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760 lines
26 KiB
C++
760 lines
26 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/file_util.h"
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#include <windows.h>
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#include <psapi.h>
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#include <shellapi.h>
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#include <shlobj.h>
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#include <time.h>
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#include <algorithm>
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#include <limits>
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#include <string>
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#include "base/files/file_path.h"
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#include "base/logging.h"
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#include "base/metrics/histogram.h"
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#include "base/process/process_handle.h"
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#include "base/rand_util.h"
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#include "base/strings/string_number_conversions.h"
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#include "base/strings/string_util.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/threading/thread_restrictions.h"
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#include "base/time/time.h"
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#include "base/win/scoped_handle.h"
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#include "base/win/windows_version.h"
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namespace base {
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namespace {
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const DWORD kFileShareAll =
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FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
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bool ShellCopy(const FilePath& from_path,
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const FilePath& to_path,
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bool recursive) {
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// WinXP SHFileOperation doesn't like trailing separators.
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FilePath stripped_from = from_path.StripTrailingSeparators();
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FilePath stripped_to = to_path.StripTrailingSeparators();
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ThreadRestrictions::AssertIOAllowed();
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// NOTE: I suspect we could support longer paths, but that would involve
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// analyzing all our usage of files.
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if (stripped_from.value().length() >= MAX_PATH ||
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stripped_to.value().length() >= MAX_PATH) {
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return false;
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}
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// SHFILEOPSTRUCT wants the path to be terminated with two NULLs,
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// so we have to use wcscpy because wcscpy_s writes non-NULLs
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// into the rest of the buffer.
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wchar_t double_terminated_path_from[MAX_PATH + 1] = {0};
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wchar_t double_terminated_path_to[MAX_PATH + 1] = {0};
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#pragma warning(suppress:4996) // don't complain about wcscpy deprecation
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wcscpy(double_terminated_path_from, stripped_from.value().c_str());
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#pragma warning(suppress:4996) // don't complain about wcscpy deprecation
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wcscpy(double_terminated_path_to, stripped_to.value().c_str());
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SHFILEOPSTRUCT file_operation = {0};
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file_operation.wFunc = FO_COPY;
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file_operation.pFrom = double_terminated_path_from;
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file_operation.pTo = double_terminated_path_to;
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file_operation.fFlags = FOF_NOERRORUI | FOF_SILENT | FOF_NOCONFIRMATION |
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FOF_NOCONFIRMMKDIR;
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if (!recursive)
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file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY;
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return (SHFileOperation(&file_operation) == 0);
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}
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} // namespace
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FilePath MakeAbsoluteFilePath(const FilePath& input) {
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ThreadRestrictions::AssertIOAllowed();
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wchar_t file_path[MAX_PATH];
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if (!_wfullpath(file_path, input.value().c_str(), MAX_PATH))
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return FilePath();
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return FilePath(file_path);
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}
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bool DeleteFile(const FilePath& path, bool recursive) {
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ThreadRestrictions::AssertIOAllowed();
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if (path.value().length() >= MAX_PATH)
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return false;
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if (!recursive) {
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// If not recursing, then first check to see if |path| is a directory.
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// If it is, then remove it with RemoveDirectory.
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PlatformFileInfo file_info;
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if (file_util::GetFileInfo(path, &file_info) && file_info.is_directory)
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return RemoveDirectory(path.value().c_str()) != 0;
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// Otherwise, it's a file, wildcard or non-existant. Try DeleteFile first
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// because it should be faster. If DeleteFile fails, then we fall through
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// to SHFileOperation, which will do the right thing.
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if (::DeleteFile(path.value().c_str()) != 0)
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return true;
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}
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// SHFILEOPSTRUCT wants the path to be terminated with two NULLs,
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// so we have to use wcscpy because wcscpy_s writes non-NULLs
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// into the rest of the buffer.
