mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1030 lines
31 KiB
C++
1030 lines
31 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaManager.h"
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#include "MediaStreamGraph.h"
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#include "nsIDOMFile.h"
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#include "nsIEventTarget.h"
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#include "nsIUUIDGenerator.h"
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#include "nsIScriptGlobalObject.h"
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#include "nsIPopupWindowManager.h"
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// For PR_snprintf
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#include "prprf.h"
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#include "nsJSUtils.h"
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#include "nsDOMFile.h"
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#include "nsGlobalWindow.h"
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#include "mozilla/Preferences.h"
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/* Using WebRTC backend on Desktops (Mac, Windows, Linux), otherwise default */
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#include "MediaEngineDefault.h"
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#if defined(MOZ_WEBRTC)
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#include "MediaEngineWebRTC.h"
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#endif
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namespace mozilla {
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#ifdef PR_LOGGING
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PRLogModuleInfo*
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GetMediaManagerLog()
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{
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static PRLogModuleInfo *sLog;
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if (!sLog)
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sLog = PR_NewLogModule("MediaManager");
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return sLog;
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}
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#define LOG(msg) PR_LOG(GetMediaManagerLog(), PR_LOG_DEBUG, msg)
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#else
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#define LOG(msg)
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#endif
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/**
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* Send an error back to content. The error is the form a string.
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* Do this only on the main thread. The success callback is also passed here
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* so it can be released correctly.
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*/
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class ErrorCallbackRunnable : public nsRunnable
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{
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public:
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ErrorCallbackRunnable(
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
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const nsString& aErrorMsg, uint64_t aWindowID)
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: mSuccess(aSuccess)
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, mError(aError)
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, mErrorMsg(aErrorMsg)
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, mWindowID(aWindowID) {}
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NS_IMETHOD
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Run()
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{
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// Only run if the window is still active.
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NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
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nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> success(mSuccess);
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
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if (!(MediaManager::Get()->IsWindowStillActive(mWindowID))) {
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return NS_OK;
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}
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// This is safe since we're on main-thread, and the windowlist can only
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// be invalidated from the main-thread (see OnNavigation)
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error->OnError(mErrorMsg);
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return NS_OK;
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}
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private:
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
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const nsString mErrorMsg;
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uint64_t mWindowID;
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};
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/**
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* Invoke the "onSuccess" callback in content. The callback will take a
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* DOMBlob in the case of {picture:true}, and a MediaStream in the case of
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* {audio:true} or {video:true}. There is a constructor available for each
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* form. Do this only on the main thread.
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*/
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class SuccessCallbackRunnable : public nsRunnable
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{
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public:
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SuccessCallbackRunnable(
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
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nsIDOMFile* aFile, uint64_t aWindowID)
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: mSuccess(aSuccess)
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, mError(aError)
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, mFile(aFile)
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, mWindowID(aWindowID) {}
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NS_IMETHOD
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Run()
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{
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// Only run if the window is still active.
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NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
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nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> success(mSuccess);
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
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if (!(MediaManager::Get()->IsWindowStillActive(mWindowID))) {
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return NS_OK;
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}
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// This is safe since we're on main-thread, and the windowlist can only
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// be invalidated from the main-thread (see OnNavigation)
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success->OnSuccess(mFile);
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return NS_OK;
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}
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private:
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
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nsCOMPtr<nsIDOMFile> mFile;
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uint64_t mWindowID;
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};
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/**
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* Invoke the GetUserMediaDevices success callback. Wrapped in a runnable
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* so that it may be called on the main thread. The error callback is also
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* passed so it can be released correctly.
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*/
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class DeviceSuccessCallbackRunnable: public nsRunnable
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{
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public:
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DeviceSuccessCallbackRunnable(
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already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> aSuccess,
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
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const nsTArray<nsCOMPtr<nsIMediaDevice> >& aDevices)
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: mSuccess(aSuccess)
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, mError(aError)
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, mDevices(aDevices) {}
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NS_IMETHOD
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Run()
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{
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NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
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nsCOMPtr<nsIGetUserMediaDevicesSuccessCallback> success(mSuccess);
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
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nsCOMPtr<nsIWritableVariant> devices =
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do_CreateInstance("@mozilla.org/variant;1");
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int32_t len = mDevices.Length();
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if (len == 0) {
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devices->SetAsEmptyArray();
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success->OnSuccess(devices);
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return NS_OK;
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}
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nsTArray<nsIMediaDevice*> tmp(len);
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for (int32_t i = 0; i < len; i++) {
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tmp.AppendElement(mDevices.ElementAt(i));
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}
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devices->SetAsArray(nsIDataType::VTYPE_INTERFACE,
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&NS_GET_IID(nsIMediaDevice),
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mDevices.Length(),
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const_cast<void*>(
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static_cast<const void*>(tmp.Elements())
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));
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success->OnSuccess(devices);
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return NS_OK;
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}
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private:
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already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> mSuccess;
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
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nsTArray<nsCOMPtr<nsIMediaDevice> > mDevices;
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};
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/**
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* nsIMediaDevice implementation.
