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3ae64f38a4
This makes our builds a bit more reproducible. Without it when processing #include "IPC/IPCMessageUtils.h we end up in #include "ShadowLayers.h" which in the final XUL translates into the symbol (run nm -a to see it): - 00 0000 SOL ../../../../gfx/layers/IPC/ShadowLayers.h now when some file in gfx/layers/ipc does #include "ShadowLayres.h" the file found is the local one with the lowercase directory name and we end up with - 00 0000 SOL ../../../../gfx/layers/ipc/ShadowLayers.h --HG-- extra : rebase_source : 96c68f6a3448eedaa280039960df911a9c707cac
72 lines
1.3 KiB
Plaintext
72 lines
1.3 KiB
Plaintext
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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include "ipc/IPCMessageUtils.h";
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using mozilla::void_t;
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namespace mozilla {
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namespace ipc {
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struct StringInputStreamParams
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{
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nsCString data;
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};
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struct FileInputStreamParams
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{
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FileDescriptor file;
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int32_t behaviorFlags;
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int32_t ioFlags;
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};
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struct PartialFileInputStreamParams
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{
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FileInputStreamParams fileStreamParams;
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uint64_t begin;
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uint64_t length;
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};
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struct MultiplexInputStreamParams
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{
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InputStreamParams[] streams;
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uint32_t currentStream;
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nsresult status;
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bool startedReadingCurrent;
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};
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union InputStreamParams
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{
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StringInputStreamParams;
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FileInputStreamParams;
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PartialFileInputStreamParams;
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BufferedInputStreamParams;
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MIMEInputStreamParams;
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MultiplexInputStreamParams;
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};
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union OptionalInputStreamParams
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{
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void_t;
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InputStreamParams;
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};
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struct BufferedInputStreamParams
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{
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OptionalInputStreamParams optionalStream;
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uint32_t bufferSize;
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};
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struct MIMEInputStreamParams
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{
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OptionalInputStreamParams optionalStream;
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nsCString headers;
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nsCString contentLength;
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bool startedReading;
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bool addContentLength;
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};
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} // namespace ipc
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} // namespace mozilla
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