gecko/dom/smil/nsSMILAnimationController.h
Brian Birtles 0dd0ecdc09 Bug 1171966 - Update SMIL animation styles only when there are pending changes; r=dholbert
Bug 960465 (specifically part 6, changeset 7d16f2fd8329) changed the way we
process animation-only style changes. This caused us to update SMIL animations
more often than is needed.

This patch adjusts this behavior to update the style from SMIL animations less
frequently by tracking when animated values have been composited without adding
the corresponding changes to a restyle tracker.
2015-07-31 13:14:46 +09:00

208 lines
7.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef NS_SMILANIMATIONCONTROLLER_H_
#define NS_SMILANIMATIONCONTROLLER_H_
#include "mozilla/Attributes.h"
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "nsTArray.h"
#include "nsITimer.h"
#include "nsTHashtable.h"
#include "nsHashKeys.h"
#include "nsSMILTimeContainer.h"
#include "nsSMILCompositorTable.h"
#include "nsSMILMilestone.h"
#include "nsRefreshDriver.h"
struct nsSMILTargetIdentifier;
class nsIDocument;
namespace mozilla {
class RestyleTracker;
namespace dom {
class SVGAnimationElement;
} // namespace dom
} // namespace mozilla
//----------------------------------------------------------------------
// nsSMILAnimationController
//
// The animation controller maintains the animation timer and determines the
// sample times and sample rate for all SMIL animations in a document. There is
// at most one animation controller per nsDocument so that frame-rate tuning can
// be performed at a document-level.
//
// The animation controller can contain many child time containers (timed
// document root objects) which may correspond to SVG document fragments within
// a compound document. These time containers can be paused individually or
// here, at the document level.
//
class nsSMILAnimationController final : public nsSMILTimeContainer,
public nsARefreshObserver
{
public:
explicit nsSMILAnimationController(nsIDocument* aDoc);
// Clears mDocument pointer. (Called by our nsIDocument when it's going away)
void Disconnect();
// nsSMILContainer
virtual void Pause(uint32_t aType) override;
virtual void Resume(uint32_t aType) override;
virtual nsSMILTime GetParentTime() const override;
// nsARefreshObserver
NS_IMETHOD_(MozExternalRefCountType) AddRef() override;
NS_IMETHOD_(MozExternalRefCountType) Release() override;
virtual void WillRefresh(mozilla::TimeStamp aTime) override;
// Methods for registering and enumerating animation elements
void RegisterAnimationElement(mozilla::dom::SVGAnimationElement* aAnimationElement);
void UnregisterAnimationElement(mozilla::dom::SVGAnimationElement* aAnimationElement);
// Methods for resampling all animations
// (A resample performs the same operations as a sample but doesn't advance
// the current time and doesn't check if the container is paused)
// This will flush pending style changes for the document.
void Resample() { DoSample(false); }
void SetResampleNeeded()
{
if (!mRunningSample && !mResampleNeeded) {
FlagDocumentNeedsFlush();
mResampleNeeded = true;
}
}
// This will flush pending style changes for the document.
void FlushResampleRequests()
{
if (!mResampleNeeded)
return;
Resample();
}
// Methods for handling page transitions
void OnPageShow();
void OnPageHide();
// Methods for supporting cycle-collection
void Traverse(nsCycleCollectionTraversalCallback* aCallback);
void Unlink();
// Methods for relaying the availability of the refresh driver
void NotifyRefreshDriverCreated(nsRefreshDriver* aRefreshDriver);
void NotifyRefreshDriverDestroying(nsRefreshDriver* aRefreshDriver);
// Helper to check if we have any animation elements at all
bool HasRegisteredAnimations() const
{
return mAnimationElementTable.Count() != 0;
}
void AddStyleUpdatesTo(mozilla::RestyleTracker& aTracker);
bool MightHavePendingStyleUpdates() const
{
return mMightHavePendingStyleUpdates;
}
protected:
~nsSMILAnimationController();
// Typedefs
typedef nsPtrHashKey<nsSMILTimeContainer> TimeContainerPtrKey;
typedef nsTHashtable<TimeContainerPtrKey> TimeContainerHashtable;
typedef nsPtrHashKey<mozilla::dom::SVGAnimationElement> AnimationElementPtrKey;
typedef nsTHashtable<AnimationElementPtrKey> AnimationElementHashtable;
// Returns mDocument's refresh driver, if it's got one.
nsRefreshDriver* GetRefreshDriver();
// Methods for controlling whether we're sampling
void StartSampling(nsRefreshDriver* aRefreshDriver);
void StopSampling(nsRefreshDriver* aRefreshDriver);
// Wrapper for StartSampling that defers if no animations are registered.
void MaybeStartSampling(nsRefreshDriver* aRefreshDriver);
// Sample-related callbacks and implementation helpers
virtual void DoSample() override;
void DoSample(bool aSkipUnchangedContainers);
void RewindElements();
void DoMilestoneSamples();
static void SampleTimedElement(mozilla::dom::SVGAnimationElement* aElement,
TimeContainerHashtable* aActiveContainers);
static void AddAnimationToCompositorTable(
mozilla::dom::SVGAnimationElement* aElement, nsSMILCompositorTable* aCompositorTable);
static bool GetTargetIdentifierForAnimation(
mozilla::dom::SVGAnimationElement* aAnimElem, nsSMILTargetIdentifier& aResult);
// Methods for adding/removing time containers
virtual nsresult AddChild(nsSMILTimeContainer& aChild) override;
virtual void RemoveChild(nsSMILTimeContainer& aChild) override;
void FlagDocumentNeedsFlush();
// Members
nsAutoRefCnt mRefCnt;
NS_DECL_OWNINGTHREAD
AnimationElementHashtable mAnimationElementTable;
TimeContainerHashtable mChildContainerTable;
mozilla::TimeStamp mCurrentSampleTime;
mozilla::TimeStamp mStartTime;
// Average time between samples from the refresh driver. This is used to
// detect large unexpected gaps between samples such as can occur when the
// computer sleeps. The nature of the SMIL model means that catching up these
// large gaps can be expensive as, for example, many events may need to be
// dispatched for the intervening time when no samples were received.
//
// In such cases, we ignore the intervening gap and continue sampling from
// when we were expecting the next sample to arrive.
//
// Note that we only do this for SMIL and not CSS transitions (which doesn't
// have so much work to do to catch up) nor scripted animations (which expect
// animation time to follow real time).
//
// This behaviour does not affect pausing (since we're not *expecting* any
// samples then) nor seeking (where the SMIL model behaves somewhat
// differently such as not dispatching events).
nsSMILTime mAvgTimeBetweenSamples;
bool mResampleNeeded;
// If we're told to start sampling but there are no animation elements we just
// record the time, set the following flag, and then wait until we have an
// animation element. Then we'll reset this flag and actually start sampling.
bool mDeferredStartSampling;
bool mRunningSample;
// Are we registered with our document's refresh driver?
bool mRegisteredWithRefreshDriver;
// Have we updated animated values without adding them to the restyle tracker?
bool mMightHavePendingStyleUpdates;
// Store raw ptr to mDocument. It owns the controller, so controller
// shouldn't outlive it
nsIDocument* mDocument;
// Contains compositors used in our last sample. We keep this around
// so we can detect when an element/attribute used to be animated,
// but isn't anymore for some reason. (e.g. if its <animate> element is
// removed or retargeted)
nsAutoPtr<nsSMILCompositorTable> mLastCompositorTable;
};
#endif // NS_SMILANIMATIONCONTROLLER_H_