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wchar_t double_terminated_path[MAX_PATH + 1] = {0};
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#pragma warning(suppress:4996) // don't complain about wcscpy deprecation
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if (g_bug108724_debug)
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LOG(WARNING) << "copying ";
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wcscpy(double_terminated_path, path.value().c_str());
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SHFILEOPSTRUCT file_operation = {0};
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file_operation.wFunc = FO_DELETE;
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file_operation.pFrom = double_terminated_path;
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file_operation.fFlags = FOF_NOERRORUI | FOF_SILENT | FOF_NOCONFIRMATION;
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if (!recursive)
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file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY;
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if (g_bug108724_debug)
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LOG(WARNING) << "Performing shell operation";
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int err = SHFileOperation(&file_operation);
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if (g_bug108724_debug)
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LOG(WARNING) << "Done: " << err;
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// Since we're passing flags to the operation telling it to be silent,
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// it's possible for the operation to be aborted/cancelled without err
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// being set (although MSDN doesn't give any scenarios for how this can
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// happen). See MSDN for SHFileOperation and SHFILEOPTSTRUCT.
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if (file_operation.fAnyOperationsAborted)
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return false;
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// Some versions of Windows return ERROR_FILE_NOT_FOUND (0x2) when deleting
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// an empty directory and some return 0x402 when they should be returning
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// ERROR_FILE_NOT_FOUND. MSDN says Vista and up won't return 0x402.
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return (err == 0 || err == ERROR_FILE_NOT_FOUND || err == 0x402);
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}
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bool DeleteFileAfterReboot(const FilePath& path) {
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ThreadRestrictions::AssertIOAllowed();
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if (path.value().length() >= MAX_PATH)
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return false;
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return MoveFileEx(path.value().c_str(), NULL,
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MOVEFILE_DELAY_UNTIL_REBOOT |
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MOVEFILE_REPLACE_EXISTING) != FALSE;
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}
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bool ReplaceFile(const FilePath& from_path,
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const FilePath& to_path,
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PlatformFileError* error) {
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ThreadRestrictions::AssertIOAllowed();
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// Try a simple move first. It will only succeed when |to_path| doesn't
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// already exist.
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if (::MoveFile(from_path.value().c_str(), to_path.value().c_str()))
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return true;
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// Try the full-blown replace if the move fails, as ReplaceFile will only
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// succeed when |to_path| does exist. When writing to a network share, we may
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// not be able to change the ACLs. Ignore ACL errors then
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// (REPLACEFILE_IGNORE_MERGE_ERRORS).
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if (::ReplaceFile(to_path.value().c_str(), from_path.value().c_str(), NULL,
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REPLACEFILE_IGNORE_MERGE_ERRORS, NULL, NULL)) {
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return true;
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}
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if (error)
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*error = LastErrorToPlatformFileError(GetLastError());
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return false;
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}
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bool CopyDirectory(const FilePath& from_path, const FilePath& to_path,
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bool recursive) {
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ThreadRestrictions::AssertIOAllowed();
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if (recursive)
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return ShellCopy(from_path, to_path, true);
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// The following code assumes that from path is a directory.
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DCHECK(DirectoryExists(from_path));
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// Instead of creating a new directory, we copy the old one to include the
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// security information of the folder as part of the copy.
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if (!PathExists(to_path)) {
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// Except that Vista fails to do that, and instead do a recursive copy if
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// the target directory doesn't exist.
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if (base::win::GetVersion() >= base::win::VERSION_VISTA)
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file_util::CreateDirectory(to_path);
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else
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ShellCopy(from_path, to_path, false);
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}
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FilePath directory = from_path.Append(L"*.*");
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return ShellCopy(directory, to_path, false);
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}
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bool PathExists(const FilePath& path) {
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ThreadRestrictions::AssertIOAllowed();
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return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES);
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}
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bool PathIsWritable(const FilePath& path) {
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ThreadRestrictions::AssertIOAllowed();
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HANDLE dir =
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CreateFile(path.value().c_str(), FILE_ADD_FILE, kFileShareAll,
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NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL);
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if (dir == INVALID_HANDLE_VALUE)
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return false;
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CloseHandle(dir);
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return true;
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}
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bool DirectoryExists(const FilePath& path) {
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ThreadRestrictions::AssertIOAllowed();
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DWORD fileattr = GetFileAttributes(path.value().c_str());
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if (fileattr != INVALID_FILE_ATTRIBUTES)
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return (fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0;
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return false;
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}
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} // namespace base
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// -----------------------------------------------------------------------------
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namespace file_util {
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using base::DirectoryExists;
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using base::FilePath;
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using base::kFileShareAll;
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bool GetTempDir(FilePath* path) {
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base::ThreadRestrictions::AssertIOAllowed();
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wchar_t temp_path[MAX_PATH + 1];
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DWORD path_len = ::GetTempPath(MAX_PATH, temp_path);
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if (path_len >= MAX_PATH || path_len <= 0)
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return false;
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// TODO(evanm): the old behavior of this function was to always strip the
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// trailing slash. We duplicate this here, but it shouldn't be necessary
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// when everyone is using the appropriate FilePath APIs.
