mirror of
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f5cf8c125c
--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
372 lines
17 KiB
C++
372 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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* Mark Steele <mwsteele@gmail.com>
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* Bas Schouten <bschouten@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <string.h>
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#include <stdio.h>
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#include "prlink.h"
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#include "GLContext.h"
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#include "GLContextProvider.h"
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namespace mozilla {
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namespace gl {
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// define this here since it's global to GLContextProvider, not any
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// specific implementation
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typedef GLContextProvider::ContextFormat ContextFormat;
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const ContextFormat ContextFormat::BasicRGBA32Format(ContextFormat::BasicRGBA32);
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#define MAX_SYMBOL_LENGTH 128
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#define MAX_SYMBOL_NAMES 5
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PRBool
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LibrarySymbolLoader::OpenLibrary(const char *library)
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{
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PRLibSpec lspec;
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lspec.type = PR_LibSpec_Pathname;
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lspec.value.pathname = library;
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mLibrary = PR_LoadLibraryWithFlags(lspec, PR_LD_LAZY | PR_LD_LOCAL);
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if (!mLibrary)
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return PR_FALSE;
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return PR_TRUE;
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}
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PRBool
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LibrarySymbolLoader::LoadSymbols(SymLoadStruct *firstStruct, PRBool tryplatform, const char *prefix)
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{
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return LoadSymbols(mLibrary, firstStruct, tryplatform ? mLookupFunc : nsnull, prefix);
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}
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PRFuncPtr
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LibrarySymbolLoader::LookupSymbol(PRLibrary *lib,
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const char *sym,
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PlatformLookupFunction lookupFunction)
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{
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PRFuncPtr res = 0;
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// try finding it in the library directly, if we have one
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if (lib) {
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res = PR_FindFunctionSymbol(lib, sym);
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}
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// try finding it in the process
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if (!res) {
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PRLibrary *leakedLibRef;
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res = PR_FindFunctionSymbolAndLibrary(sym, &leakedLibRef);
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}
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// no? then try looking it up via the lookup symbol
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if (!res && lookupFunction) {
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res = lookupFunction(sym);
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}
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return res;
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}
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PRBool
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LibrarySymbolLoader::LoadSymbols(PRLibrary *lib,
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SymLoadStruct *firstStruct,
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PlatformLookupFunction lookupFunction,
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const char *prefix)
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{
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char sbuf[MAX_SYMBOL_LENGTH * 2];
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SymLoadStruct *ss = firstStruct;
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while (ss->symPointer) {
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*ss->symPointer = 0;
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for (int i = 0; i < MAX_SYMBOL_NAMES; i++) {
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if (ss->symNames[i] == nsnull)
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break;
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const char *s = ss->symNames[i];
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if (prefix && *prefix != 0) {
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strcpy(sbuf, prefix);
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strcat(sbuf, ss->symNames[i]);
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s = sbuf;
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}
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PRFuncPtr p = LookupSymbol(lib, s, lookupFunction);
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if (p) {
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*ss->symPointer = p;
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break;
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}
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}
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if (*ss->symPointer == 0) {
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fprintf (stderr, "Can't find symbol '%s'\n", ss->symNames[0]);
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return PR_FALSE;
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}
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ss++;
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}
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return PR_TRUE;
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}
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/*
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* XXX - we should really know the ARB/EXT variants of these
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* instead of only handling the symbol if it's exposed directly.