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*/
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NS_IMPL_THREADSAFE_ISUPPORTS1(MediaDevice, nsIMediaDevice)
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NS_IMETHODIMP
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MediaDevice::GetName(nsAString& aName)
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{
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aName.Assign(mName);
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return NS_OK;
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}
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NS_IMETHODIMP
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MediaDevice::GetType(nsAString& aType)
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{
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aType.Assign(mType);
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return NS_OK;
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}
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MediaEngineSource*
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MediaDevice::GetSource()
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{
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return mSource;
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}
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/**
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* Creates a MediaStream, attaches a listener and fires off a success callback
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* to the DOM with the stream. We also pass in the error callback so it can
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* be released correctly.
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*
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* All of this must be done on the main thread!
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*
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* Note that the various GetUserMedia Runnable classes currently allow for
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* two streams. If we ever need to support getting more than two streams
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* at once, we could convert everything to nsTArray<nsRefPtr<blah> >'s,
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* though that would complicate the constructors some. Currently the
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* GetUserMedia spec does not allow for more than 2 streams to be obtained in
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* one call, to simplify handling of constraints.
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*/
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class GetUserMediaStreamRunnable : public nsRunnable
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{
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public:
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GetUserMediaStreamRunnable(
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
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uint64_t aWindowID,
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MediaEngineSource* aAudioSource,
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MediaEngineSource* aVideoSource)
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: mSuccess(aSuccess)
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, mError(aError)
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, mAudioSource(aAudioSource)
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, mVideoSource(aVideoSource)
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, mWindowID(aWindowID) {}
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~GetUserMediaStreamRunnable() {}
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NS_IMETHOD
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Run()
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{
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NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
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// We're on main-thread, and the windowlist can only
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// be invalidated from the main-thread (see OnNavigation)
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StreamListeners* listeners = MediaManager::Get()->GetWindowListeners(mWindowID);
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if (!listeners) {
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// This window is no longer live.
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return NS_OK;
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}
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// Create a media stream.
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nsRefPtr<nsDOMLocalMediaStream> stream;
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uint32_t hints = (mAudioSource ? nsDOMMediaStream::HINT_CONTENTS_AUDIO : 0);
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hints |= (mVideoSource ? nsDOMMediaStream::HINT_CONTENTS_VIDEO : 0);
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stream = nsDOMLocalMediaStream::CreateSourceStream(hints);
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if (!stream) {
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
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LOG(("Returning error for getUserMedia() - no stream"));
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error->OnError(NS_LITERAL_STRING("NO_STREAM"));
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return NS_OK;
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}
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nsPIDOMWindow *window = static_cast<nsPIDOMWindow*>
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(nsGlobalWindow::GetInnerWindowWithId(mWindowID));
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if (window && window->GetExtantDoc()) {
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stream->CombineWithPrincipal(window->GetExtantDoc()->NodePrincipal());
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}
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// Ensure there's a thread for gum to proxy to off main thread
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nsIThread *mediaThread = MediaManager::GetThread();
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// Add our listener. We'll call Start() on the source when get a callback
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// that the MediaStream has started consuming. The listener is freed
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// when the page is invalidated (on navigation or close).
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GetUserMediaCallbackMediaStreamListener* listener =
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new GetUserMediaCallbackMediaStreamListener(mediaThread, stream,
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mAudioSource,
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mVideoSource);
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stream->GetStream()->AddListener(listener);
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// No need for locking because we always do this in the main thread.
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listeners->AppendElement(listener);
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// Dispatch to the media thread to ask it to start the sources,
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// because that can take a while
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nsRefPtr<MediaOperationRunnable> runnable(
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new MediaOperationRunnable(MEDIA_START, stream,
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mAudioSource, mVideoSource));
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mediaThread->Dispatch(runnable, NS_DISPATCH_NORMAL);
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// We're in the main thread, so no worries here either.