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*path = FilePath(temp_path).StripTrailingSeparators();
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return true;
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}
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bool GetShmemTempDir(FilePath* path, bool executable) {
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return GetTempDir(path);
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}
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bool CreateTemporaryFile(FilePath* path) {
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base::ThreadRestrictions::AssertIOAllowed();
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FilePath temp_file;
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if (!GetTempDir(path))
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return false;
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if (CreateTemporaryFileInDir(*path, &temp_file)) {
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*path = temp_file;
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return true;
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}
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return false;
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}
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FILE* CreateAndOpenTemporaryShmemFile(FilePath* path, bool executable) {
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base::ThreadRestrictions::AssertIOAllowed();
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return CreateAndOpenTemporaryFile(path);
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}
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// On POSIX we have semantics to create and open a temporary file
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// atomically.
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// TODO(jrg): is there equivalent call to use on Windows instead of
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// going 2-step?
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FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* path) {
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base::ThreadRestrictions::AssertIOAllowed();
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if (!CreateTemporaryFileInDir(dir, path)) {
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return NULL;
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}
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// Open file in binary mode, to avoid problems with fwrite. On Windows
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// it replaces \n's with \r\n's, which may surprise you.
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// Reference: http://msdn.microsoft.com/en-us/library/h9t88zwz(VS.71).aspx
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return OpenFile(*path, "wb+");
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}
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bool CreateTemporaryFileInDir(const FilePath& dir,
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FilePath* temp_file) {
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base::ThreadRestrictions::AssertIOAllowed();
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wchar_t temp_name[MAX_PATH + 1];
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if (!GetTempFileName(dir.value().c_str(), L"", 0, temp_name)) {
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DPLOG(WARNING) << "Failed to get temporary file name in " << dir.value();
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return false;
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}
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wchar_t long_temp_name[MAX_PATH + 1];
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DWORD long_name_len = GetLongPathName(temp_name, long_temp_name, MAX_PATH);
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if (long_name_len > MAX_PATH || long_name_len == 0) {
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// GetLongPathName() failed, but we still have a temporary file.
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*temp_file = FilePath(temp_name);
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return true;
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}
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FilePath::StringType long_temp_name_str;
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long_temp_name_str.assign(long_temp_name, long_name_len);
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*temp_file = FilePath(long_temp_name_str);
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return true;
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}
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bool CreateTemporaryDirInDir(const FilePath& base_dir,
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const FilePath::StringType& prefix,
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FilePath* new_dir) {
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base::ThreadRestrictions::AssertIOAllowed();
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FilePath path_to_create;
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for (int count = 0; count < 50; ++count) {
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// Try create a new temporary directory with random generated name. If
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// the one exists, keep trying another path name until we reach some limit.
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string16 new_dir_name;
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new_dir_name.assign(prefix);
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new_dir_name.append(base::IntToString16(::base::GetCurrentProcId()));
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new_dir_name.push_back('_');
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new_dir_name.append(base::IntToString16(base::RandInt(0, kint16max)));
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path_to_create = base_dir.Append(new_dir_name);
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if (::CreateDirectory(path_to_create.value().c_str(), NULL)) {
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*new_dir = path_to_create;
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return true;
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}
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}
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return false;
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}
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bool CreateNewTempDirectory(const FilePath::StringType& prefix,
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FilePath* new_temp_path) {
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base::ThreadRestrictions::AssertIOAllowed();
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FilePath system_temp_dir;
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if (!GetTempDir(&system_temp_dir))
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return false;
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return CreateTemporaryDirInDir(system_temp_dir, prefix, new_temp_path);
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}
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bool CreateDirectoryAndGetError(const FilePath& full_path,
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base::PlatformFileError* error) {
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base::ThreadRestrictions::AssertIOAllowed();
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// If the path exists, we've succeeded if it's a directory, failed otherwise.