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*/
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PRBool
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GLContext::InitWithPrefix(const char *prefix, PRBool trygl)
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{
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if (mInitialized) {
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return PR_TRUE;
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}
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SymLoadStruct symbols[] = {
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{ (PRFuncPtr*) &fActiveTexture, { "ActiveTexture", "ActiveTextureARB", NULL } },
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{ (PRFuncPtr*) &fAttachShader, { "AttachShader", "AttachShaderARB", NULL } },
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{ (PRFuncPtr*) &fBindAttribLocation, { "BindAttribLocation", "BindAttribLocationARB", NULL } },
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{ (PRFuncPtr*) &fBindBuffer, { "BindBuffer", "BindBufferARB", NULL } },
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{ (PRFuncPtr*) &fBindTexture, { "BindTexture", "BindTextureARB", NULL } },
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{ (PRFuncPtr*) &fBlendColor, { "BlendColor", NULL } },
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{ (PRFuncPtr*) &fBlendEquation, { "BlendEquation", NULL } },
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{ (PRFuncPtr*) &fBlendEquationSeparate, { "BlendEquationSeparate", "BlendEquationSeparateEXT", NULL } },
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{ (PRFuncPtr*) &fBlendFunc, { "BlendFunc", NULL } },
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{ (PRFuncPtr*) &fBlendFuncSeparate, { "BlendFuncSeparate", "BlendFuncSeparateEXT", NULL } },
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{ (PRFuncPtr*) &fBufferData, { "BufferData", NULL } },
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{ (PRFuncPtr*) &fBufferSubData, { "BufferSubData", NULL } },
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{ (PRFuncPtr*) &fClear, { "Clear", NULL } },
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{ (PRFuncPtr*) &fClearColor, { "ClearColor", NULL } },
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#ifdef USE_GLES2
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{ (PRFuncPtr*) &fClearDepthf, { "ClearDepthf", NULL } },
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#else
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{ (PRFuncPtr*) &fClearDepth, { "ClearDepth", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fClearStencil, { "ClearStencil", NULL } },
|
|
{ (PRFuncPtr*) &fColorMask, { "ColorMask", NULL } },
|
|
{ (PRFuncPtr*) &fCreateProgram, { "CreateProgram", "CreateProgramARB", NULL } },
|
|
{ (PRFuncPtr*) &fCreateShader, { "CreateShader", "CreateShaderARB", NULL } },
|
|
{ (PRFuncPtr*) &fCullFace, { "CullFace", NULL } },
|
|
{ (PRFuncPtr*) &fDeleteBuffers, { "DeleteBuffers", "DeleteBuffersARB", NULL } },
|
|
{ (PRFuncPtr*) &fDeleteTextures, { "DeleteTextures", "DeleteTexturesARB", NULL } },
|
|
{ (PRFuncPtr*) &fDeleteProgram, { "DeleteProgram", "DeleteProgramARB", NULL } },
|
|
{ (PRFuncPtr*) &fDeleteShader, { "DeleteShader", "DeleteShaderARB", NULL } },
|
|
{ (PRFuncPtr*) &fDetachShader, { "DetachShader", "DetachShaderARB", NULL } },
|
|
