.org.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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* Stuart Parmenter <pavlov@pavlov.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// Qt headers must be included before anything that might pull in our
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// malloc wrappers.
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#include <QApplication>
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#include <QFont>
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#include "nsSystemFontsQt.h"
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#include "gfxQtPlatform.h"
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nsSystemFontsQt::nsSystemFontsQt()
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: mDefaultFontName(NS_LITERAL_STRING("sans-serif"))
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, mButtonFontName(NS_LITERAL_STRING("sans-serif"))
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, mFieldFontName(NS_LITERAL_STRING("sans-serif"))
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, mMenuFontName(NS_LITERAL_STRING("sans-serif"))
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{
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// What about using QFontInfo? is it faster or what?
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GetSystemFontInfo("Qlabel", &mDefaultFontName, &mDefaultFontStyle);
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GetSystemFontInfo("QlineEdit", &mFieldFontName, &mFieldFontStyle);
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GetSystemFontInfo("QAction", &mMenuFontName, &mMenuFontStyle);
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GetSystemFontInfo("QPushButton", &mButtonFontName, &mButtonFontStyle);
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}
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nsSystemFontsQt::~nsSystemFontsQt()
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{
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// No implementation needed
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}
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nsresult
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nsSystemFontsQt::GetSystemFontInfo(const char *aClassName, nsString *aFontName,
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gfxFontStyle *aFontStyle) const
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{
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QFont qFont = QApplication::font(aClassName);
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aFontStyle->style = FONT_STYLE_NORMAL;
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aFontStyle->systemFont = true;
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NS_NAMED_LITERAL_STRING(quote, "\"");
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nsString family((PRUnichar*)qFont.family().data());
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*aFontName = quote + family + quote;
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aFontStyle->weight = qFont.weight();
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// FIXME: Set aFontStyle->stretch correctly!
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aFontStyle->stretch = NS_FONT_STRETCH_NORMAL;
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// use pixel size directly if it is set, otherwise compute from point size
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if (qFont.pixelSize() != -1) {
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aFontStyle->size = qFont.pixelSize();
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} else {
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aFontStyle->size = qFont.pointSizeF() * 96.0f / 72.0f;
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}
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return NS_OK;
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}
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nsresult
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nsSystemFontsQt::GetSystemFont(nsSystemFontID anID, nsString *aFontName,
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gfxFontStyle *aFontStyle) const
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{
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switch (anID) {
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case eSystemFont_Menu: // css2
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case eSystemFont_PullDownMenu: // css3
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*aFontName = mMenuFontName;
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*aFontStyle = mMenuFontStyle;
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break;
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case eSystemFont_Field: // css3
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case eSystemFont_List: // css3
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*aFontName = mFieldFontName;
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*aFontStyle = mFieldFontStyle;
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break;
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case eSystemFont_Button: // css3
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*aFontName = mButtonFontName;
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*aFontStyle = mButtonFontStyle;
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break;
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case eSystemFont_Caption: // css2
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case eSystemFont_Icon: // css2
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case eSystemFont_MessageBox: // css2
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case eSystemFont_SmallCaption: // css2
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case eSystemFont_StatusBar: // css2
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case eSystemFont_Window: // css3
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case eSystemFont_Document: // css3
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case eSystemFont_Workspace: // css3
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case eSystemFont_Desktop: // css3
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case eSystemFont_Info: // css3
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case eSystemFont_Dialog: // css3
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case eSystemFont_Tooltips: // moz
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case eSystemFont_Widget: // moz
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*aFontName = mDefaultFontName;
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*aFontStyle = mDefaultFontStyle;
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break;
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}
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return NS_OK;
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}
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