gecko/gfx/thebes/gfxGDIFontList.h
Zack Weinberg f5cf8c125c Bug 571989 part 3: Flatten directory structure below gfx/thebes.
--HG--
rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp
rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h
rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h
rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm
rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp
rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp
rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp
rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp
rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp
rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h
rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h
rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h
rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c
rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h
rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c
rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h
rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl
rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h
rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp
rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h
rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp
rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h
rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp
rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h
rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h
rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp
rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h
rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp
rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h
rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp
rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h
rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h
rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp
rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h
rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp
rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h
rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp
rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h
rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp
rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h
rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp
rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h
rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp
rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h
rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp
rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h
rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp
rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h
rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp
rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h
rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp
rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h
rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp
rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp
rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h
rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp
rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h
rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp
rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h
rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp
rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h
rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp
rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h
rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h
rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp
rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h
rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp
rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h
rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp
rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h
rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp
rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h
rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp
rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h
rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp
rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h
rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp
rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h
rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp
rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h
rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h
rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp
rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h
rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp
rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h
rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp
rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h
rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h
rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm
rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp
rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h
rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp
rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h
rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp
rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h
rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp
rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h
rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp
rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h
rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp
rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h
rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp
rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h
rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp
rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h
rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp
rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h
rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp
rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h
rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp
rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h
rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp
rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h
rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp
rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h
rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h
rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp
rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h
rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp
rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h
rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp
rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h
rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp
rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h
rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp
rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h
rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp
rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h
rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp
rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h
rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp
rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h
rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp
rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h
rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp
rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h
rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp
rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h
rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp
rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h
rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp
rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h
rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h
rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp
rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h
rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp
rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp
rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h
rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp
rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h
rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp
rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h
rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp
rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h
rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp
rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h
rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp
rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h
rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp
rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h
rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp
rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h
rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap
rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp
rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h
rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h
rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c
rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
2010-06-28 10:37:23 -07:00

372 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Corporation code.
*
* The Initial Developer of the Original Code is Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <stuart@mozilla.com>
* Masayuki Nakano <masayuki@d-toybox.com>
* John Daggett <jdaggett@mozilla.com>
* Jonathan Kew <jfkthame@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef GFX_GDIFONTLIST_H
#define GFX_GDIFONTLIST_H
#include "gfxWindowsPlatform.h"
#include "gfxPlatformFontList.h"
#include "gfxAtoms.h"
#include <windows.h>
class AutoDC // get the global device context, and auto-release it on destruction
{
public:
AutoDC() {
mDC = ::GetDC(NULL);
}
~AutoDC() {
::ReleaseDC(NULL, mDC);
}
HDC GetDC() {
return mDC;
}
private:
HDC mDC;
};
class AutoSelectFont // select a font into the given DC, and auto-restore
{
public:
AutoSelectFont(HDC aDC, LOGFONTW *aLogFont)
: mOwnsFont(PR_FALSE)
{
mFont = ::CreateFontIndirectW(aLogFont);
if (mFont) {
mOwnsFont = PR_TRUE;
mDC = aDC;
mOldFont = (HFONT)::SelectObject(aDC, mFont);
} else {
mOldFont = NULL;
}
}
AutoSelectFont(HDC aDC, HFONT aFont)
: mOwnsFont(PR_FALSE)
{
mDC = aDC;
mFont = aFont;
mOldFont = (HFONT)::SelectObject(aDC, aFont);
}
~AutoSelectFont() {
if (mOldFont) {
::SelectObject(mDC, mOldFont);
if (mOwnsFont) {
::DeleteObject(mFont);
}
}
}
PRBool IsValid() const {
return mFont != NULL;
}
HFONT GetFont() const {
return mFont;
}
private:
HDC mDC;
HFONT mFont;
HFONT mOldFont;
PRBool mOwnsFont;
};
/**
* List of different types of fonts we support on Windows.
* These can generally be lumped in to 3 categories where we have to
* do special things: Really old fonts bitmap and vector fonts (device
* and raster), Type 1 fonts, and TrueType/OpenType fonts.
*
* This list is sorted in order from least prefered to most prefered.