{ (PRFuncPtr*) &fDepthFunc, { "DepthFunc", NULL } },
|
|
{ (PRFuncPtr*) &fDepthMask, { "DepthMask", NULL } },
|
|
#ifdef USE_GLES2
|
|
{ (PRFuncPtr*) &fDepthRangef, { "DepthRangef", NULL } },
|
|
#else
|
|
{ (PRFuncPtr*) &fDepthRange, { "DepthRange", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fDisable, { "Disable", NULL } },
|
|
#ifndef USE_GLES2
|
|
{ (PRFuncPtr*) &fDisableClientState, { "DisableClientState", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fDisableVertexAttribArray, { "DisableVertexAttribArray", "DisableVertexAttribArrayARB", NULL } },
|
|
{ (PRFuncPtr*) &fDrawArrays, { "DrawArrays", NULL } },
|
|
{ (PRFuncPtr*) &fDrawElements, { "DrawElements", NULL } },
|
|
{ (PRFuncPtr*) &fEnable, { "Enable", NULL } },
|
|
#ifndef USE_GLES2
|
|
{ (PRFuncPtr*) &fEnableClientState, { "EnableClientState", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fEnableVertexAttribArray, { "EnableVertexAttribArray", "EnableVertexAttribArrayARB", NULL } },
|
|
{ (PRFuncPtr*) &fFinish, { "Finish", NULL } },
|
|
{ (PRFuncPtr*) &fFlush, { "Flush", NULL } },
|
|
{ (PRFuncPtr*) &fFrontFace, { "FrontFace", NULL } },
|
|
{ (PRFuncPtr*) &fGetActiveAttrib, { "GetActiveAttrib", "GetActiveAttribARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetActiveUniform, { "GetActiveUniform", "GetActiveUniformARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetAttachedShaders, { "GetAttachedShaders", "GetAttachedShadersARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetAttribLocation, { "GetAttribLocation", "GetAttribLocationARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetIntegerv, { "GetIntegerv", NULL } },
|
|
{ (PRFuncPtr*) &fGetFloatv, { "GetFloatv", NULL } },
|
|
{ (PRFuncPtr*) &fGetBooleanv, { "GetBooleanv", NULL } },
|
|
{ (PRFuncPtr*) &fGetBufferParameteriv, { "GetBufferParameteriv", "GetBufferParameterivARB", NULL } },
|
|
{ (PRFuncPtr*) &fGenBuffers, { "GenBuffers", "GenBuffersARB", NULL } },
|
|
{ (PRFuncPtr*) &fGenTextures, { "GenTextures", NULL } },
|
|
{ (PRFuncPtr*) &fGetError, { "GetError", NULL } },
|
|
{ (PRFuncPtr*) &fGetProgramiv, { "GetProgramiv", "GetProgramivARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetProgramInfoLog, { "GetProgramInfoLog", "GetProgramInfoLogARB", NULL } },
|
|
#ifndef USE_GLES2
|
|
{ (PRFuncPtr*) &fTexCoordPointer, { "TexCoordPointer", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fTexParameteri, { "TexParameteri", NULL } },
|
|
{ (PRFuncPtr*) &fTexParameterf, { "TexParameterf", NULL } },
|
|
{ (PRFuncPtr*) &fGetString, { "GetString", NULL } },
|
|
{ (PRFuncPtr*) &fGetTexParameterfv, { "GetTexParameterfv", NULL } },
|
|
{ (PRFuncPtr*) &fGetTexParameteriv, { "GetTexParameteriv", NULL } },
|
|
{ (PRFuncPtr*) &fGetUniformfv, { "GetUniformfv", "GetUniformfvARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetUniformiv, { "GetUniformiv", "GetUniformivARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetUniformLocation, { "GetUniformLocation", "GetUniformLocationARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetVertexAttribfv, { "GetVertexAttribfv", "GetVertexAttribfvARB", NULL } },
|
|
{ (PRFuncPtr*) &fGetVertexAttribiv, { "GetVertexAttribiv", "GetVertexAttribivARB", NULL } },
|
|
{ (PRFuncPtr*) &fHint, { "Hint", NULL } },
|
|
{ (PRFuncPtr*) &fIsBuffer, { "IsBuffer", "IsBufferARB", NULL } },
|
|
{ (PRFuncPtr*) &fIsEnabled, { "IsEnabled", NULL } },
|
|
{ (PRFuncPtr*) &fIsProgram, { "IsProgram", "IsProgramARB", NULL } },