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nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> success(mSuccess);
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
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if (!(MediaManager::Get()->IsWindowStillActive(mWindowID))) {
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return NS_OK;
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}
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// This is safe since we're on main-thread, and the windowlist can only
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// be invalidated from the main-thread (see OnNavigation)
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LOG(("Returning success for getUserMedia()"));
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success->OnSuccess(static_cast<nsIDOMLocalMediaStream*>(stream));
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return NS_OK;
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}
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private:
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
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nsRefPtr<MediaEngineSource> mAudioSource;
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nsRefPtr<MediaEngineSource> mVideoSource;
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uint64_t mWindowID;
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};
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/**
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* Runs on a seperate thread and is responsible for enumerating devices.
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* Depending on whether a picture or stream was asked for, either
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* ProcessGetUserMedia or ProcessGetUserMediaSnapshot is called, and the results
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* are sent back to the DOM.
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*
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* Do not run this on the main thread. The success and error callbacks *MUST*
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* be dispatched on the main thread!
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*/
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class GetUserMediaRunnable : public nsRunnable
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{
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public:
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/**
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* The caller can choose to provide a MediaDevice as the last argument,
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* if one is not provided, a default device is automatically chosen.
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*/
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GetUserMediaRunnable(bool aAudio, bool aVideo, bool aPicture,
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
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uint64_t aWindowID, MediaDevice* aAudioDevice, MediaDevice* aVideoDevice)
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: mAudio(aAudio)
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, mVideo(aVideo)
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, mPicture(aPicture)
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, mSuccess(aSuccess)
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, mError(aError)
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, mWindowID(aWindowID)
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, mDeviceChosen(true)
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, mBackendChosen(false)
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{
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if (mAudio) {
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mAudioDevice = aAudioDevice;
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}
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if (mVideo) {
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mVideoDevice = aVideoDevice;
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}
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}
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GetUserMediaRunnable(bool aAudio, bool aVideo, bool aPicture,
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
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uint64_t aWindowID)
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: mAudio(aAudio)
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, mVideo(aVideo)
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, mPicture(aPicture)
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, mSuccess(aSuccess)
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, mError(aError)
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, mWindowID(aWindowID)
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, mDeviceChosen(false)
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, mBackendChosen(false) {}
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/**
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* The caller can also choose to provide their own backend instead of
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* using the one provided by MediaManager::GetBackend.
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*/
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GetUserMediaRunnable(bool aAudio, bool aVideo,
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already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
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already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
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uint64_t aWindowID, MediaEngine* aBackend)
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: mAudio(aAudio)
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, mVideo(aVideo)
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, mPicture(false)
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, mSuccess(aSuccess)
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, mError(aError)
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, mWindowID(aWindowID)
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, mDeviceChosen(false)
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, mBackendChosen(true)
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, mBackend(aBackend) {}
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~GetUserMediaRunnable() {
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if (mBackendChosen) {
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delete mBackend;
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}
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}
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NS_IMETHOD
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Run()
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{
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NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
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mManager = MediaManager::Get();
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// Was a backend provided?
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if (!mBackendChosen) {
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mBackend = mManager->GetBackend();
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}
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// Was a device provided?
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if (!mDeviceChosen) {
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nsresult rv = SelectDevice();
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if (rv != NS_OK) {
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return rv;
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}
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}
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// It is an error if audio or video are requested along with picture.
