mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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782 lines
25 KiB
JavaScript
782 lines
25 KiB
JavaScript
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Bookmarks Sync.
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*
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* The Initial Developer of the Original Code is Mozilla.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Dan Mills <thunder@mozilla.com>
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* Myk Melez <myk@mozilla.org>
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* Philipp von Weitershausen <philipp@weitershausen.de>
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* Richard Newman <rnewman@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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const EXPORTED_SYMBOLS = ['Engines', 'Engine', 'SyncEngine'];
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cr = Components.results;
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const Cu = Components.utils;
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Cu.import("resource://services-sync/base_records/collection.js");
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Cu.import("resource://services-sync/base_records/crypto.js");
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Cu.import("resource://services-sync/base_records/wbo.js");
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Cu.import("resource://services-sync/constants.js");
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Cu.import("resource://services-sync/ext/Observers.js");
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Cu.import("resource://services-sync/ext/Sync.js");
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Cu.import("resource://services-sync/identity.js");
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Cu.import("resource://services-sync/log4moz.js");
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Cu.import("resource://services-sync/resource.js");
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Cu.import("resource://services-sync/stores.js");
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Cu.import("resource://services-sync/trackers.js");
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Cu.import("resource://services-sync/util.js");
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// Singleton service, holds registered engines
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Utils.lazy(this, 'Engines', EngineManagerSvc);
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function EngineManagerSvc() {
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this._engines = {};
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this._log = Log4Moz.repository.getLogger("Service.Engines");
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this._log.level = Log4Moz.Level[Svc.Prefs.get(
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"log.logger.service.engines", "Debug")];
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}
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EngineManagerSvc.prototype = {
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get: function EngMgr_get(name) {
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// Return an array of engines if we have an array of names
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if (Utils.isArray(name)) {
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let engines = [];
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name.forEach(function(name) {
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let engine = this.get(name);
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if (engine)
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engines.push(engine);
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}, this);
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return engines;
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}
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let engine = this._engines[name];
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if (!engine) {
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this._log.debug("Could not get engine: " + name);
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if (Object.keys)
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this._log.debug("Engines are: " + JSON.stringify(Object.keys(this._engines)));
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}
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return engine;
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},
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getAll: function EngMgr_getAll() {
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return [engine for ([name, engine] in Iterator(Engines._engines))];
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},
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getEnabled: function EngMgr_getEnabled() {
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return this.getAll().filter(function(engine) engine.enabled);
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},
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/**
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* Register an Engine to the service. Alternatively, give an array of engine
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* objects to register.
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*
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* @param engineObject
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* Engine object used to get an instance of the engine
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* @return The engine object if anything failed
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*/
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register: function EngMgr_register(engineObject) {
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if (Utils.isArray(engineObject))
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return engineObject.map(this.register, this);
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try {
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let engine = new engineObject();
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let name = engine.name;
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if (name in this._engines)
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this._log.error("Engine '" + name + "' is already registered!");
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else
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this._engines[name] = engine;
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}
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catch(ex) {
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let mesg = ex.message ? ex.message : ex;
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let name = engineObject || "";
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name = name.prototype || "";
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name = name.name || "";
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let out = "Could not initialize engine '" + name + "': " + mesg;
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dump(out);
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this._log.error(out);
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return engineObject;
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}
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},
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unregister: function EngMgr_unregister(val) {
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let name = val;
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if (val instanceof Engine)
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name = val.name;
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delete this._engines[name];
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}
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};
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function Engine(name) {
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this.Name = name || "Unnamed";
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this.name = name.toLowerCase();
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this._notify = Utils.notify("weave:engine:");
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this._log = Log4Moz.repository.getLogger("Engine." + this.Name);
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let level = Svc.Prefs.get("log.logger.engine." + this.name, "Debug");
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this._log.level = Log4Moz.Level[level];
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this._tracker; // initialize tracker to load previously changed IDs
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this._log.debug("Engine initialized");
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}
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Engine.prototype = {
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// _storeObj, and _trackerObj should to be overridden in subclasses
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_storeObj: Store,
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_trackerObj: Tracker,
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get prefName() this.name,
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get enabled() Svc.Prefs.get("engine." + this.prefName, false),
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set enabled(val) Svc.Prefs.set("engine." + this.prefName, !!val),
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get score() this._tracker.score,
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get _store() {
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let store = new this._storeObj(this.Name);