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const wchar_t* full_path_str = full_path.value().c_str();
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DWORD fileattr = ::GetFileAttributes(full_path_str);
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if (fileattr != INVALID_FILE_ATTRIBUTES) {
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if ((fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0) {
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DVLOG(1) << "CreateDirectory(" << full_path_str << "), "
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<< "directory already exists.";
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return true;
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}
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DLOG(WARNING) << "CreateDirectory(" << full_path_str << "), "
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<< "conflicts with existing file.";
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if (error) {
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*error = base::PLATFORM_FILE_ERROR_NOT_A_DIRECTORY;
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}
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return false;
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}
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// Invariant: Path does not exist as file or directory.
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// Attempt to create the parent recursively. This will immediately return
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// true if it already exists, otherwise will create all required parent
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// directories starting with the highest-level missing parent.
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FilePath parent_path(full_path.DirName());
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if (parent_path.value() == full_path.value()) {
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if (error) {
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*error = base::PLATFORM_FILE_ERROR_NOT_FOUND;
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}
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return false;
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}
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if (!CreateDirectoryAndGetError(parent_path, error)) {
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DLOG(WARNING) << "Failed to create one of the parent directories.";
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if (error) {
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DCHECK(*error != base::PLATFORM_FILE_OK);
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}
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return false;
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}
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if (!::CreateDirectory(full_path_str, NULL)) {
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DWORD error_code = ::GetLastError();
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if (error_code == ERROR_ALREADY_EXISTS && DirectoryExists(full_path)) {
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// This error code ERROR_ALREADY_EXISTS doesn't indicate whether we
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// were racing with someone creating the same directory, or a file
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// with the same path. If DirectoryExists() returns true, we lost the
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// race to create the same directory.
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return true;
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} else {
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if (error)
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*error = base::LastErrorToPlatformFileError(error_code);
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DLOG(WARNING) << "Failed to create directory " << full_path_str
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<< ", last error is " << error_code << ".";
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return false;
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}
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} else {
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return true;
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}
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}
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// TODO(rkc): Work out if we want to handle NTFS junctions here or not, handle
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// them if we do decide to.
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bool IsLink(const FilePath& file_path) {
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return false;
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}
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bool GetFileInfo(const FilePath& file_path, base::PlatformFileInfo* results) {
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base::ThreadRestrictions::AssertIOAllowed();
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WIN32_FILE_ATTRIBUTE_DATA attr;
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if (!GetFileAttributesEx(file_path.value().c_str(),
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GetFileExInfoStandard, &attr)) {
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return false;
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}
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ULARGE_INTEGER size;
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size.HighPart = attr.nFileSizeHigh;
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size.LowPart = attr.nFileSizeLow;
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results->size = size.QuadPart;
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results->is_directory =
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(attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
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results->last_modified = base::Time::FromFileTime(attr.ftLastWriteTime);
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results->last_accessed = base::Time::FromFileTime(attr.ftLastAccessTime);
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results->creation_time = base::Time::FromFileTime(attr.ftCreationTime);
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return true;
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}
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FILE* OpenFile(const FilePath& filename, const char* mode) {
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base::ThreadRestrictions::AssertIOAllowed();
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std::wstring w_mode = ASCIIToWide(std::string(mode));
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return _wfsopen(filename.value().c_str(), w_mode.c_str(), _SH_DENYNO);
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}
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FILE* OpenFile(const std::string& filename, const char* mode) {
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base::ThreadRestrictions::AssertIOAllowed();
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return _fsopen(filename.c_str(), mode, _SH_DENYNO);
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}
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int ReadFile(const FilePath& filename, char* data, int size) {
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base::ThreadRestrictions::AssertIOAllowed();
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base::win::ScopedHandle file(CreateFile(filename.value().c_str(),
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GENERIC_READ,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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NULL,
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OPEN_EXISTING,
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FILE_FLAG_SEQUENTIAL_SCAN,
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NULL));
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if (!file)
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return -1;
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DWORD read;
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if (::ReadFile(file, data, size, &read, NULL) &&
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static_cast<int>(read) == size)
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return read;
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return -1;
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}
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int WriteFile(const FilePath& filename, const char* data, int size) {
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base::ThreadRestrictions::AssertIOAllowed();
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base::win::ScopedHandle file(CreateFile(filename.value().c_str(),
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GENERIC_WRITE,
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0,
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NULL,
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CREATE_ALWAYS,
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0,
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NULL));
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if (!file) {
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DLOG_GETLASTERROR(WARNING) << "CreateFile failed for path "
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<< filename.value();
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return -1;
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}
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DWORD written;
|
|
BOOL result = ::WriteFile(file, data, size, &written, NULL);
|
|
if (result && static_cast<int>(written) == size)
|
|
return written;
|
|
|
|
if (!result) {
|
|
// WriteFile failed.