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if (mPicture && (mAudio || mVideo)) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mSuccess, mError, NS_LITERAL_STRING("NOT_SUPPORTED_ERR"), mWindowID
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));
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return NS_OK;
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}
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if (mPicture) {
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ProcessGetUserMediaSnapshot(mVideoDevice->GetSource(), 0);
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return NS_OK;
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}
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ProcessGetUserMedia(mAudio ? mAudioDevice->GetSource() : nullptr,
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mVideo ? mVideoDevice->GetSource() : nullptr);
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return NS_OK;
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}
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nsresult
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Denied()
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{
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if (NS_IsMainThread()) {
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// This is safe since we're on main-thread, and the window can only
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// be invalidated from the main-thread (see OnNavigation)
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
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error->OnError(NS_LITERAL_STRING("PERMISSION_DENIED"));
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} else {
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// This will re-check the window being alive on main-thread
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mSuccess, mError, NS_LITERAL_STRING("PERMISSION_DENIED"), mWindowID
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));
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}
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return NS_OK;
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}
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nsresult
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SetAudioDevice(MediaDevice* aAudioDevice)
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{
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mAudioDevice = aAudioDevice;
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mDeviceChosen = true;
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return NS_OK;
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}
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nsresult
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SetVideoDevice(MediaDevice* aVideoDevice)
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{
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mVideoDevice = aVideoDevice;
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mDeviceChosen = true;
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return NS_OK;
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}
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nsresult
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SelectDevice()
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{
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bool found = false;
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uint32_t count;
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if (mPicture || mVideo) {
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nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
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mBackend->EnumerateVideoDevices(&videoSources);
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count = videoSources.Length();
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if (count <= 0) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mSuccess, mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
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));
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return NS_ERROR_FAILURE;
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}
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// Pick the first available device.
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for (uint32_t i = 0; i < count; i++) {
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nsRefPtr<MediaEngineVideoSource> vSource = videoSources[i];
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if (vSource->IsAvailable()) {
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found = true;
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mVideoDevice = new MediaDevice(videoSources[i]);
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}
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}
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if (!found) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
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));
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return NS_ERROR_FAILURE;
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}
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LOG(("Selected video device"));
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}
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found = false;
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if (mAudio) {
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nsTArray<nsRefPtr<MediaEngineAudioSource> > audioSources;
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mBackend->EnumerateAudioDevices(&audioSources);
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count = audioSources.Length();
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if (count <= 0) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mSuccess, mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
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));
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return NS_ERROR_FAILURE;
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}
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|
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for (uint32_t i = 0; i < count; i++) {
|
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nsRefPtr<MediaEngineAudioSource> aSource = audioSources[i];
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if (aSource->IsAvailable()) {
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found = true;
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mAudioDevice = new MediaDevice(audioSources[i]);
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}
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}
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if (!found) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
|
|
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
|
|
));
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
LOG(("Selected audio device"));
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
/**
|
|
* Allocates a video or audio device and returns a MediaStream via
|
|
* a GetUserMediaStreamRunnable. Runs off the main thread.
|
|
*/
|
|
void
|
|
ProcessGetUserMedia(MediaEngineSource* aAudioSource, MediaEngineSource* aVideoSource)
|
|
{
|
|
nsresult rv;
|
|
if (aAudioSource) {
|
|
rv = aAudioSource->Allocate();
|
|
if (NS_FAILED(rv)) {
|
|
LOG(("Failed to allocate audiosource %d",rv));
|
|
NS_DispatchToMainThread(new ErrorCallbackRunnable(
|
|
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
|
|
));
|
|
return;
|
|
}
|
|
}
|
|
if (aVideoSource) {
|
|
rv = aVideoSource->Allocate();
|
|
if (NS_FAILED(rv)) {
|
|
LOG(("Failed to allocate videosource %d\n",rv));
|
|
if (aAudioSource) {
|
|
aAudioSource->Deallocate();
|
|
}
|
|
NS_DispatchToMainThread(new ErrorCallbackRunnable(
|
|
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
|
|
));
|
|
return;
|
|
}
|
|
}
|
|
|
|
NS_DispatchToMainThread(new GetUserMediaStreamRunnable(
|
|
mSuccess, mError, mWindowID, aAudioSource, aVideoSource
|
|
));
|
|
return;
|
|
}
|
|
|
|
/**
|
|
* Allocates a video device, takes a snapshot and returns a DOMFile via
|
|
* a SuccessRunnable or an error via the ErrorRunnable. Off the main thread.
|
|
*/
|
|
void
|
|
ProcessGetUserMediaSnapshot(MediaEngineSource* aSource, int aDuration)
|
|
{
|
|
nsresult rv = aSource->Allocate();
|
|
if (NS_FAILED(rv)) {
|
|
NS_DispatchToMainThread(new ErrorCallbackRunnable(
|
|
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
|
|
));
|
|
return;
|
|
}
|
|
|
|
/**
|
|
* Display picture capture UI here before calling Snapshot() - Bug 748835.