|
|
{ (PRFuncPtr*) &fIsShader, { "IsShader", "IsShaderARB", NULL } },
|
|
{ (PRFuncPtr*) &fIsTexture, { "IsTexture", "IsTextureARB", NULL } },
|
|
{ (PRFuncPtr*) &fLineWidth, { "LineWidth", NULL } },
|
|
{ (PRFuncPtr*) &fLinkProgram, { "LinkProgram", "LinkProgramARB", NULL } },
|
|
{ (PRFuncPtr*) &fPixelStorei, { "PixelStorei", NULL } },
|
|
{ (PRFuncPtr*) &fPolygonOffset, { "PolygonOffset", NULL } },
|
|
#ifndef USE_GLES2
|
|
{ (PRFuncPtr*) &fReadBuffer, { "ReadBuffer", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fReadPixels, { "ReadPixels", NULL } },
|
|
{ (PRFuncPtr*) &fSampleCoverage, { "SampleCoverage", NULL } },
|
|
{ (PRFuncPtr*) &fScissor, { "Scissor", NULL } },
|
|
{ (PRFuncPtr*) &fStencilFunc, { "StencilFunc", NULL } },
|
|
{ (PRFuncPtr*) &fStencilFuncSeparate, { "StencilFuncSeparate", "StencilFuncSeparateEXT", NULL } },
|
|
{ (PRFuncPtr*) &fStencilMask, { "StencilMask", NULL } },
|
|
{ (PRFuncPtr*) &fStencilMaskSeparate, { "StencilMaskSeparate", "StencilMaskSeparateEXT", NULL } },
|
|
{ (PRFuncPtr*) &fStencilOp, { "StencilOp", NULL } },
|
|
{ (PRFuncPtr*) &fStencilOpSeparate, { "StencilOpSeparate", "StencilOpSeparateEXT", NULL } },
|
|
#ifndef USE_GLES2
|
|
{ (PRFuncPtr*) &fTexEnvf, { "TexEnvf", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fTexImage2D, { "TexImage2D", NULL } },
|
|
{ (PRFuncPtr*) &fTexSubImage2D, { "TexSubImage2D", NULL } },
|
|
{ (PRFuncPtr*) &fUniform1f, { "Uniform1f", NULL } },
|
|
{ (PRFuncPtr*) &fUniform1fv, { "Uniform1fv", NULL } },
|
|
{ (PRFuncPtr*) &fUniform1i, { "Uniform1i", NULL } },
|
|
{ (PRFuncPtr*) &fUniform1iv, { "Uniform1iv", NULL } },
|
|
{ (PRFuncPtr*) &fUniform2f, { "Uniform2f", NULL } },
|
|
{ (PRFuncPtr*) &fUniform2fv, { "Uniform2fv", NULL } },
|
|
{ (PRFuncPtr*) &fUniform2i, { "Uniform2i", NULL } },
|
|
{ (PRFuncPtr*) &fUniform2iv, { "Uniform2iv", NULL } },
|
|
{ (PRFuncPtr*) &fUniform3f, { "Uniform3f", NULL } },
|
|
{ (PRFuncPtr*) &fUniform3fv, { "Uniform3fv", NULL } },
|
|
{ (PRFuncPtr*) &fUniform3i, { "Uniform3i", NULL } },
|
|
{ (PRFuncPtr*) &fUniform3iv, { "Uniform3iv", NULL } },
|
|
{ (PRFuncPtr*) &fUniform4f, { "Uniform4f", NULL } },
|
|
{ (PRFuncPtr*) &fUniform4fv, { "Uniform4fv", NULL } },
|
|
{ (PRFuncPtr*) &fUniform4i, { "Uniform4i", NULL } },
|
|
{ (PRFuncPtr*) &fUniform4iv, { "Uniform4iv", NULL } },
|
|
{ (PRFuncPtr*) &fUniformMatrix2fv, { "UniformMatrix2fv", NULL } },
|
|
{ (PRFuncPtr*) &fUniformMatrix3fv, { "UniformMatrix3fv", NULL } },
|
|
{ (PRFuncPtr*) &fUniformMatrix4fv, { "UniformMatrix4fv", NULL } },
|
|
{ (PRFuncPtr*) &fUseProgram, { "UseProgram", NULL } },
|
|
{ (PRFuncPtr*) &fValidateProgram, { "ValidateProgram", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttribPointer, { "VertexAttribPointer", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib1f, { "VertexAttrib1f", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib2f, { "VertexAttrib2f", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib3f, { "VertexAttrib3f", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib4f, { "VertexAttrib4f", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib1fv, { "VertexAttrib1fv", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib2fv, { "VertexAttrib2fv", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib3fv, { "VertexAttrib3fv", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttrib4fv, { "VertexAttrib4fv", NULL } },
|
|
#ifndef USE_GLES2
|
|