|
|
DLOG_GETLASTERROR(WARNING) << "writing file " << filename.value()
|
|
<< " failed";
|
|
} else {
|
|
// Didn't write all the bytes.
|
|
DLOG(WARNING) << "wrote" << written << " bytes to "
|
|
<< filename.value() << " expected " << size;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int AppendToFile(const FilePath& filename, const char* data, int size) {
|
|
base::ThreadRestrictions::AssertIOAllowed();
|
|
base::win::ScopedHandle file(CreateFile(filename.value().c_str(),
|
|
FILE_APPEND_DATA,
|
|
0,
|
|
NULL,
|
|
OPEN_EXISTING,
|
|
0,
|
|
NULL));
|
|
if (!file) {
|
|
DLOG_GETLASTERROR(WARNING) << "CreateFile failed for path "
|
|
<< filename.value();
|
|
return -1;
|
|
}
|
|
|
|
DWORD written;
|
|
BOOL result = ::WriteFile(file, data, size, &written, NULL);
|
|
if (result && static_cast<int>(written) == size)
|
|
return written;
|
|
|
|
if (!result) {
|
|
// WriteFile failed.
|
|
DLOG_GETLASTERROR(WARNING) << "writing file " << filename.value()
|
|
<< " failed";
|
|
} else {
|
|
// Didn't write all the bytes.
|
|
DLOG(WARNING) << "wrote" << written << " bytes to "
|
|
<< filename.value() << " expected " << size;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
// Gets the current working directory for the process.
|
|
bool GetCurrentDirectory(FilePath* dir) {
|
|
base::ThreadRestrictions::AssertIOAllowed();
|
|
|
|
wchar_t system_buffer[MAX_PATH];
|
|
system_buffer[0] = 0;
|
|
DWORD len = ::GetCurrentDirectory(MAX_PATH, system_buffer);
|
|
if (len == 0 || len > MAX_PATH)
|
|
return false;
|
|
// TODO(evanm): the old behavior of this function was to always strip the
|
|
// trailing slash. We duplicate this here, but it shouldn't be necessary
|
|
// when everyone is using the appropriate FilePath APIs.
|
|
std::wstring dir_str(system_buffer);
|
|
*dir = FilePath(dir_str).StripTrailingSeparators();
|
|
return true;
|
|
}
|
|
|
|
// Sets the current working directory for the process.
|
|
bool SetCurrentDirectory(const FilePath& directory) {
|
|
base::ThreadRestrictions::AssertIOAllowed();
|
|
BOOL ret = ::SetCurrentDirectory(directory.value().c_str());
|
|
return ret != 0;
|
|
}
|
|
|
|
bool NormalizeFilePath(const FilePath& path, FilePath* real_path) {
|
|
base::ThreadRestrictions::AssertIOAllowed();
|
|
FilePath mapped_file;
|
|
if (!NormalizeToNativeFilePath(path, &mapped_file))
|
|
return false;
|
|
// NormalizeToNativeFilePath() will return a path that starts with
|
|
// "\Device\Harddisk...". Helper DevicePathToDriveLetterPath()
|
|
// will find a drive letter which maps to the path's device, so
|
|
// that we return a path starting with a drive letter.
|
|
return DevicePathToDriveLetterPath(mapped_file, real_path);
|
|
}
|
|
|
|
bool DevicePathToDriveLetterPath(const FilePath& nt_device_path,
|
|
FilePath* out_drive_letter_path) {
|
|
base::ThreadRestrictions::AssertIOAllowed();
|
|
|
|
// Get the mapping of drive letters to device paths.