|
|
*/
|
|
nsCOMPtr<nsIDOMFile> file;
|
|
aSource->Snapshot(aDuration, getter_AddRefs(file));
|
|
aSource->Deallocate();
|
|
|
|
NS_DispatchToMainThread(new SuccessCallbackRunnable(
|
|
mSuccess, mError, file, mWindowID
|
|
));
|
|
return;
|
|
}
|
|
|
|
private:
|
|
bool mAudio;
|
|
bool mVideo;
|
|
bool mPicture;
|
|
|
|
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
|
|
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
|
|
uint64_t mWindowID;
|
|
nsRefPtr<MediaDevice> mAudioDevice;
|
|
nsRefPtr<MediaDevice> mVideoDevice;
|
|
|
|
bool mDeviceChosen;
|
|
bool mBackendChosen;
|
|
|
|
MediaEngine* mBackend;
|
|
MediaManager* mManager;
|
|
};
|
|
|
|
/**
|
|
* Similar to GetUserMediaRunnable, but used for the chrome-only
|
|
* GetUserMediaDevices function. Enumerates a list of audio & video devices,
|
|
* wraps them up in nsIMediaDevice objects and returns it to the success
|
|
* callback.
|
|
*/
|
|
class GetUserMediaDevicesRunnable : public nsRunnable
|
|
{
|
|
public:
|
|
GetUserMediaDevicesRunnable(
|
|
already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> aSuccess,
|
|
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError)
|
|
: mSuccess(aSuccess)
|
|
, mError(aError) {}
|
|
~GetUserMediaDevicesRunnable() {}
|
|
|
|
NS_IMETHOD
|
|
Run()
|
|
{
|
|
NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
|
|
|
|
uint32_t audioCount, videoCount, i;
|
|
MediaManager* manager = MediaManager::Get();
|
|
|
|
nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
|
|
manager->GetBackend()->EnumerateVideoDevices(&videoSources);
|
|
videoCount = videoSources.Length();
|
|
|
|
nsTArray<nsRefPtr<MediaEngineAudioSource> > audioSources;
|
|
manager->GetBackend()->EnumerateAudioDevices(&audioSources);
|
|
audioCount = audioSources.Length();
|
|
|
|
nsTArray<nsCOMPtr<nsIMediaDevice> > *devices =
|
|
new nsTArray<nsCOMPtr<nsIMediaDevice> >;
|
|
|
|
/**
|
|
* We only display available devices in the UI for now. We can easily
|
|
* change this later, when we implement a more sophisticated UI that
|
|
* lets the user revoke a device currently held by another tab (or
|
|
* we decide to provide a stream from a device already allocated).
|
|
*/
|
|
for (i = 0; i < videoCount; i++) {
|
|
nsRefPtr<MediaEngineVideoSource> vSource = videoSources[i];
|
|
if (vSource->IsAvailable()) {
|
|
devices->AppendElement(new MediaDevice(vSource));
|
|
}
|
|
}
|
|
for (i = 0; i < audioCount; i++) {
|
|
nsRefPtr<MediaEngineAudioSource> aSource = audioSources[i];
|
|
if (aSource->IsAvailable()) {
|
|
devices->AppendElement(new MediaDevice(aSource));
|
|
}
|
|
}
|
|
|
|
NS_DispatchToMainThread(new DeviceSuccessCallbackRunnable(
|
|
mSuccess, mError, *devices
|
|
));
|
|
return NS_OK;
|
|
}
|
|
|
|
private:
|
|
already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> mSuccess;
|
|
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
|
|
};
|
|
|
|
nsRefPtr<MediaManager> MediaManager::sSingleton;
|
|
|
|
NS_IMPL_THREADSAFE_ISUPPORTS1(MediaManager, nsIObserver)
|
|
|
|
/**
|
|
* The entry point for this file. A call from Navigator::mozGetUserMedia
|
|
* will end up here. MediaManager is a singleton that is responsible
|
|
* for handling all incoming getUserMedia calls from every window.
