gecko/content/canvas/test/webgl/failing_tests_mac.txt
Benoit Jacob b248d21643 Bug 706674 - WebGLFramebufferAttachment's are not WebGLRectangleObject's - r=jgilbert
The main change is: remove the WebGLRectangleObject inheritance from
WebGLFramebufferAttachment, and instead have WebGLFramebufferAttachment
query its texture or renderbuffer for their dimensions, when needed.

In the course of doing this, a couple other needed changes appeared:
 - let WebGLTexture::ImageInfo inherit WebGLRectangleObject, so that WebGLFramebufferAttachment can return a pointer to it right away in the texture case
 - add a FramebufferRectangleObject() method to WebGLContext, that will return the dimensions of the bound FBO if there is one, otherwise will just return the contexts' own dimensions.
 - in order to do that, it was very convenient to let WebGLContext inherit WebGLRectangleObject so that FramebufferRectangleObject() could just return a pointer to that in the no-bound-FBO case.
 - move WebGLRectangleObject up in the file, above WebGLContext
 - there was a plain bug in WebGLFramebufferAttachment::HasAlpha(), we were not using the right image info within the texture.
2012-01-24 16:12:31 -05:00

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conformance/context/premultiplyalpha-test.html
conformance/glsl/misc/glsl-function-nodes.html
conformance/glsl/misc/glsl-long-variable-names.html
conformance/glsl/misc/shader-with-256-character-identifier.frag.html
conformance/glsl/misc/shader-with-long-line.html
conformance/more/conformance/quickCheckAPI-S_V.html
conformance/more/functions/uniformfBadArgs.html
conformance/more/functions/uniformiBadArgs.html
conformance/glsl/misc/attrib-location-length-limits.html
conformance/glsl/misc/uniform-location-length-limits.html