gecko/content/canvas/src
2013-01-03 15:39:25 -08:00
..
CanvasImageCache.cpp Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
CanvasImageCache.h Bug 767936. Use Element* as the cache key for CanvasImageCache. r=roc 2012-06-30 01:53:21 -04:00
CanvasRenderingContext2D.cpp Bug 825527 - Part 5: Turn on the WebIDL bindings for HTMLImageElement; r=bzbarsky 2013-01-02 12:28:14 -05:00
CanvasRenderingContext2D.h bug 825419 - outparamdel nsIDocShell::GetPresShell() r=smaug 2012-12-28 20:56:42 -05:00
CanvasUtils.cpp Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc 2012-11-20 11:36:06 -05:00
CanvasUtils.h Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc 2012-11-20 11:36:06 -05:00
DocumentRendererChild.cpp Bug 805957. r=roc 2012-10-27 03:02:57 +02:00
DocumentRendererParent.cpp Bug 759726 - Move mCanvasElement to nsICanvasRenderingContextInternal and make SetCanvasElement return void; f=bz r=bjacob 2012-06-06 09:42:47 +02:00
ImageData.cpp Bug 811206, Fix JSHolder drop handling, part 3 (fixes), r=mccr8,khuey 2012-11-28 03:37:57 +02:00
ImageData.h Bug 801712 part 2. Switch ImageData to WebIDL bindings. r=peterv 2012-10-22 13:08:52 -04:00
Makefile.in Bug 824247 - Part 3: Disable FAIL_ON_WARNINGS on not-yet-warning-free directories on MSVC. r=ted 2013-01-03 00:56:38 +09:00
WebGLActiveInfo.cpp Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz 2012-10-09 14:39:49 -04:00
WebGLBuffer.cpp Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob 2012-11-20 16:38:20 -05:00
WebGLBuffer.h Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob 2012-11-20 16:38:20 -05:00
WebGLContext.cpp Bug 823610: Make discarding GL contexts of foreground pages on memory pressure pref-able, and pref off for b2g. r=jgilbert,jlebar 2013-01-03 15:39:25 -08:00
WebGLContext.h Bug 823610: Make discarding GL contexts of foreground pages on memory pressure pref-able, and pref off for b2g. r=jgilbert,jlebar 2013-01-03 15:39:25 -08:00
WebGLContextGL.cpp Bug 818861 Shouldn't allow promising a flat string from a flat string r=dbaron 2012-12-22 20:40:37 +00:00
WebGLContextNotSupported.cpp Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz 2012-10-09 14:39:49 -04:00
WebGLContextReporter.cpp Bug 819819 (part 2) - Remove |name| from NS_MEMORY_REPORTER_MALLOC_SIZEOF_FUN. r=jlebar. 2012-12-23 16:59:51 -08:00
WebGLContextUtils.cpp Bug 750862 - Implement WEBGL_compressed_texture_pvrtc - r=jgilbert 2012-09-25 08:49:28 -04:00
WebGLContextUtils.h Bug 779611 - reland parts 5-8 - port WebGLTexture, WebGLBuffer, WebGLFramebuffer, WebGLRenderbuffer, WebGLShader, WebGLProgram to WebIDL bindings - r=bz 2012-10-04 16:35:54 -04:00
WebGLContextValidate.cpp Bug 823610: Make discarding GL contexts of foreground pages on memory pressure pref-able, and pref off for b2g. r=jgilbert,jlebar 2013-01-03 15:39:25 -08:00
WebGLElementArrayCache.cpp Bug 813528 - WebGLElementArrayCache about:memory should not pass array.Elements() to MallocSizeOf - r=jgilbert 2012-11-22 13:53:11 -05:00
WebGLElementArrayCache.h Bug 798849 - fix uninitialized values in WebGL element array cache... and reenable accidentally disabled canvas mochitests (!!!) - r=jgilbert 2012-10-11 18:27:09 -04:00
WebGLExtensionBase.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionCompressedTextureATC.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionCompressedTexturePVRTC.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionCompressedTextureS3TC.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionDebugRendererInfo.cpp Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert 2012-10-17 15:11:51 -04:00
WebGLExtensionDepthTexture.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionLoseContext.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensions.h Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert 2012-10-17 15:11:51 -04:00
WebGLExtensionStandardDerivatives.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionTextureFilterAnisotropic.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionTextureFloat.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLFramebuffer.cpp Bug 816173 - Split out WebGLFramebuffer into separate files 2012-12-09 17:28:41 +05:30
WebGLFramebuffer.h Bug 816173 - Split out WebGLFramebuffer into separate files 2012-12-09 17:28:41 +05:30
WebGLObjectModel.cpp Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob 2012-11-20 16:38:20 -05:00
WebGLObjectModel.h Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob 2012-12-03 23:57:25 +05:30
WebGLProgram.cpp Bug 817785 - Split out WebGLProgram into separate files 2012-12-09 02:11:02 +05:30
WebGLProgram.h Bug 817785 - Split out WebGLProgram into separate files 2012-12-09 02:11:02 +05:30
WebGLRenderbuffer.cpp Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob 2012-12-03 23:57:25 +05:30
WebGLRenderbuffer.h Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob 2012-12-03 23:57:25 +05:30
WebGLShader.cpp Bug 816181 - Split out WebGLShader into separate files - r=bjacob 2012-12-03 18:40:23 +05:30
WebGLShader.h Bug 816181 - Split out WebGLShader into separate files - r=bjacob 2012-12-03 18:40:23 +05:30
WebGLShaderPrecisionFormat.cpp Bug 779611 - part 10: move remaining non-WebGLContext goop to separate files - r=jgilbert 2012-10-09 14:39:51 -04:00
WebGLShaderPrecisionFormat.h Bug 816176 - Move WebGLShaderPrecisionFormat to a separate header; r=bjacob 2012-12-02 15:58:21 +05:30
WebGLTexelConversions.cpp Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLTexelConversions.h Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLTexture.cpp Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLTexture.h Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLUniformLocation.cpp Bug 817186 - Split out WebGLUniformLocation into separate files, r=bjacob 2012-12-09 04:32:29 +05:30
WebGLUniformLocation.h Bug 817186 - Split out WebGLUniformLocation into separate files, r=bjacob 2012-12-09 04:32:29 +05:30
WebGLValidateStrings.h
WebGLVertexAttribData.h Bug 815915 - Split out WebGLVertexAttribData into a separate header. r=bjacob 2012-11-28 22:04:26 -08:00