|
|
*/
|
|
nsresult
|
|
MediaManager::GetUserMedia(bool aPrivileged, nsPIDOMWindow* aWindow,
|
|
nsIMediaStreamOptions* aParams,
|
|
nsIDOMGetUserMediaSuccessCallback* aOnSuccess,
|
|
nsIDOMGetUserMediaErrorCallback* aOnError)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
|
|
|
|
NS_ENSURE_TRUE(aParams, NS_ERROR_NULL_POINTER);
|
|
NS_ENSURE_TRUE(aWindow, NS_ERROR_NULL_POINTER);
|
|
NS_ENSURE_TRUE(aOnError, NS_ERROR_NULL_POINTER);
|
|
NS_ENSURE_TRUE(aOnSuccess, NS_ERROR_NULL_POINTER);
|
|
|
|
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> onSuccess(aOnSuccess);
|
|
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> onError(aOnError);
|
|
|
|
/* Get options */
|
|
nsresult rv;
|
|
bool fake, audio, video, picture;
|
|
|
|
rv = aParams->GetFake(&fake);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
rv = aParams->GetPicture(&picture);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
rv = aParams->GetAudio(&audio);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
rv = aParams->GetVideo(&video);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
nsCOMPtr<nsIMediaDevice> audiodevice;
|
|
rv = aParams->GetAudioDevice(getter_AddRefs(audiodevice));
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
nsCOMPtr<nsIMediaDevice> videodevice;
|
|
rv = aParams->GetVideoDevice(getter_AddRefs(videodevice));
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
// If a device was provided, make sure it support the type of stream requested.
|
|
// Doesn't handle hard-specifying both audio and video
|
|
if (audiodevice) {
|
|
nsString type;
|
|
audiodevice->GetType(type);
|
|
if (audio && !type.EqualsLiteral("audio")) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
}
|
|
if (videodevice) {
|
|
nsString type;
|
|
videodevice->GetType(type);
|
|
if ((picture || video) && !type.EqualsLiteral("video")) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
}
|
|
|
|
// We only support "front" or "back". TBD: Send to GetUserMediaRunnable.
|
|
nsString cameraType;
|
|
rv = aParams->GetCamera(cameraType);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
/**
|
|
* If we were asked to get a picture, before getting a snapshot, we check if
|
|
* the calling page is allowed to open a popup. We do this because
|
|
* {picture:true} will open a new "window" to let the user preview or select
|
|
* an image, on Android. The desktop UI for {picture:true} is TBD, at which
|
|
* may point we can decide whether to extend this test there as well.
|
|
*/
|
|
#if !defined(MOZ_WEBRTC)
|
|
if (picture && !aPrivileged) {
|
|
if (aWindow->GetPopupControlState() > openControlled) {
|
|
nsCOMPtr<nsIPopupWindowManager> pm =
|
|
do_GetService(NS_POPUPWINDOWMANAGER_CONTRACTID);
|
|
if (!pm) {
|
|
return NS_OK;
|
|
}
|
|
uint32_t permission;
|
|
nsCOMPtr<nsIDocument> doc = aWindow->GetExtantDoc();
|
|
pm->TestPermission(doc->NodePrincipal(), &permission);
|
|
if ((permission == nsIPopupWindowManager::DENY_POPUP)) {
|
|
nsCOMPtr<nsIDOMDocument> domDoc = aWindow->GetExtantDocument();
|
|
nsGlobalWindow::FirePopupBlockedEvent(
|
|
domDoc, aWindow, nullptr, EmptyString(), EmptyString()
|
|
);
|
|
return NS_OK;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static bool created = false;
|
|
if (!created) {
|
|
// Force MediaManager to startup before we try to access it from other threads
|
|
// Hack: should init singleton earlier unless it's expensive (mem or CPU)
|
|
(void) MediaManager::Get();
|
|
}
|
|
|
|
// Store the WindowID in a hash table and mark as active. The entry is removed
|
|
// when this window is closed or navigated away from.
|
|
uint64_t windowID = aWindow->WindowID();
|
|
nsRefPtr<GetUserMediaRunnable> gUMRunnable;
|
|
// This is safe since we're on main-thread, and the windowlist can only
|
|
// be invalidated from the main-thread (see OnNavigation)
|
|
StreamListeners* listeners = GetActiveWindows()->Get(windowID);
|
|
if (!listeners) {
|
|
listeners = new StreamListeners;
|
|
GetActiveWindows()->Put(windowID, listeners);
|
|
}
|
|
|
|
// Developer preference for turning off permission check.
|
|
if (Preferences::GetBool("media.navigator.permission.disabled", false)) {
|
|
aPrivileged = true;
|
|
}
|
|
|
|
/**
|
|
* Pass runnables along to GetUserMediaRunnable so it can add the
|
|
* MediaStreamListener to the runnable list. The last argument can
|
|
* optionally be a MediaDevice object, which should provided if one was
|
|
* selected by the user via the UI, or was provided by privileged code
|
|
* via the device: attribute via nsIMediaStreamOptions.