|
|
const int kDriveMappingSize = 1024;
|
|
wchar_t drive_mapping[kDriveMappingSize] = {'\0'};
|
|
if (!::GetLogicalDriveStrings(kDriveMappingSize - 1, drive_mapping)) {
|
|
DLOG(ERROR) << "Failed to get drive mapping.";
|
|
return false;
|
|
}
|
|
|
|
// The drive mapping is a sequence of null terminated strings.
|
|
// The last string is empty.
|
|
wchar_t* drive_map_ptr = drive_mapping;
|
|
wchar_t device_path_as_string[MAX_PATH];
|
|
wchar_t drive[] = L" :";
|
|
|
|
// For each string in the drive mapping, get the junction that links
|
|
// to it. If that junction is a prefix of |device_path|, then we
|
|
// know that |drive| is the real path prefix.
|
|
while (*drive_map_ptr) {
|
|
drive[0] = drive_map_ptr[0]; // Copy the drive letter.
|
|
|
|
if (QueryDosDevice(drive, device_path_as_string, MAX_PATH)) {
|
|
FilePath device_path(device_path_as_string);
|
|
if (device_path == nt_device_path ||
|
|
device_path.IsParent(nt_device_path)) {
|
|
*out_drive_letter_path = FilePath(drive +
|
|
nt_device_path.value().substr(wcslen(device_path_as_string)));
|
|
return true;
|
|
}
|
|
}
|
|
// Move to the next drive letter string, which starts one
|
|
// increment after the '\0' that terminates the current string.
|
|
while (*drive_map_ptr++);
|
|
}
|
|
|
|
// No drive matched. The path does not start with a device junction
|
|
// that is mounted as a drive letter. This means there is no drive
|
|
// letter path to the volume that holds |device_path|, so fail.
|
|
return false;
|
|
}
|
|
|
|
bool NormalizeToNativeFilePath(const FilePath& path, FilePath* nt_path) {
|
|
base::ThreadRestrictions::AssertIOAllowed();
|
|
// In Vista, GetFinalPathNameByHandle() would give us the real path
|
|
// from a file handle. If we ever deprecate XP, consider changing the
|
|
// code below to a call to GetFinalPathNameByHandle(). The method this
|
|
// function uses is explained in the following msdn article:
|
|
// http://msdn.microsoft.com/en-us/library/aa366789(VS.85).aspx
|
|
base::win::ScopedHandle file_handle(
|
|
::CreateFile(path.value().c_str(),
|
|
GENERIC_READ,
|
|
kFileShareAll,
|
|
NULL,
|
|
OPEN_EXISTING,
|
|
FILE_ATTRIBUTE_NORMAL,
|
|
NULL));
|
|
if (!file_handle)
|
|
return false;
|
|
|
|
// Create a file mapping object. Can't easily use MemoryMappedFile, because
|
|
// we only map the first byte, and need direct access to the handle. You can
|
|
// not map an empty file, this call fails in that case.
|
|
base::win::ScopedHandle file_map_handle(
|
|
::CreateFileMapping(file_handle.Get(),
|
|
NULL,
|
|
PAGE_READONLY,
|
|
0,
|
|
1, // Just one byte. No need to look at the data.
|
|
NULL));
|
|
if (!file_map_handle)
|
|
return false;
|
|
|
|
// Use a view of the file to get the path to the file.
|
|
void* file_view = MapViewOfFile(file_map_handle.Get(),
|
|
FILE_MAP_READ, 0, 0, 1);
|
|
if (!file_view)
|
|
return false;
|
|
|
|
// The expansion of |path| into a full path may make it longer.
|
|
// GetMappedFileName() will fail if the result is longer than MAX_PATH.
|
|
// Pad a bit to be safe. If kMaxPathLength is ever changed to be less
|
|
// than MAX_PATH, it would be nessisary to test that GetMappedFileName()
|
|
// not return kMaxPathLength. This would mean that only part of the
|
|
// path fit in |mapped_file_path|.