* We prefer Type1 fonts over OpenType fonts to avoid falling back to
* things like Arial (opentype) when you ask for Helvetica (type1)
**/
enum gfxWindowsFontType {
GFX_FONT_TYPE_UNKNOWN = 0,
GFX_FONT_TYPE_DEVICE,
GFX_FONT_TYPE_RASTER,
GFX_FONT_TYPE_TRUETYPE,
GFX_FONT_TYPE_PS_OPENTYPE,
GFX_FONT_TYPE_TT_OPENTYPE,
GFX_FONT_TYPE_TYPE1
};
// A single member of a font family (i.e. a single face, such as Times Italic)
// represented as a LOGFONT that will resolve to the correct face.
// This replaces FontEntry from gfxWindowsFonts.h/cpp.
class GDIFontEntry : public gfxFontEntry
{
public:
LPLOGFONTW GetLogFont() { return &mLogFont; }
nsresult ReadCMAP();
void FillLogFont(LOGFONTW *aLogFont, PRBool aItalic,
PRUint16 aWeight, gfxFloat aSize, PRBool aUseCleartype);
static gfxWindowsFontType DetermineFontType(const NEWTEXTMETRICW& metrics,
DWORD fontType)
{
gfxWindowsFontType feType;
if (metrics.ntmFlags & NTM_TYPE1)
feType = GFX_FONT_TYPE_TYPE1;
else if (metrics.ntmFlags & NTM_PS_OPENTYPE)
feType = GFX_FONT_TYPE_PS_OPENTYPE;
else if (metrics.ntmFlags & NTM_TT_OPENTYPE)
feType = GFX_FONT_TYPE_TT_OPENTYPE;
else if (fontType == TRUETYPE_FONTTYPE)
feType = GFX_FONT_TYPE_TRUETYPE;
else if (fontType == RASTER_FONTTYPE)
feType = GFX_FONT_TYPE_RASTER;
else if (fontType == DEVICE_FONTTYPE)
feType = GFX_FONT_TYPE_DEVICE;
else
feType = GFX_FONT_TYPE_UNKNOWN;
return feType;
}
PRBool IsType1() const {
return (mFontType == GFX_FONT_TYPE_TYPE1);
}
PRBool IsTrueType() const {
return (mFontType == GFX_FONT_TYPE_TRUETYPE ||
mFontType == GFX_FONT_TYPE_PS_OPENTYPE ||
mFontType == GFX_FONT_TYPE_TT_OPENTYPE);
}
PRBool IsCrappyFont() const {
/* return if it is a bitmap not a unicode font */
return (!mUnicodeFont || IsSymbolFont() || IsType1());
}
virtual PRBool MatchesGenericFamily(const nsACString& aGeneric) const {
if (aGeneric.IsEmpty()) {
return PR_TRUE;
}
// Japanese 'Mincho' fonts do not belong to FF_MODERN even if
// they are fixed pitch because they have variable stroke width.
if (mWindowsFamily == FF_ROMAN && mWindowsPitch & FIXED_PITCH) {
return aGeneric.EqualsLiteral("monospace");
}
// Japanese 'Gothic' fonts do not belong to FF_SWISS even if
// they are variable pitch because they have constant stroke width.
if (mWindowsFamily == FF_MODERN && mWindowsPitch & VARIABLE_PITCH) {
return aGeneric.EqualsLiteral("sans-serif");
}
// All other fonts will be grouped correctly using family...
switch (mWindowsFamily) {
case FF_DONTCARE:
return PR_TRUE;
case FF_ROMAN:
return aGeneric.EqualsLiteral("serif");
case FF_SWISS:
return aGeneric.EqualsLiteral("sans-serif");
case FF_MODERN:
return aGeneric.EqualsLiteral("monospace");
case FF_SCRIPT:
return aGeneric.EqualsLiteral("cursive");
case FF_DECORATIVE:
return aGeneric.EqualsLiteral("fantasy");
}
return PR_FALSE;
}
virtual PRBool SupportsLangGroup(nsIAtom* aLangGroup) const {
if (!aLangGroup) {
return PR_TRUE;
}
PRInt16 bit = -1;
/* map our langgroup names in to Windows charset bits */
if (aLangGroup == gfxAtoms::x_western) {
bit = ANSI_CHARSET;
} else if (aLangGroup == gfxAtoms::ja) {
bit = SHIFTJIS_CHARSET;
} else if (aLangGroup == gfxAtoms::ko) {
bit = HANGEUL_CHARSET;
} else if (aLangGroup == gfxAtoms::ko_xxx) {
bit = JOHAB_CHARSET;
} else if (aLangGroup == gfxAtoms::zh_cn) {
bit = GB2312_CHARSET;
} else if (aLangGroup == gfxAtoms::zh_tw) {
