mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
309 lines
8.8 KiB
XML
309 lines
8.8 KiB
XML
<?xml version="1.0"?>
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<bindings id="numberboxBindings"
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xmlns="http://www.mozilla.org/xbl"
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xmlns:html="http://www.w3.org/1999/xhtml"
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xmlns:xul="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"
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xmlns:xbl="http://www.mozilla.org/xbl">
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<binding id="numberbox"
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extends="chrome://global/content/bindings/textbox.xml#textbox">
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<resources>
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<stylesheet src="chrome://global/skin/numberbox.css"/>
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</resources>
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<content>
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<xul:hbox class="textbox-input-box numberbox-input-box" flex="1" xbl:inherits="context,disabled">
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<html:input class="numberbox-input textbox-input" flex="1" anonid="input"
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xbl:inherits="onfocus,onblur,value,type,maxlength,disabled,size,readonly,tabindex,accesskey"/>
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</xul:hbox>
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<xul:spinbuttons anonid="buttons" xbl:inherits="disabled,hidden=hidespinbuttons"/>
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</content>
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<implementation>
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<field name="_valueEntered">false</field>
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<field name="_spinButtons">null</field>
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<field name="_value">0</field>
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<field name="decimalSymbol">"."</field>
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<property name="spinButtons" readonly="true">
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<getter>
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<![CDATA[
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if (!this._spinButtons)
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this._spinButtons = document.getAnonymousElementByAttribute(this, "anonid", "buttons");
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return this._spinButtons;
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]]>
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</getter>
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</property>
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<property name="value" onget="return '' + this.valueNumber"
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onset="return this.valueNumber = val;"/>
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<property name="valueNumber">
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<getter>
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if (this._valueEntered) {
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var newval = this.inputField.value;
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newval = newval.replace(this.decimalSymbol, ".");
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this._validateValue(newval, false);
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}
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return this._value;
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</getter>
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<setter>
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this._validateValue(val, false);
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return val;
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</setter>
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</property>
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<property name="wrapAround">
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<getter>
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<![CDATA[
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return (this.getAttribute('wraparound') == 'true')
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]]>
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</getter>
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<setter>
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<![CDATA[
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if (val)
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this.setAttribute('wraparound', 'true');
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else
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this.removeAttribute('wraparound');
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this._enableDisableButtons();
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return val;
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]]>
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</setter>
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</property>
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<property name="min">
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<getter>
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var min = this.getAttribute("min");
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return min ? Number(min) : 0;
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</getter>
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<setter>
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<![CDATA[
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if (typeof val == "number") {
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this.setAttribute("min", val);
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if (this.valueNumber < val)
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this._validateValue(val, false);
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}
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return val;
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]]>
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</setter>
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</property>
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<property name="max">
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<getter>
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var max = this.getAttribute("max");
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return max ? Number(max) : Infinity;
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</getter>
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<setter>
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<![CDATA[
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if (typeof val != "number")
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return val;
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var min = this.min;
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if (val < min)
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val = min;
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this.setAttribute("max", val);
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if (this.valueNumber > val)
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this._validateValue(val, false);
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return val;
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]]>
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</setter>
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</property>
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<property name="decimalPlaces">
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<getter>
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var places = this.getAttribute("decimalplaces");
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return places ? Number(places) : 0;
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</getter>
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<setter>
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if (typeof val == "number") {
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this.setAttribute("decimalplaces", val);
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this._validateValue(this.valueNumber, false);
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}
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return val;
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</setter>
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</property>
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<property name="increment">
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<getter>
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var increment = this.getAttribute("increment");
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return increment ? Number(increment) : 1;
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</getter>
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<setter>
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<![CDATA[
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if (typeof val == "number")
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this.setAttribute("increment", val);
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return val;
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]]>
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</setter>
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</property>
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<method name="decrease">
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<body>
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return this._validateValue(this.valueNumber - this.increment, true);
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</body>
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</method>
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<method name="increase">
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<body>
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return this._validateValue(this.valueNumber + this.increment, true);