|
|
const int kMaxPathLength = MAX_PATH + 10;
|
|
wchar_t mapped_file_path[kMaxPathLength];
|
|
bool success = false;
|
|
HANDLE cp = GetCurrentProcess();
|
|
if (::GetMappedFileNameW(cp, file_view, mapped_file_path, kMaxPathLength)) {
|
|
*nt_path = FilePath(mapped_file_path);
|
|
success = true;
|
|
}
|
|
::UnmapViewOfFile(file_view);
|
|
return success;
|
|
}
|
|
|
|
int GetMaximumPathComponentLength(const FilePath& path) {
|
|
base::ThreadRestrictions::AssertIOAllowed();
|
|
|
|
wchar_t volume_path[MAX_PATH];
|
|
if (!GetVolumePathNameW(path.NormalizePathSeparators().value().c_str(),
|
|
volume_path,
|
|
arraysize(volume_path))) {
|
|
return -1;
|
|
}
|
|
|
|
DWORD max_length = 0;
|
|
if (!GetVolumeInformationW(volume_path, NULL, 0, NULL, &max_length, NULL,
|
|
NULL, 0)) {
|
|
return -1;
|
|
}
|
|
|
|
// Length of |path| with path separator appended.
|
|
size_t prefix = path.StripTrailingSeparators().value().size() + 1;
|
|
// The whole path string must be shorter than MAX_PATH. That is, it must be
|
|
// prefix + component_length < MAX_PATH (or equivalently, <= MAX_PATH - 1).
|
|
int whole_path_limit = std::max(0, MAX_PATH - 1 - static_cast<int>(prefix));
|
|
return std::min(whole_path_limit, static_cast<int>(max_length));
|
|
}
|
|
|
|
} // namespace file_util
|
|
|
|
namespace base {
|
|
namespace internal {
|
|
|
|
bool MoveUnsafe(const FilePath& from_path, const FilePath& to_path) {
|
|
ThreadRestrictions::AssertIOAllowed();
|
|
|
|
// NOTE: I suspect we could support longer paths, but that would involve
|
|
// analyzing all our usage of files.
|
|
if (from_path.value().length() >= MAX_PATH ||
|
|
to_path.value().length() >= MAX_PATH) {
|
|
return false;
|
|
}
|
|
if (MoveFileEx(from_path.value().c_str(), to_path.value().c_str(),
|
|
MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING) != 0)
|
|
return true;
|
|
|
|
// Keep the last error value from MoveFileEx around in case the below
|
|
// fails.
|
|
bool ret = false;
|
|
DWORD last_error = ::GetLastError();
|
|
|
|
if (DirectoryExists(from_path)) {
|
|
// MoveFileEx fails if moving directory across volumes. We will simulate
|
|
// the move by using Copy and Delete. Ideally we could check whether
|
|
// from_path and to_path are indeed in different volumes.
|
|
ret = internal::CopyAndDeleteDirectory(from_path, to_path);
|
|
}
|
|
|
|
if (!ret) {
|
|
// Leave a clue about what went wrong so that it can be (at least) picked
|
|
// up by a PLOG entry.
|
|
::SetLastError(last_error);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CopyFileUnsafe(const FilePath& from_path, const FilePath& to_path) {
|
|
ThreadRestrictions::AssertIOAllowed();
|
|
|
|
// NOTE: I suspect we could support longer paths, but that would involve
|
|
// analyzing all our usage of files.
|
|
if (from_path.value().length() >= MAX_PATH ||
|
|
to_path.value().length() >= MAX_PATH) {
|
|
return false;
|
|
}
|
|
return (::CopyFile(from_path.value().c_str(), to_path.value().c_str(),
|
|
false) != 0);
|
|
}
|
|
|
|
bool CopyAndDeleteDirectory(const FilePath& from_path,
|
|
const FilePath& to_path) {
|
|
ThreadRestrictions::AssertIOAllowed();
|
|
if (CopyDirectory(from_path, to_path, true)) {
|
|
if (DeleteFile(from_path, true))
|
|
return true;
|
|
|
|
// Like Move, this function is not transactional, so we just
|
|
// leave the copied bits behind if deleting from_path fails.
|
|
// If to_path exists previously then we have already overwritten
|
|
// it by now, we don't get better off by deleting the new bits.
|
|
}
|
|
return false;
|
|
}
|
|
|
|
} // namespace internal
|
|
} // namespace base
|