{ (PRFuncPtr*) &fVertexPointer, { "VertexPointer", NULL } },
|
|
#endif
|
|
{ (PRFuncPtr*) &fViewport, { "Viewport", NULL } },
|
|
{ (PRFuncPtr*) &fCompileShader, { "CompileShader", NULL } },
|
|
{ (PRFuncPtr*) &fCopyTexImage2D, { "CopyTexImage2D", NULL } },
|
|
{ (PRFuncPtr*) &fCopyTexSubImage2D, { "CopyTexSubImage2D", NULL } },
|
|
{ (PRFuncPtr*) &fGetShaderiv, { "GetShaderiv", NULL } },
|
|
{ (PRFuncPtr*) &fGetShaderInfoLog, { "GetShaderInfoLog", NULL } },
|
|
{ (PRFuncPtr*) &fGetShaderSource, { "GetShaderSource", NULL } },
|
|
{ (PRFuncPtr*) &fShaderSource, { "ShaderSource", NULL } },
|
|
{ (PRFuncPtr*) &fVertexAttribPointer, { "VertexAttribPointer", NULL } },
|
|
{ (PRFuncPtr*) &fBindFramebuffer, { "BindFramebuffer", "BindFramebufferEXT", NULL } },
|
|
{ (PRFuncPtr*) &fBindRenderbuffer, { "BindRenderbuffer", "BindRenderbufferEXT", NULL } },
|
|
{ (PRFuncPtr*) &fCheckFramebufferStatus, { "CheckFramebufferStatus", "CheckFramebufferStatusEXT", NULL } },
|
|
{ (PRFuncPtr*) &fDeleteFramebuffers, { "DeleteFramebuffers", "DeleteFramebuffersEXT", NULL } },
|
|
{ (PRFuncPtr*) &fDeleteRenderbuffers, { "DeleteRenderbuffers", "DeleteRenderbuffersEXT", NULL } },
|
|
{ (PRFuncPtr*) &fFramebufferRenderbuffer, { "FramebufferRenderbuffer", "FramebufferRenderbufferEXT", NULL } },
|
|
{ (PRFuncPtr*) &fFramebufferTexture2D, { "FramebufferTexture2D", "FramebufferTexture2DEXT", NULL } },
|
|
{ (PRFuncPtr*) &fGenerateMipmap, { "GenerateMipmap", "GenerateMipmapEXT", NULL } },
|
|
{ (PRFuncPtr*) &fGenFramebuffers, { "GenFramebuffers", "GenFramebuffersEXT", NULL } },
|
|
{ (PRFuncPtr*) &fGenRenderbuffers, { "GenRenderbuffers", "GenRenderbuffersEXT", NULL } },
|
|
{ (PRFuncPtr*) &fGetFramebufferAttachmentParameteriv, { "GetFramebufferAttachmentParameteriv", "GetFramebufferAttachmentParameterivEXT", NULL } },
|
|
{ (PRFuncPtr*) &fGetRenderbufferParameteriv, { "GetRenderbufferParameteriv", "GetRenderbufferParameterivEXT", NULL } },
|
|
{ (PRFuncPtr*) &fIsFramebuffer, { "IsFramebuffer", "IsFramebufferEXT", NULL } },
|
|
{ (PRFuncPtr*) &fIsRenderbuffer, { "IsRenderbuffer", "IsRenderbufferEXT", NULL } },
|
|
{ (PRFuncPtr*) &fRenderbufferStorage, { "RenderbufferStorage", "RenderbufferStorageEXT", NULL } },
|
|
#if 0
|
|
{ (PRFuncPtr*) &fMapBuffer, { "MapBuffer", NULL } },
|
|
{ (PRFuncPtr*) &fUnmapBuffer, { "UnmapBuffer", NULL } },
|
|
#endif
|
|
|
|
{ NULL, { NULL } },
|
|
|
|
};
|
|
|
|
mInitialized = LoadSymbols(&symbols[0], trygl, prefix);
|
|
return mInitialized;
|
|
}
|
|
|
|
PRBool
|
|
GLContext::IsExtensionSupported(const char *extension)
|
|
{
|
|
const GLubyte *extensions = NULL;
|
|
const GLubyte *start;
|
|
GLubyte *where, *terminator;
|
|
|
|
/* Extension names should not have spaces. */
|
|
where = (GLubyte *) strchr(extension, ' ');
|
|
if (where || *extension == '\0')
|
|
return PR_FALSE;
|
|
|
|
extensions = fGetString(LOCAL_GL_EXTENSIONS);
|
|
/*
|
|
* It takes a bit of care to be fool-proof about parsing the
|
|
* OpenGL extensions string. Don't be fooled by sub-strings,
|
|
* etc.
|
|
*/
|
|
start = extensions;
|
|
for (;;) {
|
|
where = (GLubyte *) strstr((const char *) start, extension);
|
|
if (!where) {
|
|
break;
|
|
}
|
|
terminator = where + strlen(extension);
|
|
if (where == start || *(where - 1) == ' ') {
|
|
if (*terminator == ' ' || *terminator == '\0') {
|
|
return PR_TRUE;
|
|
}
|
|
}
|
|
start = terminator;
|
|
}
|
|
return PR_FALSE;
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|