|
|
*
|
|
* If a fake stream was requested, we force the use of the default backend.
|
|
*/
|
|
if (fake) {
|
|
// Fake stream from default backend.
|
|
gUMRunnable = new GetUserMediaRunnable(
|
|
audio, video, onSuccess.forget(), onError.forget(), windowID,
|
|
new MediaEngineDefault()
|
|
);
|
|
} else if (audiodevice || videodevice) {
|
|
// Stream from provided device.
|
|
gUMRunnable = new GetUserMediaRunnable(
|
|
audio, video, picture, onSuccess.forget(), onError.forget(), windowID,
|
|
static_cast<MediaDevice*>(audiodevice.get()),
|
|
static_cast<MediaDevice*>(videodevice.get())
|
|
);
|
|
} else {
|
|
// Stream from default device from WebRTC backend.
|
|
gUMRunnable = new GetUserMediaRunnable(
|
|
audio, video, picture, onSuccess.forget(), onError.forget(), windowID
|
|
);
|
|
}
|
|
|
|
#ifdef ANDROID
|
|
if (picture) {
|
|
// ShowFilePickerForMimeType() must run on the Main Thread! (on Android)
|
|
NS_DispatchToMainThread(gUMRunnable);
|
|
}
|
|
// XXX No support for Audio or Video in Android yet
|
|
#else
|
|
// XXX No full support for picture in Desktop yet (needs proper UI)
|
|
if (aPrivileged || fake) {
|
|
mMediaThread->Dispatch(gUMRunnable, NS_DISPATCH_NORMAL);
|
|
} else {
|
|
// Ask for user permission, and dispatch runnable (or not) when a response
|
|
// is received via an observer notification. Each call is paired with its
|
|
// runnable by a GUID.
|
|
nsresult rv;
|
|
nsCOMPtr<nsIUUIDGenerator> uuidgen =
|
|
do_GetService("@mozilla.org/uuid-generator;1", &rv);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
// Generate a call ID.
|
|
nsID id;
|
|
rv = uuidgen->GenerateUUIDInPlace(&id);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
char buffer[NSID_LENGTH];
|
|
id.ToProvidedString(buffer);
|
|
NS_ConvertUTF8toUTF16 callID(buffer);
|
|
|
|
// Store the current callback.
|
|
mActiveCallbacks.Put(callID, gUMRunnable);
|
|
|
|
// Construct JSON structure with both the windowID and the callID.
|
|
nsAutoString data;
|
|
data.Append(NS_LITERAL_STRING("{\"windowID\":"));
|
|
|
|
// Convert window ID to string.
|
|
char windowBuffer[32];
|
|
PR_snprintf(windowBuffer, 32, "%llu", aWindow->GetOuterWindow()->WindowID());
|
|
data.Append(NS_ConvertUTF8toUTF16(windowBuffer));
|
|
|
|
data.Append(NS_LITERAL_STRING(", \"callID\":\""));
|
|
data.Append(callID);
|
|
data.Append(NS_LITERAL_STRING("\"}"));
|
|
|
|
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
|
|
obs->NotifyObservers(aParams, "getUserMedia:request", data.get());
|
|
}
|
|
#endif
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
MediaManager::GetUserMediaDevices(nsPIDOMWindow* aWindow,
|
|
nsIGetUserMediaDevicesSuccessCallback* aOnSuccess,
|
|
nsIDOMGetUserMediaErrorCallback* aOnError)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
|
|
|
|
NS_ENSURE_TRUE(aOnError, NS_ERROR_NULL_POINTER);
|
|
NS_ENSURE_TRUE(aOnSuccess, NS_ERROR_NULL_POINTER);
|
|
|
|
nsCOMPtr<nsIGetUserMediaDevicesSuccessCallback> onSuccess(aOnSuccess);
|
|
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> onError(aOnError);
|
|
|
|
nsCOMPtr<nsIRunnable> gUMDRunnable = new GetUserMediaDevicesRunnable(
|
|
onSuccess.forget(), onError.forget()
|
|
);
|
|
|
|
nsCOMPtr<nsIThread> deviceThread;
|
|
nsresult rv = NS_NewThread(getter_AddRefs(deviceThread));
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
|
|
deviceThread->Dispatch(gUMDRunnable, NS_DISPATCH_NORMAL);
|
|
return NS_OK;
|
|
}
|
|
|
|
MediaEngine*
|
|
MediaManager::GetBackend()
|
|
{
|
|
// Plugin backends as appropriate. The default engine also currently
|
|
// includes picture support for Android.
