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139 lines
5.6 KiB
Java
139 lines
5.6 KiB
Java
#filter substitution
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package @ANDROID_PACKAGE_NAME@.tests;
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import @ANDROID_PACKAGE_NAME@.*;
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import android.app.Instrumentation;
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import android.os.SystemClock;
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import android.util.FloatMath;
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import android.util.Log;
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import android.view.MotionEvent;
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class MotionEventHelper {
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private static final String LOGTAG = "RobocopMotionEventHelper";
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private static final long DRAG_EVENTS_PER_SECOND = 20; // 20 move events per second when doing a drag
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private final Instrumentation mInstrumentation;
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private final int mSurfaceOffsetX;
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private final int mSurfaceOffsetY;
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public MotionEventHelper(Instrumentation inst, int surfaceOffsetX, int surfaceOffsetY) {
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mInstrumentation = inst;
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mSurfaceOffsetX = surfaceOffsetX;
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mSurfaceOffsetY = surfaceOffsetY;
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Log.i(LOGTAG, "Initialized using offset (" + mSurfaceOffsetX + "," + mSurfaceOffsetY + ")");
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}
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public long down(float x, float y) {
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Log.d(LOGTAG, "Triggering down at (" + x + "," + y + ")");
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long downTime = SystemClock.uptimeMillis();
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MotionEvent event = MotionEvent.obtain(downTime, downTime, MotionEvent.ACTION_DOWN, mSurfaceOffsetX + x, mSurfaceOffsetY + y, 0);
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mInstrumentation.sendPointerSync(event);
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return downTime;
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}
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public long move(long downTime, float x, float y) {
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return move(downTime, SystemClock.uptimeMillis(), x, y);
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}
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public long move(long downTime, long moveTime, float x, float y) {
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Log.d(LOGTAG, "Triggering move to (" + x + "," + y + ")");
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MotionEvent event = MotionEvent.obtain(downTime, moveTime, MotionEvent.ACTION_MOVE, mSurfaceOffsetX + x, mSurfaceOffsetY + y, 0);
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mInstrumentation.sendPointerSync(event);
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return downTime;
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}
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public long up(long downTime, float x, float y) {
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return up(downTime, SystemClock.uptimeMillis(), x, y);
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}
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public long up(long downTime, long upTime, float x, float y) {
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Log.d(LOGTAG, "Triggering up at (" + x + "," + y + ")");
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MotionEvent event = MotionEvent.obtain(downTime, upTime, MotionEvent.ACTION_UP, mSurfaceOffsetX + x, mSurfaceOffsetY + y, 0);
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mInstrumentation.sendPointerSync(event);
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return -1L;
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}
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public Thread dragAsync(final float startX, final float startY, final float endX, final float endY, final long durationMillis) {
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Thread t = new Thread() {
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public void run() {
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int numEvents = (int)(durationMillis * DRAG_EVENTS_PER_SECOND / 1000);
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float eventDx = (endX - startX) / numEvents;
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float eventDy = (endY - startY) / numEvents;
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long downTime = down(startX, startY);
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for (int i = 0; i < numEvents - 1; i++) {
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downTime = move(downTime, startX + (eventDx * i), startY + (eventDy * i));
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try {
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Thread.sleep(1000L / DRAG_EVENTS_PER_SECOND);
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} catch (InterruptedException ie) {
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ie.printStackTrace();
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}
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}
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// do the last one using endX/endY directly to avoid rounding errors
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downTime = move(downTime, endX, endY);
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downTime = up(downTime, endX, endY);
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}
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};
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t.start();
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return t;
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}
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public void dragSync(float startX, float startY, float endX, float endY, long durationMillis) {
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try {
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dragAsync(startX, startY, endX, endY, durationMillis).join();
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mInstrumentation.waitForIdleSync();
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} catch (InterruptedException ie) {
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ie.printStackTrace();
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}
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}
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public void dragSync(float startX, float startY, float endX, float endY) {
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dragSync(startX, startY, endX, endY, 1000);
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}
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public Thread flingAsync(final float startX, final float startY, final float endX, final float endY, final float velocity) {
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// note that the first move after the touch-down is used to get over the panning threshold, and
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// is basically cancelled out. this means we need to generate (at least) two move events, with
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// the last move event hitting the target velocity. to do this we just slice the total distance
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// in half, assuming the first half will get us over the panning threshold and the second half
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// will trigger the fling.
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final float dx = (endX - startX) / 2;
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final float dy = (endY - startY) / 2;
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float distance = FloatMath.sqrt((dx * dx) + (dy * dy));
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final long time = (long)(distance / velocity);
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if (time <= 0) {
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throw new IllegalArgumentException( "Fling parameters require too small a time period" );
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}
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Thread t = new Thread() {
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public void run() {
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long downTime = down(startX, startY);
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downTime = move(downTime, downTime + time, startX + dx, startY + dy);
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downTime = move(downTime, downTime + time + time, endX, endY);
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downTime = up(downTime, downTime + time, endX, endY);
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}
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};
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t.start();
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return t;
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}
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public void flingSync(float startX, float startY, float endX, float endY, float velocity) {
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try {
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flingAsync(startX, startY, endX, endY, velocity).join();
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mInstrumentation.waitForIdleSync();
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} catch (InterruptedException ie) {
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ie.printStackTrace();
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}
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}
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public void tap(float x, float y) {
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long downTime = down(x, y);
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downTime = up(downTime, x, y);
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}
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public void doubleTap(float x, float y) {
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tap(x, y);
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tap(x, y);
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}
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}
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