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116 lines
5.9 KiB
JavaScript
116 lines
5.9 KiB
JavaScript
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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gTestfile = '11.6.3.js';
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/**
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File Name: 11.6.3.js
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ECMA Section: 11.6.3 Applying the additive operators
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(+, -) to numbers
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Description:
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The + operator performs addition when applied to two operands of numeric
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type, producing the sum of the operands. The - operator performs
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subtraction, producing the difference of two numeric operands.
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Addition is a commutative operation, but not always associative.
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The result of an addition is determined using the rules of IEEE 754
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double-precision arithmetic:
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If either operand is NaN, the result is NaN.
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The sum of two infinities of opposite sign is NaN.
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The sum of two infinities of the same sign is the infinity of that sign.
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The sum of an infinity and a finite value is equal to the infinite operand.
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The sum of two negative zeros is 0. The sum of two positive zeros, or of
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two zeros of opposite sign, is +0.
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The sum of a zero and a nonzero finite value is equal to the nonzero
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operand.
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The sum of two nonzero finite values of the same magnitude and opposite
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sign is +0.
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In the remaining cases, where neither an infinity, nor a zero, nor NaN is
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involved, and the operands have the same sign or have different
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magnitudes, the sum is computed and rounded to the nearest
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representable value using IEEE 754 round-to-nearest mode. If the
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magnitude is too large to represent, the operation overflows and
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the result is then an infinity of appropriate sign. The ECMAScript
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language requires support of gradual underflow as defined by IEEE 754.
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Author: christine@netscape.com
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Date: 12 november 1997
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*/
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var SECTION = "11.6.3";
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var VERSION = "ECMA_1";
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startTest();
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writeHeaderToLog( SECTION + " Applying the additive operators (+,-) to numbers");
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new TestCase( SECTION, "Number.NaN + 1", Number.NaN, Number.NaN + 1 );
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new TestCase( SECTION, "1 + Number.NaN", Number.NaN, 1 + Number.NaN );
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new TestCase( SECTION, "Number.NaN - 1", Number.NaN, Number.NaN - 1 );
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new TestCase( SECTION, "1 - Number.NaN", Number.NaN, 1 - Number.NaN );
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new TestCase( SECTION, "Number.POSITIVE_INFINITY + Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY + Number.POSITIVE_INFINITY);
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new TestCase( SECTION, "Number.NEGATIVE_INFINITY + Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY + Number.NEGATIVE_INFINITY);
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new TestCase( SECTION, "Number.POSITIVE_INFINITY + Number.NEGATIVE_INFINITY", Number.NaN, Number.POSITIVE_INFINITY + Number.NEGATIVE_INFINITY);
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new TestCase( SECTION, "Number.NEGATIVE_INFINITY + Number.POSITIVE_INFINITY", Number.NaN, Number.NEGATIVE_INFINITY + Number.POSITIVE_INFINITY);
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new TestCase( SECTION, "Number.POSITIVE_INFINITY - Number.POSITIVE_INFINITY", Number.NaN, Number.POSITIVE_INFINITY - Number.POSITIVE_INFINITY);
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new TestCase( SECTION, "Number.NEGATIVE_INFINITY - Number.NEGATIVE_INFINITY", Number.NaN, Number.NEGATIVE_INFINITY - Number.NEGATIVE_INFINITY);
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new TestCase( SECTION, "Number.POSITIVE_INFINITY - Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY - Number.NEGATIVE_INFINITY);
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new TestCase( SECTION, "Number.NEGATIVE_INFINITY - Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY - Number.POSITIVE_INFINITY);
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new TestCase( SECTION, "-0 + -0", -0, -0 + -0 );
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new TestCase( SECTION, "-0 - 0", -0, -0 - 0 );
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new TestCase( SECTION, "0 + 0", 0, 0 + 0 );
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new TestCase( SECTION, "0 + -0", 0, 0 + -0 );
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new TestCase( SECTION, "0 - -0", 0, 0 - -0 );
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new TestCase( SECTION, "0 - 0", 0, 0 - 0 );
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new TestCase( SECTION, "-0 - -0", 0, -0 - -0 );
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new TestCase( SECTION, "-0 + 0", 0, -0 + 0 );
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new TestCase( SECTION, "Number.MAX_VALUE - Number.MAX_VALUE", 0, Number.MAX_VALUE - Number.MAX_VALUE );
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new TestCase( SECTION, "1/Number.MAX_VALUE - 1/Number.MAX_VALUE", 0, 1/Number.MAX_VALUE - 1/Number.MAX_VALUE );
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new TestCase( SECTION, "Number.MIN_VALUE - Number.MIN_VALUE", 0, Number.MIN_VALUE - Number.MIN_VALUE );
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test();
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