mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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4f04bcdc57
This makes sense since the file no longer contains anything with the nsTraceRefcnt name in it, and it will allow renaming nsTraceRefcntImpl back to nsTraceRefcnt.
179 lines
5.3 KiB
C++
179 lines
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ImageLayerComposite.h"
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#include "CompositableHost.h" // for CompositableHost
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#include "Layers.h" // for WriteSnapshotToDumpFile, etc
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#include "gfx2DGlue.h" // for ToFilter, ToMatrix4x4
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#include "gfxRect.h" // for gfxRect
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#include "gfxUtils.h" // for gfxUtils, etc
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/gfx/Matrix.h" // for Matrix4x4
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#include "mozilla/gfx/Point.h" // for IntSize, Point
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#include "mozilla/gfx/Rect.h" // for Rect
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/Effects.h" // for EffectChain
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#include "mozilla/layers/TextureHost.h" // for DeprecatedTextureHost, etc
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#include "mozilla/mozalloc.h" // for operator delete
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#include "nsAString.h"
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#include "nsAutoPtr.h" // for nsRefPtr
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#include "nsDebug.h" // for NS_ASSERTION
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#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
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#include "nsPoint.h" // for nsIntPoint
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#include "nsRect.h" // for nsIntRect
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#include "nsString.h" // for nsAutoCString
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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ImageLayerComposite::ImageLayerComposite(LayerManagerComposite* aManager)
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: ImageLayer(aManager, nullptr)
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, LayerComposite(aManager)
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, mImageHost(nullptr)
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{
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MOZ_COUNT_CTOR(ImageLayerComposite);
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mImplData = static_cast<LayerComposite*>(this);
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}
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ImageLayerComposite::~ImageLayerComposite()
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{
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MOZ_COUNT_DTOR(ImageLayerComposite);
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MOZ_ASSERT(mDestroyed);
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CleanupResources();
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}
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bool
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ImageLayerComposite::SetCompositableHost(CompositableHost* aHost)
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{
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switch (aHost->GetType()) {
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case BUFFER_IMAGE_SINGLE:
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case BUFFER_IMAGE_BUFFERED:
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case COMPOSITABLE_IMAGE:
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mImageHost = aHost;
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return true;
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default:
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return false;
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}
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}
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void
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ImageLayerComposite::Disconnect()
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{
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Destroy();
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}
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LayerRenderState
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ImageLayerComposite::GetRenderState()
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{
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if (mImageHost && mImageHost->IsAttached()) {
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return mImageHost->GetRenderState();
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}
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return LayerRenderState();
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}
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Layer*
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ImageLayerComposite::GetLayer()
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{
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return this;
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}
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void
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ImageLayerComposite::RenderLayer(const nsIntRect& aClipRect)
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{
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if (!mImageHost || !mImageHost->IsAttached()) {
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return;
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}
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#ifdef MOZ_DUMP_PAINTING
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if (gfxUtils::sDumpPainting) {
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RefPtr<gfx::DataSourceSurface> surf = mImageHost->GetAsSurface();
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WriteSnapshotToDumpFile(this, surf);
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}
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#endif
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mCompositor->MakeCurrent();
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EffectChain effectChain;
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LayerManagerComposite::AutoAddMaskEffect autoMaskEffect(mMaskLayer, effectChain);
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gfx::Rect clipRect(aClipRect.x, aClipRect.y, aClipRect.width, aClipRect.height);
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mImageHost->SetCompositor(mCompositor);
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mImageHost->Composite(effectChain,
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GetEffectiveOpacity(),
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GetEffectiveTransform(),
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gfx::ToFilter(mFilter),
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clipRect);
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}
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void
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ImageLayerComposite::ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface)
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{
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gfx::Matrix4x4 local = GetLocalTransform();
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// Snap image edges to pixel boundaries
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gfxRect sourceRect(0, 0, 0, 0);
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if (mImageHost &&
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mImageHost->IsAttached() &&
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(mImageHost->GetDeprecatedTextureHost() || mImageHost->GetAsTextureHost())) {
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IntSize size =
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mImageHost->GetAsTextureHost() ? mImageHost->GetAsTextureHost()->GetSize()
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: mImageHost->GetDeprecatedTextureHost()->GetSize();
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sourceRect.SizeTo(size.width, size.height);
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if (mScaleMode != ScaleMode::SCALE_NONE &&
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sourceRect.width != 0.0 && sourceRect.height != 0.0) {
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NS_ASSERTION(mScaleMode == ScaleMode::STRETCH,
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"No other scalemodes than stretch and none supported yet.");
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local.Scale(mScaleToSize.width / sourceRect.width,
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mScaleToSize.height / sourceRect.height, 1.0);
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}
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}
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// Snap our local transform first, and snap the inherited transform as well.
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// This makes our snapping equivalent to what would happen if our content
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// was drawn into a ThebesLayer (gfxContext would snap using the local
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// transform, then we'd snap again when compositing the ThebesLayer).
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mEffectiveTransform =
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SnapTransform(local, sourceRect, nullptr) *
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SnapTransformTranslation(aTransformToSurface, nullptr);
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ComputeEffectiveTransformForMaskLayer(aTransformToSurface);
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}
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CompositableHost*
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ImageLayerComposite::GetCompositableHost()
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{
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if (mImageHost && mImageHost->IsAttached()) {
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return mImageHost.get();
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}
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return nullptr;
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}
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void
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ImageLayerComposite::CleanupResources()
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{
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if (mImageHost) {
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mImageHost->Detach(this);
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}
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mImageHost = nullptr;
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}
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nsACString&
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ImageLayerComposite::PrintInfo(nsACString& aTo, const char* aPrefix)
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{
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ImageLayer::PrintInfo(aTo, aPrefix);
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aTo += "\n";
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if (mImageHost && mImageHost->IsAttached()) {
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nsAutoCString pfx(aPrefix);
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pfx += " ";
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mImageHost->PrintInfo(aTo, pfx.get());
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}
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return aTo;
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}
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} /* layers */
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} /* mozilla */
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