gecko/gfx/angle/Makefile.in

144 lines
3.5 KiB
Makefile

#
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
DEPTH = @DEPTH@
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = angle
LIBRARY_NAME = angle
LIBXUL_LIBRARY = 1
ifeq (WINNT,$(OS_TARGET))
VISIBILITY_FLAGS =
endif
EXPORTS_NAMESPACES = angle
EXPORTS_angle = \
include/GLSLANG/ShaderLang.h \
$(NULL)
LOCAL_INCLUDES += -I$(srcdir)/include -I$(srcdir)/src
VPATH += $(srcdir)/src
VPATH += $(srcdir)/src/compiler
VPATH += $(srcdir)/src/compiler/preprocessor
VPATH += $(srcdir)/src/compiler/preprocessor/new
VPATH += $(srcdir)/src/compiler/timing
VPATH += $(srcdir)/src/compiler/depgraph
CPPSRCS = \
Diagnostics.cpp \
PreprocessorDiagnostics.cpp \
DirectiveHandler.cpp \
PreprocessorDirectiveHandler.cpp \
DirectiveParser.cpp \
ExpressionParser.cpp \
Macro.cpp \
MacroExpander.cpp \
Tokenizer.cpp \
InitializeParseContext.cpp \
DependencyGraph.cpp \
DependencyGraphBuilder.cpp \
DependencyGraphOutput.cpp \
DependencyGraphTraverse.cpp \
RestrictFragmentShaderTiming.cpp \
RestrictVertexShaderTiming.cpp \
Compiler.cpp \
DetectRecursion.cpp \
InfoSink.cpp \
Initialize.cpp \
InitializeDll.cpp \
Intermediate.cpp \
intermOut.cpp \
IntermTraverse.cpp \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
RemoveTree.cpp \
ShaderLang.cpp \
SymbolTable.cpp \
VariableInfo.cpp \
compilerdebug.cpp \
util.cpp \
ValidateLimitations.cpp \
ForLoopUnroll.cpp \
MapLongVariableNames.cpp \
spooky.cpp \
BuiltInFunctionEmulator.cpp \
Input.cpp \
Lexer.cpp \
Preprocessor.cpp \
Token.cpp \
VariablePacker.cpp \
$(NULL)
# flex/yacc generated files
CPPSRCS += \
glslang_lex.cpp \
glslang_tab.cpp \
$(NULL)
# GLSL translator backend
CPPSRCS += \
CodeGenGLSL.cpp \
OutputGLSL.cpp \
TranslatorGLSL.cpp \
VersionGLSL.cpp \
OutputESSL.cpp \
OutputGLSLBase.cpp \
TranslatorESSL.cpp \
$(NULL)
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
CPPSRCS += ossource_win.cpp $(NULL)
else
CPPSRCS += ossource_posix.cpp $(NULL)
endif
CSRCS = \
atom.c \
cpp.c \
cppstruct.c \
memory.c \
scanner.c \
symbols.c \
tokens.c \
$(NULL)
DEFINES += -DANGLE_BUILD -DCOMPILER_IMPLEMENTATION
#these defines are from ANGLE's build_angle.gyp
DEFINES += -DANGLE_DISABLE_TRACE
DEFINES += -DANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL0
DEFINES += -DANGLE_USE_NEW_PREPROCESSOR=1
ifdef MOZ_ANGLE_RENDERER
# libEGL depends on (links against!) libGLESv2!
DIRS = src/libGLESv2 src/libEGL
libs::
ifdef MOZ_D3DX9_CAB
expand "$(MOZ_D3DX9_CAB)" -F:$(MOZ_D3DX9_DLL) "$(DIST)/bin"
endif
ifdef MOZ_D3DCOMPILER_CAB
expand "$(MOZ_D3DCOMPILER_CAB)" -F:$(MOZ_D3DCOMPILER_DLL) "$(DIST)/bin"
endif
endif
include $(topsrcdir)/config/rules.mk
# We have to filter out -pedantic, because of
# comma-at-end-of-enumerator list failures. We can try to get this fixed
# upstream at some point.
CXXFLAGS := $(filter-out -pedantic,$(CXXFLAGS))
CFLAGS := $(filter-out -pedantic,$(CFLAGS))