mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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219 lines
6.6 KiB
C++
219 lines
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MP3FrameParser_h
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#define MP3FrameParser_h
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#include <stdint.h>
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#include "mozilla/Mutex.h"
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#include "nsString.h"
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namespace mozilla {
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// Simple parser to tell whether we've found an ID3 header and how long it is,
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// so that we can skip it.
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// XXX maybe actually parse this stuff?
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class ID3Parser
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{
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public:
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ID3Parser();
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void Reset();
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bool ParseChar(char ch);
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bool IsParsed() const;
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uint32_t GetHeaderLength() const;
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private:
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uint32_t mCurrentChar;
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uint8_t mVersion;
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uint8_t mFlags;
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uint32_t mHeaderLength;
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};
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struct MP3Frame {
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uint16_t mSync1 : 8; // Always all set
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uint16_t mProtected : 1; // Ignored
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uint16_t mLayer : 2;
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uint16_t mVersion : 2;
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uint16_t mSync2 : 3; // Always all set
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uint16_t mPrivate : 1; // Ignored
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uint16_t mPad : 1;
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uint16_t mSampleRate : 2; // Index into mpeg_srates above
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uint16_t mBitrate : 4; // Index into mpeg_bitrates above
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uint16_t CalculateLength();
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};
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// Buffering parser for MP3 frames.
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class MP3Parser
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{
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public:
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MP3Parser();
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// Forget all data the parser has seen so far.
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void Reset();
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// Parse the given byte. If we have found a frame header, return the length of
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// the frame.
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uint16_t ParseFrameLength(uint8_t ch);
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// Get the sample rate from the current header.
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uint32_t GetSampleRate();
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// Get the number of samples per frame.
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uint32_t GetSamplesPerFrame();
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private:
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uint32_t mCurrentChar;
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union {
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uint8_t mRaw[3];
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MP3Frame mFrame;
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} mData;
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};
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// A description of the MP3 format and its extensions is available at
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//
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// http://www.codeproject.com/Articles/8295/MPEG-Audio-Frame-Header
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//
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// The data in MP3 streams is split into small frames, with each frame
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// containing a fixed number of samples. The duration of a frame depends
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// on the frame's bit rate and sample rate. Both values can vary among
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// frames, so it is necessary to examine each individual frame of an MP3
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// stream to calculate the stream's overall duration.
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//
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// The MP3 frame parser extracts information from an MP3 data stream. It
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// accepts a range of frames of an MP3 stream as input, and parses all
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// frames for their duration. Callers can query the stream's overall
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// duration from the parser.
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//
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// Call the methods NotifyDataArrived or Parse to add new data. If you added
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// information for a certain stream position, you cannot go back to previous
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// positions. The parser will simply ignore the input. If you skip stream
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// positions, the duration of the related MP3 frames will be estimated from
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// the stream's average.
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//
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// The method GetDuration returns calculated duration of the stream, including
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// estimates for skipped ranges.
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//
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// All public methods are thread-safe.
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class MP3FrameParser
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{
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public:
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explicit MP3FrameParser(int64_t aLength=-1);
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bool IsMP3() {
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MutexAutoLock mon(mLock);
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return mIsMP3 != NOT_MP3;
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}
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void Parse(const char* aBuffer, uint32_t aLength, uint64_t aStreamOffset);
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// Returns the duration, in microseconds. If the entire stream has not
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// been parsed yet, this is an estimate based on the bitrate of the
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// frames parsed so far.
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int64_t GetDuration();
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// Returns the offset of the first MP3 frame in the stream, or -1 of
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// no MP3 frame has been detected yet.
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int64_t GetMP3Offset();
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// Returns true if we've seen the whole first frame of the MP3 stream, and
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// therefore can make an estimate on the stream duration.
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// Otherwise, returns false.
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bool ParsedHeaders();
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// Returns true if we know the exact duration of the MP3 stream;
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// false otherwise.
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bool HasExactDuration();
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// Returns true if the parser needs more data for duration estimation.
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bool NeedsData();
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// Assign the total lenght of this mp3 stream
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void SetLength(int64_t aLength) {
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MutexAutoLock mon(mLock);
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mLength = aLength;
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}
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private:
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// Parses aBuffer, starting at offset 0. Returns the number of bytes
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// parsed, relative to the start of the buffer. Note this may be
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// greater than aLength if the headers in the buffer indicate that
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// the frame or ID3 tag extends outside of aBuffer. Returns failure
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// if too many non-MP3 bytes are parsed.
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nsresult ParseBuffer(const uint8_t* aBuffer,
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uint32_t aLength,
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int64_t aStreamOffset,
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uint32_t* aOutBytesRead);
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// A low-contention lock for protecting the parser results
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Mutex mLock;
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// ID3 header parser. Keeps state between reads in case the header falls
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// in between.
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ID3Parser mID3Parser;
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// MP3 frame header parser.
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MP3Parser mMP3Parser;
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// If we read |MAX_SKIPPED_BYTES| from the stream without finding any MP3
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// frames, we give up and report |NOT_MP3|. Here we track the cumulative size
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// of any ID3 headers we've seen so big ID3 sections aren't counted towards
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// skipped bytes.
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uint32_t mTotalID3Size;
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// All fields below are protected by mLock
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// We keep stats on the size of all the frames we've seen, as well as how many
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// so that we can estimate the duration of the rest of the stream.
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uint64_t mTotalFrameSize;
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uint64_t mFrameCount;
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// Offset of the last data parsed. This is the end offset of the last data
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// block parsed, so it's the start offset we expect to get on the next
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// call to Parse().
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uint64_t mOffset;
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// Total length of the stream in bytes.
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int64_t mLength;
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// Offset of first MP3 frame in the bitstream. Has value -1 until the
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// first MP3 frame is found.
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int64_t mMP3Offset;
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// The exact number of frames in this stream, if we know it. -1 otherwise.
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int64_t mNumFrames;
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// Number of audio samples per second and per frame. Fixed through the whole
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// file. If we know these variables as well as the number of frames in the
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// file, we can get an exact duration for the stream.
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uint16_t mSamplesPerSecond;
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uint16_t mSamplesPerFrame;
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// If the MP3 has a variable bitrate, then there *should* be metadata about
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// the encoding in the first frame. We buffer the first frame here.
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nsAutoCString mFirstFrame;
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// While we are reading the first frame, this is the stream offset of the
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// last byte of that frame. -1 at all other times.
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int64_t mFirstFrameEnd;
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enum eIsMP3 {
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MAYBE_MP3, // We're giving the stream the benefit of the doubt...
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DEFINITELY_MP3, // We've hit at least one ID3 tag or MP3 frame.
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NOT_MP3 // Not found any evidence of the stream being MP3.
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};
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eIsMP3 mIsMP3;
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};
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}
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#endif
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