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this.__defineGetter__("_store", function() store);
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return store;
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},
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get _tracker() {
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let tracker = new this._trackerObj(this.Name);
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this.__defineGetter__("_tracker", function() tracker);
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return tracker;
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},
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sync: function Engine_sync() {
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if (!this.enabled)
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return;
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if (!this._sync)
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throw "engine does not implement _sync method";
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let times = {};
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let wrapped = {};
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// Find functions in any point of the prototype chain
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for (let _name in this) {
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let name = _name;
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// Ignore certain constructors/functions
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if (name.search(/^_(.+Obj|notify)$/) == 0)
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continue;
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// Only track functions but skip the constructors
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if (typeof this[name] == "function") {
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times[name] = [];
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wrapped[name] = this[name];
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// Wrap the original function with a start/stop timer
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this[name] = function() {
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let start = Date.now();
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try {
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return wrapped[name].apply(this, arguments);
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}
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finally {
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times[name].push(Date.now() - start);
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}
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};
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}
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}
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try {
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this._notify("sync", this.name, this._sync)();
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}
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finally {
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// Restore original unwrapped functionality
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for (let [name, func] in Iterator(wrapped))
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this[name] = func;
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let stats = {};
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for (let [name, time] in Iterator(times)) {
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// Figure out stats on the times unless there's nothing
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let num = time.length;
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if (num == 0)
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continue;
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// Track the min/max/sum of the values
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let stat = {
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num: num,
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sum: 0
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};
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time.forEach(function(val) {
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if (stat.min == null || val < stat.min)
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stat.min = val;
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if (stat.max == null || val > stat.max)
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stat.max = val;
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stat.sum += val;
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});
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stat.avg = Number((stat.sum / num).toFixed(2));
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stats[name] = stat;
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}
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stats.toString = function() {
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let sums = [];
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for (let [name, stat] in Iterator(this))
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if (stat.sum != null)
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sums.push(name.replace(/^_/, "") + " " + stat.sum);
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// Order certain functions first before any other random ones
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let nameOrder = ["sync", "processIncoming", "uploadOutgoing",
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"syncStartup", "syncFinish"];
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let getPos = function(str) {
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let pos = nameOrder.indexOf(str.split(" ")[0]);
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return pos != -1 ? pos : Infinity;
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};
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let order = function(a, b) getPos(a) > getPos(b);
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return "Total (ms): " + sums.sort(order).join(", ");
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};
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this._log.debug(stats);
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}
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},
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/**
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* Get rid of any local meta-data
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*/
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resetClient: function Engine_resetClient() {
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if (!this._resetClient)
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throw "engine does not implement _resetClient method";
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this._notify("reset-client", this.name, this._resetClient)();
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},
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_wipeClient: function Engine__wipeClient() {
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this.resetClient();
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this._log.debug("Deleting all local data");
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this._tracker.ignoreAll = true;
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this._store.wipe();
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this._tracker.ignoreAll = false;
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this._tracker.clearChangedIDs();
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},
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wipeClient: function Engine_wipeClient() {
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this._notify("wipe-client", this.name, this._wipeClient)();
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}
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};
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function SyncEngine(name) {
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Engine.call(this, name || "SyncEngine");
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}
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SyncEngine.prototype = {
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__proto__: Engine.prototype,
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_recordObj: CryptoWrapper,
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version: 1,
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get storageURL() Svc.Prefs.get("clusterURL") + Svc.Prefs.get("storageAPI") +
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"/" + ID.get("WeaveID").username + "/storage/",
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get engineURL() this.storageURL + this.name,
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get cryptoKeysURL() this.storageURL + "crypto/keys",
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get metaURL() this.storageURL + "meta/global",
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get syncID() {
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// Generate a random syncID if we don't have one
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let syncID = Svc.Prefs.get(this.name + ".syncID", "");
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return syncID == "" ? this.syncID = Utils.makeGUID() : syncID;
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},
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set syncID(value) {
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Svc.Prefs.set(this.name + ".syncID", value);
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},
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/*
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* lastSync is a timestamp in server time.
