gecko/content/media/test/test_playback.html

111 lines
3.6 KiB
HTML

<!DOCTYPE HTML>
<html>
<head>
<title>Test playback of media files that should play OK</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
<script type="text/javascript" src="manifest.js"></script>
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
//longer timeout for sometimes B2G emulator runs very slowly
if (SpecialPowers.Services.appinfo.name == "B2G") {
SimpleTest.requestLongerTimeout(3);
}
var manager = new MediaTestManager;
function localCheckMetadata(msg, e, test) {
if (test.width) {
is(e.videoWidth, test.width, msg + " video width");
}
if (test.height) {
is(e.videoHeight, test.height, msg + " video height");
}
if (test.duration) {
// see bug 1039901 for skipping mp3 duration test on B2G
if (SpecialPowers.Services.appinfo.name == "B2G" && /mp3$/.test(test.name)) {
todo(false, "Fix mp3 duration bug on B2G");
return;
}
ok(Math.abs(e.duration - test.duration) < 0.1,
msg + " duration (" + e.duration + ") should be around " + test.duration);
}
}
function startTest(test, token) {
var v = document.createElement('video');
v.preload = "metadata";
v.token = token;
manager.started(token);
var checkMetadata = localCheckMetadata;
v.src = test.name;
v.name = test.name;
var check = function(test, v) { return function() {
is(test.name, v.name, "Name should match test.name #1");
checkMetadata(test.name, v, test);
}}(test, v);
var noLoad = function(test, v) { return function() {
ok(false, test.name + " should not fire 'load' event");
}}(test, v);
var checkEnded = function(test, v) { return function() {
if (test.duration) {
ok(Math.abs(v.currentTime - test.duration) < 0.1,
test.name + " current time at end: " + v.currentTime + " should be: " + test.duration);
}
is(test.name, v.name, "Name should match test.name #2");
is(v.readyState, v.HAVE_CURRENT_DATA, test.name + " checking readyState");
ok(v.readyState != v.NETWORK_LOADED, test.name + " shouldn't report NETWORK_LOADED");
ok(v.ended, test.name + " checking playback has ended");
if (v.ended && v.seenSuspend && !v.finished) {
v.finished = true;
v.removeEventListener("timeupdate", timeUpdate, false);
removeNodeAndSource(v);
manager.finished(v.token);
}
}}(test, v);
var checkSuspended = function(test, v) { return function() {
is(test.name, v.name, "Name should match test.name #3");
if (v.seenSuspend)
return;
v.seenSuspend = true;
ok(true, test.name + " got suspend");
if (v.ended && !v.finished) {
v.finished = true;
v.removeEventListener("timeupdate", timeUpdate, false);
removeNodeAndSource(v);
manager.finished(v.token);
}
}}(test, v);
v.prevTime = 0;
var timeUpdate = function(test, v) { return function() {
is(test.name, v.name, "Name should match test.name #4");
checkMetadata(test.name, v, test);
ok(v.prevTime <= v.currentTime,
test.name + " time should run forwards: p=" +
v.prevTime + " c=" + v.currentTime);
v.prevTime = v.currentTime;
}}(test, v);
v.addEventListener("load", noLoad, false);
v.addEventListener("loadedmetadata", check, false);
v.addEventListener("timeupdate", timeUpdate, false);
// We should get "ended" and "suspend" events for every resource
v.addEventListener("ended", checkEnded, false);
v.addEventListener("suspend", checkSuspended, false);
document.body.appendChild(v);
v.play();
}
manager.runTests(gPlayTests, startTest);
</script>
</pre>
</body>
</html>