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AndroidNativeWindow.cpp
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Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey
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2014-10-21 08:53:00 -05:00 |
AndroidNativeWindow.h
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Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey
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2014-10-21 08:53:00 -05:00 |
AndroidSurfaceTexture.cpp
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Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp
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2014-11-13 12:47:24 -06:00 |
AndroidSurfaceTexture.h
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Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp
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2014-11-13 12:47:24 -06:00 |
DecomposeIntoNoRepeatTriangles.cpp
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DecomposeIntoNoRepeatTriangles.h
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EGLUtils.cpp
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Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp
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2014-09-17 08:13:29 -05:00 |
EGLUtils.h
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Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp
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2014-09-17 08:13:29 -05:00 |
ForceDiscreteGPUHelperCGL.h
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GfxTexturesReporter.cpp
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GfxTexturesReporter.h
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Bug 1118419 - Mark virtual overridden functions as MOZ_OVERRIDE in graphics; r=jrmuizel
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2015-01-07 10:09:17 -05:00 |
GLBlitHelper.cpp
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Bug 1100699 - Use OriginPos instead of isInverted. - r=mattwoodrow,snorp
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2014-11-17 17:02:19 -08:00 |
GLBlitHelper.h
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Bug 1100699 - Use OriginPos instead of isInverted. - r=mattwoodrow,snorp
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2014-11-17 17:02:19 -08:00 |
GLConsts.h
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Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert
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2014-10-31 10:57:32 -04:00 |
GLContext.cpp
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Bug 1094338 - Allow depth texture on OS X 10.8.3 and higher. Clean up some OS X versioning tracking in the process. r=jgilbert
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2014-11-10 22:15:22 -05:00 |
GLContext.h
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Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert
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2014-10-27 09:36:26 +10:00 |
GLContextCGL.h
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Bug 1118419 - Mark virtual overridden functions as MOZ_OVERRIDE in graphics; r=jrmuizel
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2015-01-07 10:09:17 -05:00 |
GLContextEGL.h
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Bug 1118419 - Mark virtual overridden functions as MOZ_OVERRIDE in graphics; r=jrmuizel
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2015-01-07 10:09:17 -05:00 |
GLContextFeatures.cpp
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Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert
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2014-10-27 09:36:26 +10:00 |
GLContextGLX.h
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GLContextProvider.h
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GLContextProviderCGL.mm
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GLContextProviderEGL.cpp
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Bug 1089018 - Centralize GLContext spew control. - r=jrmuizel
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2014-10-24 18:26:41 -07:00 |
GLContextProviderGLX.cpp
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GLContextProviderImpl.h
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GLContextProviderNull.cpp
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GLContextProviderWGL.cpp
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GLContextSymbols.h
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Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
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2014-11-26 12:00:06 +10:00 |
GLContextTypes.cpp
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GLContextTypes.h
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Bug 1100699 - Use OriginPos instead of isInverted. - r=mattwoodrow,snorp
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2014-11-17 17:02:19 -08:00 |
GLContextWGL.h
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GLDebugUtils.cpp
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GLDebugUtils.h
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GLDefs.h
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Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish
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2014-10-08 16:32:50 -07:00 |
GLLibraryEGL.cpp
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Bug 1112780. Recreate the RenderTargetView on demand. r=jgilbert
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2014-12-28 00:01:02 -05:00 |
GLLibraryEGL.h
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Bug 1112780. Recreate the RenderTargetView on demand. r=jgilbert
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2014-12-28 00:01:02 -05:00 |
GLLibraryLoader.cpp
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GLLibraryLoader.h
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GLParseRegistryXML.py
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GLReadTexImageHelper.cpp
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Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
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2014-10-07 21:11:54 -07:00 |
GLReadTexImageHelper.h
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Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow
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2014-10-07 21:01:51 -07:00 |
GLScreenBuffer.cpp
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Bug 1116190. Make sure we grab the keyed mutex when we read from the surface. r=jgilbert
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2015-01-05 17:40:23 -05:00 |
GLScreenBuffer.h
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WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert).
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2014-10-14 14:49:49 -07:00 |
GLTextureImage.cpp
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Bug 1100699 - Use OriginPos instead of isInverted. - r=mattwoodrow,snorp
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2014-11-17 17:02:19 -08:00 |
GLTextureImage.h
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Bug 1100699 - Use OriginPos instead of isInverted. - r=mattwoodrow,snorp
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2014-11-17 17:02:19 -08:00 |
GLTypes.h
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GLUploadHelpers.cpp
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Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow
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2014-10-08 13:04:19 -07:00 |
GLUploadHelpers.h
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GLXLibrary.h
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HeapCopyOfStackArray.h
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Bug 1118486 - Part 1: Use = delete instead of MOZ_DELETE directly; r=Waldo
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2015-01-08 23:19:05 -05:00 |
Makefile.in
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moz.build
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Bug 1097877. Move GLBlitTextureImageHelper from gfx/gl to gfx/layers/opengl. r=nical
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2014-11-10 14:49:05 -05:00 |
ScopedGLHelpers.cpp
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Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert
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2014-10-13 19:42:20 -04:00 |
ScopedGLHelpers.h
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Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow
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2014-10-07 21:01:51 -07:00 |
SharedSurface.cpp
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Bug 1109699 - Fix more bad implicit constructors in gfx and image; r=jrmuizel
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2014-12-10 17:48:11 -05:00 |
SharedSurface.h
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Bug 1109699 - Fix more bad implicit constructors in gfx and image; r=jrmuizel
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2014-12-10 17:48:11 -05:00 |
SharedSurfaceANGLE.cpp
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Bug 1112780. Recreate the RenderTargetView on demand. r=jgilbert
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2014-12-28 00:01:02 -05:00 |
SharedSurfaceANGLE.h
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Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert
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2014-10-31 10:57:32 -04:00 |
SharedSurfaceEGL.cpp
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SharedSurfaceEGL.h
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SharedSurfaceGL.cpp
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Bug 1088345 - Improve glGetError handling. - r=kamidphish
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2014-10-24 16:52:35 -07:00 |
SharedSurfaceGL.h
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Bug 1081363 - Don't do readback eagerly in ShSurf_Basic. - r=kamidphish
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2014-10-10 14:36:17 -07:00 |
SharedSurfaceGralloc.cpp
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Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow
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2014-10-07 21:16:14 -07:00 |
SharedSurfaceGralloc.h
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Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
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2014-10-07 21:11:54 -07:00 |
SharedSurfaceIO.cpp
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Bug 1118100. Remove unused SharedSurfaceIO code. r=jgilbert
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2015-01-05 21:57:30 -05:00 |
SharedSurfaceIO.h
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Bug 1118100. Remove unused SharedSurfaceIO code. r=jgilbert
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2015-01-05 21:57:30 -05:00 |
SkiaGLGlue.cpp
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SkiaGLGlue.h
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SurfaceTypes.cpp
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Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow
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2014-10-07 21:15:39 -07:00 |
SurfaceTypes.h
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Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow
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2014-10-07 21:15:39 -07:00 |
TextureGarbageBin.cpp
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TextureGarbageBin.h
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TextureImageCGL.h
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TextureImageCGL.mm
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TextureImageEGL.cpp
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Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp
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2014-09-17 08:13:29 -05:00 |
TextureImageEGL.h
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WGLLibrary.h
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