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*/
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get lastSync() {
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return parseFloat(Svc.Prefs.get(this.name + ".lastSync", "0"));
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},
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set lastSync(value) {
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// Reset the pref in-case it's a number instead of a string
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Svc.Prefs.reset(this.name + ".lastSync");
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// Store the value as a string to keep floating point precision
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Svc.Prefs.set(this.name + ".lastSync", value.toString());
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},
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resetLastSync: function SyncEngine_resetLastSync() {
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this._log.debug("Resetting " + this.name + " last sync time");
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Svc.Prefs.reset(this.name + ".lastSync");
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Svc.Prefs.set(this.name + ".lastSync", "0");
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this.lastSyncLocal = 0;
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},
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/*
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* lastSyncLocal is a timestamp in local time.
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*/
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get lastSyncLocal() {
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return parseInt(Svc.Prefs.get(this.name + ".lastSyncLocal", "0"), 10);
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},
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set lastSyncLocal(value) {
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// Store as a string because pref can only store C longs as numbers.
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Svc.Prefs.set(this.name + ".lastSyncLocal", value.toString());
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},
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/*
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* Returns a mapping of IDs -> changed timestamp. Engine implementations
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* can override this method to bypass the tracker for certain or all
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* changed items.
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*/
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getChangedIDs: function getChangedIDs() {
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return this._tracker.changedIDs;
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},
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// Create a new record using the store and add in crypto fields
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_createRecord: function SyncEngine__createRecord(id) {
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let record = this._store.createRecord(id, this.name);
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record.id = id;
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record.collection = this.name;
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return record;
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},
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// Any setup that needs to happen at the beginning of each sync.
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_syncStartup: function SyncEngine__syncStartup() {
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// Determine if we need to wipe on outdated versions
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let metaGlobal = Records.get(this.metaURL);
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let engines = metaGlobal.payload.engines || {};
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let engineData = engines[this.name] || {};
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let needsWipe = false;
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// Assume missing versions are 0 and wipe the server
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if ((engineData.version || 0) < this.version) {
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this._log.debug("Old engine data: " + [engineData.version, this.version]);
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// Prepare to clear the server and upload everything
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needsWipe = true;
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this.syncID = "";
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// Set the newer version and newly generated syncID
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engineData.version = this.version;
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engineData.syncID = this.syncID;
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// Put the new data back into meta/global and mark for upload
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engines[this.name] = engineData;
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metaGlobal.payload.engines = engines;
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metaGlobal.changed = true;
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}
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// Don't sync this engine if the server has newer data
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else if (engineData.version > this.version) {
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let error = new String("New data: " + [engineData.version, this.version]);
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error.failureCode = VERSION_OUT_OF_DATE;
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throw error;
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}
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// Changes to syncID mean we'll need to upload everything
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else if (engineData.syncID != this.syncID) {
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this._log.debug("Engine syncIDs: " + [engineData.syncID, this.syncID]);
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this.syncID = engineData.syncID;
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this._resetClient();
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};
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// Delete any existing data and reupload on bad version or missing meta.
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// No crypto component here...? We could regenerate per-collection keys...
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if (needsWipe) {
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this.wipeServer(true);
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}
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// Save objects that need to be uploaded in this._modified. We also save
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// the timestamp of this fetch in this.lastSyncLocal. As we successfully
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// upload objects we remove them from this._modified. If an error occurs
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// or any objects fail to upload, they will remain in this._modified. At
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// the end of a sync, or after an error, we add all objects remaining in
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// this._modified to the tracker.
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this.lastSyncLocal = Date.now();
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if (this.lastSync) {
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this._modified = this.getChangedIDs();
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} else {
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// Mark all items to be uploaded, but treat them as changed from long ago
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this._log.debug("First sync, uploading all items");
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this._modified = {};
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for (let id in this._store.getAllIDs())
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this._modified[id] = 0;
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}
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// Clear the tracker now. If the sync fails we'll add the ones we failed
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// to upload back.
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this._tracker.clearChangedIDs();
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// Array of just the IDs from this._modified. This is what we iterate over
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// so we can modify this._modified during the iteration.
