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This patch adds a utility method to Animation which takes a time in the same time space as "current time", i.e. "animation time" and convert it to a TimeStamp. Subsequent patches in this series will use this method to take the time when an event was scheduled to occur and convert it to a TimeStamp so it can be compared with other event times. This allows us to dispatch events in the order they would have fired given an infinitely frequent sample rate. |
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.. | ||
test | ||
Animation.cpp | ||
Animation.h | ||
AnimationComparator.h | ||
AnimationEffectReadOnly.cpp | ||
AnimationEffectReadOnly.h | ||
AnimationTimeline.cpp | ||
AnimationTimeline.h | ||
AnimationUtils.h | ||
DocumentTimeline.cpp | ||
DocumentTimeline.h | ||
KeyframeEffect.cpp | ||
KeyframeEffect.h | ||
moz.build | ||
PendingAnimationTracker.cpp | ||
PendingAnimationTracker.h |