|
|
// This IS called off main-thread.
|
|
MutexAutoLock lock(mMutex);
|
|
if (!mBackend) {
|
|
#if defined(MOZ_WEBRTC)
|
|
mBackend = new MediaEngineWebRTC();
|
|
#else
|
|
mBackend = new MediaEngineDefault();
|
|
#endif
|
|
}
|
|
return mBackend;
|
|
}
|
|
|
|
void
|
|
MediaManager::OnNavigation(uint64_t aWindowID)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "OnNavigation called off main thread");
|
|
|
|
// Invalidate this window. The runnables check this value before making
|
|
// a call to content.
|
|
|
|
// This is safe since we're on main-thread, and the windowlist can only
|
|
// be added to from the main-thread (see OnNavigation)
|
|
StreamListeners* listeners = GetWindowListeners(aWindowID);
|
|
if (!listeners) {
|
|
return;
|
|
}
|
|
|
|
uint32_t length = listeners->Length();
|
|
for (uint32_t i = 0; i < length; i++) {
|
|
nsRefPtr<GetUserMediaCallbackMediaStreamListener> listener =
|
|
listeners->ElementAt(i);
|
|
listener->Invalidate();
|
|
}
|
|
listeners->Clear();
|
|
|
|
GetActiveWindows()->Remove(aWindowID);
|
|
}
|
|
|
|
nsresult
|
|
MediaManager::Observe(nsISupports* aSubject, const char* aTopic,
|
|
const PRUnichar* aData)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Observer invoked off the main thread");
|
|
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
|
|
|
|
if (!strcmp(aTopic, "xpcom-shutdown")) {
|
|
obs->RemoveObserver(this, "xpcom-shutdown");
|
|
obs->RemoveObserver(this, "getUserMedia:response:allow");
|
|
obs->RemoveObserver(this, "getUserMedia:response:deny");
|
|
|
|
// Close off any remaining active windows.
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
GetActiveWindows()->Clear();
|
|
mActiveCallbacks.Clear();
|
|
sSingleton = nullptr;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
if (!strcmp(aTopic, "getUserMedia:response:allow")) {
|
|
nsString key(aData);
|
|
nsRefPtr<nsRunnable> runnable;
|
|
if (!mActiveCallbacks.Get(key, getter_AddRefs(runnable))) {
|
|
return NS_OK;
|
|
}
|
|
mActiveCallbacks.Remove(key);
|
|
|
|
if (aSubject) {
|
|
// A particular device was chosen by the user.
|
|
// NOTE: does not allow setting a device to null; assumes nullptr
|
|
nsCOMPtr<nsIMediaDevice> device = do_QueryInterface(aSubject);
|
|
if (device) {
|
|
GetUserMediaRunnable* gUMRunnable =
|
|
static_cast<GetUserMediaRunnable*>(runnable.get());
|
|
nsString type;
|
|
device->GetType(type);
|
|
if (type.EqualsLiteral("video")) {
|
|
gUMRunnable->SetVideoDevice(static_cast<MediaDevice*>(device.get()));
|
|
} else if (type.EqualsLiteral("audio")) {
|
|
gUMRunnable->SetAudioDevice(static_cast<MediaDevice*>(device.get()));
|
|
} else {
|
|
NS_WARNING("Unknown device type in getUserMedia");
|
|
}
|
|
}
|
|
}
|
|
|
|
// Reuse the same thread to save memory.
|
|
mMediaThread->Dispatch(runnable, NS_DISPATCH_NORMAL);
|
|
return NS_OK;
|
|
}
|
|
|
|
if (!strcmp(aTopic, "getUserMedia:response:deny")) {
|
|
nsString key(aData);
|
|
nsRefPtr<nsRunnable> runnable;
|
|
if (!mActiveCallbacks.Get(key, getter_AddRefs(runnable))) {
|
|
return NS_OK;
|
|
}
|
|
mActiveCallbacks.Remove(key);
|
|
|
|
GetUserMediaRunnable* gUMRunnable =
|
|
static_cast<GetUserMediaRunnable*>(runnable.get());
|
|
gUMRunnable->Denied();
|
|
return NS_OK;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
} // namespace mozilla
|