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this._modifiedIDs = [id for (id in this._modified)];
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this._log.info(this._modifiedIDs.length +
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" outgoing items pre-reconciliation");
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// Keep track of what to delete at the end of sync
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this._delete = {};
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},
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// Process incoming records
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_processIncoming: function SyncEngine__processIncoming() {
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this._log.trace("Downloading & applying server changes");
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// Figure out how many total items to fetch this sync; do less on mobile.
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let batchSize = Infinity;
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let newitems = new Collection(this.engineURL, this._recordObj);
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if (Svc.Prefs.get("client.type") == "mobile") {
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batchSize = MOBILE_BATCH_SIZE;
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}
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newitems.newer = this.lastSync;
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newitems.full = true;
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newitems.limit = batchSize;
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let count = {applied: 0, reconciled: 0};
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let handled = [];
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newitems.recordHandler = Utils.bind2(this, function(item) {
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// Grab a later last modified if possible
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if (this.lastModified == null || item.modified > this.lastModified)
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this.lastModified = item.modified;
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// Track the collection for the WBO.
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item.collection = this.name;
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// Remember which records were processed
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handled.push(item.id);
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try {
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item.decrypt();
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if (this._reconcile(item)) {
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count.applied++;
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this._tracker.ignoreAll = true;
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this._store.applyIncoming(item);
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} else {
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count.reconciled++;
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this._log.trace("Skipping reconciled incoming item " + item.id);
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}
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}
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catch(ex) {
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this._log.warn("Error processing record: " + Utils.exceptionStr(ex));
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// Upload a new record to replace the bad one if we have it
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if (this._store.itemExists(item.id))
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this._modified[item.id] = 0;
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}
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this._tracker.ignoreAll = false;
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Sync.sleep(0);
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});
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// Only bother getting data from the server if there's new things
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if (this.lastModified == null || this.lastModified > this.lastSync) {
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let resp = newitems.get();
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if (!resp.success) {
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resp.failureCode = ENGINE_DOWNLOAD_FAIL;
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throw resp;
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}
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}
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// Mobile: check if we got the maximum that we requested; get the rest if so.
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let toFetch = [];
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if (handled.length == newitems.limit) {
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let guidColl = new Collection(this.engineURL);
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guidColl.newer = this.lastSync;
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let guids = guidColl.get();
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if (!guids.success)
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throw guids;
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// Figure out which guids weren't just fetched then remove any guids that
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// were already waiting and prepend the new ones
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let extra = Utils.arraySub(guids.obj, handled);
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if (extra.length > 0)
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toFetch = extra.concat(Utils.arraySub(toFetch, extra));
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}
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|
|
// Mobile: process any backlog of GUIDs
|
|
while (toFetch.length) {
|
|
// Reuse the original query, but get rid of the restricting params
|
|
newitems.limit = 0;
|
|
newitems.newer = 0;
|
|
|
|
// Get the first bunch of records and save the rest for later
|
|
newitems.ids = toFetch.slice(0, batchSize);
|
|
toFetch = toFetch.slice(batchSize);
|
|
|
|
// Reuse the existing record handler set earlier
|
|
let resp = newitems.get();
|
|
if (!resp.success) {
|
|
resp.failureCode = ENGINE_DOWNLOAD_FAIL;
|
|
throw resp;
|
|
}
|
|
}
|
|
|
|
if (this.lastSync < this.lastModified)
|
|
this.lastSync = this.lastModified;
|
|
|
|
this._log.info(["Records:", count.applied, "applied,", count.reconciled,
|
|
"reconciled."].join(" "));
|
|
},
|
|
|
|
/**
|
|
* Find a GUID of an item that is a duplicate of the incoming item but happens
|
|
* to have a different GUID
|
|
*
|
|
* @return GUID of the similar item; falsy otherwise
|
|
*/
|
|
_findDupe: function _findDupe(item) {
|
|
// By default, assume there's no dupe items for the engine
|
|
},
|
|
|
|
_isEqual: function SyncEngine__isEqual(item) {
|
|
let local = this._createRecord(item.id);
|
|
if (this._log.level <= Log4Moz.Level.Trace)
|
|
this._log.trace("Local record: " + local);
|
|
if (Utils.deepEquals(item.cleartext, local.cleartext)) {
|
|
this._log.trace("Local record is the same");
|
|
return true;
|
|
} else {
|
|
this._log.trace("Local record is different");
|
|
return false;
|
|
}
|
|
},
|
|
|
|
_deleteId: function _deleteId(id) {
|
|
this._tracker.removeChangedID(id);
|
|
|
|
// Remember this id to delete at the end of sync
|
|
if (this._delete.ids == null)
|
|
this._delete.ids = [id];
|
|
else
|
|
this._delete.ids.push(id);
|
|
},
|
|
|
|
_handleDupe: function _handleDupe(item, dupeId) {
|
|
// Prefer shorter guids; for ties, just do an ASCII compare
|
|
let preferLocal = dupeId.length < item.id.length ||
|
|
(dupeId.length == item.id.length && dupeId < item.id);
|
|
|
|
if (preferLocal) {
|
|
this._log.trace("Preferring local id: " + [dupeId, item.id]);
|
|
this._deleteId(item.id);
|
|
item.id = dupeId;
|
|
this._tracker.addChangedID(dupeId, 0);
|
|
}
|
|
else {
|
|
this._log.trace("Switching local id to incoming: " + [item.id, dupeId]);
|
|
this._store.changeItemID(dupeId, item.id);
|
|
this._deleteId(dupeId);
|
|
}
|
|
},
|
|
|
|
// Reconcile incoming and existing records. Return true if server
|
|
// data should be applied.