bit = CHINESEBIG5_CHARSET;
} else if (aLangGroup == gfxAtoms::el) {
bit = GREEK_CHARSET;
} else if (aLangGroup == gfxAtoms::tr) {
bit = TURKISH_CHARSET;
} else if (aLangGroup == gfxAtoms::he) {
bit = HEBREW_CHARSET;
} else if (aLangGroup == gfxAtoms::ar) {
bit = ARABIC_CHARSET;
} else if (aLangGroup == gfxAtoms::x_baltic) {
bit = BALTIC_CHARSET;
} else if (aLangGroup == gfxAtoms::x_cyrillic) {
bit = RUSSIAN_CHARSET;
} else if (aLangGroup == gfxAtoms::th) {
bit = THAI_CHARSET;
} else if (aLangGroup == gfxAtoms::x_central_euro) {
bit = EASTEUROPE_CHARSET;
} else if (aLangGroup == gfxAtoms::x_symbol) {
bit = SYMBOL_CHARSET;
}
if (bit != -1) {
return mCharset.test(bit);
}
return PR_FALSE;
}
virtual PRBool SupportsRange(PRUint8 range) {
return mUnicodeRanges.test(range);
}
virtual PRBool SkipDuringSystemFallback() {
return !HasCmapTable(); // explicitly skip non-SFNT fonts
}
virtual PRBool TestCharacterMap(PRUint32 aCh);
// create a font entry for a font with a given name
static GDIFontEntry* CreateFontEntry(const nsAString& aName,
gfxWindowsFontType aFontType,
PRBool aItalic, PRUint16 aWeight,
gfxUserFontData* aUserFontData);
// create a font entry for a font referenced by its fullname
static GDIFontEntry* LoadLocalFont(const gfxProxyFontEntry &aProxyEntry,
const nsAString& aFullname);
PRUint8 mWindowsFamily;
PRUint8 mWindowsPitch;
gfxWindowsFontType mFontType;
PRPackedBool mForceGDI : 1;
PRPackedBool mUnknownCMAP : 1;
PRPackedBool mUnicodeFont : 1;
gfxSparseBitSet mCharset;
gfxSparseBitSet mUnicodeRanges;
protected:
friend class gfxWindowsFont;
GDIFontEntry(const nsAString& aFaceName, gfxWindowsFontType aFontType,
PRBool aItalic, PRUint16 aWeight, gfxUserFontData *aUserFontData);
void InitLogFont(const nsAString& aName, gfxWindowsFontType aFontType);
virtual gfxFont *CreateFontInstance(const gfxFontStyle *aFontStyle, PRBool aNeedsBold);
virtual nsresult GetFontTable(PRUint32 aTableTag, nsTArray<PRUint8>& aBuffer);
LOGFONTW mLogFont;
};
// a single font family, referencing one or more faces
class GDIFontFamily : public gfxFontFamily
{
public:
GDIFontFamily(nsAString &aName) :
gfxFontFamily(aName) {}
virtual void FindStyleVariations();
private:
static int CALLBACK FamilyAddStylesProc(const ENUMLOGFONTEXW *lpelfe,
const NEWTEXTMETRICEXW *nmetrics,
DWORD fontType, LPARAM data);
};
class gfxGDIFontList : public gfxPlatformFontList {
public:
static gfxGDIFontList* PlatformFontList() {
return static_cast<gfxGDIFontList*>(sPlatformFontList);
}
virtual gfxFontEntry* GetDefaultFont(const gfxFontStyle* aStyle, PRBool& aNeedsBold);
virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry,
const nsAString& aFontName);
virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry,
const PRUint8 *aFontData, PRUint32 aLength);
virtual PRBool ResolveFontName(const nsAString& aFontName,
nsAString& aResolvedFontName);
private:
friend class gfxWindowsPlatform;
gfxGDIFontList();
void InitializeFontEmbeddingProcs();
// initialize font lists
virtual void InitFontList();
nsresult GetFontSubstitutes();
static int CALLBACK EnumFontFamExProc(ENUMLOGFONTEXW *lpelfe,
NEWTEXTMETRICEXW *lpntme,
DWORD fontType,
LPARAM lParam);
typedef nsDataHashtable<nsStringHashKey, nsRefPtr<gfxFontFamily> > FontTable;
FontTable mFontSubstitutes;
nsTArray<nsString> mNonExistingFonts;
};
#endif /* GFX_GDIFONTLIST_H */