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</body>
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</method>
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<method name="_modifyUp">
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<body>
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<![CDATA[
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if (this.disabled || this.readOnly)
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return;
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var oldval = this.valueNumber;
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var newval = this.increase();
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this.inputField.select();
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if (oldval != newval)
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this._fireChange();
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]]>
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</body>
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</method>
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<method name="_modifyDown">
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<body>
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<![CDATA[
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if (this.disabled || this.readOnly)
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return;
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var oldval = this.valueNumber;
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var newval = this.decrease();
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this.inputField.select();
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if (oldval != newval)
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this._fireChange();
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]]>
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</body>
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</method>
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<method name="_enableDisableButtons">
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<body>
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<![CDATA[
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var buttons = this.spinButtons;
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if (this.wrapAround) {
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buttons.decreaseDisabled = buttons.increaseDisabled = false;
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}
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else if (this.disabled || this.readOnly) {
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buttons.decreaseDisabled = buttons.increaseDisabled = true;
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}
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else {
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buttons.decreaseDisabled = (this.valueNumber <= this.min);
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buttons.increaseDisabled = (this.valueNumber >= this.max);
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}
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]]>
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</body>
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</method>
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<method name="_validateValue">
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<parameter name="aValue"/>
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<parameter name="aIsIncDec"/>
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<body>
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<![CDATA[
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aValue = Number(aValue) || 0;
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var min = this.min;
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var max = this.max;
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var wrapAround = this.wrapAround &&
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min != -Infinity && max != Infinity;
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if (aValue < min)
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aValue = (aIsIncDec && wrapAround ? max : min);
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else if (aValue > max)
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aValue = (aIsIncDec && wrapAround ? min : max);
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var places = this.decimalPlaces;
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aValue = (places == Infinity) ? "" + aValue : aValue.toFixed(places);
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this._valueEntered = false;
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this._value = Number(aValue);
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this.inputField.value = aValue.replace(/\./, this.decimalSymbol);
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if (!wrapAround)
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this._enableDisableButtons();
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return aValue;
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]]>
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</body>
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</method>
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<method name="_fireChange">
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<body>
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var evt = document.createEvent("Events");
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evt.initEvent("change", true, true);
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this.dispatchEvent(evt);
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</body>
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</method>
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<constructor><![CDATA[
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if (this.max < this.min)
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this.max = this.min;
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var dsymbol = (Number(5.4)).toLocaleString().match(/\D/);
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if (dsymbol != null)
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this.decimalSymbol = dsymbol[0];
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var value = this.inputField.value || 0;
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this._validateValue(value, false);
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]]></constructor>
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</implementation>
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<handlers>
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<handler event="input">
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this._valueEntered = true;
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</handler>
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<handler event="keypress">
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<![CDATA[
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if (!event.ctrlKey && !event.metaKey && !event.altKey && event.charCode) {
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if (event.charCode == this.decimalSymbol.charCodeAt(0) &&
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this.decimalPlaces &&
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String(this.inputField.value).indexOf(this.decimalSymbol) == -1)
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return;
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if (event.charCode == 45 && this.min < 0)
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return;
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if (event.charCode < 48 || event.charCode > 57)
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event.preventDefault();
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}
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]]>
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</handler>
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<handler event="keypress" keycode="VK_UP">
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this._modifyUp();
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</handler>
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<handler event="keypress" keycode="VK_DOWN">
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this._modifyDown();
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</handler>
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<handler event="up" preventdefault="true">
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this._modifyUp();
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</handler>
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<handler event="down" preventdefault="true">
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this._modifyDown();
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</handler>
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<handler event="change">
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if (event.originalTarget == this.inputField) {
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var newval = this.inputField.value;
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newval = newval.replace(this.decimalSymbol, ".");
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this._validateValue(newval, false);
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}
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</handler>
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<handler event="focus" phase="capturing">
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this.inputField.parentNode.setAttribute('focused', 'true');
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</handler>
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<handler event="blur" phase="capturing">
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this.inputField.parentNode.removeAttribute('focused');
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</handler>
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</handlers>
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</binding>
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</bindings>
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