|
|
_reconcile: function SyncEngine__reconcile(item) {
|
|
if (this._log.level <= Log4Moz.Level.Trace)
|
|
this._log.trace("Incoming: " + item);
|
|
|
|
this._log.trace("Reconcile step 1: Check for conflicts");
|
|
if (item.id in this._modified) {
|
|
// If the incoming and local changes are the same, skip
|
|
if (this._isEqual(item)) {
|
|
delete this._modified[item.id];
|
|
return false;
|
|
}
|
|
|
|
// Records differ so figure out which to take
|
|
let recordAge = Resource.serverTime - item.modified;
|
|
let localAge = Date.now() / 1000 - this._modified[item.id];
|
|
this._log.trace("Record age vs local age: " + [recordAge, localAge]);
|
|
|
|
// Apply the record if the record is newer (server wins)
|
|
return recordAge < localAge;
|
|
}
|
|
|
|
this._log.trace("Reconcile step 2: Check for updates");
|
|
if (this._store.itemExists(item.id))
|
|
return !this._isEqual(item);
|
|
|
|
this._log.trace("Reconcile step 2.5: Don't dupe deletes");
|
|
if (item.deleted)
|
|
return true;
|
|
|
|
this._log.trace("Reconcile step 3: Find dupes");
|
|
let dupeId = this._findDupe(item);
|
|
if (dupeId)
|
|
this._handleDupe(item, dupeId);
|
|
|
|
// Apply the incoming item (now that the dupe is the right id)
|
|
return true;
|
|
},
|
|
|
|
// Upload outgoing records
|
|
_uploadOutgoing: function SyncEngine__uploadOutgoing() {
|
|
if (this._modifiedIDs.length) {
|
|
this._log.trace("Preparing " + this._modifiedIDs.length +
|
|
" outgoing records");
|
|
|
|
// collection we'll upload
|
|
let up = new Collection(this.engineURL);
|
|
let count = 0;
|
|
|
|
// Upload what we've got so far in the collection
|
|
let doUpload = Utils.bind2(this, function(desc) {
|
|
this._log.info("Uploading " + desc + " of " +
|
|
this._modifiedIDs.length + " records");
|
|
let resp = up.post();
|
|
if (!resp.success) {
|
|
this._log.debug("Uploading records failed: " + resp);
|
|
resp.failureCode = ENGINE_UPLOAD_FAIL;
|
|
throw resp;
|
|
}
|
|
|
|
// Update server timestamp from the upload.
|
|
let modified = resp.headers["x-weave-timestamp"];
|
|
if (modified > this.lastSync)
|
|
this.lastSync = modified;
|
|
|
|
let failed_ids = [id for (id in resp.obj.failed)];
|
|
if (failed_ids.length)
|
|
this._log.debug("Records that will be uploaded again because "
|
|
+ "the server couldn't store them: "
|
|
+ failed_ids.join(", "));
|
|
|
|
// Clear successfully uploaded objects.
