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0fd9123eac
This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double
167 lines
4.4 KiB
C++
167 lines
4.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsCOMArray.h"
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#include "nsCOMPtr.h"
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static bool ReleaseObjects(void* aElement, void*);
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// implementations of non-trivial methods in nsCOMArray_base
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// copy constructor - we can't just memcpy here, because
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// we have to make sure we own our own array buffer, and that each
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// object gets another AddRef()
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nsCOMArray_base::nsCOMArray_base(const nsCOMArray_base& aOther)
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{
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// make sure we do only one allocation
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mArray.SizeTo(aOther.Count());
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AppendObjects(aOther);
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}
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nsCOMArray_base::~nsCOMArray_base()
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{
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Clear();
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}
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int32_t
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nsCOMArray_base::IndexOfObject(nsISupports* aObject) const {
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nsCOMPtr<nsISupports> supports = do_QueryInterface(aObject);
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NS_ENSURE_TRUE(supports, -1);
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int32_t i, count;
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int32_t retval = -1;
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count = mArray.Count();
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for (i = 0; i < count; ++i) {
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nsCOMPtr<nsISupports> arrayItem =
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do_QueryInterface(reinterpret_cast<nsISupports*>(mArray.ElementAt(i)));
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if (arrayItem == supports) {
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retval = i;
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break;
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}
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}
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return retval;
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}
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bool
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nsCOMArray_base::InsertObjectAt(nsISupports* aObject, int32_t aIndex) {
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bool result = mArray.InsertElementAt(aObject, aIndex);
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if (result)
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NS_IF_ADDREF(aObject);
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return result;
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}
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bool
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nsCOMArray_base::InsertObjectsAt(const nsCOMArray_base& aObjects, int32_t aIndex) {
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bool result = mArray.InsertElementsAt(aObjects.mArray, aIndex);
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if (result) {
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// need to addref all these
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int32_t count = aObjects.Count();
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for (int32_t i = 0; i < count; ++i) {
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NS_IF_ADDREF(aObjects.ObjectAt(i));
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}
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}
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return result;
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}
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bool
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nsCOMArray_base::ReplaceObjectAt(nsISupports* aObject, int32_t aIndex)
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{
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// its ok if oldObject is null here
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nsISupports *oldObject =
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reinterpret_cast<nsISupports*>(mArray.SafeElementAt(aIndex));
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bool result = mArray.ReplaceElementAt(aObject, aIndex);
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// ReplaceElementAt could fail, such as if the array grows
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// so only release the existing object if the replacement succeeded
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if (result) {
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// Make sure to addref first, in case aObject == oldObject
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NS_IF_ADDREF(aObject);
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NS_IF_RELEASE(oldObject);
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}
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return result;
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}
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bool
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nsCOMArray_base::RemoveObject(nsISupports *aObject)
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{
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bool result = mArray.RemoveElement(aObject);
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if (result)
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NS_IF_RELEASE(aObject);
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return result;
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}
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bool
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nsCOMArray_base::RemoveObjectAt(int32_t aIndex)
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{
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if (uint32_t(aIndex) < uint32_t(Count())) {
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nsISupports* element = ObjectAt(aIndex);
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bool result = mArray.RemoveElementAt(aIndex);
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NS_IF_RELEASE(element);
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return result;
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}
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return false;
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}
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bool
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nsCOMArray_base::RemoveObjectsAt(int32_t aIndex, int32_t aCount)
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{
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if (uint32_t(aIndex) + uint32_t(aCount) <= uint32_t(Count())) {
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nsVoidArray elementsToDestroy(aCount);
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for (int32_t i = 0; i < aCount; ++i) {
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elementsToDestroy.InsertElementAt(mArray.FastElementAt(aIndex + i), i);
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}
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bool result = mArray.RemoveElementsAt(aIndex, aCount);
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for (int32_t i = 0; i < aCount; ++i) {
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nsISupports* element = static_cast<nsISupports*> (elementsToDestroy.FastElementAt(i));
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NS_IF_RELEASE(element);
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}
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return result;
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}
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return false;
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}
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// useful for destructors
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bool
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ReleaseObjects(void* aElement, void*)
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{
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nsISupports* element = static_cast<nsISupports*>(aElement);
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NS_IF_RELEASE(element);
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return true;
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}
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void
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nsCOMArray_base::Clear()
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{
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nsAutoVoidArray objects;
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objects = mArray;
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mArray.Clear();
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objects.EnumerateForwards(ReleaseObjects, nullptr);
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}
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bool
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nsCOMArray_base::SetCount(int32_t aNewCount)
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{
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NS_ASSERTION(aNewCount >= 0,"SetCount(negative index)");
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if (aNewCount < 0)
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return false;
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int32_t count = Count(), i;
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nsAutoVoidArray objects;
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if (count > aNewCount) {
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objects.SetCount(count - aNewCount);
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for (i = aNewCount; i < count; ++i) {
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objects.ReplaceElementAt(ObjectAt(i), i - aNewCount);
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}
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}
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bool result = mArray.SetCount(aNewCount);
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objects.EnumerateForwards(ReleaseObjects, nullptr);
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return result;
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}
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