mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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202 lines
7.0 KiB
Plaintext
202 lines
7.0 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsITransport.idl"
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interface nsIInterfaceRequestor;
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interface nsINetAddr;
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%{ C++
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namespace mozilla {
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namespace net {
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union NetAddr;
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}
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}
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%}
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native NetAddr(mozilla::net::NetAddr);
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/**
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* nsISocketTransport
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*
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* NOTE: Connection setup is triggered by opening an input or output stream,
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* it does not start on its own. Completion of the connection setup is
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* indicated by a STATUS_CONNECTED_TO notification to the event sink (if set).
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*
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* NOTE: This is a free-threaded interface, meaning that the methods on
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* this interface may be called from any thread.
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*/
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[scriptable, uuid(A8318027-0DDC-4E60-A89B-D81AFE3B5020)]
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interface nsISocketTransport : nsITransport
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{
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/**
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* Get the peer's host for the underlying socket connection.
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* For Unix domain sockets, this is a pathname, or the empty string for
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* unnamed and abstract socket addresses.
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*/
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readonly attribute AUTF8String host;
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/**
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* Get the port for the underlying socket connection.
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* For Unix domain sockets, this is zero.
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*/
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readonly attribute long port;
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/**
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* Returns the IP address of the socket connection peer. This
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* attribute is defined only once a connection has been established.
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*/
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[noscript] NetAddr getPeerAddr();
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/**
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* Returns the IP address of the initiating end. This attribute
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* is defined only once a connection has been established.
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*/
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[noscript] NetAddr getSelfAddr();
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/**
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* Returns a scriptable version of getPeerAddr. This attribute is defined
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* only once a connection has been established.
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*/
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nsINetAddr getScriptablePeerAddr();
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/**
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* Returns a scriptable version of getSelfAddr. This attribute is defined
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* only once a connection has been established.
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*/
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nsINetAddr getScriptableSelfAddr();
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/**
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* Security info object returned from the secure socket provider. This
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* object supports nsISSLSocketControl, nsITransportSecurityInfo, and
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* possibly other interfaces.
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*
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* This attribute is only available once the socket is connected.
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*/
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readonly attribute nsISupports securityInfo;
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/**
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* Security notification callbacks passed to the secure socket provider
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* via nsISSLSocketControl at socket creation time.
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*
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* NOTE: this attribute cannot be changed once a stream has been opened.
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*/
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attribute nsIInterfaceRequestor securityCallbacks;
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/**
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* Test if this socket transport is (still) connected.
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*/
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boolean isAlive();
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/**
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* Socket timeouts in seconds. To specify no timeout, pass UINT32_MAX
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* as aValue to setTimeout. The implementation may truncate timeout values
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* to a smaller range of values (e.g., 0 to 0xFFFF).
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*/
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unsigned long getTimeout(in unsigned long aType);
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void setTimeout(in unsigned long aType, in unsigned long aValue);
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/**
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* Values for the aType parameter passed to get/setTimeout.
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*/
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const unsigned long TIMEOUT_CONNECT = 0;
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const unsigned long TIMEOUT_READ_WRITE = 1;
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/**
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* nsITransportEventSink status codes.
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*
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* Although these look like XPCOM error codes and are passed in an nsresult
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* variable, they are *not* error codes. Note that while they *do* overlap
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* with existing error codes in Necko, these status codes are confined
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* within a very limited context where no error codes may appear, so there
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* is no ambiguity.
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*
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* The values of these status codes must never change.
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*
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* The status codes appear in near-chronological order (not in numeric
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* order). STATUS_RESOLVING may be skipped if the host does not need to be
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* resolved. STATUS_WAITING_FOR is an optional status code, which the impl
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* of this interface may choose not to generate.
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*
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* In C++, these constants have a type of uint32_t, so C++ callers must use
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* the NS_NET_STATUS_* constants defined below, which have a type of
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* nsresult.
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*/
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const unsigned long STATUS_RESOLVING = 0x804b0003;
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const unsigned long STATUS_RESOLVED = 0x804b000b;
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const unsigned long STATUS_CONNECTING_TO = 0x804b0007;
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const unsigned long STATUS_CONNECTED_TO = 0x804b0004;
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const unsigned long STATUS_SENDING_TO = 0x804b0005;
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const unsigned long STATUS_WAITING_FOR = 0x804b000a;
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const unsigned long STATUS_RECEIVING_FROM = 0x804b0006;
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/**
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* connectionFlags is a bitmask that can be used to modify underlying
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* behavior of the socket connection. See the flags below.
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*/
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attribute unsigned long connectionFlags;
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/**
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* Values for the connectionFlags
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*
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* When making a new connection BYPASS_CACHE will force the Necko DNS
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* cache entry to be refreshed with a new call to NSPR if it is set before
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* opening the new stream.
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*/
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const unsigned long BYPASS_CACHE = (1 << 0);
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/**
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* When setting this flag, the socket will not apply any
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* credentials when establishing a connection. For example,
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* an SSL connection would not send any client-certificates
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* if this flag is set.
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*/
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const unsigned long ANONYMOUS_CONNECT = (1 << 1);
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/**
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* If set, we will skip all IPv6 addresses the host may have and only
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* connect to IPv4 ones.
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*/
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const unsigned long DISABLE_IPV6 = (1 << 2);
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/**
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* If set, indicates that the connection was initiated from a source
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* defined as being private in the sense of Private Browsing. Generally,
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* there should be no state shared between connections that are private
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* and those that are not; it is OK for multiple private connections
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* to share state with each other, and it is OK for multiple non-private
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* connections to share state with each other.
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*/
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const unsigned long NO_PERMANENT_STORAGE = (1 << 3);
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/**
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* If set, we will skip all IPv4 addresses the host may have and only
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* connect to IPv6 ones.
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*/
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const unsigned long DISABLE_IPV4 = (1 << 4);
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/**
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* If set, indicates that the socket should not connect if the hostname
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* resolves to an RFC1918 address or IPv6 equivalent.
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*/
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const unsigned long DISABLE_RFC1918 = (1 << 5);
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/**
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* Socket QoS/ToS markings. Valid values are IPTOS_DSCP_AFxx or
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* IPTOS_CLASS_CSx (or IPTOS_DSCP_EF, but currently no supported
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* services require expedited-forwarding).
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* Not setting this value will leave the socket with the default
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* ToS value, which on most systems if IPTOS_CLASS_CS0 (formerly
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* IPTOS_PREC_ROUTINE).
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*/
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attribute octet QoSBits;
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/**
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* TCP send and receive buffer sizes. A value of 0 means OS level
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* auto-tuning is in effect.
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*/
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attribute unsigned long recvBufferSize;
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attribute unsigned long sendBufferSize;
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};
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