|
|
for each (let id in resp.obj.success) {
|
|
delete this._modified[id];
|
|
}
|
|
|
|
up.clearRecords();
|
|
});
|
|
|
|
for each (let id in this._modifiedIDs) {
|
|
try {
|
|
let out = this._createRecord(id);
|
|
if (this._log.level <= Log4Moz.Level.Trace)
|
|
this._log.trace("Outgoing: " + out);
|
|
|
|
out.encrypt();
|
|
up.pushData(out);
|
|
}
|
|
catch(ex) {
|
|
this._log.warn("Error creating record: " + Utils.exceptionStr(ex));
|
|
}
|
|
|
|
// Partial upload
|
|
if ((++count % MAX_UPLOAD_RECORDS) == 0)
|
|
doUpload((count - MAX_UPLOAD_RECORDS) + " - " + count + " out");
|
|
|
|
Sync.sleep(0);
|
|
}
|
|
|
|
// Final upload
|
|
if (count % MAX_UPLOAD_RECORDS > 0)
|
|
doUpload(count >= MAX_UPLOAD_RECORDS ? "last batch" : "all");
|
|
}
|
|
},
|
|
|
|
// Any cleanup necessary.
|
|
// Save the current snapshot so as to calculate changes at next sync
|
|
_syncFinish: function SyncEngine__syncFinish() {
|
|
this._log.trace("Finishing up sync");
|
|
this._tracker.resetScore();
|
|
|
|
let doDelete = Utils.bind2(this, function(key, val) {
|
|
let coll = new Collection(this.engineURL, this._recordObj);
|
|
coll[key] = val;
|
|
coll.delete();
|
|
});
|
|
|
|
for (let [key, val] in Iterator(this._delete)) {
|
|
// Remove the key for future uses
|
|
delete this._delete[key];
|
|
|
|
// Send a simple delete for the property
|
|
if (key != "ids" || val.length <= 100)
|
|
doDelete(key, val);
|
|
else {
|
|
// For many ids, split into chunks of at most 100
|
|
while (val.length > 0) {
|
|
doDelete(key, val.slice(0, 100));
|
|
val = val.slice(100);
|
|
}
|
|
}
|
|
}
|
|
},
|
|
|
|
_syncCleanup: function _syncCleanup() {
|
|
if (!this._modified)
|
|
return;
|
|
|
|
// Mark failed WBOs as changed again so they are reuploaded next time.
|
|
for (let [id, when] in Iterator(this._modified)) {
|
|
this._tracker.addChangedID(id, when);
|
|
}
|
|
delete this._modified;
|
|
delete this._modifiedIDs;
|
|
},
|
|
|
|
_sync: function SyncEngine__sync() {
|
|
try {
|
|
this._syncStartup();
|
|
Observers.notify("weave:engine:sync:status", "process-incoming");
|
|
this._processIncoming();
|
|
Observers.notify("weave:engine:sync:status", "upload-outgoing");
|
|
this._uploadOutgoing();
|
|
this._syncFinish();
|
|
} finally {
|
|
this._syncCleanup();
|
|
}
|
|
},
|
|
|
|
canDecrypt: function canDecrypt() {
|
|
// Report failure even if there's nothing to decrypt
|
|
let canDecrypt = false;
|
|
|
|
// Fetch the most recently uploaded record and try to decrypt it
|
|
let test = new Collection(this.engineURL, this._recordObj);
|
|
test.limit = 1;
|
|
test.sort = "newest";
|
|
test.full = true;
|
|
test.recordHandler = function(record) {
|
|
record.decrypt();
|
|
canDecrypt = true;
|
|
};
|
|
|
|
// Any failure fetching/decrypting will just result in false
|
|
try {
|
|
this._log.trace("Trying to decrypt a record from the server..");
|
|
test.get();
|
|
}
|
|
catch(ex) {
|
|
this._log.debug("Failed test decrypt: " + Utils.exceptionStr(ex));
|
|
}
|
|
|
|
return canDecrypt;
|
|
},
|
|
|
|
_resetClient: function SyncEngine__resetClient() {
|
|
this.resetLastSync();
|
|
},
|
|
|
|
wipeServer: function wipeServer() {
|
|
new Resource(this.engineURL).delete();
|
|
this._resetClient();
|
|
}
|
|
};
|