gecko/gfx/layers/d3d11
2014-09-10 18:29:35 +01:00
..
CompositorD3D11.cpp Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas 2014-09-10 18:29:35 +01:00
CompositorD3D11.fx Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
CompositorD3D11.h Bug 1035227: Upload partial surfaces when an upload region is specified. r=nical 2014-07-09 16:21:11 +02:00
CompositorD3D11Shaders.h Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
genshaders.sh Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
ReadbackManagerD3D11.cpp Bug 1055664 - Use static instead of fiend function for StartTaskThread. r=bas.schouten 2014-08-26 13:50:38 +02:00
ReadbackManagerD3D11.h Bug 1055664 - Use static instead of fiend function for StartTaskThread. r=bas.schouten 2014-08-26 13:50:38 +02:00
TextureD3D11.cpp Bug 1052234 - Allow RGBA-order D3D11 TextureHosts. - r=bas 2014-08-30 16:27:32 -07:00
TextureD3D11.h Bug 1042052 - Add TextureClient::CreateSimilar and have component alpha buffer be of the same type. r=sotaro 2014-07-25 11:24:46 +02:00