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CanvasImageCache.cpp
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Bug 777292 part 2 - Change all nsnull to nullptr
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2012-07-30 17:20:58 +03:00 |
CanvasImageCache.h
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Bug 767936. Use Element* as the cache key for CanvasImageCache. r=roc
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2012-06-30 01:53:21 -04:00 |
CanvasRenderingContext2D.cpp
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Bug 825527 - Part 5: Turn on the WebIDL bindings for HTMLImageElement; r=bzbarsky
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2013-01-02 12:28:14 -05:00 |
CanvasRenderingContext2D.h
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bug 825419 - outparamdel nsIDocShell::GetPresShell() r=smaug
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2012-12-28 20:56:42 -05:00 |
CanvasUtils.cpp
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Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc
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2012-11-20 11:36:06 -05:00 |
CanvasUtils.h
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Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc
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2012-11-20 11:36:06 -05:00 |
DocumentRendererChild.cpp
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Bug 805957. r=roc
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2012-10-27 03:02:57 +02:00 |
DocumentRendererParent.cpp
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Bug 759726 - Move mCanvasElement to nsICanvasRenderingContextInternal and make SetCanvasElement return void; f=bz r=bjacob
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2012-06-06 09:42:47 +02:00 |
ImageData.cpp
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Bug 811206, Fix JSHolder drop handling, part 3 (fixes), r=mccr8,khuey
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2012-11-28 03:37:57 +02:00 |
ImageData.h
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Bug 801712 part 2. Switch ImageData to WebIDL bindings. r=peterv
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2012-10-22 13:08:52 -04:00 |
Makefile.in
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Bug 824247 - Part 3: Disable FAIL_ON_WARNINGS on not-yet-warning-free directories on MSVC. r=ted
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2013-01-03 00:56:38 +09:00 |
WebGLActiveInfo.cpp
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Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz
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2012-10-09 14:39:49 -04:00 |
WebGLBuffer.cpp
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Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob
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2012-11-20 16:38:20 -05:00 |
WebGLBuffer.h
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Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob
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2012-11-20 16:38:20 -05:00 |
WebGLContext.cpp
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Bug 823610: Make discarding GL contexts of foreground pages on memory pressure pref-able, and pref off for b2g. r=jgilbert,jlebar
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2013-01-03 15:39:25 -08:00 |
WebGLContext.h
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Bug 823610: Make discarding GL contexts of foreground pages on memory pressure pref-able, and pref off for b2g. r=jgilbert,jlebar
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2013-01-03 15:39:25 -08:00 |
WebGLContextGL.cpp
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Bug 818861 Shouldn't allow promising a flat string from a flat string r=dbaron
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2012-12-22 20:40:37 +00:00 |
WebGLContextNotSupported.cpp
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Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz
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2012-10-09 14:39:49 -04:00 |
WebGLContextReporter.cpp
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Bug 819819 (part 2) - Remove |name| from NS_MEMORY_REPORTER_MALLOC_SIZEOF_FUN. r=jlebar.
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2012-12-23 16:59:51 -08:00 |
WebGLContextUtils.cpp
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Bug 750862 - Implement WEBGL_compressed_texture_pvrtc - r=jgilbert
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2012-09-25 08:49:28 -04:00 |
WebGLContextUtils.h
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Bug 779611 - reland parts 5-8 - port WebGLTexture, WebGLBuffer, WebGLFramebuffer, WebGLRenderbuffer, WebGLShader, WebGLProgram to WebIDL bindings - r=bz
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2012-10-04 16:35:54 -04:00 |
WebGLContextValidate.cpp
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Bug 823610: Make discarding GL contexts of foreground pages on memory pressure pref-able, and pref off for b2g. r=jgilbert,jlebar
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2013-01-03 15:39:25 -08:00 |
WebGLElementArrayCache.cpp
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Bug 813528 - WebGLElementArrayCache about:memory should not pass array.Elements() to MallocSizeOf - r=jgilbert
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2012-11-22 13:53:11 -05:00 |
WebGLElementArrayCache.h
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Bug 798849 - fix uninitialized values in WebGL element array cache... and reenable accidentally disabled canvas mochitests (!!!) - r=jgilbert
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2012-10-11 18:27:09 -04:00 |
WebGLExtensionBase.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensionCompressedTextureATC.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensionCompressedTexturePVRTC.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensionCompressedTextureS3TC.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensionDebugRendererInfo.cpp
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Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert
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2012-10-17 15:11:51 -04:00 |
WebGLExtensionDepthTexture.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensionLoseContext.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensions.h
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Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert
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2012-10-17 15:11:51 -04:00 |
WebGLExtensionStandardDerivatives.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensionTextureFilterAnisotropic.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLExtensionTextureFloat.cpp
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Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
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2012-10-03 17:13:05 -04:00 |
WebGLFramebuffer.cpp
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Bug 816173 - Split out WebGLFramebuffer into separate files
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2012-12-09 17:28:41 +05:30 |
WebGLFramebuffer.h
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Bug 816173 - Split out WebGLFramebuffer into separate files
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2012-12-09 17:28:41 +05:30 |
WebGLObjectModel.cpp
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Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob
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2012-11-20 16:38:20 -05:00 |
WebGLObjectModel.h
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Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob
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2012-12-03 23:57:25 +05:30 |
WebGLProgram.cpp
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Bug 817785 - Split out WebGLProgram into separate files
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2012-12-09 02:11:02 +05:30 |
WebGLProgram.h
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Bug 817785 - Split out WebGLProgram into separate files
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2012-12-09 02:11:02 +05:30 |
WebGLRenderbuffer.cpp
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Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob
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2012-12-03 23:57:25 +05:30 |
WebGLRenderbuffer.h
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Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob
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2012-12-03 23:57:25 +05:30 |
WebGLShader.cpp
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Bug 816181 - Split out WebGLShader into separate files - r=bjacob
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2012-12-03 18:40:23 +05:30 |
WebGLShader.h
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Bug 816181 - Split out WebGLShader into separate files - r=bjacob
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2012-12-03 18:40:23 +05:30 |
WebGLShaderPrecisionFormat.cpp
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Bug 779611 - part 10: move remaining non-WebGLContext goop to separate files - r=jgilbert
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2012-10-09 14:39:51 -04:00 |
WebGLShaderPrecisionFormat.h
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Bug 816176 - Move WebGLShaderPrecisionFormat to a separate header; r=bjacob
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2012-12-02 15:58:21 +05:30 |
WebGLTexelConversions.cpp
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLTexelConversions.h
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLTexture.cpp
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLTexture.h
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLUniformLocation.cpp
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Bug 817186 - Split out WebGLUniformLocation into separate files, r=bjacob
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2012-12-09 04:32:29 +05:30 |
WebGLUniformLocation.h
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Bug 817186 - Split out WebGLUniformLocation into separate files, r=bjacob
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2012-12-09 04:32:29 +05:30 |
WebGLValidateStrings.h
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WebGLVertexAttribData.h
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Bug 815915 - Split out WebGLVertexAttribData into a separate header. r=bjacob
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2012-11-28 22:04:26 -08:00 |